local ____lualib = require("lualib_bundle") local __TS__New = ____lualib.__TS__New local __TS__AsyncAwaiter = ____lualib.__TS__AsyncAwaiter local __TS__Await = ____lualib.__TS__Await local ____exports = {} local ____storyteller = require("code.engine.storyteller") local ST = ____storyteller.ST local STScreen = ____storyteller.STScreen function ____exports.default() return ST:view( __TS__New(STScreen), {}, function() return __TS__AsyncAwaiter(function(____awaiter_resolve) __TS__Await(ST:pause(0)) return ____awaiter_resolve( nil, function() end ) end) end ) end return ____exports