Initial commit
This commit is contained in:
548
code-csharp/en_US/FD_IntroCutscene.cs
Normal file
548
code-csharp/en_US/FD_IntroCutscene.cs
Normal file
@ -0,0 +1,548 @@
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
public class FD_IntroCutscene : MonoBehaviour
|
||||
{
|
||||
[Header("- References -")]
|
||||
[SerializeField]
|
||||
private Susie_Follower Susie;
|
||||
|
||||
[SerializeField]
|
||||
private Susie_Follower Noelle;
|
||||
|
||||
[SerializeField]
|
||||
private PlayerManager Kris;
|
||||
|
||||
[SerializeField]
|
||||
private CameraManager PlayerCamera;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject Default_CameraTrigger;
|
||||
|
||||
[SerializeField]
|
||||
private SpriteRenderer JuiceTable;
|
||||
|
||||
[SerializeField]
|
||||
private SpriteRenderer JuiceBowl;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject SiplettCup;
|
||||
|
||||
[SerializeField]
|
||||
private Animator Effect_Splash;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite JuiceTable_Mess;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite JuiceBowl_Mess;
|
||||
|
||||
public FD_Intro_SiplettArc SiplettThrown;
|
||||
|
||||
[SerializeField]
|
||||
private OverworldEnemy_Interaction SiplettBattleTrigger;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject Effect_CircleZoom;
|
||||
|
||||
[SerializeField]
|
||||
private SpriteRenderer IceeCutout;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite Icee_Wink;
|
||||
|
||||
[SerializeField]
|
||||
private ParticleSystem Icee_WinkParticle;
|
||||
|
||||
[SerializeField]
|
||||
private HypothesisGoal Goal_FightPath;
|
||||
|
||||
[SerializeField]
|
||||
private HypothesisGoal Goal_MercyPath;
|
||||
|
||||
public HypothesisGoal Goal_NoHit;
|
||||
|
||||
[Header("- Walk Positions -")]
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Kris_ToDrinkSign;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Kris_SetupForDrinkPos;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Kris_DrinkTable;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Susie_DrinkTable;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Noelle_DrinkTable;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Susie_TowardsICEE;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 WalkPos_Susie_TowardsCups;
|
||||
|
||||
[Header("- Dialogue -")]
|
||||
[SerializeField]
|
||||
private CHATBOXTEXT Dialogue_NoelleSpotSign;
|
||||
|
||||
[SerializeField]
|
||||
private CHATBOXTEXT Dialogue_FruitPunchTable;
|
||||
|
||||
[SerializeField]
|
||||
private CHATBOXTEXT Dialogue_SusieApologize;
|
||||
|
||||
[SerializeField]
|
||||
private CHATBOXTEXT Dialogue_SpotSiplett;
|
||||
|
||||
[SerializeField]
|
||||
private CHATBOXTEXT Dialogue_Outro;
|
||||
|
||||
[SerializeField]
|
||||
private CHATBOXTEXT Dialogue_Outro_IRememberYoureGenocides;
|
||||
|
||||
[Header("- Sounds -")]
|
||||
[SerializeField]
|
||||
private AudioClip SFX_Noise;
|
||||
|
||||
[SerializeField]
|
||||
private AudioClip SFX_Splash;
|
||||
|
||||
[SerializeField]
|
||||
private AudioClip SFX_Throw;
|
||||
|
||||
[SerializeField]
|
||||
private AudioClip SFX_NoelleScaredShort;
|
||||
|
||||
[SerializeField]
|
||||
private AudioClip SFX_IceeWink;
|
||||
|
||||
[Header("- Cutscene Info -")]
|
||||
[SerializeField]
|
||||
private int CutsceneIndex;
|
||||
|
||||
[SerializeField]
|
||||
private Vector3 storedNoelleOriginalPos;
|
||||
|
||||
private bool ViolenceUsed;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
StartCoroutine(IntroCutscene());
|
||||
}
|
||||
|
||||
public void StartEndingCutscene(bool violenceUsed = false)
|
||||
{
|
||||
ViolenceUsed = violenceUsed;
|
||||
StartCoroutine(EndingCutscene());
|
||||
}
|
||||
|
||||
private IEnumerator IntroCutscene()
|
||||
{
|
||||
yield return null;
|
||||
yield return null;
|
||||
Susie = PartyMemberSystem.Instance.HasMemberInParty(PartyMemberSystem.Instance.Default_SusieDarkworld).PartyMemberFollowSettings;
|
||||
Noelle = PartyMemberSystem.Instance.HasMemberInParty(PartyMemberSystem.Instance.Default_NoelleDarkworld).PartyMemberFollowSettings;
|
||||
Kris = PlayerManager.Instance;
|
||||
PlayerCamera = CameraManager.instance;
|
||||
Kris._PlayerState = PlayerManager.PlayerState.Cutscene;
|
||||
Kris._PMove.AllowSprint = false;
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.right);
|
||||
DarkworldMenu.Instance.CanOpenMenu = false;
|
||||
LightworldMenu.Instance.CanOpenMenu = false;
|
||||
Susie.delay /= 1.5f;
|
||||
Susie.AnimationOverriden = true;
|
||||
Noelle.delay /= 1.5f;
|
||||
Noelle.AnimationOverriden = true;
|
||||
Susie.SusieAnimator.SetBool("InCutscene", value: true);
|
||||
Noelle.SusieAnimator.SetBool("InCutscene", value: true);
|
||||
Susie.RotateSusieToDirection(Vector2.right);
|
||||
Susie.SusieAnimator.Play("Walk");
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
Noelle.SusieAnimator.Play("Walk");
|
||||
while ((Vector2)Kris.transform.position != WalkPos_Kris_ToDrinkSign)
|
||||
{
|
||||
yield return null;
|
||||
Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, WalkPos_Kris_ToDrinkSign, 4f * Time.deltaTime);
|
||||
Kris._PMove._anim.SetBool("MOVING", value: true);
|
||||
}
|
||||
Kris._PMove._anim.SetBool("MOVING", value: false);
|
||||
Susie.FollowingEnabled = false;
|
||||
Noelle.FollowingEnabled = false;
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.left);
|
||||
Susie.RotateSusieToDirection(Vector2.left);
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Noelle.RotateSusieToDirection(Vector2.up);
|
||||
Noelle.SusieAnimator.Play("Idle");
|
||||
CutsceneUtils.RunFreshChat(Dialogue_NoelleSpotSign, 0, ForcePosition: true, OnBottom: true);
|
||||
while (CutsceneIndex < 1)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
Susie.FollowingEnabled = true;
|
||||
Susie.currentState = Susie_Follower.MemberFollowerStates.CopyingInputs;
|
||||
Noelle.FollowingEnabled = true;
|
||||
Noelle.currentState = Susie_Follower.MemberFollowerStates.CopyingInputs;
|
||||
Susie.RotateSusieToDirection(Vector2.right);
|
||||
Susie.SusieAnimator.Play("Walk");
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
Noelle.SusieAnimator.Play("Walk");
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.right);
|
||||
Default_CameraTrigger.SetActive(value: false);
|
||||
while ((Vector2)Kris.transform.position != WalkPos_Kris_SetupForDrinkPos)
|
||||
{
|
||||
yield return null;
|
||||
Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, WalkPos_Kris_SetupForDrinkPos, 4f * Time.deltaTime);
|
||||
Kris._PMove._anim.SetBool("MOVING", value: true);
|
||||
Susie.RotateSusieToDirection(Vector2.right);
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
if (PlayerCamera.transform.position.x != 0f)
|
||||
{
|
||||
Vector3 target = new Vector3(0f, 0f, -10f);
|
||||
PlayerCamera.transform.position = Vector3.MoveTowards(PlayerCamera.transform.position, target, 3.5f * Time.deltaTime);
|
||||
PlayerCamera.FollowPlayerX = false;
|
||||
}
|
||||
}
|
||||
Susie.FollowingEnabled = false;
|
||||
Noelle.FollowingEnabled = false;
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.down);
|
||||
Susie.RotateSusieToDirection(Vector2.down);
|
||||
Noelle.RotateSusieToDirection(Vector2.down);
|
||||
Susie.SusieAnimator.SetBool("InCutscene", value: true);
|
||||
Noelle.SusieAnimator.SetBool("InCutscene", value: true);
|
||||
while ((Vector2)Kris.transform.position != WalkPos_Kris_DrinkTable || (Vector2)Susie.transform.position != WalkPos_Susie_DrinkTable || (Vector2)Noelle.transform.position != WalkPos_Noelle_DrinkTable)
|
||||
{
|
||||
yield return null;
|
||||
if ((Vector2)Kris.transform.position != WalkPos_Kris_DrinkTable)
|
||||
{
|
||||
Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, WalkPos_Kris_DrinkTable, 3f * Time.deltaTime);
|
||||
Kris._PMove._anim.SetBool("MOVING", value: true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Kris._PMove._anim.SetBool("MOVING", value: false);
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.left);
|
||||
}
|
||||
if ((Vector2)Susie.transform.position != WalkPos_Susie_DrinkTable)
|
||||
{
|
||||
Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_DrinkTable, 3f * Time.deltaTime);
|
||||
Susie.SusieAnimator.Play("Walk");
|
||||
}
|
||||
else
|
||||
{
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.down);
|
||||
}
|
||||
if ((Vector2)Noelle.transform.position != WalkPos_Noelle_DrinkTable)
|
||||
{
|
||||
Noelle.transform.position = Vector2.MoveTowards(Noelle.transform.position, WalkPos_Noelle_DrinkTable, 3f * Time.deltaTime);
|
||||
Noelle.SusieAnimator.Play("Walk");
|
||||
}
|
||||
else
|
||||
{
|
||||
Noelle.SusieAnimator.Play("Idle");
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
}
|
||||
}
|
||||
Noelle.SusieAnimator.Play("Idle");
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.down);
|
||||
Kris._PMove._anim.SetBool("MOVING", value: false);
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.left);
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 0, ForcePosition: true, OnBottom: false);
|
||||
while (CutsceneIndex < 2)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.up);
|
||||
Noelle.RotateSusieToDirection(Vector2.up);
|
||||
Susie.RotateSusieToDirection(Vector2.up);
|
||||
Susie.SusieAnimator.speed = 0.9f;
|
||||
while ((Vector2)Susie.transform.position != WalkPos_Susie_TowardsICEE)
|
||||
{
|
||||
yield return null;
|
||||
Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_TowardsICEE, 2f * Time.deltaTime);
|
||||
Susie.SusieAnimator.Play("Walk");
|
||||
}
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 1, ForcePosition: true, OnBottom: true);
|
||||
while (CutsceneIndex < 3)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
Susie.RotateSusieToDirection(Vector2.right);
|
||||
while ((Vector2)Susie.transform.position != WalkPos_Susie_TowardsCups)
|
||||
{
|
||||
yield return null;
|
||||
Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_TowardsCups, 2f * Time.deltaTime);
|
||||
Susie.SusieAnimator.Play("Walk");
|
||||
}
|
||||
Susie.SusieAnimator.speed = 1f;
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.up);
|
||||
yield return new WaitForSeconds(1f);
|
||||
CutsceneUtils.PlaySound(SFX_Noise);
|
||||
SiplettCup.SetActive(value: false);
|
||||
Susie.SusieAnimator.Play("CupIdle");
|
||||
yield return new WaitForSeconds(1f);
|
||||
Susie.RotateSusieToDirection(Vector2.down);
|
||||
CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 2, ForcePosition: true, OnBottom: true);
|
||||
while (CutsceneIndex < 4)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 3, ForcePosition: true, OnBottom: false);
|
||||
while (CutsceneIndex < 5)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 4, ForcePosition: true, OnBottom: true);
|
||||
while (CutsceneIndex < 6)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
Susie.RotateSusieToDirection(Vector2.down);
|
||||
while ((Vector2)Susie.transform.position != WalkPos_Susie_DrinkTable)
|
||||
{
|
||||
yield return null;
|
||||
Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_DrinkTable, 3f * Time.deltaTime);
|
||||
Susie.SusieAnimator.Play("CupWalk");
|
||||
Kris._PMove.RotatePlayerAnimTowardsPosition(Susie.transform.position);
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
}
|
||||
Susie.SusieAnimator.Play("CupIdle");
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.CheekyGrin);
|
||||
Susie.SusieAnimator.Play("Susie_FD_CupSplash");
|
||||
JuiceTable.gameObject.SetActive(value: false);
|
||||
JuiceBowl.gameObject.SetActive(value: false);
|
||||
yield return new WaitForSeconds(3.35f);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Horror);
|
||||
CutsceneUtils.PlaySound(SFX_Splash);
|
||||
Effect_Splash.Play("FD_Effect_CupSplash");
|
||||
yield return new WaitForSeconds(0.225f);
|
||||
CutsceneUtils.PlaySound(SFX_NoelleScaredShort);
|
||||
yield return new WaitForSeconds(2f);
|
||||
Susie.SusieAnimator.Play("Susie_FD_CupSplash_Look");
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Shock);
|
||||
SiplettThrown.gameObject.SetActive(value: true);
|
||||
CutsceneUtils.PlaySound(SFX_Throw);
|
||||
Susie.SusieAnimator.Play("Susie_FD_CupClean");
|
||||
Object.Destroy(Effect_Splash.gameObject);
|
||||
Noelle.SusieAnimator.GetComponent<SpriteRenderer>().enabled = false;
|
||||
CutsceneUtils.RunFreshChat(Dialogue_SusieApologize, 0, ForcePosition: true, OnBottom: false);
|
||||
while (CutsceneIndex < 7)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Default);
|
||||
while (!SiplettThrown.FinishedThrowAnimation)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
yield return new WaitForSeconds(1f);
|
||||
Noelle.transform.position = storedNoelleOriginalPos;
|
||||
Noelle.SusieAnimator.Play("NoelleDarkworld_FD_JuiceIdle");
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
Susie.RotateSusieToDirection(Vector2.right);
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.right);
|
||||
SiplettThrown.StartCoroutine(SiplettThrown.JumpUpAndDown());
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Shock);
|
||||
while (!SiplettThrown.FinishedJumpAnimation)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Annoyed);
|
||||
CutsceneUtils.RunFreshChat(Dialogue_SpotSiplett, 0, ForcePosition: true, OnBottom: false);
|
||||
while (CutsceneIndex < 8)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Horror);
|
||||
SiplettBattleTrigger.ForceTriggerBattle();
|
||||
yield return new WaitForSeconds(0.9f);
|
||||
Noelle_LookRight();
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.left);
|
||||
Susie_LookLeft();
|
||||
}
|
||||
|
||||
private IEnumerator EndingCutscene()
|
||||
{
|
||||
Kris._PlayerState = PlayerManager.PlayerState.Cutscene;
|
||||
Kris._PMove.AllowSprint = false;
|
||||
DarkworldMenu.Instance.CanOpenMenu = false;
|
||||
Noelle_LookRight();
|
||||
foreach (ActivePartyMember activePartyMember in PartyMemberSystem.Instance.ActivePartyMembers)
|
||||
{
|
||||
if (activePartyMember.PartyMemberTransform.transform.Find("Shadow") != null)
|
||||
{
|
||||
Object.Destroy(activePartyMember.PartyMemberTransform.transform.Find("Shadow").gameObject);
|
||||
}
|
||||
if (activePartyMember.PartyMemberTransform.transform.Find("Glow") != null)
|
||||
{
|
||||
Object.Destroy(activePartyMember.PartyMemberTransform.transform.Find("Glow").gameObject);
|
||||
}
|
||||
}
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.left);
|
||||
CutsceneIndex = 0;
|
||||
if (ViolenceUsed)
|
||||
{
|
||||
CutsceneUtils.RunFreshChat(Dialogue_Outro_IRememberYoureGenocides, 0, ForcePosition: true, OnBottom: false);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Annoyed);
|
||||
}
|
||||
else
|
||||
{
|
||||
CutsceneUtils.RunFreshChat(Dialogue_Outro, 0, ForcePosition: true, OnBottom: false);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Default);
|
||||
}
|
||||
while (CutsceneIndex < 1)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
if (ViolenceUsed)
|
||||
{
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
}
|
||||
GameObject gameObject = Object.Instantiate(Effect_CircleZoom, Vector3.zero, Quaternion.identity);
|
||||
if (ViolenceUsed)
|
||||
{
|
||||
gameObject.transform.position = new Vector3(0f, 4.15f, 0f);
|
||||
gameObject.GetComponent<AudioSource>().enabled = false;
|
||||
yield return new WaitForSeconds(0.667f);
|
||||
IceeCutout.sprite = Icee_Wink;
|
||||
CutsceneUtils.PlaySound(SFX_IceeWink, CutsceneUtils.DRH_MixerChannels.Effect, 0.85f);
|
||||
Icee_WinkParticle.Play();
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Horror);
|
||||
}
|
||||
else
|
||||
{
|
||||
gameObject.transform.position = new Vector3(-1.35f, -1.3f, 0f);
|
||||
DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.CheekyGrin);
|
||||
}
|
||||
yield return new WaitForSeconds(2f);
|
||||
if (ViolenceUsed)
|
||||
{
|
||||
HypotheticalGoalManager.Instance.CompleteGoal(Goal_FightPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
HypotheticalGoalManager.Instance.CompleteGoal(Goal_MercyPath);
|
||||
}
|
||||
yield return new WaitForSeconds(1.5f);
|
||||
UI_FADE.Instance.StartFadeIn(37, 0.25f, UnpauseOnEnd: true, NewMainMenuManager.MainMenuStates.Hypothetical);
|
||||
}
|
||||
|
||||
public void IncrementCutscene()
|
||||
{
|
||||
CutsceneIndex++;
|
||||
}
|
||||
|
||||
public void Kris_LookUp()
|
||||
{
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.up);
|
||||
}
|
||||
|
||||
public void Kris_LookRight()
|
||||
{
|
||||
Kris._PMove.RotatePlayerAnim(Vector2.right);
|
||||
}
|
||||
|
||||
public void Susie_Proud()
|
||||
{
|
||||
Susie.SusieAnimator.Play("SusieDarkworld_Proud_Right");
|
||||
}
|
||||
|
||||
public void Susie_LookUp()
|
||||
{
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.up);
|
||||
}
|
||||
|
||||
public void Susie_LookRight()
|
||||
{
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.right);
|
||||
}
|
||||
|
||||
public void Susie_LookLeft()
|
||||
{
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.left);
|
||||
}
|
||||
|
||||
public void Susie_HeadScratch()
|
||||
{
|
||||
Susie.SusieAnimator.Play("SusieDarkworld_Scratch");
|
||||
}
|
||||
|
||||
public void Noelle_CoverBlushDown()
|
||||
{
|
||||
Noelle.SusieAnimator.Play("NoelleDarkworld_Cover_BlushDown");
|
||||
}
|
||||
|
||||
public void Noelle_Scared()
|
||||
{
|
||||
Noelle.SusieAnimator.Play("NoelleDarkworld_FD_JuiceScared");
|
||||
}
|
||||
|
||||
public void Noelle_NormalScared()
|
||||
{
|
||||
Noelle.SusieAnimator.Play("NoelleDarkworld_Scared");
|
||||
}
|
||||
|
||||
public void Noelle_Laugh()
|
||||
{
|
||||
Noelle.SusieAnimator.Play("NoelleDarkworld_Laugh");
|
||||
}
|
||||
|
||||
public void Noelle_LookUp()
|
||||
{
|
||||
Noelle.RotateSusieToDirection(Vector2.up);
|
||||
Noelle.SusieAnimator.Play("Idle");
|
||||
}
|
||||
|
||||
public void Noelle_LookRight()
|
||||
{
|
||||
Noelle.RotateSusieToDirection(Vector2.right);
|
||||
Noelle.SusieAnimator.Play("Idle");
|
||||
}
|
||||
|
||||
public void Noelle_SplashBlush()
|
||||
{
|
||||
Susie.SusieAnimator.Play("Idle");
|
||||
Susie.RotateSusieToDirection(Vector2.left);
|
||||
Noelle.SusieAnimator.GetComponent<SpriteRenderer>().enabled = true;
|
||||
Noelle.SusieAnimator.Play("NoelleDarkworld_FD_JuiceBlush");
|
||||
storedNoelleOriginalPos = Noelle.transform.position;
|
||||
Noelle.transform.position = Susie.transform.position;
|
||||
JuiceBowl.sprite = JuiceBowl_Mess;
|
||||
JuiceTable.sprite = JuiceTable_Mess;
|
||||
JuiceBowl.gameObject.SetActive(value: true);
|
||||
JuiceTable.gameObject.SetActive(value: true);
|
||||
}
|
||||
|
||||
private void OnDrawGizmos()
|
||||
{
|
||||
Gizmos.color = Color.blue;
|
||||
Gizmos.DrawWireSphere(WalkPos_Kris_ToDrinkSign, 0.15f);
|
||||
Gizmos.DrawWireSphere(WalkPos_Kris_SetupForDrinkPos, 0.15f);
|
||||
Gizmos.DrawWireSphere(WalkPos_Kris_DrinkTable, 0.15f);
|
||||
Gizmos.color = Color.magenta;
|
||||
Gizmos.DrawWireSphere(WalkPos_Susie_DrinkTable, 0.15f);
|
||||
Gizmos.DrawWireSphere(WalkPos_Susie_TowardsICEE, 0.15f);
|
||||
Gizmos.DrawWireSphere(WalkPos_Susie_TowardsCups, 0.15f);
|
||||
Gizmos.color = Color.yellow;
|
||||
Gizmos.DrawWireSphere(WalkPos_Noelle_DrinkTable, 0.15f);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user