using System.Collections; using System.Collections.Generic; using UnityEngine; public class PapyrusRoom_RoomTourCutscene : MonoBehaviour { [SerializeField] private int CutsceneIndex; [Header("-- References --")] [SerializeField] private Transform PapyrusTransform; [SerializeField] private Animator PapyrusAnimator; [SerializeField] private INT_TalkingAnimation PapyrusTalkController; [SerializeField] private Animator PapyrusArmorAnimator; [SerializeField] private Animator SansArmorAnimator; [SerializeField] private Susie_Follower Susie; [SerializeField] private PlayerManager Kris; [SerializeField] private Transform Sans; [SerializeField] private Animator SansAnimator; [SerializeField] private PapyrusRoom_TutorialCutscene TutorialCutscene; [Header("-- Settings --")] [SerializeField] private Vector2[] KrisWalkPositions; [SerializeField] private Vector2[] SusieWalkPositions; [Space(10f)] [SerializeField] private Vector2[] KrisWalkDirections; [SerializeField] private Vector2[] SusieWalkDirections; [Space(10f)] [SerializeField] private Vector2[] PapyrusWalkDirections; [SerializeField] private Vector2[] PapyrusWalkPositions; [Space(10f)] [SerializeField] private Vector2[] SansWalkDirections; [SerializeField] private Vector2[] SansWalkPositions; [Header("-- Cutscene Chats --")] [SerializeField] private INT_Chat CutsceneChatter; [SerializeField] private CHATBOXTEXT[] CutsceneChats; [Header("-- Cutscene Sounds --")] [SerializeField] private AudioSource CutsceneSource; [SerializeField] private AudioClip[] CutsceneSounds; [SerializeField] private AudioClip Music_TGAOATLEWMB; [SerializeField] private AudioClip Music_NoSound; [SerializeField] private AudioClip Music_TGAOATLEOTT; private void Start() { } private void Update() { if (CutsceneIndex > 0) { Kris._PlayerState = PlayerManager.PlayerState.Cutscene; LightworldMenu.Instance.CanOpenMenu = false; Susie.FollowingEnabled = false; Susie.AnimationOverriden = false; } } public void StartCutscene() { PapyrusTalkController.TargetChat = CutsceneChatter; StartCoroutine(Cutscene()); } public void IncrementCutsceneIndex() { CutsceneIndex++; } private void RunFreshChat(CHATBOXTEXT text, int index, bool ForcePosition, bool OnBottom) { CutsceneChatter.FirstTextPlayed = false; CutsceneChatter.CurrentIndex = index; CutsceneChatter.FinishedText = false; CutsceneChatter.Text = text; if (ForcePosition) { CutsceneChatter.ManualTextboxPosition = true; CutsceneChatter.OnBottom = OnBottom; } CutsceneChatter.RUN(); } private IEnumerator Cutscene() { yield return new WaitForSeconds(0.2f); Kris = PlayerManager.Instance; ActivePartyMember activePartyMember = PartyMemberSystem.Instance.HasMemberInParty(PartyMemberSystem.Instance.Default_Susie); if (activePartyMember != null) { MonoBehaviour.print(activePartyMember.PartyMemberDescription); Susie = activePartyMember.PartyMemberFollowSettings; } else { Debug.LogError("Susie is not in the party?????"); } Kris._PAnimation.FootstepsEnabled = false; Kris._PMove.GetComponent().enabled = false; IncrementCutsceneIndex(); yield return new WaitForSeconds(0.5f); int papyrusWalkIndex = 0; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[0]) { yield return null; if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 4f * Time.deltaTime); } else { papyrusWalkIndex++; } } PapyrusAnimator.Play("IdleFace"); Susie.SusieAnimator.SetBool("InCutscene", value: true); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.right); Susie.RotateSusieToDirection(Vector2.left); Kris._PMove.RotatePlayerAnim(Vector2.left); RunFreshChat(CutsceneChats[0], 0, ForcePosition: true, OnBottom: false); while (CutsceneIndex != 2) { yield return null; } MusicManager.PlaySong(Music_TGAOATLEWMB, FadePreviousSong: false, 0f); papyrusWalkIndex = 1; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[2]) { yield return null; Susie.RotateSusieTowardsPosition(PapyrusTransform.position); Kris._PMove.RotatePlayerAnimTowardsPosition(PapyrusTransform.position); if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 4f * Time.deltaTime); } else { papyrusWalkIndex++; } } RunFreshChat(CutsceneChats[0], 1, ForcePosition: true, OnBottom: false); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.left); while (CutsceneIndex != 3) { yield return null; } papyrusWalkIndex = 2; int susieWalkIndex = 0; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[5] || (Vector2)Susie.transform.position != SusieWalkPositions[0]) { yield return null; Susie.RotateSusieTowardsPosition(PapyrusTransform.position); Kris._PMove.RotatePlayerAnimTowardsPosition(PapyrusTransform.position); if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 4f * Time.deltaTime); } else { papyrusWalkIndex++; } if (susieWalkIndex < 1) { if ((Vector2)Susie.transform.position != SusieWalkPositions[susieWalkIndex]) { if (papyrusWalkIndex >= 4) { Susie.SusieAnimator.Play("Walk"); Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, SusieWalkPositions[susieWalkIndex], 4f * Time.deltaTime); } } else { susieWalkIndex++; SansAnimator.Play("Idle"); CutsceneUtils.RotateCharacterToDirection(SansAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.right); SansArmorAnimator.Play("MP_PapyrusRoom_SansArmor_Right"); } } else { Susie.SusieAnimator.Play("Idle"); } } Susie.SusieAnimator.Play("Idle"); Susie.RotateSusieToDirection(Vector2.up); Kris._PMove.RotatePlayerAnim(Vector2.up); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.down); RunFreshChat(CutsceneChats[0], 2, ForcePosition: true, OnBottom: true); while (CutsceneIndex != 4) { yield return null; } papyrusWalkIndex = 5; susieWalkIndex = 1; int krisWalkIndex = 0; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[9] || (Vector2)Susie.transform.position != SusieWalkPositions[3] || (Vector2)Kris.transform.position != KrisWalkPositions[2]) { yield return null; CutsceneUtils.RotateCharacterTowardsPosition(SansAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); SansArmorAnimator.Play("SansArmor"); CutsceneUtils.RotateCharacterTowardsPosition(SansArmorAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 4f * Time.deltaTime); } else { papyrusWalkIndex++; } if (susieWalkIndex < 4) { if ((Vector2)Susie.transform.position != SusieWalkPositions[susieWalkIndex]) { if (papyrusWalkIndex >= 7) { Susie.SusieAnimator.Play("Walk"); Susie.RotateSusieToDirection(SusieWalkDirections[susieWalkIndex]); Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, SusieWalkPositions[susieWalkIndex], 4f * Time.deltaTime); } } else { susieWalkIndex++; } } if (krisWalkIndex >= 3) { continue; } if ((Vector2)Kris.transform.position != KrisWalkPositions[krisWalkIndex]) { if (papyrusWalkIndex >= 7) { Kris._PMove.AnimationOverriden = true; Kris._PMove._anim.SetBool("MOVING", value: true); Kris._PMove.RotatePlayerAnim(KrisWalkDirections[krisWalkIndex]); Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, KrisWalkPositions[krisWalkIndex], 4f * Time.deltaTime); } } else { krisWalkIndex++; } } Kris._PMove._anim.SetBool("MOVING", value: false); Susie.SusieAnimator.Play("Idle"); Susie.RotateSusieToDirection(Vector2.up); Kris._PMove.RotatePlayerAnim(Vector2.up); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.up); RunFreshChat(CutsceneChats[0], 3, ForcePosition: true, OnBottom: true); while (CutsceneIndex != 5) { yield return null; } papyrusWalkIndex = 10; susieWalkIndex = 4; krisWalkIndex = 3; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[10] || (Vector2)Susie.transform.position != SusieWalkPositions[5] || (Vector2)Kris.transform.position != KrisWalkPositions[4]) { yield return null; MonoBehaviour.print("running"); CutsceneUtils.RotateCharacterTowardsPosition(SansAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); SansArmorAnimator.Play("SansArmor"); CutsceneUtils.RotateCharacterTowardsPosition(SansArmorAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); if (papyrusWalkIndex < 11) { if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 4f * Time.deltaTime); } else { papyrusWalkIndex++; } } else { PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.up); } if (susieWalkIndex < 6) { if ((Vector2)Susie.transform.position != SusieWalkPositions[susieWalkIndex]) { Susie.SusieAnimator.Play("Walk"); Susie.RotateSusieToDirection(SusieWalkDirections[susieWalkIndex]); Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, SusieWalkPositions[susieWalkIndex], 4f * Time.deltaTime); } else { susieWalkIndex++; } } else { Susie.SusieAnimator.Play("Idle"); Susie.RotateSusieToDirection(Vector2.left); } if (krisWalkIndex < 5) { if ((Vector2)Kris.transform.position != KrisWalkPositions[krisWalkIndex]) { Kris._PMove.AnimationOverriden = true; Kris._PMove._anim.SetBool("MOVING", value: true); Kris._PMove.RotatePlayerAnim(KrisWalkDirections[krisWalkIndex]); Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, KrisWalkPositions[krisWalkIndex], 4f * Time.deltaTime); } else { krisWalkIndex++; } } else { Kris._PMove._anim.SetBool("MOVING", value: false); } } Kris._PMove._anim.SetBool("MOVING", value: false); Susie.SusieAnimator.Play("Idle"); Susie.RotateSusieToDirection(Vector2.left); Kris._PMove.RotatePlayerAnim(Vector2.down); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.up); RunFreshChat(CutsceneChats[0], 4, ForcePosition: true, OnBottom: false); while (CutsceneIndex != 6) { yield return null; } papyrusWalkIndex = 11; krisWalkIndex = 4; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[12] || (Vector2)Kris.transform.position != KrisWalkPositions[5]) { yield return null; CutsceneUtils.RotateCharacterTowardsPosition(SansAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); SansArmorAnimator.Play("SansArmor"); CutsceneUtils.RotateCharacterTowardsPosition(SansArmorAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); Susie.RotateSusieTowardsPosition(PapyrusTransform.position); if (papyrusWalkIndex < 13) { if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 4f * Time.deltaTime); } else { papyrusWalkIndex++; } } else { PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.up); } if (krisWalkIndex < 6) { if ((Vector2)Kris.transform.position != KrisWalkPositions[krisWalkIndex]) { Kris._PMove.AnimationOverriden = true; Kris._PMove._anim.SetBool("MOVING", value: true); Kris._PMove.RotatePlayerAnim(KrisWalkDirections[krisWalkIndex]); Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, KrisWalkPositions[krisWalkIndex], 4f * Time.deltaTime); } else { krisWalkIndex++; } } else { Kris._PMove._anim.SetBool("MOVING", value: false); } } Susie.RotateSusieToDirection(Vector2.right); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.up); Kris._PMove._anim.SetBool("MOVING", value: false); RunFreshChat(CutsceneChats[0], 5, ForcePosition: true, OnBottom: false); while (CutsceneIndex != 7) { yield return null; } yield return new WaitForSeconds(0.5f); RunFreshChat(CutsceneChats[0], 6, ForcePosition: true, OnBottom: false); MusicManager.PlaySong(Music_NoSound, FadePreviousSong: true, 1.5f); while (CutsceneIndex != 8) { yield return null; } MusicManager.PlaySong(Music_TGAOATLEOTT, FadePreviousSong: false, 0f); papyrusWalkIndex = 12; PapyrusAnimator.speed = 2.5f; while ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[15]) { yield return null; CutsceneUtils.RotateCharacterTowardsPosition(SansAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); SansArmorAnimator.Play("SansArmor"); CutsceneUtils.RotateCharacterTowardsPosition(SansArmorAnimator, "MOVEMENTX", "MOVEMENTY", PapyrusTransform.position); if (papyrusWalkIndex < 16) { if ((Vector2)PapyrusTransform.position != PapyrusWalkPositions[papyrusWalkIndex]) { PapyrusAnimator.Play("Walk"); PapyrusAnimator.SetFloat("MOVEMENTX", PapyrusWalkDirections[papyrusWalkIndex].x); PapyrusAnimator.SetFloat("MOVEMENTY", PapyrusWalkDirections[papyrusWalkIndex].y); PapyrusTransform.position = Vector2.MoveTowards(PapyrusTransform.position, PapyrusWalkPositions[papyrusWalkIndex], 8f * Time.deltaTime); } else { papyrusWalkIndex++; } } } PapyrusAnimator.speed = 1f; PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.down); yield return new WaitForSeconds(0.15f); RunFreshChat(CutsceneChats[0], 7, ForcePosition: true, OnBottom: true); while (CutsceneIndex != 9) { yield return null; } PapyrusArmorAnimator.GetComponent().enabled = true; CutsceneSource.PlayOneShot(CutsceneSounds[0]); PapyrusAnimator.Play("Papyrus_HandsUp_Down"); PapyrusArmorAnimator.Play("MP_PapyrusRoom_PapyrusArmor_Down"); while (PapyrusArmorAnimator.transform.localPosition.y > 0f) { yield return null; PapyrusArmorAnimator.transform.position = Vector2.MoveTowards(PapyrusArmorAnimator.transform.position, (Vector2)PapyrusArmorAnimator.transform.position - Vector2.up * 4f, 7.5f * Time.fixedDeltaTime * Time.timeScale); } PapyrusArmorAnimator.transform.position = PapyrusTransform.position; CutsceneSource.PlayOneShot(CutsceneSounds[1]); yield return new WaitForSeconds(0.25f); RunFreshChat(CutsceneChats[0], 8, ForcePosition: true, OnBottom: true); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.down); while (CutsceneIndex != 10) { yield return null; } krisWalkIndex = 5; susieWalkIndex = 5; int sansWalkIndex = 0; while ((Vector2)Kris.transform.position != KrisWalkPositions[7] || (Vector2)Susie.transform.position != SusieWalkPositions[7] || (Vector2)Sans.transform.position != SansWalkPositions[1]) { yield return null; if (krisWalkIndex < 8) { if ((Vector2)Kris.transform.position != KrisWalkPositions[krisWalkIndex]) { if (susieWalkIndex >= 7) { Kris._PMove.AnimationOverriden = true; Kris._PMove._anim.SetBool("MOVING", value: true); Kris._PMove.RotatePlayerAnim(KrisWalkDirections[krisWalkIndex]); Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, KrisWalkPositions[krisWalkIndex], 4f * Time.deltaTime); } } else { krisWalkIndex++; } } else { Kris._PMove._anim.SetBool("MOVING", value: false); } if (susieWalkIndex < 8) { if ((Vector2)Susie.transform.position != SusieWalkPositions[susieWalkIndex]) { Susie.SusieAnimator.Play("Walk"); Susie.RotateSusieToDirection(SusieWalkDirections[susieWalkIndex]); Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, SusieWalkPositions[susieWalkIndex], 4f * Time.deltaTime); } else { susieWalkIndex++; } } else { Susie.SusieAnimator.Play("Idle"); } if (sansWalkIndex < 2) { if ((Vector2)Sans.transform.position != SansWalkPositions[sansWalkIndex]) { SansAnimator.Play("Walk"); SansArmorAnimator.Play("SansArmor_Walk"); SansAnimator.SetBool("MOVING", value: true); CutsceneUtils.RotateCharacterToDirection(SansAnimator, "MOVEMENTX", "MOVEMENTY", SansWalkDirections[sansWalkIndex]); CutsceneUtils.RotateCharacterToDirection(SansArmorAnimator, "MOVEMENTX", "MOVEMENTY", SansWalkDirections[sansWalkIndex]); Sans.transform.position = Vector2.MoveTowards(Sans.transform.position, SansWalkPositions[sansWalkIndex], 3f * Time.deltaTime); } else { sansWalkIndex++; } } else { SansAnimator.SetBool("MOVING", value: false); SansArmorAnimator.Play("SansArmor"); } } Susie.RotateSusieToDirection(Vector2.up); Susie.SusieAnimator.Play("Idle"); Kris._PMove._anim.SetBool("MOVING", value: false); Kris._PMove.RotatePlayerAnim(Vector2.up); SansAnimator.SetBool("MOVING", value: false); SansArmorAnimator.Play("SansArmor"); yield return new WaitForSeconds(0.25f); PapyrusArmorAnimator.Play("MP_PapyrusRoom_PapyrusArmor_RightPhone"); PapyrusAnimator.Play("Papyrus_NoHands_Right"); CutsceneSource.PlayOneShot(CutsceneSounds[2]); MusicManager.StopSong(Fade: false, 0f); yield return new WaitForSeconds(1f); RunFreshChat(CutsceneChats[0], 9, ForcePosition: true, OnBottom: true); while (CutsceneIndex != 11) { yield return null; } yield return new WaitForSeconds(1f); PapyrusArmorAnimator.Play("PapyrusArmor"); PapyrusAnimator.Play("IdleFace"); CutsceneUtils.RotateCharacterToDirection(PapyrusArmorAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.down); CutsceneUtils.RotateCharacterToDirection(PapyrusAnimator, "MOVEMENTX", "MOVEMENTY", Vector2.down); RunFreshChat(CutsceneChats[0], 10, ForcePosition: true, OnBottom: true); while (CutsceneIndex != 12) { yield return null; } CutsceneIndex = 0; TutorialCutscene.StartCutscene(); } public void SetupAdditive_Knight() { ChatboxManager.Instance.StoredAdditiveValues = new List { "短 剑" }; } public void SetupAdditive_Archer() { ChatboxManager.Instance.StoredAdditiveValues = new List { "十 字 弓" }; } public void SetupAdditive_Mage() { ChatboxManager.Instance.StoredAdditiveValues = new List { "魔 法 书" }; } public void SetupAdditive_Myself() { ChatboxManager.Instance.StoredAdditiveValues = new List { "匕 首" }; } private void OnDrawGizmos() { if (PapyrusWalkPositions != null && PapyrusWalkPositions.Length >= 2 && SusieWalkPositions != null && SusieWalkPositions.Length >= 2 && KrisWalkPositions != null && KrisWalkPositions.Length >= 2 && SansWalkPositions != null && SansWalkPositions.Length >= 2) { for (int i = 0; i < PapyrusWalkPositions.Length - 1; i++) { Vector2 vector = PapyrusWalkPositions[i]; Vector2 vector2 = PapyrusWalkPositions[i + 1]; Gizmos.color = Color.red; Gizmos.DrawLine(vector, vector2); } for (int j = 0; j < SusieWalkPositions.Length - 1; j++) { Vector2 vector3 = SusieWalkPositions[j]; Vector2 vector4 = SusieWalkPositions[j + 1]; Gizmos.color = Color.magenta; Gizmos.DrawLine(vector3, vector4); } for (int k = 0; k < KrisWalkPositions.Length - 1; k++) { Vector2 vector5 = KrisWalkPositions[k]; Vector2 vector6 = KrisWalkPositions[k + 1]; Gizmos.color = Color.green; Gizmos.DrawLine(vector5, vector6); } for (int l = 0; l < SansWalkPositions.Length - 1; l++) { Vector2 vector7 = SansWalkPositions[l]; Vector2 vector8 = SansWalkPositions[l + 1]; Gizmos.color = Color.blue; Gizmos.DrawLine(vector7, vector8); } } } }