using UnityEngine; public class LivingRoom_ComicBook : MonoBehaviour { public INT_Chat ComicbookChat; public CHATBOXTEXT NewChat; public SpriteRenderer ComicBookRenderer; public Sprite FoldedSprite; public AudioSource Source; public AudioClip FoldSound; public void FoldComicbook() { Source.PlayOneShot(FoldSound); ComicBookRenderer.sprite = FoldedSprite; ComicbookChat.Text = NewChat; PlayerPrefs.SetInt("PapyrusMeet_ComicSwan", 1); } }