using System; using TMPro; using UnityEngine; using UnityEngine.UI; [Serializable] public class SettingsMenuTab { public GameObject Tab; public Image TabBackground; public RawImage TabIcon; public TextMeshProUGUI TabText; public float Tabs_TargetSize; public GonerMenu_Settings.SettingsMenuTabs TabToOpen; public GonerMenu_SettingsSection SettingSection; }