using TMPro; using UnityEngine; [CreateAssetMenu(fileName = "CHARACTER", menuName = "Deltaswap/ChatboxCharacter", order = 0)] public class CHATBOXCHAR : ScriptableObject { public enum TextStyleTypes { Default = 1867431062, Papyrus = 2127624236, Sans = 3053743 } public Sprite CharacterIcon; public AudioClip CharacterSound; [Space(15f)] public float CharacterIconWidth = 231f; public float CharacterIconHeight = 182f; [Space(15f)] public bool CharacterHasTalkingAnimation; public Sprite CharacterTalkingIcon; public bool TellRecieverIfChatting; [Space(15f)] public TMP_FontAsset CharacterFont; public float CharacterFontSize = 64f; [Header("Edit monospace StyleSheet in font folder to add")] public TextStyleTypes TextStyleSheet = TextStyleTypes.Default; public bool GiveCharacterBulletpoint = true; [Header("1 = Default Speed | 2 = 50% slower | 0.5 = 50% faster")] public float TextSpeedMultiplier = 1f; public Color TextColor = Color.white; }