23 lines
542 B
C#
23 lines
542 B
C#
using System;
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using UnityEngine;
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[Serializable]
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public class INPUTPOSITION
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{
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public int[] SceneNameIndex;
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public Vector2[] StartPosition;
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public Vector2[] StartDirection;
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public Vector3[] StartCameraPosition;
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public INPUTPOSITION(int[] thisScene, int[] thisIndex, Vector2[] thisPos, Vector2[] thisDirection, Vector3[] thisCamPos)
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{
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SceneNameIndex = thisScene;
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StartPosition = thisPos;
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StartDirection = thisDirection;
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StartCameraPosition = thisCamPos;
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}
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}
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