549 lines
20 KiB
C#
549 lines
20 KiB
C#
using System.Collections;
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using UnityEngine;
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public class FD_IntroCutscene : MonoBehaviour
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{
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[Header("- References -")]
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[SerializeField]
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private Susie_Follower Susie;
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[SerializeField]
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private Susie_Follower Noelle;
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[SerializeField]
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private PlayerManager Kris;
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[SerializeField]
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private CameraManager PlayerCamera;
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[SerializeField]
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private GameObject Default_CameraTrigger;
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[SerializeField]
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private SpriteRenderer JuiceTable;
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[SerializeField]
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private SpriteRenderer JuiceBowl;
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[SerializeField]
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private GameObject SiplettCup;
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[SerializeField]
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private Animator Effect_Splash;
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[SerializeField]
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private Sprite JuiceTable_Mess;
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[SerializeField]
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private Sprite JuiceBowl_Mess;
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public FD_Intro_SiplettArc SiplettThrown;
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[SerializeField]
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private OverworldEnemy_Interaction SiplettBattleTrigger;
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[SerializeField]
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private GameObject Effect_CircleZoom;
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[SerializeField]
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private SpriteRenderer IceeCutout;
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[SerializeField]
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private Sprite Icee_Wink;
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[SerializeField]
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private ParticleSystem Icee_WinkParticle;
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[SerializeField]
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private HypothesisGoal Goal_FightPath;
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[SerializeField]
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private HypothesisGoal Goal_MercyPath;
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public HypothesisGoal Goal_NoHit;
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[Header("- Walk Positions -")]
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[SerializeField]
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private Vector2 WalkPos_Kris_ToDrinkSign;
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[SerializeField]
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private Vector2 WalkPos_Kris_SetupForDrinkPos;
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[SerializeField]
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private Vector2 WalkPos_Kris_DrinkTable;
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[SerializeField]
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private Vector2 WalkPos_Susie_DrinkTable;
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[SerializeField]
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private Vector2 WalkPos_Noelle_DrinkTable;
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[SerializeField]
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private Vector2 WalkPos_Susie_TowardsICEE;
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[SerializeField]
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private Vector2 WalkPos_Susie_TowardsCups;
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[Header("- Dialogue -")]
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[SerializeField]
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private CHATBOXTEXT Dialogue_NoelleSpotSign;
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[SerializeField]
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private CHATBOXTEXT Dialogue_FruitPunchTable;
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[SerializeField]
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private CHATBOXTEXT Dialogue_SusieApologize;
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[SerializeField]
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private CHATBOXTEXT Dialogue_SpotSiplett;
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[SerializeField]
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private CHATBOXTEXT Dialogue_Outro;
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[SerializeField]
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private CHATBOXTEXT Dialogue_Outro_IRememberYoureGenocides;
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[Header("- Sounds -")]
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[SerializeField]
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private AudioClip SFX_Noise;
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[SerializeField]
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private AudioClip SFX_Splash;
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[SerializeField]
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private AudioClip SFX_Throw;
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[SerializeField]
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private AudioClip SFX_NoelleScaredShort;
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[SerializeField]
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private AudioClip SFX_IceeWink;
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[Header("- Cutscene Info -")]
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[SerializeField]
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private int CutsceneIndex;
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[SerializeField]
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private Vector3 storedNoelleOriginalPos;
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private bool ViolenceUsed;
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private void Start()
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{
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StartCoroutine(IntroCutscene());
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}
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public void StartEndingCutscene(bool violenceUsed = false)
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{
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ViolenceUsed = violenceUsed;
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StartCoroutine(EndingCutscene());
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}
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private IEnumerator IntroCutscene()
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{
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yield return null;
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yield return null;
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Susie = PartyMemberSystem.Instance.HasMemberInParty(PartyMemberSystem.Instance.Default_SusieDarkworld).PartyMemberFollowSettings;
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Noelle = PartyMemberSystem.Instance.HasMemberInParty(PartyMemberSystem.Instance.Default_NoelleDarkworld).PartyMemberFollowSettings;
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Kris = PlayerManager.Instance;
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PlayerCamera = CameraManager.instance;
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Kris._PlayerState = PlayerManager.PlayerState.Cutscene;
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Kris._PMove.AllowSprint = false;
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Kris._PMove.RotatePlayerAnim(Vector2.right);
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DarkworldMenu.Instance.CanOpenMenu = false;
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LightworldMenu.Instance.CanOpenMenu = false;
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Susie.delay /= 1.5f;
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Susie.AnimationOverriden = true;
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Noelle.delay /= 1.5f;
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Noelle.AnimationOverriden = true;
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Susie.SusieAnimator.SetBool("InCutscene", value: true);
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Noelle.SusieAnimator.SetBool("InCutscene", value: true);
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Susie.RotateSusieToDirection(Vector2.right);
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Susie.SusieAnimator.Play("Walk");
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Noelle.RotateSusieToDirection(Vector2.right);
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Noelle.SusieAnimator.Play("Walk");
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while ((Vector2)Kris.transform.position != WalkPos_Kris_ToDrinkSign)
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{
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yield return null;
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Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, WalkPos_Kris_ToDrinkSign, 4f * Time.deltaTime);
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Kris._PMove._anim.SetBool("MOVING", value: true);
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}
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Kris._PMove._anim.SetBool("MOVING", value: false);
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Susie.FollowingEnabled = false;
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Noelle.FollowingEnabled = false;
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Kris._PMove.RotatePlayerAnim(Vector2.left);
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Susie.RotateSusieToDirection(Vector2.left);
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Susie.SusieAnimator.Play("Idle");
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Noelle.RotateSusieToDirection(Vector2.up);
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Noelle.SusieAnimator.Play("Idle");
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CutsceneUtils.RunFreshChat(Dialogue_NoelleSpotSign, 0, ForcePosition: true, OnBottom: true);
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while (CutsceneIndex < 1)
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{
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yield return null;
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}
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Susie.FollowingEnabled = true;
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Susie.currentState = Susie_Follower.MemberFollowerStates.CopyingInputs;
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Noelle.FollowingEnabled = true;
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Noelle.currentState = Susie_Follower.MemberFollowerStates.CopyingInputs;
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Susie.RotateSusieToDirection(Vector2.right);
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Susie.SusieAnimator.Play("Walk");
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Noelle.RotateSusieToDirection(Vector2.right);
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Noelle.SusieAnimator.Play("Walk");
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Kris._PMove.RotatePlayerAnim(Vector2.right);
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Default_CameraTrigger.SetActive(value: false);
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while ((Vector2)Kris.transform.position != WalkPos_Kris_SetupForDrinkPos)
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{
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yield return null;
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Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, WalkPos_Kris_SetupForDrinkPos, 4f * Time.deltaTime);
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Kris._PMove._anim.SetBool("MOVING", value: true);
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Susie.RotateSusieToDirection(Vector2.right);
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Noelle.RotateSusieToDirection(Vector2.right);
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if (PlayerCamera.transform.position.x != 0f)
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{
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Vector3 target = new Vector3(0f, 0f, -10f);
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PlayerCamera.transform.position = Vector3.MoveTowards(PlayerCamera.transform.position, target, 3.5f * Time.deltaTime);
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PlayerCamera.FollowPlayerX = false;
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}
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}
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Susie.FollowingEnabled = false;
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Noelle.FollowingEnabled = false;
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Kris._PMove.RotatePlayerAnim(Vector2.down);
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Susie.RotateSusieToDirection(Vector2.down);
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Noelle.RotateSusieToDirection(Vector2.down);
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Susie.SusieAnimator.SetBool("InCutscene", value: true);
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Noelle.SusieAnimator.SetBool("InCutscene", value: true);
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while ((Vector2)Kris.transform.position != WalkPos_Kris_DrinkTable || (Vector2)Susie.transform.position != WalkPos_Susie_DrinkTable || (Vector2)Noelle.transform.position != WalkPos_Noelle_DrinkTable)
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{
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yield return null;
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if ((Vector2)Kris.transform.position != WalkPos_Kris_DrinkTable)
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{
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Kris.transform.position = Vector2.MoveTowards(Kris.transform.position, WalkPos_Kris_DrinkTable, 3f * Time.deltaTime);
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Kris._PMove._anim.SetBool("MOVING", value: true);
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}
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else
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{
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Kris._PMove._anim.SetBool("MOVING", value: false);
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Kris._PMove.RotatePlayerAnim(Vector2.left);
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}
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if ((Vector2)Susie.transform.position != WalkPos_Susie_DrinkTable)
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{
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Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_DrinkTable, 3f * Time.deltaTime);
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Susie.SusieAnimator.Play("Walk");
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}
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else
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{
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Susie.SusieAnimator.Play("Idle");
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Susie.RotateSusieToDirection(Vector2.down);
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}
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if ((Vector2)Noelle.transform.position != WalkPos_Noelle_DrinkTable)
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{
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Noelle.transform.position = Vector2.MoveTowards(Noelle.transform.position, WalkPos_Noelle_DrinkTable, 3f * Time.deltaTime);
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Noelle.SusieAnimator.Play("Walk");
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}
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else
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{
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Noelle.SusieAnimator.Play("Idle");
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Noelle.RotateSusieToDirection(Vector2.right);
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}
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}
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Noelle.SusieAnimator.Play("Idle");
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Noelle.RotateSusieToDirection(Vector2.right);
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Susie.SusieAnimator.Play("Idle");
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Susie.RotateSusieToDirection(Vector2.down);
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Kris._PMove._anim.SetBool("MOVING", value: false);
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Kris._PMove.RotatePlayerAnim(Vector2.left);
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yield return new WaitForSeconds(0.5f);
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CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 0, ForcePosition: true, OnBottom: false);
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while (CutsceneIndex < 2)
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{
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yield return null;
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}
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yield return new WaitForSeconds(0.5f);
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Kris._PMove.RotatePlayerAnim(Vector2.up);
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Noelle.RotateSusieToDirection(Vector2.up);
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Susie.RotateSusieToDirection(Vector2.up);
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Susie.SusieAnimator.speed = 0.9f;
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while ((Vector2)Susie.transform.position != WalkPos_Susie_TowardsICEE)
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{
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yield return null;
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Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_TowardsICEE, 2f * Time.deltaTime);
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Susie.SusieAnimator.Play("Walk");
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}
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Susie.SusieAnimator.Play("Idle");
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yield return new WaitForSeconds(0.5f);
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CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 1, ForcePosition: true, OnBottom: true);
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while (CutsceneIndex < 3)
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{
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yield return null;
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}
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Susie.RotateSusieToDirection(Vector2.right);
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while ((Vector2)Susie.transform.position != WalkPos_Susie_TowardsCups)
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{
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yield return null;
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Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_TowardsCups, 2f * Time.deltaTime);
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Susie.SusieAnimator.Play("Walk");
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}
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Susie.SusieAnimator.speed = 1f;
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Susie.SusieAnimator.Play("Idle");
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Susie.RotateSusieToDirection(Vector2.up);
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yield return new WaitForSeconds(1f);
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CutsceneUtils.PlaySound(SFX_Noise);
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SiplettCup.SetActive(value: false);
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Susie.SusieAnimator.Play("CupIdle");
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yield return new WaitForSeconds(1f);
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Susie.RotateSusieToDirection(Vector2.down);
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CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 2, ForcePosition: true, OnBottom: true);
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while (CutsceneIndex < 4)
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{
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yield return null;
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}
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yield return new WaitForSeconds(0.5f);
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CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 3, ForcePosition: true, OnBottom: false);
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while (CutsceneIndex < 5)
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{
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yield return null;
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}
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yield return new WaitForSeconds(0.5f);
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CutsceneUtils.RunFreshChat(Dialogue_FruitPunchTable, 4, ForcePosition: true, OnBottom: true);
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while (CutsceneIndex < 6)
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{
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yield return null;
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}
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Susie.RotateSusieToDirection(Vector2.down);
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while ((Vector2)Susie.transform.position != WalkPos_Susie_DrinkTable)
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{
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yield return null;
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Susie.transform.position = Vector2.MoveTowards(Susie.transform.position, WalkPos_Susie_DrinkTable, 3f * Time.deltaTime);
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Susie.SusieAnimator.Play("CupWalk");
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Kris._PMove.RotatePlayerAnimTowardsPosition(Susie.transform.position);
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Noelle.RotateSusieToDirection(Vector2.right);
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}
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Susie.SusieAnimator.Play("CupIdle");
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yield return new WaitForSeconds(0.5f);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.CheekyGrin);
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Susie.SusieAnimator.Play("Susie_FD_CupSplash");
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JuiceTable.gameObject.SetActive(value: false);
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JuiceBowl.gameObject.SetActive(value: false);
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yield return new WaitForSeconds(3.35f);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Horror);
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CutsceneUtils.PlaySound(SFX_Splash);
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Effect_Splash.Play("FD_Effect_CupSplash");
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yield return new WaitForSeconds(0.225f);
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CutsceneUtils.PlaySound(SFX_NoelleScaredShort);
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yield return new WaitForSeconds(2f);
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Susie.SusieAnimator.Play("Susie_FD_CupSplash_Look");
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yield return new WaitForSeconds(1.5f);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Shock);
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SiplettThrown.gameObject.SetActive(value: true);
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CutsceneUtils.PlaySound(SFX_Throw);
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Susie.SusieAnimator.Play("Susie_FD_CupClean");
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Object.Destroy(Effect_Splash.gameObject);
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Noelle.SusieAnimator.GetComponent<SpriteRenderer>().enabled = false;
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CutsceneUtils.RunFreshChat(Dialogue_SusieApologize, 0, ForcePosition: true, OnBottom: false);
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while (CutsceneIndex < 7)
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{
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yield return null;
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}
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Default);
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while (!SiplettThrown.FinishedThrowAnimation)
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{
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yield return null;
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}
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yield return new WaitForSeconds(1f);
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Noelle.transform.position = storedNoelleOriginalPos;
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Noelle.SusieAnimator.Play("NoelleDarkworld_FD_JuiceIdle");
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Noelle.RotateSusieToDirection(Vector2.right);
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Susie.RotateSusieToDirection(Vector2.right);
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Kris._PMove.RotatePlayerAnim(Vector2.right);
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SiplettThrown.StartCoroutine(SiplettThrown.JumpUpAndDown());
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Shock);
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while (!SiplettThrown.FinishedJumpAnimation)
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{
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yield return null;
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}
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yield return new WaitForSeconds(1.5f);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Annoyed);
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CutsceneUtils.RunFreshChat(Dialogue_SpotSiplett, 0, ForcePosition: true, OnBottom: false);
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while (CutsceneIndex < 8)
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{
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yield return null;
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}
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Horror);
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SiplettBattleTrigger.ForceTriggerBattle();
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yield return new WaitForSeconds(0.9f);
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Noelle_LookRight();
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Kris._PMove.RotatePlayerAnim(Vector2.left);
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Susie_LookLeft();
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}
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private IEnumerator EndingCutscene()
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{
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Kris._PlayerState = PlayerManager.PlayerState.Cutscene;
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Kris._PMove.AllowSprint = false;
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DarkworldMenu.Instance.CanOpenMenu = false;
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Noelle_LookRight();
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foreach (ActivePartyMember activePartyMember in PartyMemberSystem.Instance.ActivePartyMembers)
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{
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if (activePartyMember.PartyMemberTransform.transform.Find("Shadow") != null)
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{
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Object.Destroy(activePartyMember.PartyMemberTransform.transform.Find("Shadow").gameObject);
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}
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if (activePartyMember.PartyMemberTransform.transform.Find("Glow") != null)
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{
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Object.Destroy(activePartyMember.PartyMemberTransform.transform.Find("Glow").gameObject);
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}
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}
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yield return new WaitForSeconds(0.5f);
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Kris._PMove.RotatePlayerAnim(Vector2.left);
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CutsceneIndex = 0;
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if (ViolenceUsed)
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{
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CutsceneUtils.RunFreshChat(Dialogue_Outro_IRememberYoureGenocides, 0, ForcePosition: true, OnBottom: false);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Annoyed);
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}
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else
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{
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CutsceneUtils.RunFreshChat(Dialogue_Outro, 0, ForcePosition: true, OnBottom: false);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Default);
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}
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while (CutsceneIndex < 1)
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{
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yield return null;
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}
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if (ViolenceUsed)
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{
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yield return new WaitForSeconds(0.5f);
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}
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GameObject gameObject = Object.Instantiate(Effect_CircleZoom, Vector3.zero, Quaternion.identity);
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if (ViolenceUsed)
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{
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gameObject.transform.position = new Vector3(0f, 4.15f, 0f);
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gameObject.GetComponent<AudioSource>().enabled = false;
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yield return new WaitForSeconds(0.667f);
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IceeCutout.sprite = Icee_Wink;
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CutsceneUtils.PlaySound(SFX_IceeWink, CutsceneUtils.DRH_MixerChannels.Effect, 0.85f);
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Icee_WinkParticle.Play();
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.Horror);
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}
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else
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{
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gameObject.transform.position = new Vector3(-1.35f, -1.3f, 0f);
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DEBUG_EnableMarkiplier.ChangeMarkiplierState(DEBUG_EnableMarkiplier.MarkiplierEmotions.CheekyGrin);
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}
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yield return new WaitForSeconds(2f);
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if (ViolenceUsed)
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{
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HypotheticalGoalManager.Instance.CompleteGoal(Goal_FightPath);
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}
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else
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{
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HypotheticalGoalManager.Instance.CompleteGoal(Goal_MercyPath);
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}
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yield return new WaitForSeconds(1.5f);
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UI_FADE.Instance.StartFadeIn(37, 0.25f, UnpauseOnEnd: true, NewMainMenuManager.MainMenuStates.Hypothetical);
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}
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public void IncrementCutscene()
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{
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CutsceneIndex++;
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}
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public void Kris_LookUp()
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{
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Kris._PMove.RotatePlayerAnim(Vector2.up);
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}
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public void Kris_LookRight()
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{
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Kris._PMove.RotatePlayerAnim(Vector2.right);
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}
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public void Susie_Proud()
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{
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Susie.SusieAnimator.Play("SusieDarkworld_Proud_Right");
|
|
}
|
|
|
|
public void Susie_LookUp()
|
|
{
|
|
Susie.SusieAnimator.Play("Idle");
|
|
Susie.RotateSusieToDirection(Vector2.up);
|
|
}
|
|
|
|
public void Susie_LookRight()
|
|
{
|
|
Susie.SusieAnimator.Play("Idle");
|
|
Susie.RotateSusieToDirection(Vector2.right);
|
|
}
|
|
|
|
public void Susie_LookLeft()
|
|
{
|
|
Susie.SusieAnimator.Play("Idle");
|
|
Susie.RotateSusieToDirection(Vector2.left);
|
|
}
|
|
|
|
public void Susie_HeadScratch()
|
|
{
|
|
Susie.SusieAnimator.Play("SusieDarkworld_Scratch");
|
|
}
|
|
|
|
public void Noelle_CoverBlushDown()
|
|
{
|
|
Noelle.SusieAnimator.Play("NoelleDarkworld_Cover_BlushDown");
|
|
}
|
|
|
|
public void Noelle_Scared()
|
|
{
|
|
Noelle.SusieAnimator.Play("NoelleDarkworld_FD_JuiceScared");
|
|
}
|
|
|
|
public void Noelle_NormalScared()
|
|
{
|
|
Noelle.SusieAnimator.Play("NoelleDarkworld_Scared");
|
|
}
|
|
|
|
public void Noelle_Laugh()
|
|
{
|
|
Noelle.SusieAnimator.Play("NoelleDarkworld_Laugh");
|
|
}
|
|
|
|
public void Noelle_LookUp()
|
|
{
|
|
Noelle.RotateSusieToDirection(Vector2.up);
|
|
Noelle.SusieAnimator.Play("Idle");
|
|
}
|
|
|
|
public void Noelle_LookRight()
|
|
{
|
|
Noelle.RotateSusieToDirection(Vector2.right);
|
|
Noelle.SusieAnimator.Play("Idle");
|
|
}
|
|
|
|
public void Noelle_SplashBlush()
|
|
{
|
|
Susie.SusieAnimator.Play("Idle");
|
|
Susie.RotateSusieToDirection(Vector2.left);
|
|
Noelle.SusieAnimator.GetComponent<SpriteRenderer>().enabled = true;
|
|
Noelle.SusieAnimator.Play("NoelleDarkworld_FD_JuiceBlush");
|
|
storedNoelleOriginalPos = Noelle.transform.position;
|
|
Noelle.transform.position = Susie.transform.position;
|
|
JuiceBowl.sprite = JuiceBowl_Mess;
|
|
JuiceTable.sprite = JuiceTable_Mess;
|
|
JuiceBowl.gameObject.SetActive(value: true);
|
|
JuiceTable.gameObject.SetActive(value: true);
|
|
}
|
|
|
|
private void OnDrawGizmos()
|
|
{
|
|
Gizmos.color = Color.blue;
|
|
Gizmos.DrawWireSphere(WalkPos_Kris_ToDrinkSign, 0.15f);
|
|
Gizmos.DrawWireSphere(WalkPos_Kris_SetupForDrinkPos, 0.15f);
|
|
Gizmos.DrawWireSphere(WalkPos_Kris_DrinkTable, 0.15f);
|
|
Gizmos.color = Color.magenta;
|
|
Gizmos.DrawWireSphere(WalkPos_Susie_DrinkTable, 0.15f);
|
|
Gizmos.DrawWireSphere(WalkPos_Susie_TowardsICEE, 0.15f);
|
|
Gizmos.DrawWireSphere(WalkPos_Susie_TowardsCups, 0.15f);
|
|
Gizmos.color = Color.yellow;
|
|
Gizmos.DrawWireSphere(WalkPos_Noelle_DrinkTable, 0.15f);
|
|
}
|
|
}
|