DRHPS/code-csharp/en_US/Hypothesis.cs
2025-04-08 11:31:35 +08:00

31 lines
770 B
C#

using System;
using UnityEngine;
[Serializable]
[CreateAssetMenu(fileName = "hypothesis", menuName = "Deltaswap/Hypothesis", order = 1)]
public class Hypothesis : ScriptableObject
{
public string HypothesisName;
[SerializeField]
public int HypothesisStartingScene;
[TextArea]
public string HypothesisTagline;
[TextArea]
public string HypothesisDescription;
public Sprite HypothesisMenuSprite;
public HypothesisGoal[] HypothesisGoals;
public string TimeWhenWritten = "this Hypothetical was written before DELTARUNE\r\nChapters 3 & 4's release";
public bool HypotheticalReleased;
public CollectibleLog LogRewardedOnCompletion;
public CollectibleLog LogRewardedOnGoalsCompleted;
}