DRHPS/code-csharp/en_US/LivingRoom_ComicBook.cs
2025-04-08 11:31:35 +08:00

25 lines
537 B
C#

using UnityEngine;
public class LivingRoom_ComicBook : MonoBehaviour
{
public INT_Chat ComicbookChat;
public CHATBOXTEXT NewChat;
public SpriteRenderer ComicBookRenderer;
public Sprite FoldedSprite;
public AudioSource Source;
public AudioClip FoldSound;
public void FoldComicbook()
{
Source.PlayOneShot(FoldSound);
ComicBookRenderer.sprite = FoldedSprite;
ComicbookChat.Text = NewChat;
PlayerPrefs.SetInt("PapyrusMeet_ComicSwan", 1);
}
}