DRHPS/code-csharp/en_US/Effect_ActionGlow.cs
2025-04-08 11:31:35 +08:00

18 lines
394 B
C#

using UnityEngine;
public class Effect_ActionGlow : MonoBehaviour
{
[Header("- References -")]
[SerializeField]
private SpriteRenderer[] glowSprites;
public void SetNewGlowSprite(Sprite sprite)
{
SpriteRenderer[] array = glowSprites;
for (int i = 0; i < array.Length; i++)
{
array[i].sprite = sprite;
}
}
}