DRHPS/code-csharp/en_US/ExtraMenuItem.cs
2025-04-08 11:31:35 +08:00

17 lines
364 B
C#

using System;
using UnityEngine;
[Serializable]
[CreateAssetMenu(fileName = "extraitem", menuName = "Deltaswap/ExtraItem", order = 0)]
public class ExtraMenuItem : ScriptableObject
{
public string ItemTitle;
public AudioClip DeveloperCommentary;
[TextArea(10, 10)]
public string ItemDescription;
public GameObject Prefab;
}