DRHPS/code-csharp/en_US/INT_PlayAudiosourceAfterChat.cs
2025-04-08 11:31:35 +08:00

25 lines
525 B
C#

using UnityEngine;
public class INT_PlayAudiosourceAfterChat : MonoBehaviour
{
public INT_Chat Chat;
public AudioSource Audiosource;
public AudioClip clip;
public int ChatIndexToPlay;
public bool PlayedAudiosource;
private void Update()
{
if (Chat.FinishedText && Chat.CurrentIndex == ChatIndexToPlay && !PlayedAudiosource)
{
PlayedAudiosource = true;
Audiosource.clip = clip;
Audiosource.Play();
}
}
}