DRHPS/code-csharp/en_US/EOTDCutscene_EndingStory_Panel.cs
2025-04-08 11:31:35 +08:00

24 lines
447 B
C#

using System;
using UnityEngine;
[Serializable]
public class EOTDCutscene_EndingStory_Panel
{
[Header("Panel Settings")]
public Sprite PanelSprite;
public float PanelLength = 1f;
[Header("Fade Settings")]
public bool FadeIn = true;
public bool FadeOut = true;
public Color FadeColor;
public float FadeSpeedMultiplier = 1f;
[Header("Misc")]
public bool IsThreeCharacterPanel;
}