DRHPS/code-csharp/en_US/TSVesselBody.cs
2025-04-08 11:31:35 +08:00

31 lines
616 B
C#

using System;
using UnityEngine;
[Serializable]
public class TSVesselBody
{
[Header("Idle Sprites")]
public Sprite BodySprite_Idle_Down;
public Sprite BodySprite_Idle_Right;
public Sprite BodySprite_Idle_Up;
[Header("Walk Sprites")]
public Sprite BodySprite_Walk_Down;
public Sprite BodySprite_Walk_Right;
public Sprite BodySprite_Walk_Up;
[Header("Walk2 Sprites")]
public Sprite BodySprite_Walk2_Down;
public Sprite BodySprite_Walk2_Right;
public Sprite BodySprite_Walk2_Up;
[Space(5f)]
public Sprite BodySprite_Hug;
}