22 lines
480 B
C#
22 lines
480 B
C#
using System;
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using UnityEngine;
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[CreateAssetMenu(fileName = "BATTLETEXT", menuName = "Deltaswap/Battle/BattleText", order = 0)]
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public class BATTLETEXT : ScriptableObject
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{
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public BattleText[] BattleTextboxes;
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}
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[Serializable]
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public class BattleText
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{
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public string[] Text;
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public CHATBOXACTION[] Action;
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public BattleText(string[] thistext, CHATBOXACTION[] thisaction)
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{
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Text = thistext;
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Action = thisaction;
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}
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}
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