312 lines
11 KiB
C#
312 lines
11 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class NewMainMenu_LogSubMenu : MonoBehaviour
|
|
{
|
|
public enum LogMenuType
|
|
{
|
|
ReturnToConsoleMenu = 0,
|
|
Prefab = 1
|
|
}
|
|
|
|
public List<TextMeshProUGUI> BackgroundTextLines = new List<TextMeshProUGUI>();
|
|
|
|
public TextMeshProUGUI MainText;
|
|
|
|
[SerializeField]
|
|
private List<int> BackgroundTextMaxCount = new List<int>();
|
|
|
|
private int CurrentSelected;
|
|
|
|
private int previousSelected = -1;
|
|
|
|
[SerializeField]
|
|
private List<CollectibleLog> UnlockableLogs = new List<CollectibleLog>();
|
|
|
|
private bool wasEnabled;
|
|
|
|
public LogMenuType[] UnlockableLogMenuTypes;
|
|
|
|
public GameObject ConsoleMenu;
|
|
|
|
public NewMainMenu_LogContextMenu LogContextMenu;
|
|
|
|
[SerializeField]
|
|
private List<string> storedLogNames = new List<string>();
|
|
|
|
private List<bool> storedUnlockedLogs = new List<bool>();
|
|
|
|
[SerializeField]
|
|
private TextMeshProUGUI LogName;
|
|
|
|
[SerializeField]
|
|
private TextMeshProUGUI LogTypeName;
|
|
|
|
[SerializeField]
|
|
private Image LogIcon;
|
|
|
|
private bool AllTextShown;
|
|
|
|
public bool AllowInput;
|
|
|
|
private void Awake()
|
|
{
|
|
CachePrefabReturnedValues();
|
|
foreach (TextMeshProUGUI backgroundTextLine in BackgroundTextLines)
|
|
{
|
|
BackgroundTextMaxCount.Add(backgroundTextLine.text.Length);
|
|
backgroundTextLine.maxVisibleCharacters = 0;
|
|
}
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
if (!GonerMenu.Instance.GonerMenuOpen && AllowInput)
|
|
{
|
|
if (Input.GetKeyDown(PlayerInput.Instance.Key_Down))
|
|
{
|
|
CurrentSelected++;
|
|
CheckCurrentSelectedOutsideBounds();
|
|
CheckUpdateScreenText();
|
|
}
|
|
if (Input.GetKeyDown(PlayerInput.Instance.Key_Up))
|
|
{
|
|
CurrentSelected--;
|
|
CheckCurrentSelectedOutsideBounds();
|
|
CheckUpdateScreenText();
|
|
}
|
|
if (Input.GetKeyDown(PlayerInput.Instance.Key_Confirm) || Input.GetKeyDown(PlayerInput.Instance.Key_Menu))
|
|
{
|
|
SelectLog();
|
|
}
|
|
if (Input.GetKeyDown(PlayerInput.Instance.Key_Cancel))
|
|
{
|
|
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuDeny);
|
|
ConsoleMenu.SetActive(value: true);
|
|
base.gameObject.SetActive(value: false);
|
|
}
|
|
}
|
|
if (!wasEnabled && base.gameObject.activeSelf)
|
|
{
|
|
wasEnabled = true;
|
|
AllowInput = true;
|
|
StartCoroutine(ShowBackgroundText());
|
|
CheckUpdateScreenText();
|
|
}
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
wasEnabled = false;
|
|
previousSelected = -1;
|
|
AllTextShown = false;
|
|
ChangeMainText("", AllowAnimation: false);
|
|
foreach (TextMeshProUGUI backgroundTextLine in BackgroundTextLines)
|
|
{
|
|
backgroundTextLine.maxVisibleCharacters = 0;
|
|
}
|
|
}
|
|
|
|
private void CachePrefabReturnedValues()
|
|
{
|
|
storedLogNames.Clear();
|
|
foreach (CollectibleLog unlockableLog in UnlockableLogs)
|
|
{
|
|
if (unlockableLog != null)
|
|
{
|
|
if (!unlockableLog.StartUnlocked)
|
|
{
|
|
if (PlayerPrefs.GetInt(unlockableLog.LogPlayerPrefName, 0) == 0)
|
|
{
|
|
storedLogNames.Add("???");
|
|
storedUnlockedLogs.Add(item: false);
|
|
}
|
|
else
|
|
{
|
|
storedLogNames.Add(unlockableLog.LogName);
|
|
storedUnlockedLogs.Add(item: true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
storedLogNames.Add(unlockableLog.LogName);
|
|
storedUnlockedLogs.Add(item: true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
storedLogNames.Add("... Return");
|
|
storedUnlockedLogs.Add(item: false);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SelectLog()
|
|
{
|
|
AllowInput = false;
|
|
previousSelected = -1;
|
|
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuSelect);
|
|
StartCoroutine(SelectLogTimer());
|
|
CheckUpdateScreenText();
|
|
}
|
|
|
|
private IEnumerator SelectLogTimer()
|
|
{
|
|
yield return new WaitForSeconds(0.5f);
|
|
if (UnlockableLogs[CurrentSelected] != null)
|
|
{
|
|
PlayerPrefs.SetInt("readlog_" + UnlockableLogs[CurrentSelected].LogPlayerPrefName, 1);
|
|
}
|
|
switch (UnlockableLogMenuTypes[CurrentSelected])
|
|
{
|
|
case LogMenuType.ReturnToConsoleMenu:
|
|
ConsoleMenu.SetActive(value: true);
|
|
base.gameObject.SetActive(value: false);
|
|
break;
|
|
case LogMenuType.Prefab:
|
|
if (UnlockableLogs[CurrentSelected].LogPrefab != null && storedUnlockedLogs[CurrentSelected])
|
|
{
|
|
LogContextMenu.CurrentLog = UnlockableLogs[CurrentSelected];
|
|
LogContextMenu.gameObject.SetActive(value: true);
|
|
break;
|
|
}
|
|
AllowInput = true;
|
|
previousSelected = -1;
|
|
CheckUpdateScreenText();
|
|
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuDeny);
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void CheckCurrentSelectedOutsideBounds()
|
|
{
|
|
if (CurrentSelected < 0)
|
|
{
|
|
CurrentSelected = UnlockableLogs.Count - 1;
|
|
}
|
|
if (CurrentSelected > UnlockableLogs.Count - 1)
|
|
{
|
|
CurrentSelected = 0;
|
|
}
|
|
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuMove);
|
|
}
|
|
|
|
private void CheckUpdateScreenText()
|
|
{
|
|
if (previousSelected == CurrentSelected)
|
|
{
|
|
return;
|
|
}
|
|
previousSelected = CurrentSelected;
|
|
string text = "";
|
|
for (int i = 0; i < storedLogNames.Count; i++)
|
|
{
|
|
if (CurrentSelected == i)
|
|
{
|
|
text = (AllowInput ? (text + "<color=yellow>-> " + storedLogNames[i] + "</color>\n") : (text + "<color=green>-> " + storedLogNames[i] + "</color>\n"));
|
|
if (UnlockableLogMenuTypes[i] != 0 && storedUnlockedLogs[i])
|
|
{
|
|
LogName.text = storedLogNames[i];
|
|
LogTypeName.text = UnlockableLogs[i].LogType.ToString();
|
|
LogIcon.sprite = UnlockableLogs[i].LogPreview;
|
|
LogIcon.color = new Color(1f, 1f, 1f, 1f);
|
|
LogIcon.rectTransform.sizeDelta = UnlockableLogs[i].LogPreviewScale;
|
|
}
|
|
else
|
|
{
|
|
LogName.text = "";
|
|
LogTypeName.text = "";
|
|
LogIcon.sprite = null;
|
|
LogIcon.color = new Color(1f, 1f, 1f, 0f);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
text = ((!(UnlockableLogs[i] != null)) ? (text + storedLogNames[i] + "\n") : (UnlockableLogs[i].StartUnlocked ? ((PlayerPrefs.GetInt("readlog_" + UnlockableLogs[i].LogPlayerPrefName, 0) != 0) ? (text + storedLogNames[i] + "\n") : (text + "<color=yellow>" + storedLogNames[i] + "</color>\n")) : ((PlayerPrefs.GetInt(UnlockableLogs[i].LogPlayerPrefName, 0) != 1) ? (text + "<color=grey>" + storedLogNames[i] + "</color>\n") : ((PlayerPrefs.GetInt("readlog_" + UnlockableLogs[i].LogPlayerPrefName, 0) != 0) ? (text + storedLogNames[i] + "\n") : (text + "<color=yellow>" + storedLogNames[i] + "</color>\n")))));
|
|
}
|
|
}
|
|
ChangeMainText(text, AllowAnimation: true);
|
|
UpdateCreditUI();
|
|
}
|
|
|
|
private void UpdateCreditUI()
|
|
{
|
|
_ = UnlockableLogMenuTypes[CurrentSelected];
|
|
_ = 1;
|
|
}
|
|
|
|
private IEnumerator ShowBackgroundText()
|
|
{
|
|
if (!SettingsManager.Instance.GetBoolSettingValue("SimpleVFX"))
|
|
{
|
|
List<TextMeshProUGUI> finishedTexts = new List<TextMeshProUGUI>();
|
|
while (!AllTextShown)
|
|
{
|
|
yield return null;
|
|
foreach (TextMeshProUGUI backgroundTextLine in BackgroundTextLines)
|
|
{
|
|
if (!finishedTexts.Contains(backgroundTextLine) && backgroundTextLine.maxVisibleCharacters >= backgroundTextLine.text.Length)
|
|
{
|
|
finishedTexts.Add(backgroundTextLine);
|
|
}
|
|
else if (backgroundTextLine.maxVisibleCharacters < backgroundTextLine.text.Length)
|
|
{
|
|
float num = 100 + Random.Range(-60, -10);
|
|
backgroundTextLine.maxVisibleCharacters += Mathf.CeilToInt(num * Time.deltaTime);
|
|
backgroundTextLine.maxVisibleCharacters = Mathf.Clamp(backgroundTextLine.maxVisibleCharacters, 0, backgroundTextLine.text.Length);
|
|
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuClick);
|
|
}
|
|
}
|
|
if (CompareTextLists(finishedTexts, BackgroundTextLines))
|
|
{
|
|
AllTextShown = true;
|
|
MonoBehaviour.print("all text shown");
|
|
}
|
|
}
|
|
yield break;
|
|
}
|
|
foreach (TextMeshProUGUI backgroundTextLine2 in BackgroundTextLines)
|
|
{
|
|
backgroundTextLine2.maxVisibleCharacters = backgroundTextLine2.text.Length;
|
|
}
|
|
}
|
|
|
|
private bool CompareTextLists(List<TextMeshProUGUI> list1, List<TextMeshProUGUI> list2)
|
|
{
|
|
if (list1.Count != list2.Count)
|
|
{
|
|
return false;
|
|
}
|
|
for (int i = 0; i < list1.Count; i++)
|
|
{
|
|
if (list1[i].text != list2[i].text)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public void ChangeMainText(string text, bool AllowAnimation)
|
|
{
|
|
MainText.text = text;
|
|
MainText.maxVisibleCharacters = text.Length;
|
|
}
|
|
|
|
private IEnumerator ScrollMainText()
|
|
{
|
|
yield return null;
|
|
while (MainText.maxVisibleCharacters < MainText.text.Length)
|
|
{
|
|
float num = 600 + Random.Range(-120, 0);
|
|
MainText.maxVisibleCharacters += Mathf.CeilToInt(num * Time.deltaTime);
|
|
MainText.maxVisibleCharacters = Mathf.Clamp(MainText.maxVisibleCharacters, 0, MainText.text.Length);
|
|
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuClick);
|
|
yield return null;
|
|
}
|
|
}
|
|
}
|