DRHPS/code-csharp/en_US/TRB_MonsterKid_AnimEvents.cs
2025-04-08 11:31:35 +08:00

18 lines
368 B
C#

using UnityEngine;
public class TRB_MonsterKid_AnimEvents : MonoBehaviour
{
[SerializeField]
private TRB_Project_MonsterKidSnowdrake MKSDProject;
public void ShakeMonsterKid()
{
CutsceneUtils.ShakeTransform(base.transform, 0.25f, 0.5f);
}
public void PlaySplatSFX()
{
MKSDProject.PlaySplatSFX();
}
}