DRHPS/code-csharp/zh_CN/NewMainMenu_HypotheticalSubMenu.cs
2025-04-08 11:31:35 +08:00

390 lines
14 KiB
C#

using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class NewMainMenu_HypotheticalSubMenu : MonoBehaviour
{
public List<TextMeshProUGUI> BackgroundTextLines = new List<TextMeshProUGUI>();
public TextMeshProUGUI MainText;
[SerializeField]
private List<int> BackgroundTextMaxCount = new List<int>();
private int CurrentSelected;
private int previousSelected = -1;
[SerializeField]
private List<Hypothesis> PlayableHypotheticals = new List<Hypothesis>();
private bool wasEnabled;
[SerializeField]
private GameObject ConsoleMenu;
[SerializeField]
private NewMainMenu_Hypothetical_ContextMenu HypotheticalContextMenu;
public Sprite noIconSprite;
[SerializeField]
private List<string> storedHypotheticalNames = new List<string>();
[SerializeField]
private TextMeshProUGUI HypotheticalName;
[SerializeField]
private TextMeshProUGUI HypotheticalTagline;
[SerializeField]
private Image HypotheticalIcon;
private bool AllTextShown;
public bool AllowInput;
private void Awake()
{
PlayableHypotheticals.Insert(0, null);
CachePrefabReturnedValues();
foreach (TextMeshProUGUI backgroundTextLine in BackgroundTextLines)
{
BackgroundTextMaxCount.Add(backgroundTextLine.text.Length);
backgroundTextLine.maxVisibleCharacters = 0;
}
UpdateUnlockedGamblingState();
}
private void Update()
{
if (!GonerMenu.Instance.GonerMenuOpen && AllowInput)
{
if (Input.GetKeyDown(PlayerInput.Instance.Key_Down))
{
CurrentSelected++;
CheckCurrentSelectedOutsideBounds();
CheckUpdateScreenText();
}
if (Input.GetKeyDown(PlayerInput.Instance.Key_Up))
{
CurrentSelected--;
CheckCurrentSelectedOutsideBounds();
CheckUpdateScreenText();
}
if (Input.GetKeyDown(PlayerInput.Instance.Key_Confirm) || Input.GetKeyDown(PlayerInput.Instance.Key_Menu))
{
SelectHypothetical();
}
if (Input.GetKeyDown(PlayerInput.Instance.Key_Cancel))
{
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuDeny);
ConsoleMenu.SetActive(value: true);
base.gameObject.SetActive(value: false);
}
}
if (!wasEnabled && base.gameObject.activeSelf)
{
wasEnabled = true;
AllowInput = true;
CurrentSelected = 1;
previousSelected = -1;
StartCoroutine(ShowBackgroundText());
CheckUpdateScreenText();
UpdateUnlockedGamblingState();
}
}
private void UpdateUnlockedGamblingState()
{
if (PlayerPrefs.GetInt("UnlockedGambling", 0) != 0)
{
return;
}
bool flag = true;
foreach (Hypothesis playableHypothetical in PlayableHypotheticals)
{
if (playableHypothetical != null && playableHypothetical.HypotheticalReleased)
{
if (PlayerPrefs.GetInt("TimesPlayed_" + playableHypothetical.HypothesisName, 0) <= 0)
{
flag = false;
break;
}
HypothesisGoal[] hypothesisGoals = playableHypothetical.HypothesisGoals;
foreach (HypothesisGoal hypothesisGoal in hypothesisGoals)
{
if (PlayerPrefs.GetInt("HypothesisGoal_" + hypothesisGoal.GoalPlayprefName, 0) < hypothesisGoal.RequiredTasks)
{
flag = false;
break;
}
}
}
if (!flag)
{
break;
}
}
if (flag)
{
PlayerPrefs.SetInt("UnlockedGambling", 1);
GonerMenu.Instance.ShowTip("主菜单似乎解锁了某个选项...");
}
}
private void OnDisable()
{
wasEnabled = false;
previousSelected = -1;
AllTextShown = false;
ChangeMainText("", AllowAnimation: false);
foreach (TextMeshProUGUI backgroundTextLine in BackgroundTextLines)
{
backgroundTextLine.maxVisibleCharacters = 0;
}
}
private void CachePrefabReturnedValues()
{
storedHypotheticalNames.Clear();
foreach (Hypothesis playableHypothetical in PlayableHypotheticals)
{
if (playableHypothetical != null)
{
storedHypotheticalNames.Add(playableHypothetical.HypothesisName);
}
else
{
storedHypotheticalNames.Add("... Return");
}
}
}
private void SelectHypothetical()
{
if (PlayableHypotheticals[CurrentSelected] != null && !PlayableHypotheticals[CurrentSelected].HypotheticalReleased)
{
if (PlayableHypotheticals[CurrentSelected].HypotheticalReleased)
{
AllowInput = false;
previousSelected = -1;
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuSelect);
StartCoroutine(SelectHypotheticalTimer());
CheckUpdateScreenText();
}
else
{
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuDeny);
}
}
else
{
AllowInput = false;
previousSelected = -1;
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuSelect);
StartCoroutine(SelectHypotheticalTimer());
CheckUpdateScreenText();
}
}
private IEnumerator SelectHypotheticalTimer()
{
yield return new WaitForSeconds(0.5f);
if (PlayableHypotheticals[CurrentSelected] != null)
{
HypotheticalContextMenu.CurrentHypothesis = PlayableHypotheticals[CurrentSelected];
HypotheticalContextMenu.gameObject.SetActive(value: true);
}
else
{
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuDeny);
ConsoleMenu.SetActive(value: true);
base.gameObject.SetActive(value: false);
}
}
private void CheckCurrentSelectedOutsideBounds()
{
if (CurrentSelected < 0)
{
CurrentSelected = PlayableHypotheticals.Count - 1;
}
if (CurrentSelected > PlayableHypotheticals.Count - 1)
{
CurrentSelected = 0;
}
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuMove);
}
private void CheckUpdateScreenText()
{
if (previousSelected == CurrentSelected)
{
return;
}
previousSelected = CurrentSelected;
string text = "";
for (int i = 0; i < storedHypotheticalNames.Count; i++)
{
if (PlayableHypotheticals[i] == null)
{
if (CurrentSelected == i)
{
text += (AllowInput ? "<color=yellow>-> ... 返回</color>\n" : "<color=green>-> ... 返回</color>\n");
HypotheticalName.text = "";
HypotheticalTagline.text = "";
HypotheticalIcon.sprite = noIconSprite;
HypotheticalIcon.color = new Color(1f, 1f, 1f, 0f);
}
else
{
text += "... 返回\n";
}
}
else
{
if (!PlayableHypotheticals[i].HypotheticalReleased)
{
continue;
}
bool flag = IsAllQuestsCompleted(i);
string text2 = (flag ? "yellow" : "white");
if (PlayableHypotheticals[i].HypothesisGoals.Length == 0 && PlayerPrefs.GetInt("TimesPlayed_" + PlayableHypotheticals[i].HypothesisName, 0) > 0)
{
text2 = "yellow";
}
if (CurrentSelected == i)
{
string text3 = (flag ? "#ffc478" : "#fffc78");
if (PlayableHypotheticals[i].HypothesisGoals.Length == 0 && PlayerPrefs.GetInt("TimesPlayed_" + PlayableHypotheticals[i].HypothesisName, 0) > 0)
{
text3 = "#ffc478";
}
text += (AllowInput ? ("<color=" + text3 + ">-> " + storedHypotheticalNames[i] + "</color>\n") : ("<color=green>-> " + storedHypotheticalNames[i] + "</color>\n"));
HypotheticalName.text = storedHypotheticalNames[i];
HypotheticalTagline.text = PlayableHypotheticals[i].HypothesisTagline;
HypotheticalIcon.color = new Color(1f, 1f, 1f, 1f);
HypotheticalIcon.sprite = PlayableHypotheticals[i].HypothesisMenuSprite ?? noIconSprite;
}
else
{
text = text + "<color=" + text2 + ">" + storedHypotheticalNames[i] + "</color>\n";
}
}
}
text += "\n<size=42><color=red>> 以下猜想正在制作 <</size><color=grey>\n\n";
for (int j = 0; j < storedHypotheticalNames.Count; j++)
{
if (PlayableHypotheticals[j] != null && !PlayableHypotheticals[j].HypotheticalReleased)
{
if (CurrentSelected == j)
{
text += (AllowInput ? ("<color=yellow>-> " + storedHypotheticalNames[j] + "</color>\n") : ("<color=green>-> " + storedHypotheticalNames[j] + "</color>\n"));
HypotheticalName.text = storedHypotheticalNames[j];
HypotheticalTagline.text = PlayableHypotheticals[j].HypothesisTagline;
HypotheticalIcon.sprite = noIconSprite;
HypotheticalIcon.color = new Color(1f, 1f, 1f, 1f);
}
else
{
text = text + "<color=grey>" + storedHypotheticalNames[j] + "</color>\n";
}
}
}
text += "\n<color=green>敬请期待!</color>";
ChangeMainText(text, AllowAnimation: true);
bool IsAllQuestsCompleted(int hypotheticalIndex)
{
HypothesisGoal[] hypothesisGoals = PlayableHypotheticals[hypotheticalIndex].HypothesisGoals;
if (hypothesisGoals == null || hypothesisGoals.Length == 0)
{
return false;
}
HypothesisGoal[] array = hypothesisGoals;
foreach (HypothesisGoal hypothesisGoal in array)
{
if (PlayerPrefs.GetInt("HypothesisGoal_" + hypothesisGoal.GoalPlayprefName, 0) < hypothesisGoal.RequiredTasks)
{
return false;
}
}
return true;
}
}
private IEnumerator ShowBackgroundText()
{
if (!SettingsManager.Instance.GetBoolSettingValue("SimpleVFX"))
{
List<TextMeshProUGUI> finishedTexts = new List<TextMeshProUGUI>();
while (!AllTextShown)
{
yield return null;
foreach (TextMeshProUGUI backgroundTextLine in BackgroundTextLines)
{
if (!finishedTexts.Contains(backgroundTextLine) && backgroundTextLine.maxVisibleCharacters >= backgroundTextLine.text.Length)
{
finishedTexts.Add(backgroundTextLine);
}
else if (backgroundTextLine.maxVisibleCharacters < backgroundTextLine.text.Length)
{
float num = 100 + Random.Range(-60, -10);
backgroundTextLine.maxVisibleCharacters += Mathf.CeilToInt(num * Time.deltaTime);
backgroundTextLine.maxVisibleCharacters = Mathf.Clamp(backgroundTextLine.maxVisibleCharacters, 0, backgroundTextLine.text.Length);
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuClick);
}
}
if (CompareTextLists(finishedTexts, BackgroundTextLines))
{
AllTextShown = true;
MonoBehaviour.print("all text shown");
}
}
yield break;
}
foreach (TextMeshProUGUI backgroundTextLine2 in BackgroundTextLines)
{
backgroundTextLine2.maxVisibleCharacters = backgroundTextLine2.text.Length;
}
}
private bool CompareTextLists(List<TextMeshProUGUI> list1, List<TextMeshProUGUI> list2)
{
if (list1.Count != list2.Count)
{
return false;
}
for (int i = 0; i < list1.Count; i++)
{
if (list1[i].text != list2[i].text)
{
return false;
}
}
return true;
}
public void ChangeMainText(string text, bool AllowAnimation)
{
MainText.text = text;
MainText.maxVisibleCharacters = text.Length;
}
private IEnumerator ScrollMainText()
{
yield return null;
while (MainText.maxVisibleCharacters < MainText.text.Length)
{
float num = 600 + Random.Range(-120, 0);
MainText.maxVisibleCharacters += Mathf.CeilToInt(num * Time.deltaTime);
MainText.maxVisibleCharacters = Mathf.Clamp(MainText.maxVisibleCharacters, 0, MainText.text.Length);
NewMainMenuManager.instance.MenuSource.PlayOneShot(NewMainMenuManager.instance.SFX_MenuClick);
yield return null;
}
}
}