Files
DRHPS/code-csharp/LivingRoom_SansMusic.cs
2025-03-04 14:25:15 +08:00

15 lines
354 B
C#

using UnityEngine;
public class LivingRoom_SansMusic : MonoBehaviour
{
[SerializeField]
private AudioClip sansSong;
public void StartSansMusic()
{
MusicManager.PlaySong(sansSong, FadePreviousSong: false, 0f);
PlayerManager.Instance._PlayerState = PlayerManager.PlayerState.Game;
LightworldMenu.Instance.CanOpenMenu = true;
}
}