diff --git a/Data/Text_EnUS/Rooms/translate/translation.json b/Data/Text_EnUS/Rooms/translate/translation.json deleted file mode 100644 index 1062c37..0000000 --- a/Data/Text_EnUS/Rooms/translate/translation.json +++ /dev/null @@ -1,1162 +0,0 @@ -{ - "Cafe.txt__13": "time, really!", - "Cafe.txt__18": "yer mom is probably worried.", - "Cafe.txt__28": "-----", - "Cafe.txt__33": "soon, yer parents must be", - "Cafe.txt__34": "worried.", - "Cafe.txt__41": "-----", - "Cafe.txt__46": "the day, darling.", - "Cafe.txt__49": "you. Don't keep her waiting.", - "Cafe.txt__52": "------", - "Cafe.txt__60": "you to be out here now?", - "Cafe.txt__65": "could.", - "Cafe.txt__70": "---", - "Cafe.txt__74": "town.", - "Cafe.txt__78": "only food place in town, it", - "Cafe.txt__79": "is still the best!", - "Cafe.txt__83": "-----", - "Cafe.txt__91": "everything right!", - "Cafe.txt__96": "ever! I can sell ANYTHING!", - "Cafe.txt__101": "defective.", - "Cafe.txt__106": "product that can fix", - "Cafe.txt__107": "this...", - "Cafe.txt__112": "----", - "Cafe.txt__116": "[shake] *...C'mon, you stupid crappy-", - "Cafe.txt__132": "--", - "Cafe.txt__135": "[shake]* Ah, what the-", - "ChujinDWTown.txt__7": "but every robot is welcome!", - "ChujinDWTown.txt__11": "--", - "DarkPrisonLeft.txt__2": "first, but the Warden lets us", - "DarkPrisonLeft.txt__3": "wander around.", - "DarkPrisonLeft.txt__7": "Bearing, I suppose.", - "DarkPrisonLeft.txt__11": "arresting me.", - "DarkPrisonLeft.txt__15": "--", - "DarkPrisonLeft.txt__19": "day here, I noticed there", - "DarkPrisonLeft.txt__20": "isn't much to do.", - "DarkPrisonLeft.txt__28": "--", - "DarkPrisonMain.txt__2": "ye two-", - "DarkPrisonMain.txt__6": "ye must first gather TP", - "DarkPrisonMain.txt__7": "to be able to ACT.", - "DarkPrisonMain.txt__11": "have Cole use the", - "DarkPrisonMain.txt__12": "[color=yellow]APPREHEND ACT[/color].", - "DarkPrisonMain.txt__16": "bullets or by defending.", - "DarkPrisonMain.txt__23": "---", - "DarkPrisonMain.txt__28": "TP now.", - "DarkPrisonMain.txt__32": "ACT on me.", - "DarkPrisonMain.txt__36": "weakening yer enemy", - "DarkPrisonMain.txt__37": "makes it easier.", - "DarkPrisonMain.txt__41": "deplete yer enemy's HP", - "DarkPrisonMain.txt__42": "or they'll flee.", - "DarkPrisonMain.txt__46": "ACT can deplete enemy", - "DarkPrisonMain.txt__47": "HP without that risk.", - "DarkPrisonMain.txt__54": "--", - "DarkPrisonMain.txt__58": "apprehension-", - "DarkPrisonMain.txt__62": "HP is still too high.", - "DarkPrisonMain.txt__66": "and try again.", - "DarkPrisonMain.txt__76": "happening here.", - "DarkPrisonMain.txt__80": "\"lightner\" mean?", - "DarkPrisonMain.txt__84": "us because of that?", - "DarkPrisonMain.txt__91": "you the tale of the Dark", - "DarkPrisonMain.txt__92": "Worlds.", - "DarkPrisonMain.txt__96": "-----", - "DarkPrisonMain.txt__104": "-----", - "DarkPrisonMain.txt__117": "existed in harmony.", - "DarkPrisonMain.txt__120": "-----", - "DarkPrisonMain.txt__126": "other...", - "DarkPrisonMain.txt__131": "-----", - "DarkPrisonMain.txt__135": "has always existed...", - "DarkPrisonMain.txt__138": "be given form.", - "DarkPrisonMain.txt__141": "darkners come to life from", - "DarkPrisonMain.txt__142": "lighters' fiction.", - "DarkPrisonMain.txt__145": "-----", - "DarkPrisonMain.txt__149": "throw off the balance of LIGHT", - "DarkPrisonMain.txt__150": "and DARK.", - "DarkPrisonMain.txt__153": "on just that.", - "DarkPrisonMain.txt__156": "-----", - "DarkPrisonMain.txt__160": "someone who thinks they can mess", - "DarkPrisonMain.txt__161": "with this delicate balance.", - "DarkPrisonMain.txt__164": "to justice.", - "DarkPrisonMain.txt__167": "LIGHT, but also DARK.", - "DarkPrisonMain.txt__170": "-----", - "DarkPrisonMain.txt__174": "messin' with the balance", - "DarkPrisonMain.txt__175": "of light an' dark...", - "DarkPrisonMain.txt__185": "this outlaw guy?", - "DarkPrisonMain.txt__189": "put it, but yes.", - "DarkPrisonMain.txt__193": "criminals that escaped", - "DarkPrisonMain.txt__194": "this jail-", - "DarkPrisonMain.txt__201": "order.", - "DarkPrisonMain.txt__205": "fighting and arresting", - "DarkPrisonMain.txt__206": "people!", - "DarkPrisonMain.txt__210": "or who isn't wanted!", - "DarkPrisonMain.txt__221": "down in these here", - "DarkPrisonMain.txt__222": "wanted posters.", - "DarkPrisonMain.txt__230": "back home.", - "DarkPrisonMain.txt__234": "first?", - "DarkPrisonMain.txt__238": "exit and return to the", - "DarkPrisonMain.txt__239": "place ye were in before.", - "DarkPrisonMain.txt__243": "criminals and that", - "DarkPrisonMain.txt__244": "world's [color=yellow]fountain[/color].", - "DarkPrisonMain.txt__248": "you should return to the", - "DarkPrisonMain.txt__249": "Light World.", - "DarkPrisonMain.txt__256": "we are doing this.", - "DarkPrisonMain.txt__261": "criminals-", - "DarkPrisonMain.txt__265": "return home!", - "DarkPrisonMain.txt__272": "you how to [color=yellow]apprehend[/color] the", - "DarkPrisonMain.txt__273": "criminals.", - "DarkPrisonMain.txt__277": "how?", - "DarkPrisonMain.txt__282": "-----", - "DarkPrisonMain.txt__289": "all ye need to know.", - "DarkPrisonMain.txt__294": "return.", - "DarkPrisonMain.txt__298": "-----", - "DarkPrisonMain.txt__305": "criminals you apprehend to", - "DarkPrisonMain.txt__306": "show up here.", - "DarkPrisonMain.txt__309": "long.", - "DarkPrisonMain.txt__313": "-----", - "DarkPrisonMain.txt__319": "anytime soon.", - "DarkPrisonMain.txt__324": "my story?", - "DarkPrisonMain.txt__329": "-----", - "DarkPrisonMain.txt__333": "ye can't leave here.", - "DarkPrisonMain.txt__337": "-----", - "DarkPrisonMain.txt__341": "earlier-", - "DarkPrisonMain.txt__345": "yer both to return home.", - "DarkPrisonMain.txt__349": "catch some [color=yellow]criminals[/color]", - "DarkPrisonMain.txt__350": "fer me.", - "DarkPrisonMain.txt__360": "[color=yellow]Dark Jail[/color].", - "DarkPrisonMain.txt__364": "most nefarious criminals-", - "DarkPrisonMain.txt__368": "used to be kept.", - "DarkPrisonMain.txt__372": "them out.", - "DarkPrisonMain.txt__376": "simple.", - "DarkPrisonMain.txt__380": "fetch the criminals and", - "DarkPrisonMain.txt__381": "bring them back here.", - "DarkPrisonMain.txt__385": "travel between the Dark", - "DarkPrisonMain.txt__386": "Worlds.", - "DarkPrisonMain.txt__390": "can do it.", - "DarkPrisonMain.txt__398": "calling us that today.", - "DarkPrisonMain.txt__402": "mean?", - "DarkPrisonMain.txt__410": "tale of the Dark Worlds.", - "DarkPrisonMain.txt__414": "----", - "DarkPrisonMain.txt__418": "criminal activity.", - "DarkPrisonMain.txt__421": "well.", - "DarkPrisonMain.txt__425": "-----", - "DarkPrisonMain.txt__432": "to return to the Dark", - "DarkPrisonMain.txt__433": "World ye were in before-", - "DarkPrisonMain.txt__437": "seal their fountain.", - "DarkPrisonMain.txt__441": "those criminals on the", - "DarkPrisonMain.txt__442": "way.", - "DarkPrisonMain.txt__446": "-----", - "DarkPrisonMain.txt__450": "change yer minds.", - "DarkPrisonMain.txt__454": "---", - "DarkPrisonMain.txt__465": "---", - "DarkPrisonMain.txt__475": "-----", - "DarkPrisonMain.txt__482": "catch all criminals.", - "DarkPrisonMain.txt__492": "out a way to catch", - "DarkPrisonMain.txt__493": "'em.", - "DarkPrisonMain.txt__497": "both should return", - "DarkPrisonMain.txt__498": "home.", - "DarkPrisonMain.txt__505": "-----", - "DarkPrisonMain.txt__512": "single criminal.", - "DarkPrisonMain.txt__522": "out what to do next", - "DarkPrisonMain.txt__523": "about it.", - "DarkPrisonMain.txt__527": "should head back home.", - "DarkPrisonMain.txt__535": "-----", - "DarkPrisonMain.txt__542": "innocent darkners?", - "DarkPrisonMain.txt__549": "them back to their", - "DarkPrisonMain.txt__550": "proper worlds.", - "DarkPrisonMain.txt__554": "all. So they can live", - "DarkPrisonMain.txt__555": "here.", - "DarkPrisonMain.txt__559": "only catchin' those", - "DarkPrisonMain.txt__560": "that are wanted.", - "DarkPrisonMain.txt__564": "space as you've seen.", - "DarkPrisonMain.txt__568": "-----", - "DarkPrisonMain.txt__575": "that criminal.", - "DarkPrisonMain.txt__582": "it. Ye just needed", - "DarkPrisonMain.txt__583": "to capture 'em.", - "DarkPrisonMain.txt__591": "'em next time,", - "DarkPrisonMain.txt__592": "please.", - "DarkPrisonMain.txt__596": "home now.", - "DarkPrisonMain.txt__600": "-----", - "DarkPrisonMain.txt__607": "far.", - "DarkPrisonMain.txt__611": "criminals deserved", - "DarkPrisonMain.txt__612": "the death penalty.", - "DarkPrisonMain.txt__616": "'em all.", - "DarkPrisonMain.txt__626": "you another chance.", - "DarkPrisonMain.txt__630": "from now on, alright?", - "DarkPrisonMain.txt__634": "this path...", - "DarkPrisonMain.txt__638": "yer' safety.", - "DarkPrisonMain.txt__645": "head to the southmost", - "DarkPrisonMain.txt__646": "room.", - "DarkPrisonMain.txt__650": "Dark Worlds past", - "DarkPrisonMain.txt__651": "sunset.", - "DarkPrisonMain.txt__655": "night sleep and think", - "DarkPrisonMain.txt__656": "on what ye did.", - "DarkPrisonMain.txt__660": "-----", - "DarkPrisonMain.txt__667": "-----", - "DarkPrisonMain.txt__677": "'em criminals.", - "DarkPrisonMain.txt__681": "many left-", - "DarkPrisonMain.txt__685": "head back home now.", - "DarkPrisonMain.txt__692": "-----", - "DarkPrisonMain.txt__696": "and returned home-", - "DarkPrisonMain.txt__700": "were in is locked down.", - "DarkPrisonMain.txt__711": "Worlds after sundown", - "DarkPrisonMain.txt__712": "is dangerous.", - "DarkPrisonMain.txt__732": "all along...?!", - "DarkPrisonMain.txt__739": "you that, you wouldn't", - "DarkPrisonMain.txt__740": "help me.", - "DarkPrisonMain.txt__748": "argue right now.", - "DarkPrisonMain.txt__753": "home.", - "DarkPrisonMain.txt__757": "----", - "DarkPrisonMain.txt__764": "'em criminals today?", - "DarkPrisonMain.txt__775": "the Dark Worlds are.", - "DarkPrisonMain.txt__779": "any in town...", - "DarkPrisonMain.txt__783": "would help us, somehow.", - "DarkPrisonMain.txt__793": "I cannot tell you where", - "DarkPrisonMain.txt__794": "the Dark Worlds are.", - "DarkPrisonMain.txt__798": "to find them?", - "DarkPrisonMain.txt__802": "time! We have to wrap", - "DarkPrisonMain.txt__803": "it up this week!", - "DarkPrisonMain.txt__807": "Dark Worlds in town", - "DarkPrisonMain.txt__808": "at all?!", - "DarkPrisonMain.txt__815": "there ARE Dark Worlds", - "DarkPrisonMain.txt__816": "in town.", - "DarkPrisonMain.txt__826": "yes.", - "DarkPrisonMain.txt__832": "them then!", - "DarkPrisonMain.txt__836": "the week ends!", - "DarkPrisonMain.txt__843": "find 'em.", - "DarkPrisonMain.txt__848": "enough time!", - "DarkPrisonMain.txt__852": "criminals yer will be", - "DarkPrisonMain.txt__853": "lookin' for this time.", - "DarkPrisonMain.txt__863": "of them...", - "DarkPrisonMain.txt__868": "not ones that were held", - "DarkPrisonMain.txt__869": "here before.", - "DarkPrisonMain.txt__873": "'em out.", - "DarkPrisonMain.txt__878": "more work than", - "DarkPrisonMain.txt__879": "before...", - "DarkPrisonMain.txt__883": "get them. Thanks!", - "DarkPrisonMain.txt__891": "try to find that", - "DarkPrisonMain.txt__892": "Dark World!", - "DarkPrisonMain.txt__896": "--", - "DarkPrisonMain.txt__900": "locate the Dark World,", - "DarkPrisonMain.txt__901": "but Ah know it exists.", - "DarkPrisonMain.txt__908": "--", - "DarkPrisonMain.txt__918": "been opened...", - "DarkPrisonMain.txt__928": "them...", - "DarkPrisonMain.txt__933": "dangerous.", - "DarkPrisonMain.txt__937": "open will throw off the", - "DarkPrisonMain.txt__938": "balance.", - "DarkPrisonMain.txt__945": "a new Dark World...", - "DarkPrisonMain.txt__949": "we just found?", - "DarkPrisonMain.txt__953": "FOR EONS, THOUGH.", - "DarkPrisonMain.txt__964": "is yer job to track down", - "DarkPrisonMain.txt__965": "'em criminals-", - "DarkPrisonMain.txt__984": "--", - "DarkPrisonMain.txt__988": "and capture the criminals.", - "DarkPrisonMain.txt__992": "be stopped soon, or", - "DarkPrisonMain.txt__993": "else...", - "DarkPrisonMain.txt__998": "----------", - "DarkPrisonMain.txt__1007": "you closed the fountain.", - "DarkPrisonMain.txt__1011": "this as an opportunity.", - "DarkPrisonMain.txt__1015": "anything to offer you.", - "DarkPrisonMain.txt__1019": "have some good offers for you!", - "DarkPrisonMain.txt__1023": "-----", - "DarkPrisonMain.txt__1027": "right now.", - "DarkPrisonMain.txt__1031": "have some good offers for you!", - "DarkPrisonMain.txt__1035": "-----", - "DarkPrisonMain.txt__1042": "a shop and storage system up", - "DarkPrisonMain.txt__1043": "here!", - "DarkPrisonMain.txt__1050": "business. Or leave any unwanted", - "DarkPrisonMain.txt__1051": "items with me.", - "DarkPrisonMain.txt__1060": "----", - "DarkPrisonMain.txt__1069": "----", - "DarkPrisonMain.txt__1076": "----", - "DarkPrisonMain.txt__1081": "hidden around somewhere here...", - "DarkPrisonMain.txt__1084": "--", - "DarkPrisonMain.txt__1089": "criminals and their crimes.", - "DarkPrisonMain.txt__1092": "work.", - "DarkPrisonMain.txt__1095": "--", - "DarkPrisonMain.txt__1100": "have a name.", - "DarkPrisonRight.txt__5": "coming from under it?", - "DarkPrisonRight.txt__9": "to... enter it, do we?", - "DarkPrisonRight.txt__13": "--", - "DarkPrisonRight.txt__20": "for anything?", - "DarkPrisonRight.txt__24": "way to get out of here,", - "DarkPrisonRight.txt__25": "is there?", - "DarkPrisonRight.txt__29": "that...", - "DarkPrisonRight.txt__34": "might fall into that", - "DarkPrisonRight.txt__35": "deep abyss!", - "DarkPrisonRight.txt__39": "--", - "DarkPrisonRight.txt__43": "things to fix here...", - "DarkPrisonRight.txt__50": "--", - "DarkPrisonRight.txt__62": "--", - "DarkPrisonRight.txt__66": "cleaning...", - "DarkPrisonRight.txt__72": "--", - "Hospital.txt__11": "--", - "Hospital.txt__18": "--", - "Hospital.txt__28": "--", - "Hospital.txt__35": "can stand it here, Pedla.", - "Hospital.txt__39": "senses.", - "Hospital.txt__43": "could use some of your expertise,", - "Hospital.txt__44": "Kanako.", - "Hospital.txt__52": "--", - "Hospital.txt__56": "tomorrow.", - "Hospital.txt__60": "--", - "Hospital.txt__64": "you can always come help us.", - "Hospital.txt__68": "--", - "Hospital.txt__73": "operations for today.", - "Hospital.txt__77": "need of medical attention,", - "Hospital.txt__78": "come back tomorrow.", - "Hospital.txt__82": "--", - "Hospital.txt__86": "examination?", - "Hospital.txt__98": "--", - "Hospital.txt__102": "a hospital's trash.", - "Hospital.txt__107": "--", - "Hospital.txt__112": "here, but Kanako wouldn't", - "Hospital.txt__113": "let you hear the end of it.", - "Hospital.txt__116": "--", - "Hospital.txt__121": "to stick your mouth in", - "Hospital.txt__122": "that, are you...?", - "Hospital.txt__127": "--", - "Hospital.txt__131": "diseases, I'm not going", - "Hospital.txt__132": "to stick by your side.", - "Hospital.txt__136": "--", - "Hospital.txt__140": "they told me to go to a masonry", - "Hospital.txt__141": "instead...", - "Hospital.txt__145": "charges.", - "Hospital.txt__149": "--", - "Hospital.txt__160": "think my case is u-urgent", - "Hospital.txt__161": "enough!", - "Hospital.txt__168": "--", - "Hospital.txt__172": "fix me up.", - "Hospital.txt__176": "eating some hot soup.", - "Hospital.txt__181": "--", - "Hospital.txt__193": "shots because he was afraid of", - "Hospital.txt__194": "his flu shot.", - "Hospital.txt__198": "stayed home...", - "Hospital.txt__202": "class then?", - "Hospital.txt__207": "--", - "Hospital.txt__211": "to class tomorow...[/wave]", - "Hospital.txt__215": "--", - "Hospital.txt__219": "about him.", - "Hospital.txt__223": "--", - "Hospital.txt__227": "days in a row.", - "Hospital.txt__234": "then?", - "Hospital.txt__238": "I won't do it.", - "Hospital.txt__243": "here?", - "Hospital.txt__255": "please.", - "Hospital.txt__258": "[color=black].", - "Hospital.txt__263": "--", - "Hospital.txt__267": "Melody, she will come to", - "Hospital.txt__268": "understand us.", - "Hospital.txt__272": "Cole?", - "Hospital.txt__276": "--", - "Hospital.txt__280": "you here.", - "Hospital.txt__284": "why Cole wanted to", - "Hospital.txt__285": "come, really.", - "Hospital.txt__290": "like it here...", - "Hospital.txt__294": "a nurse in my opinion, Kanako.", - "Hospital.txt__299": "bounce.", - "Hospital.txt__302": "[color=black].", - "Hospital.txt__307": "--", - "Hospital.txt__311": "to thank you for earlier.", - "Hospital.txt__315": "Melody?", - "Hospital.txt__320": "know what her problem", - "Hospital.txt__321": "is.", - "Hospital.txt__325": "temperaments towards monsters.", - "Hospital.txt__329": "that.", - "Hospital.txt__333": "to be the only human here", - "Hospital.txt__334": "alongside Cole.", - "Hospital.txt__338": "is just a jerk.", - "Hospital.txt__342": "stuck with her anytime", - "Hospital.txt__343": "soon.", - "Hospital.txt__348": "day you two.", - "Hospital.txt__353": "alright?", - "Hospital.txt__357": "--", - "Hospital.txt__361": "flooring flood.\"", - "Hospital.txt__364": "--", - "Hospital.txt__368": "must have transpired in", - "Hospital.txt__369": "this room.", - "Hospital.txt__372": "--", - "Hospital.txt__376": "board.", - "Hospital.txt__379": "and giving a thumb up near", - "Hospital.txt__380": "patients in full body casts.", - "Hospital.txt__383": "--", - "Hospital.txt__387": "been used more than once.", - "Hospital.txt__390": "--", - "Hospital.txt__394": "might just be freeloading here.)", - "Hospital.txt__397": "--", - "Hospital.txt__401": "for children rather than actual", - "Hospital.txt__402": "medical stuff.", - "Hospital.txt__405": "--", - "KetsukaneShop.txt__2": "litter the surface.", - "KetsukaneShop.txt__5": "--", - "KetsukaneShop.txt__9": "are stuck on the stove.", - "KetsukaneShop.txt__12": "--", - "KetsukaneShop.txt__16": "filter water?", - "KetsukaneShop.txt__19": "--", - "KetsukaneShop.txt__26": "--", - "KetsukaneShop.txt__30": "shape of a fox.", - "KetsukaneShop.txt__33": "--", - "KetsukaneShop.txt__42": "--", - "KetsukaneShop.txt__47": "mom doesn't really have", - "KetsukaneShop.txt__48": "a green thumb...", - "KetsukaneShop.txt__52": "--", - "KetsukaneShop.txt__56": "these.", - "MartletHouse.txt__2": "within the stove.", - "MartletHouse.txt__7": "organization.", - "MartletHouse.txt__12": "memories, but not related to", - "MartletHouse.txt__13": "Martlet.", - "MartletHouse.txt__26": "TV.", - "MartletHouse.txt__29": "movies, while the rest are", - "MartletHouse.txt__30": "carpentry tutorials.", - "MartletHouse.txt__35": "already had to be used", - "MartletHouse.txt__36": "more than once.", - "MartletHouse.txt__47": "to enter the bathroom.", - "MartletHouse.txt__53": "in the closet.", - "MartletHouse.txt__56": "jackets and bandanas.", - "MartletHouse.txt__61": "you some more variation", - "MartletHouse.txt__62": "for your wardrobe someday.", - "MartletHouse.txt__66": "-------", - "MartletHouse.txt__71": "ate at Ceroba's place.", - "MartletHouse.txt__82": "stuff.", - "MartletHouse.txt__87": "about that now.", - "MartletHouse.txt__92": "---", - "MartletHouse.txt__100": "me, Cole.", - "MartletHouse.txt__105": "stuff.", - "MartletHouse.txt__114": "with you more this", - "MartletHouse.txt__115": "week before...", - "MartletHouse.txt__129": "well for school", - "MartletHouse.txt__130": "tomorrow, okay?", - "MartletHouse.txt__135": "-----", - "MartletHouse.txt__143": "anything bothering", - "MartletHouse.txt__144": "you, let me know.", - "MartletHouse.txt__149": "--", - "MartletHouse.txt__156": "today, alright?", - "MartletHouse.txt__160": "--", - "MartletHouse.txt__173": "later, alright?", - "MartletHouse.txt__177": "to bed...", - "MartletHouse.txt__183": "--", - "MartletHouse.txt__190": "tomorrow, alright?", - "MartletHouse.txt__194": "--", - "MartletHouse.txt__203": "situation...", - "MartletHouse.txt__207": "worry about me.", - "MartletHouse.txt__211": "I promise you.", - "MartletHouse.txt__215": "-----", - "MartletHouse.txt__228": "school tomorrow, do you?", - "MartletHouse.txt__233": "---------", - "MartletHouse.txt__242": "guns so much anyway?", - "MartletHouse.txt__246": "too many of those", - "MartletHouse.txt__247": "western movies.", - "MartletHouse.txt__251": "----", - "MartletHouse.txt__256": "floor.", - "MartletHouse.txt__259": "Starlo.", - "MartletHouse.txt__266": "here we haven't seen yet.", - "MartletHouse.txt__270": "have time to be able to.", - "MartletHouse.txt__274": "----", - "MartletHouse.txt__282": "---", - "MartletHouse.txt__292": "--", - "MartletHouse.txt__307": "--", - "MartletHouse.txt__325": "--", - "MartletHouse.txt__334": "--", - "MartletHouse.txt__339": "with this right now.", - "MartletHouse.txt__344": "the night light on?", - "MartletHouse.txt__351": "--", - "MartletHouse.txt__360": "hiding under the bed?", - "MartletHouse.txt__367": "--", - "MartletHouse.txt__375": "again today.", - "MartletHouse.txt__379": "to return early.", - "MartletHouse.txt__383": "for you in the fridge.", - "MartletHouse.txt__389": "okay?", - "MartletHouse.txt__393": "----", - "SchoolCloset.txt__2": "on the floor.", - "SchoolCloset.txt__5": "--", - "SchoolCloset.txt__9": "been used in ages.", - "SchoolCloset.txt__12": "--", - "SchoolCloset.txt__16": "many of them have worn out", - "SchoolCloset.txt__17": "labels.", - "SchoolDWFortBigCorridor.txt__5": "--", - "SchoolDWFortLeft.txt__10": "here?", - "SchoolDWFortLeft.txt__16": "hunting them!", - "SchoolDWFortLeft.txt__24": "return to your post!", - "SchoolDWFortLeft.txt__30": "-----", - "SchoolDWFortLeft.txt__39": "-----", - "SchoolDWFortLeft.txt__48": "-----", - "SchoolDWFortLeft.txt__55": "-----", - "SchoolDWFortLeft.txt__62": "the fountain...?", - "SchoolDWFortLeft.txt__72": "fountain!!", - "SchoolDWFortLeft.txt__80": "the path for you.", - "SchoolDWFortLeft.txt__84": "targets before the time ends.", - "SchoolDWFortLeft.txt__88": "a point.", - "SchoolDWFortLeft.txt__100": "to help! I'll toss the targets,", - "SchoolDWFortLeft.txt__101": "and then yer just shoot them!", - "SchoolDWFortLeft.txt__115": "-----", - "SchoolDWFortLeft.txt__123": "to get through.", - "SchoolDWFortLeft.txt__128": "security!", - "SchoolDWFortLeft.txt__132": "you mean business.", - "SchoolDWFortLeft.txt__137": "targets.", - "SchoolDWFortLeft.txt__145": "-----", - "SchoolDWFortLeft.txt__148": "(Use INTERACT to shoot)", - "SchoolDWFortLeft.txt__149": "(Use ARROW KEYS to move)", - "SchoolDWFortLeft.txt__152": "-----", - "SchoolDWFortLeft.txt__159": "-----", - "SchoolDWFortLeft.txt__171": "-----", - "SchoolDWFortLeft.txt__179": "-----", - "SchoolDWFortLeft.txt__187": "you both are really bad at", - "SchoolDWFortLeft.txt__188": "this.", - "SchoolDWFortLeft.txt__192": "so I will let you two pass.", - "SchoolDWFortLeft.txt__204": "get more basketballs", - "SchoolDWFortLeft.txt__205": "on my face...)", - "SchoolDWFortLeft.txt__209": "-----", - "SchoolDWFortLeft.txt__221": "bridge for you.", - "SchoolDWFortLeft.txt__226": "-----", - "SchoolDWFortLeft.txt__230": "you with the pencil.", - "SchoolDWFortLeft.txt__237": "-----", - "SchoolDWFortLeft.txt__244": "lightners!", - "SchoolDWFortLeft.txt__248": "-----", - "SchoolDWFortLeft.txt__252": "we have to split up", - "SchoolDWFortLeft.txt__253": "again to find a way.", - "SchoolDWFortLeft.txt__257": "me while I'm gone!", - "SchoolDWFortLeft.txt__261": "-----", - "SchoolDWFortLeft.txt__265": "face got smushed...", - "SchoolDWFortLeft.txt__269": "your part!", - "SchoolDWFortLeft.txt__274": "-----", - "SchoolDWFortLeft.txt__284": "that fun.", - "SchoolDWFortRest.txt__4": "a place to rest in hostile", - "SchoolDWFortRest.txt__5": "envirioment.", - "SchoolDWFortRest.txt__9": "----", - "SchoolDWFortRest.txt__19": "about it...", - "SchoolDWFortRest.txt__24": "right thing?", - "SchoolDWFortRest.txt__28": "but...", - "SchoolDWFortRest.txt__37": "----", - "SchoolDWFortRest.txt__48": "ourselves after this?", - "SchoolDWFortRest.txt__52": "someone.", - "SchoolDWFortRest.txt__59": "home.", - "SchoolDWFortRest.txt__63": "it happened.", - "SchoolDWFortRest.txt__67": "happened.", - "SchoolDWFortRest.txt__72": "back to normal.", - "SchoolDWFortRest.txt__77": "-----", - "SchoolDWFortRest.txt__95": "doubt you anymore.", - "SchoolDWFortRest.txt__99": "judgement, Cole.", - "SchoolDWFortRest.txt__106": "-----", - "SchoolDWFortRest.txt__114": "right anymore...", - "SchoolDWFortRest.txt__119": "happened today...", - "SchoolDWFortRest.txt__123": "back home like this?", - "SchoolDWFortRest.txt__133": "going.", - "SchoolDWFortRest.txt__137": "-----", - "SchoolDWFortRest.txt__141": "were seen at the outskirts", - "SchoolDWFortRest.txt__142": "earlier...", - "SchoolDWFortRest.txt__147": "fortress!", - "SchoolDWFortRest.txt__152": "two around before.", - "SchoolDWFortRest.txt__156": "-----", - "SchoolDWFortRest.txt__163": "a day, but this place is", - "SchoolDWFortRest.txt__164": "a MESS!", - "SchoolDWFortRest.txt__168": "yells at me again...", - "SchoolDWFortRest.txt__172": "-----", - "SchoolDWFortRest.txt__176": "out there.", - "SchoolDWFortRest.txt__184": "have a few minutes left from", - "SchoolDWFortRest.txt__185": "my break.", - "SchoolDWFortRest.txt__189": "-----", - "SchoolDWFortRest.txt__193": "somewhere we can", - "SchoolDWFortRest.txt__194": "relax.", - "SchoolDWFortRest.txt__198": "breather before", - "SchoolDWFortRest.txt__199": "we keep going.", - "SchoolDWFortRest.txt__203": "too far now.", - "SchoolDWFortRest.txt__207": "-----", - "SchoolDWFortRest.txt__215": "us in!", - "SchoolDWFortRest.txt__219": "resupply my stock soon thanks", - "SchoolDWFortRest.txt__220": "to you.", - "SchoolDWFortRest.txt__225": "was beat a puzzle.", - "SchoolDWFortRest.txt__229": "in the Dark World, girly.", - "SchoolDWFortRest.txt__233": "stuff ready to sell, if you're", - "SchoolDWFortRest.txt__234": "interested, that is.", - "SchoolDWFortRest.txt__238": "anything, alright?", - "SchoolDWFortTreasure.txt__7": "mom's...", - "SchoolDWFortTreasure.txt__12": "-----", - "SchoolDWFortTreasure.txt__19": "SYSTEMS!!", - "SchoolDWFortTreasure.txt__27": "-----", - "SchoolDWFortTreasure.txt__38": "-----", - "SchoolDWFortTreasure.txt__46": "mom's, she's gonna", - "SchoolDWFortTreasure.txt__47": "ground me more than ever!", - "SchoolDWFortTreasure.txt__51": "-----", - "SchoolDWFortTreasure.txt__58": "here.", - "SchoolDWFortTreasure.txt__62": "-----", - "SchoolDWFortTreasure.txt__81": "of something and come", - "SchoolDWFortTreasure.txt__82": "back. PLEASE.", - "SchoolDWFortTreasure.txt__86": "-----", - "SchoolDWFortTreasure.txt__93": "do if this was gone.", - "SchoolDWFortTreasure.txt__97": "find the necklace...", - "SchoolDWFortTreasure.txt__101": "-----", - "SchoolDWFortTreasure.txt__107": "-----", - "SchoolDWFortTreasure.txt__111": "sign outside?", - "SchoolDWFortTreasure.txt__115": "room!", - "SchoolDWFortTreasure.txt__120": "will notice some", - "SchoolDWFortTreasure.txt__121": "missing trinkets!", - "SchoolDWFortTreasure.txt__128": "treasure, though?", - "SchoolDWFortTreasure.txt__132": "-----", - "SchoolDWFortTreasure.txt__139": "doing here? I don't", - "SchoolDWFortTreasure.txt__140": "remember losing it too...", - "SchoolDWFortTreasure.txt__144": "playing tricks on our", - "SchoolDWFortTreasure.txt__145": "heads.", - "SchoolDWFortTreasure.txt__149": "-----", - "SchoolDWFortTreasure.txt__156": "mom's?", - "SchoolDWFortTreasure.txt__163": "-----", - "SchoolDWFortTreasure.txt__170": "junk and come back to", - "SchoolDWFortTreasure.txt__171": "grab the bell!", - "SchoolDWFortTreasure.txt__175": "-----", - "SchoolDWFortTreasure.txt__182": "into town and prepare", - "SchoolDWFortTreasure.txt__183": "before we head on.", - "SchoolDWFortTreasure.txt__190": "-----", - "SchoolDWFortTreasure.txt__204": "inside the machine.)", - "SchoolDWFortTreasure.txt__213": "security system then?", - "SchoolMain.txt__4": "that broom far too many times.", - "SchoolMain.txt__7": "-----", - "SchoolMain.txt__13": "it, so the students teach the", - "SchoolMain.txt__14": "teacher more than he teaches.", - "SchoolMain.txt__17": "-----", - "SchoolMain.txt__28": "--", - "SchoolMain.txt__32": "to arrive back home.", - "SchoolMain.txt__35": "-----", - "SchoolMain.txt__42": "----", - "SchoolMain.txt__48": "---", - "SchoolMain.txt__52": "class.", - "SchoolMain.txt__55": "-----", - "SchoolMain.txt__59": "good today.", - "SchoolMain.txt__64": "--", - "SchoolMain.txt__68": "good.", - "SchoolMain.txt__73": "-----", - "SchoolMain.txt__77": "across the desk.", - "SchoolMain.txt__80": "tests.", - "SchoolMain.txt__87": "[color=black].", - "SchoolMain.txt__93": "---", - "SchoolMain.txt__97": "other class' stuff, just yours", - "SchoolMain.txt__98": "is enough.", - "SchoolMain.txt__101": "--", - "SchoolMain.txt__105": "anything good inside, so you", - "SchoolMain.txt__106": "don't even look.", - "SchoolMain.txt__111": "---", - "SchoolMain.txt__118": "I came back home with", - "SchoolMain.txt__119": "anything below an A.", - "SchoolMain.txt__123": "study this!", - "SchoolMain.txt__128": "-----", - "SchoolMain.txt__134": "stuff in them.", - "SchoolMain.txt__137": "-----", - "SchoolMain.txt__141": "here?!", - "SchoolMain.txt__147": "--", - "SchoolMain.txt__151": "poster, then you have time to", - "SchoolMain.txt__152": "go back to class!", - "SchoolMain.txt__157": "--", - "SchoolMain.txt__161": "addressed to the Principal.", - "SchoolMain.txt__167": "----- INTRO EVENT", - "SchoolMain.txt__175": "-----", - "SchoolMain.txt__179": "enough.", - "SchoolMain.txt__183": "that you had fallen into", - "SchoolMain.txt__184": "a coma!!!", - "SchoolMain.txt__188": "boring today.", - "SchoolMain.txt__192": "watching those movies", - "SchoolMain.txt__193": "again?", - "SchoolMain.txt__199": "-----", - "SchoolMain.txt__203": "sleeping in class.", - "SchoolMain.txt__208": "to stop lending you", - "SchoolMain.txt__209": "those movies!", - "SchoolMain.txt__213": "-----", - "SchoolMain.txt__220": "chores before bed again,", - "SchoolMain.txt__221": "didn't she?", - "SchoolMain.txt__225": "-----", - "SchoolMain.txt__237": "-----", - "SchoolMain.txt__241": "Cole?", - "SchoolMain.txt__246": "dream again?", - "SchoolMain.txt__250": "-----", - "SchoolMain.txt__254": "things and let’s get out", - "SchoolMain.txt__255": "of here.", - "SchoolMain.txt__259": "here after hours again...", - "SchoolMain.txt__263": "alright?", - "SchoolMain.txt__271": "----- INTRO CORRIDOR", - "SchoolMain.txt__279": "-----", - "SchoolMain.txt__286": "out of here already!", - "SchoolMain.txt__290": "-----", - "SchoolMain.txt__297": "-----", - "SchoolMain.txt__304": "isn't it...?", - "SchoolMain.txt__312": "-----", - "SchoolMain.txt__319": "spent more time together", - "SchoolMain.txt__320": "these past few days...", - "SchoolMain.txt__325": "on, I...", - "SchoolMain.txt__332": "-----", - "SchoolMain.txt__346": "I'm glad you aren't", - "SchoolMain.txt__347": "too worried about it.", - "SchoolMain.txt__354": "more time to hang out...", - "SchoolMain.txt__358": "-----", - "SchoolMain.txt__362": "sad stuff!", - "SchoolMain.txt__366": "entire week, so-", - "SchoolMain.txt__370": "count, alright...?", - "SchoolMain.txt__376": "-----", - "SchoolMain.txt__381": "is going to be great!", - "SchoolMain.txt__385": "-----", - "SchoolMain.txt__390": "future holds, right?", - "SchoolMain.txt__394": "-----", - "SchoolMain.txt__399": "find out something to do!", - "SchoolMain.txt__403": "-----", - "SchoolMain.txt__416": "here? Everyone already", - "SchoolMain.txt__417": "left.", - "SchoolMain.txt__421": "really. It's pretty late.", - "SchoolMain.txt__425": "Cole.", - "SchoolMain.txt__429": "can't stay apart for a", - "SchoolMain.txt__430": "second, can you?", - "SchoolMain.txt__434": "it sounds weird!", - "SchoolMain.txt__439": "by it.", - "SchoolMain.txt__449": "something earlier,", - "SchoolMain.txt__450": "right?", - "SchoolMain.txt__455": "necklace.", - "SchoolMain.txt__459": "at the school last time", - "SchoolMain.txt__460": "I saw it.", - "SchoolMain.txt__464": "and found closet yet?", - "SchoolMain.txt__468": "like it earlier-", - "SchoolMain.txt__472": "first period.", - "SchoolMain.txt__476": "that!", - "SchoolMain.txt__486": "be taking my leave now,", - "SchoolMain.txt__487": "got places to be.", - "SchoolMain.txt__491": "alright?", - "SchoolMain.txt__501": "-----", - "SchoolMain.txt__505": "forgiven me for losing", - "SchoolMain.txt__506": "her necklace yet!", - "SchoolMain.txt__510": "closet is just at the end of", - "SchoolMain.txt__511": "the corridor.", - "SchoolMain.txt__515": "on our way.", - "SchoolMain.txt__519": "-----", - "SchoolMain.txt__526": "it, and then we can leave,", - "SchoolMain.txt__527": "Cole.", - "SchoolMain.txt__534": "-----", - "SchoolMain.txt__541": "this...", - "SchoolMain.txt__546": "-----", - "SchoolMain.txt__553": "necklace, and head out.", - "SchoolMain.txt__557": "-----", - "SchoolMain.txt__567": "together...?", - "SchoolMain.txt__571": "-----", - "SchoolMain.txt__581": "-----", - "SchoolMain.txt__591": "-----", - "SchoolMain.txt__598": "-----", - "SchoolMain.txt__606": "DAY 2 EVENTS", - "SchoolMain.txt__616": "--", - "SchoolMain.txt__620": "call, shall we?", - "SchoolMain.txt__666": "---", - "SchoolMain.txt__671": "through class today.", - "SchoolMain.txt__678": "---", - "SchoolMain.txt__692": "called, Cole.", - "SchoolMain.txt__703": "---", - "SchoolMain.txt__716": "called, alright?", - "SchoolMain.txt__727": "---", - "SchoolMain.txt__743": "--", - "SchoolMain.txt__751": "come in again today...", - "SchoolMain.txt__756": "--", - "SchoolMain.txt__776": "everyone is here.", - "SchoolMain.txt__781": "shall we?", - "SchoolMain.txt__786": "literature.", - "SchoolMain.txt__791": "of the Hammer\" by Gerson", - "SchoolMain.txt__792": "Boom.", - "SchoolMain.txt__797": "reading?", - "SchoolMain.txt__802": "--", - "SchoolMain.txt__814": "--", - "SchoolMain.txt__822": "and then everyone can read", - "SchoolMain.txt__823": "a paragraph.", - "SchoolMain.txt__828": "--", - "SchoolMain.txt__836": "--", - "SchoolMain.txt__840": "Jail after class.\"", - "SchoolMain.txt__844": "the other Dark Worlds are.\"", - "SchoolMain.txt__849": "--", - "SchoolMain.txt__854": "open on page 70.", - "SchoolMain.txt__861": "--", - "SchoolMain.txt__869": "--", - "SchoolMain.txt__873": "now.", - "SchoolMain.txt__877": "ends.", - "SchoolMain.txt__881": "--", - "SchoolMain.txt__891": "softball training.", - "SchoolMain.txt__901": "of the team I'll skip", - "SchoolMain.txt__902": "on training this week?", - "SchoolMain.txt__913": "else that I have to do.", - "SchoolMain.txt__917": "for me?", - "SchoolMain.txt__933": "--", - "SchoolMain.txt__940": "slowly when you're", - "SchoolMain.txt__941": "excited!", - "SchoolMain.txt__945": "before class resumes.", - "SchoolMain.txt__949": "--", - "SchoolMain.txt__956": "you with?", - "SchoolMain.txt__962": "--", - "SchoolMain.txt__966": "so finish whatever", - "SchoolMain.txt__967": "business you have soon.", - "SchoolMain.txt__971": "--", - "SchoolMain.txt__979": "not allowed to do that.", - "SchoolMain.txt__983": "stuff to do...", - "SchoolMain.txt__987": "can wait.", - "SchoolMain.txt__991": "parent's permission I", - "SchoolMain.txt__992": "cannot let you go.", - "SchoolMain.txt__999": "--", - "SchoolMain.txt__1006": "I am your teacher....", - "SchoolMain.txt__1010": "be more \"meek\" at your", - "SchoolMain.txt__1011": "age...", - "SchoolMain.txt__1015": "myself up and stand up", - "SchoolMain.txt__1016": "for myself.", - "SchoolMain.txt__1020": "isn't an issue for you", - "SchoolMain.txt__1021": "two-", - "SchoolMain.txt__1025": "make your boundaries", - "SchoolMain.txt__1026": "clear to others.", - "SchoolMain.txt__1030": "over you.", - "SchoolMain.txt__1037": "personal there.", - "SchoolMain.txt__1041": "recess before class", - "SchoolMain.txt__1042": "resumes.", - "SchoolMain.txt__1049": "--", - "SchoolMain.txt__1054": "class again today.", - "SchoolMain.txt__1058": "something to help her", - "SchoolMain.txt__1059": "improve...", - "SchoolMain.txt__1063": "too many chances.", - "SchoolMain.txt__1068": "but to escalate this to", - "SchoolMain.txt__1069": "the principal.", - "SchoolMain.txt__1073": "like her.", - "SchoolMain.txt__1077": "into her?", - "SchoolMain.txt__1082": "---", - "SchoolMain.txt__1086": "far?", - "SchoolMain.txt__1097": "--", - "SchoolMain.txt__1106": "classes are boring!", - "SchoolMain.txt__1110": "change to our class. Then at", - "SchoolMain.txt__1111": "least we would be all together.", - "SchoolMain.txt__1119": "--", - "SchoolMain.txt__1127": "--", - "SchoolMain.txt__1131": "freak!", - "SchoolMain.txt__1135": "--", - "SchoolMain.txt__1139": "Melody!", - "SchoolMain.txt__1146": "a fight, fox, you just", - "SchoolMain.txt__1147": "had to say so!", - "SchoolMain.txt__1151": "today... so...", - "SchoolMain.txt__1155": "steam!", - "SchoolMain.txt__1160": "--", - "SchoolMain.txt__1168": "you too!", - "SchoolMain.txt__1172": "to be expelled.", - "SchoolMain.txt__1176": "Cole!", - "SchoolMain.txt__1180": "--", - "SchoolMain.txt__1187": "think so after I wipe", - "SchoolMain.txt__1188": "the floor with you!", - "SchoolMain.txt__1192": "--", - "SchoolMain.txt__1206": "--", - "SchoolMain.txt__1223": "glad nothing serious happened.", - "SchoolMain.txt__1228": "that way...", - "SchoolMain.txt__1233": "back into class.", - "SchoolMain.txt__1238": "--", - "SchoolMain.txt__1248": "our next comedy skit.", - "SchoolMain.txt__1255": "comes...)", - "SchoolMain.txt__1262": "together looking for joys!", - "SchoolMain.txt__1275": "joke...?", - "SchoolMain.txt__1279": "--", - "SchoolMain.txt__1283": "We'll make it better, just you", - "SchoolMain.txt__1284": "hear!", - "SchoolMain.txt__1288": "y'hear!", - "SchoolMain.txt__1293": "---", - "SchoolMain.txt__1303": "KANAKO AND COLE DO.", - "SchoolMain.txt__1307": "mean...?", - "SchoolMain.txt__1311": "TO CAFE BACKROOM AND VANDALIZE", - "SchoolMain.txt__1312": "MACHINES!", - "SchoolMain.txt__1322": "--", - "SchoolMain.txt__1329": "GO TO COLLEGE.", - "SchoolMain.txt__1336": "------", - "SchoolMain.txt__1345": "\"UNRELATED\", is finally going", - "SchoolMain.txt__1346": "to be releasing soon!", - "SchoolMain.txt__1350": "announced like 10 years", - "SchoolMain.txt__1351": "ago?", - "SchoolMain.txt__1355": "out! Can't wait to see if the", - "SchoolMain.txt__1356": "wait was worth it!", - "SchoolMain.txt__1361": "--", - "SchoolMain.txt__1365": "long only for the game to", - "SchoolMain.txt__1366": "be mid.", - "SchoolMain.txt__1370": "faith in Tony Vulpine!", - "SchoolMain.txt__1374": "--", - "SchoolMain.txt__1378": "shall we?", - "SchoolMain.txt__1406": "--", - "SchoolMain.txt__1414": "--", - "SchoolMain.txt__1421": "your belongings before", - "SchoolMain.txt__1422": "you leave-", - "SchoolMain.txt__1426": "homework.", - "SchoolMain.txt__1430": "--", - "SchoolMain.txt__1434": "(and extra credits)?!\"", - "SchoolMain.txt__1437": "classes with your beloved one,", - "SchoolMain.txt__1438": "El Bailador!\"", - "SchoolMain.txt__1441": "sheet below and schedule", - "SchoolMain.txt__1442": "your class!\"", - "SchoolMain.txt__1445": "completely untouched.)", - "SchoolMain.txt__1448": "--", - "SchoolMain.txt__1452": "useful in these.", - "SchoolMain.txt__1455": "--", - "SchoolMain.txt__1461": "again, so better stay clear of", - "SchoolMain.txt__1462": "it.", - "SchoolMain.txt__1465": "--", - "SchoolMain.txt__1471": "--", - "SchoolMain.txt__1475": "at least it's free water.", - "TownHall.txt__2": "mayor, he is in the office right", - "TownHall.txt__3": "now.", - "TownHall.txt__7": "--", - "TownHall.txt__18": "can help you two with", - "TownHall.txt__19": "today?", - "TownHall.txt__26": "excuse me, I must", - "TownHall.txt__27": "return to my duti-", - "TownHall.txt__35": "to you about some...", - "TownHall.txt__36": "Letter she got?", - "TownHall.txt__42": "--", - "TownHall.txt__50": "we are both working on", - "TownHall.txt__51": "that together.", - "TownHall.txt__54": "[color=black].", - "TownHall.txt__59": "--", - "TownHall.txt__67": "shielding you from it,", - "TownHall.txt__68": "it will only hurt more.", - "TownHall.txt__72": "to...", - "TownHall.txt__78": "[color=black].", - "TownHall.txt__83": "--", - "TownHall.txt__87": "I'll try my hardest to", - "TownHall.txt__88": "keep it from happening.", - "TownHall.txt__92": "okay?", - "TownHall.txt__96": "pass by later today.", - "TownHall.txt__100": "tape I found.", - "TownHall.txt__105": "more, Uncle Star!", - "TownHall.txt__110": "same to him in a way.", - "TownHall.txt__114": "fun, but duty calls.", - "TownHall.txt__118": "Uncle Star.", - "TownHall.txt__123": "--", - "TownHall.txt__128": "of work to do.", - "TownHall.txt__132": "--", - "TownHall.txt__136": "by Mayor Starlo himself.", - "WildEastMain.txt__2": "nothing edible.", - "WildEastMain.txt__7": "--", - "WildEastMain.txt__11": "all soggy.", - "WildEastMain.txt__16": "--", - "WildEastMain.txt__20": "isn't is already half eaten by", - "WildEastMain.txt__21": "bugs.", - "WildEastMain.txt__26": "--", - "WildEastMain.txt__34": "a bath!", - "WildEastMain.txt__39": "use one after everything", - "WildEastMain.txt__40": "today...)", - "WildEastMain.txt__44": "---", - "WildEastMain.txt__51": "-----", - "WildEastMain.txt__58": "right now.", - "WildEastMain.txt__61": "---", - "WildEastMain.txt__69": "believe us if we told", - "WildEastMain.txt__70": "her what we did today.", - "WildEastMain.txt__76": "a secret between us?", - "WildEastMain.txt__80": "---", - "WildEastMain.txt__84": "tomorrow during class.", - "WildEastMain.txt__89": "---", - "WildEastMain.txt__96": "--", - "WildEastMain.txt__104": "after class, that's", - "WildEastMain.txt__105": "unlike her.", - "WildEastMain.txt__109": "up again later.", - "WildEastMain.txt__113": "--", - "WildEastMain.txt__118": "to study today.", - "WildEastMain.txt__122": "in the Dark World...", - "WildEastMain.txt__126": "it in the first place?", - "WildEastMain.txt__130": "to be just our thing...)", - "WildEastMain.txt__135": "--", - "WildEastMain.txt__143": "--", - "WildEastMain.txt__147": "some Mew Mew Love Blaster", - "WildEastMain.txt__148": "today!", - "WildEastMain.txt__152": "tomorrow.", - "WildEastMain.txt__156": "--", - "WildEastMain.txt__164": "rustic, but you can feel the", - "WildEastMain.txt__165": "warmth of its citizens!", - "WildEastMain.txt__169": "I say! Oh hoho!", - "WildEastMain.txt__173": "--", - "WildEastMain.txt__177": "with the mayor earlier-", - "WildEastMain.txt__181": "to schedule an appointment?!", - "WildEastMain.txt__185": "town know who I am...?!", - "WildEastMain.txt__189": "entire town 50 times over!", - "WildEastMain.txt__193": "--", - "WildEastMain.txt__202": "--", - "WildEastMain.txt__212": "--", - "WildEastMain.txt__216": "valued customers that it will be", - "WildEastMain.txt__217": "closed today-\"", - "WildEastMain.txt__220": "may of may not be related to low", - "WildEastMain.txt__221": "sales targets.\"", - "WildEastMain.txt__224": "tomorrow with even more low", - "WildEastMain.txt__225": "price bargains for you!\"", - "WildEastMain.txt__228": "--", - "WildEastMain.txt__236": "don't fret over it.", - "WildEastMain.txt__240": "\"pushy\" lately. I don't know", - "WildEastMain.txt__241": "what problems she has at home-", - "WildEastMain.txt__245": "bringing them over and unleashing", - "WildEastMain.txt__246": "them on others.", - "WildEastMain.txt__250": "have to step in if things keep", - "WildEastMain.txt__251": "going at this rate.", - "WildEastMain.txt__255": "she was finally gone.)", - "WildEastMain.txt__259": "again. Sorry.", - "WildEastMain.txt__265": "--", - "WildEastMain.txt__272": "--", - "WildEastMain.txt__280": "about you.", - "WildEastMain.txt__284": "--", - "WildEastMain.txt__292": "gravitates here on his", - "WildEastMain.txt__293": "own...", - "WildEastMain.txt__297": "gun's in town, if I do say so", - "WildEastMain.txt__298": "myself.", - "WildEastMain.txt__302": "letting my business remain open,", - "WildEastMain.txt__303": "even if sales are slow.", - "WildEastMain.txt__308": "moments ago.", - "WildEastMain.txt__315": "--", - "WildEastMain.txt__323": "have to see the Dark", - "WildEastMain.txt__324": "World stuff?!)", - "WildEastMain.txt__328": "day then, Cole.", - "WildEastMain.txt__334": "out of here.", - "WildEastMain.txt__338": "--", - "WildEastMain.txt__342": "won't let you check out the gun's", - "WildEastMain.txt__343": "today.", - "WildEastMain.txt__348": "--", - "WildEastMain.txt__357": "wanderin' about.", - "WildEastMain.txt__361": "two getting along.", - "WildEastMain.txt__365": "to spend all your", - "WildEastMain.txt__366": "energy all at once.", - "WildEastMain.txt__370": "come home early", - "WildEastMain.txt__371": "tonight, Kanako.", - "WildEastMain.txt__379": "--", - "WildEastMain.txt__390": "--", - "WildEastMain.txt__394": "ready for opening.", - "WildEastMain.txt__398": "in a sandy place.", - "WildEastMain.txt__402": "Chujin to move somewhere", - "WildEastMain.txt__403": "greener but...", - "WildEastMain.txt__407": "along with humans...", - "WildEastMain.txt__412": "by it.", - "WildEastMain.txt__417": "okay?", - "WildEastMain.txt__421": "--", - "WildEastMain.txt__425": "out, kids.", - "WildEastMain.txt__430": "--", - "WildEastMain.txt__438": "Ketsukane Heirloom)", - "WildEastMain.txt__446": "never find it again.", - "WildEastMain.txt__450": "put it in a proper", - "WildEastMain.txt__451": "place this time.", - "WildEastSouth.txt__2": "going fishing NOW,", - "WildEastSouth.txt__3": "are you?", - "WildEastSouth.txt__7": "get to our homes!", - "WildEastSouth.txt__12": "--", - "WildEastSouth.txt__17": "all that time!", - "WildEastSouth.txt__22": "enjoy it.", - "WildEastSouth.txt__26": "a bit. But we won't spend", - "WildEastSouth.txt__27": "the entire day here!", - "WildEastSouth.txt__31": "something while at it.)", - "WildEastSouth.txt__35": "--", - "WildEastSouth.txt__42": "--", - "WildEastSouth.txt__48": "--", - "WildEastSouth.txt__51": "Name: [NAME]", - "WildEastSouth.txt__52": "Amount Caught: [AMT]", - "WildEastSouth.txt__53": "Max Size: [SIZE] pounds", - "WildEastSouth.txt__56": "--", - "WildEastSouth.txt__63": "--", - "WildEastSouth.txt__67": "so your records have been", - "WildEastSouth.txt__68": "erased.", - "WildEastSouth.txt__71": "--", - "WildEastSouth.txt__74": "[color=black].", - "WildEastSouth.txt__79": "--", - "WildEastSouth.txt__83": "where the shadows are.", - "WildEastSouth.txt__86": "reel in the fish, press the", - "WildEastSouth.txt__87": "buttons shown to do so!", - "WildEastSouth.txt__90": "try again.", - "WildEastSouth.txt__93": "harder it will be to reel", - "WildEastSouth.txt__94": "it in.", - "WildEastSouth.txt__97": "[CANCEL].", - "WildEastSouth.txt__100": "--", - "WildEastSouth.txt__104": "supplies left for anyone", - "WildEastSouth.txt__105": "to use.", - "WildEastSouth.txt__108": "--", - "WildEastSouth.txt__112": "huh?", - "WildEastSouth.txt__115": "a lot of fishes.", - "WildEastSouth.txt__119": "stay near the water for too long.", - "WildEastSouth.txt__123": "fish?", - "WildEastSouth.txt__126": "you with something.", - "WildEastSouth.txt__130": "5 different species of fish.", - "WildEastSouth.txt__133": "I'll make it worth your time.", - "WildEastSouth.txt__136": "--", - "WildEastSouth.txt__142": "species of fish, I might give", - "WildEastSouth.txt__143": "you something, kid.", - "WildEastSouth.txt__146": "--", - "WildEastSouth.txt__152": "to get them so fast.", - "WildEastSouth.txt__159": "--", - "WildEastSouth.txt__163": "requests today, but come back", - "WildEastSouth.txt__164": "tomorrow.", - "WildEastSouth.txt__167": "you hear me out then too.", - "WildEastSouth.txt__170": "--", - "WildEastSouth.txt__178": "--", - "WildEastSouth.txt__182": "way out here.", - "WildEastSouth.txt__185": "--", - "WildEastSouth.txt__191": "--", - "WildEastSouth.txt__195": "the town's lake.", - "WildEastSouth.txt__198": "truck from it last month.", - "WildEastSouth.txt__201": "--", - "WildEastSouth.txt__209": "how to provide its share of", - "WildEastSouth.txt__210": "surprises!", - "WildEastSouth.txt__214": "week, I tell you! Oh hoho!", - "WildEastSouth.txt__218": "--", - "WildEastSouth.txt__223": "this is a sewer!", - "WildEastSouth.txt__227": "my money!", - "WildEastSouth.txt__231": "--", - "WildEastSouth.txt__235": "with...", - "WildEastSouth.txt__240": "something with more punch.", - "WildEastSouth.txt__249": "over.", - "WildEastSouth.txt__253": "them be.)", - "WildEastWest.txt__3": "this late?", - "WildEastWest.txt__11": "about you.", - "WildEastWest.txt__16": "--", - "WildEastWest.txt__20": "corn for today.", - "WildEastWest.txt__27": "--", - "WildEastWest.txt__34": "movies tomorrow.", - "WildEastWest.txt__37": "--", - "WildEastWest.txt__41": "you doing?", - "WildEastWest.txt__45": "Uncle Star's family", - "WildEastWest.txt__46": "this late!", - "WildEastWest.txt__50": "--", - "WildEastWest.txt__55": "for a while, but you don't know", - "WildEastWest.txt__56": "who lives here.", - "WildEastWest.txt__61": "--", - "WildEastWest.txt__65": "no idea who lives here.", - "WildEastWest.txt__69": "my mind, do you know", - "WildEastWest.txt__70": "who, Cole?", - "WildEastWest.txt__74": "--", - "WildEastWest.txt__80": "[color=black].", - "WildEastWest.txt__85": "--", - "WildEastWest.txt__89": "through here anytime", - "WildEastWest.txt__90": "soon.", - "WildEastWest.txt__94": "--", - "WildEastWest.txt__105": "sunbathing here?", - "WildEastWest.txt__112": "----", - "WildEastWest.txt__118": "----", - "WildEastWest.txt__122": "will be delivery with a hum!", - "WildEastWest.txt__129": "delivery will be done!", - "WildEastWest.txt__136": "done!", - "WildEastWest.txt__143": "--", - "WildEastWest.txt__147": "breather before a harrowing", - "WildEastWest.txt__148": "day at the mines!", - "WildEastWest.txt__152": "--", - "WildEastWest.txt__157": "time that I got to work late.", - "WildEastWest.txt__161": "--", - "WildEastWest.txt__166": "total blunder this time.", - "WildEastWest.txt__170": "--", - "WildEastWest.txt__175": "last night.", - "WildEastWest.txt__179": "we fix it.", - "WildEastWest.txt__184": "--", - "WildEastWest.txt__189": "activities before our shift!", - "WildEastWest.txt__197": "--", - "WildEastWest.txt__201": "water right now.", - "WildEastWest.txt__204": "--", - "WildEastWest.txt__209": "day?", - "WildEastWest.txt__216": "lots trouble! I know how he", - "WildEastWest.txt__217": "gets with you, Cole.", - "WildEastWest.txt__221": "y'hear?", - "WildEastWest.txt__227": "got some stuff to do.", - "WildEastWest.txt__231": "then.", - "WildEastWest.txt__237": "--", - "WildEastWest.txt__242": "like!", - "WildEastWest.txt__246": "--", - "WildEastWest.txt__250": "harvest.", - "WildEastWest.txt__254": "investing in some more diversity", - "WildEastWest.txt__255": "in the crops.", - "WildEastWest.txt__259": "Getting tired of corn", - "WildEastWest.txt__260": "chowder...)", - "WildEastWest.txt__264": "--", - "WildEastWest.txt__268": "people's houses uninvited.", - "WildEastWest.txt__271": "--", - "WildEastWest.txt__278": "the mines now?", - "WildEastWest.txt__282": "solve the Dark World", - "WildEastWest.txt__283": "thing first!", - "WildEastWest.txt__287": "--", - "WildEastWest.txt__291": "carpentry on the outside.", - "WildEastWest.txt__294": "the inside.", - "WildEastWest.txt__297": "--", - "WildEastWest.txt__305": "nice if it had more", - "WildEastWest.txt__306": "guardrails...)" -} \ No newline at end of file diff --git a/Data/Text_EnUS/Rooms/translate/translation_special.json b/Data/Text_EnUS/Rooms/translate/translation_special.json deleted file mode 100644 index af044af..0000000 --- a/Data/Text_EnUS/Rooms/translate/translation_special.json +++ /dev/null @@ -1,1283 +0,0 @@ -{ - "Cafe.txt__3": "* Hey there, huns.", - "Cafe.txt__4": "* Oh, it's Kanako 'n Cole!", - "Cafe.txt__6": "* Heya, Dina.", - "Cafe.txt__9": "* Yer both out late.", - "Cafe.txt__10": "* Up to no good again, are you?", - "Cafe.txt__12": "* Err, we not this", - "Cafe.txt__16": "* I believe ya, hun.", - "Cafe.txt__17": "* Ye should still go home,", - "Cafe.txt__20": "* Y-yeah, we're on it!", - "Cafe.txt__23": "* Let's go, Cole.", - "Cafe.txt__32": "* Yer both should head home", - "Cafe.txt__37": "* Don't worry Dina.", - "Cafe.txt__38": "* We'll be going soon.", - "Cafe.txt__45": "* I'm about to close down for", - "Cafe.txt__48": "* Bet ol' Mart is worried about", - "Cafe.txt__56": "* Howdy!", - "Cafe.txt__59": "* Ain't it late for kids like", - "Cafe.txt__63": "* Well, I can't complain.", - "Cafe.txt__64": "* I'd stay here all day if I", - "Cafe.txt__73": "* The food here is the best in", - "Cafe.txt__77": "* Doesn't matter if this is the", - "Cafe.txt__86": "* Another day, not enough profits.", - "Cafe.txt__90": "* I don't get it. I'm doing", - "Cafe.txt__95": "* I'm Mo! The best salesman", - "Cafe.txt__100": "* This town might be just", - "Cafe.txt__105": "* Maybe I can find some", - "Cafe.txt__117": "* WHAT?! How did you-", - "Cafe.txt__120": "* Hm? What? You want to play?", - "Cafe.txt__121": "* Scram. It's my turn.", - "Cafe.txt__124": "* ...", - "Cafe.txt__127": "* (Cole, let's leave.)", - "Cafe.txt__136": "* I HAD THAT ONE!", - "Cafe.txt__137": "* This game is cheating!", - "ChujinDWTown.txt__1": "* [wave]SNAP![/wave]", - "ChujinDWTown.txt__2": "* Smile for the camera!", - "ChujinDWTown.txt__5": "* Welcome to RoboTown!", - "ChujinDWTown.txt__6": "* Not much is happening right now,", - "DarkPrisonLeft.txt__1": "* I was mad at being arrested at", - "DarkPrisonLeft.txt__6": "* Better than serving under Lord", - "DarkPrisonLeft.txt__10": "* So I'm not AS mad at you for", - "DarkPrisonLeft.txt__18": "* Now that I have spent a full", - "DarkPrisonLeft.txt__23": "* Kinda starting to miss home.", - "DarkPrisonLeft.txt__24": "* When can I go back?", - "DarkPrisonMain.txt__1": "* Alright, listen well", - "DarkPrisonMain.txt__5": "* To apprehend a criminal,", - "DarkPrisonMain.txt__10": "* Once ye have 40% TP,", - "DarkPrisonMain.txt__15": "* Ye can gain TP by grazing", - "DarkPrisonMain.txt__19": "* Now, come at me.", - "DarkPrisonMain.txt__27": "* I see ye have enough", - "DarkPrisonMain.txt__31": "* Try to use the APPREHEND", - "DarkPrisonMain.txt__35": "* Though keep in mind:", - "DarkPrisonMain.txt__40": "* Just be careful not to", - "DarkPrisonMain.txt__45": "* Cole's NON-LETHAL SHOT", - "DarkPrisonMain.txt__50": "* Now, let us proceed.", - "DarkPrisonMain.txt__57": "* Now now, if ye fail an", - "DarkPrisonMain.txt__61": "* Then maybe the criminal's", - "DarkPrisonMain.txt__65": "* Try lowerin' their HP", - "DarkPrisonMain.txt__72": "* Alright, enough mystery.", - "DarkPrisonMain.txt__75": "* Tell us what exactly is", - "DarkPrisonMain.txt__79": "* What exactly does being a", - "DarkPrisonMain.txt__83": "* Why are people hunting", - "DarkPrisonMain.txt__87": "* ...", - "DarkPrisonMain.txt__90": "* Very well. I shall tell", - "DarkPrisonMain.txt__100": "* Now, hear me out well...", - "DarkPrisonMain.txt__108": "* This world is split...", - "DarkPrisonMain.txt__110": "* Split into two equal halves:", - "DarkPrisonMain.txt__112": "* LIGHT...", - "DarkPrisonMain.txt__114": "* And DARK...", - "DarkPrisonMain.txt__116": "* For millenia, both sides", - "DarkPrisonMain.txt__123": "* But this is a thin balance.", - "DarkPrisonMain.txt__125": "* If one side overtakes the", - "DarkPrisonMain.txt__128": "* The world will end.", - "DarkPrisonMain.txt__134": "* While the Light World", - "DarkPrisonMain.txt__137": "* The Dark Worlds need to", - "DarkPrisonMain.txt__140": "* By creating FOUNTAINS,", - "DarkPrisonMain.txt__148": "* But too many fountains will", - "DarkPrisonMain.txt__152": "* And [color=yellow]someone[/color] is working", - "DarkPrisonMain.txt__159": "* The most dangerous outlaw,", - "DarkPrisonMain.txt__163": "* Said being must be brought", - "DarkPrisonMain.txt__166": "* Not just for the sake of", - "DarkPrisonMain.txt__173": "* This someone, the one", - "DarkPrisonMain.txt__178": "* Ah call 'em [color=yellow]The Outlaw[/color].", - "DarkPrisonMain.txt__181": "* ...", - "DarkPrisonMain.txt__184": "* So you want us to \"catch\"", - "DarkPrisonMain.txt__188": "* That's a simple way to", - "DarkPrisonMain.txt__192": "* If ye can catch up the", - "DarkPrisonMain.txt__197": "* Ye can return home.", - "DarkPrisonMain.txt__200": "* ...Look, that is a tall", - "DarkPrisonMain.txt__204": "* We can't just go around", - "DarkPrisonMain.txt__209": "* We don't even know who is", - "DarkPrisonMain.txt__213": "* Not to worry.", - "DarkPrisonMain.txt__216": "* Ah have a list.", - "DarkPrisonMain.txt__220": "* Here, ah wrote it all", - "DarkPrisonMain.txt__225": "* (You got the Wanted Posters.)", - "DarkPrisonMain.txt__228": "* ...Fine we will help you.", - "DarkPrisonMain.txt__229": "* As long as it leads us", - "DarkPrisonMain.txt__233": "* ...Where should we head", - "DarkPrisonMain.txt__237": "* Just head to the east", - "DarkPrisonMain.txt__242": "* There you will find the", - "DarkPrisonMain.txt__247": "* If ye seal the fountain,", - "DarkPrisonMain.txt__252": "* ...Got it.", - "DarkPrisonMain.txt__255": "* So Cole, guess that's how", - "DarkPrisonMain.txt__259": "* I trust your judgement.", - "DarkPrisonMain.txt__260": "* So let's catch these", - "DarkPrisonMain.txt__264": "* Seal the fountain, and", - "DarkPrisonMain.txt__268": "* Ah, one more thing.", - "DarkPrisonMain.txt__271": "* If ye want, I can teach", - "DarkPrisonMain.txt__276": "* Would ya like to know", - "DarkPrisonMain.txt__285": "* ...That was... something.", - "DarkPrisonMain.txt__288": "* ...I trust ye now know", - "DarkPrisonMain.txt__292": "* Now, go forth, kids!", - "DarkPrisonMain.txt__293": "* I eargerly await yer", - "DarkPrisonMain.txt__301": "* ...Very well.", - "DarkPrisonMain.txt__304": "* Ah shall be waitin' for the", - "DarkPrisonMain.txt__308": "* Don't keep me waitin' for", - "DarkPrisonMain.txt__316": "* A gigantic lock seals this room.", - "DarkPrisonMain.txt__318": "* You won't be getting in here", - "DarkPrisonMain.txt__323": "* Are ye ready to listen to", - "DarkPrisonMain.txt__332": "* Until you hear me out,", - "DarkPrisonMain.txt__340": "* Ye didn't listen to me", - "DarkPrisonMain.txt__344": "* But I know a way for", - "DarkPrisonMain.txt__348": "* All I need is fer ye to", - "DarkPrisonMain.txt__353": "* ...Criminals?", - "DarkPrisonMain.txt__356": "* Aye.", - "DarkPrisonMain.txt__359": "* Tis' here is the", - "DarkPrisonMain.txt__363": "* Tis' is where all the", - "DarkPrisonMain.txt__367": "* In the [color=yellow]Dark Worlds[/color]", - "DarkPrisonMain.txt__371": "* ...Until [color=yellow]someone[/color] let", - "DarkPrisonMain.txt__375": "* So, my request is pretty", - "DarkPrisonMain.txt__379": "* Ah just need you lot to", - "DarkPrisonMain.txt__384": "* Yer [color=yellow]lightners[/color]. You can", - "DarkPrisonMain.txt__389": "* Yer the only ones that", - "DarkPrisonMain.txt__393": "* ...", - "DarkPrisonMain.txt__396": "* \"Lightner\"...", - "DarkPrisonMain.txt__397": "* Everyone has been", - "DarkPrisonMain.txt__401": "* What exactly does it", - "DarkPrisonMain.txt__405": "* ...", - "DarkPrisonMain.txt__408": "* Enough mystery, eh?", - "DarkPrisonMain.txt__409": "* I shall tell you the", - "DarkPrisonMain.txt__417": "* Many books about various types of", - "DarkPrisonMain.txt__420": "* You spy some western books as", - "DarkPrisonMain.txt__422": "* Maybe you'll peruse sometime.", - "DarkPrisonMain.txt__428": "* Yer path is clear.", - "DarkPrisonMain.txt__431": "* Head to the eastern room", - "DarkPrisonMain.txt__436": "* And ye should be able to", - "DarkPrisonMain.txt__440": "* But don't forget to catch", - "DarkPrisonMain.txt__449": "* ...I hope you", - "DarkPrisonMain.txt__457": "* Exit is down south.", - "DarkPrisonMain.txt__460": "* Good luck, kids.", - "DarkPrisonMain.txt__468": "* Hey, this place ain't so bad.", - "DarkPrisonMain.txt__471": "* At least there is free water.", - "DarkPrisonMain.txt__478": "* Welcome back.", - "DarkPrisonMain.txt__481": "* I noticed ye didn't", - "DarkPrisonMain.txt__485": "* ...Sorry.", - "DarkPrisonMain.txt__488": "* It's alright.", - "DarkPrisonMain.txt__491": "* Ah'll try to figure", - "DarkPrisonMain.txt__496": "* But right now, ye", - "DarkPrisonMain.txt__501": "* About that...", - "DarkPrisonMain.txt__508": "* ...", - "DarkPrisonMain.txt__511": "* Ye didn't catch a", - "DarkPrisonMain.txt__515": "* ...Sorry.", - "DarkPrisonMain.txt__518": "* ...It's alright.", - "DarkPrisonMain.txt__521": "* Ah'll try to figure", - "DarkPrisonMain.txt__526": "* Meanwhile, ye both", - "DarkPrisonMain.txt__530": "* Well...", - "DarkPrisonMain.txt__531": "* About that...", - "DarkPrisonMain.txt__538": "* ...", - "DarkPrisonMain.txt__541": "* Why did ye catch", - "DarkPrisonMain.txt__545": "* Um...", - "DarkPrisonMain.txt__548": "* ...I can't send", - "DarkPrisonMain.txt__553": "* But the jail \"welcomes\"", - "DarkPrisonMain.txt__558": "* But please stick to", - "DarkPrisonMain.txt__563": "* Ah don't have much", - "DarkPrisonMain.txt__571": "* ...", - "DarkPrisonMain.txt__574": "* Why did you kill", - "DarkPrisonMain.txt__578": "* ...", - "DarkPrisonMain.txt__581": "* 'ey didn't deserve", - "DarkPrisonMain.txt__586": "* ...No matter.", - "DarkPrisonMain.txt__587": "* What's done's done.", - "DarkPrisonMain.txt__590": "* Just try to catch", - "DarkPrisonMain.txt__595": "* Ye both should head", - "DarkPrisonMain.txt__603": "* ...", - "DarkPrisonMain.txt__606": "* Ye have gone too", - "DarkPrisonMain.txt__610": "* None of those", - "DarkPrisonMain.txt__615": "* And yet, ye crushed", - "DarkPrisonMain.txt__619": "* ...", - "DarkPrisonMain.txt__622": "* ...", - "DarkPrisonMain.txt__625": "* Ah'm willing to give", - "DarkPrisonMain.txt__629": "* Just apprehend 'em", - "DarkPrisonMain.txt__633": "* If ye keep going down", - "DarkPrisonMain.txt__637": "* Ah cannot guarantee", - "DarkPrisonMain.txt__641": "* ...", - "DarkPrisonMain.txt__644": "* If we want to leave,", - "DarkPrisonMain.txt__649": "* Don't stay out in the", - "DarkPrisonMain.txt__654": "* ...Just get a good", - "DarkPrisonMain.txt__663": "* ...", - "DarkPrisonMain.txt__670": "* ...You're back.", - "DarkPrisonMain.txt__673": "* Uh, yeah.", - "DarkPrisonMain.txt__676": "* Good job catching", - "DarkPrisonMain.txt__680": "* There are still", - "DarkPrisonMain.txt__684": "* But ye both should", - "DarkPrisonMain.txt__688": "* About that...", - "DarkPrisonMain.txt__695": "* We sealed the fountain", - "DarkPrisonMain.txt__699": "* But the building we", - "DarkPrisonMain.txt__701": "* We can't leave.", - "DarkPrisonMain.txt__704": "* ...", - "DarkPrisonMain.txt__707": "* Can't have that.", - "DarkPrisonMain.txt__710": "* Wandering in Dark", - "DarkPrisonMain.txt__715": "* D-dangerous?!", - "DarkPrisonMain.txt__718": "* Not to worry.", - "DarkPrisonMain.txt__721": "* There is another exit.", - "DarkPrisonMain.txt__725": "* Just head south.", - "DarkPrisonMain.txt__728": "* ...", - "DarkPrisonMain.txt__731": "* Was that exit there", - "DarkPrisonMain.txt__735": "* Yes.", - "DarkPrisonMain.txt__738": "* But if ah had told", - "DarkPrisonMain.txt__743": "* ...", - "DarkPrisonMain.txt__746": "* Fair enough.", - "DarkPrisonMain.txt__747": "* I'm too tired to", - "DarkPrisonMain.txt__751": "* C'mon Cole.", - "DarkPrisonMain.txt__752": "* Let's FINALLY go", - "DarkPrisonMain.txt__760": "* Ah, ye two.", - "DarkPrisonMain.txt__763": "* Yer ready to catch", - "DarkPrisonMain.txt__767": "* Well, yes, but...", - "DarkPrisonMain.txt__768": "* We have a problem.", - "DarkPrisonMain.txt__771": "* ...And what that is?", - "DarkPrisonMain.txt__774": "* We have no idea where", - "DarkPrisonMain.txt__778": "* Or if there even are", - "DarkPrisonMain.txt__782": "* We were hoping you", - "DarkPrisonMain.txt__786": "* ...", - "DarkPrisonMain.txt__789": "* Ah see.", - "DarkPrisonMain.txt__792": "* Well, lass, unfortunately,", - "DarkPrisonMain.txt__797": "* ...Then how are we going", - "DarkPrisonMain.txt__801": "* And... we are short on", - "DarkPrisonMain.txt__806": "* Are there even other", - "DarkPrisonMain.txt__811": "* ...", - "DarkPrisonMain.txt__814": "* Well, I do know that", - "DarkPrisonMain.txt__819": "* Two, in fact.", - "DarkPrisonMain.txt__822": "* Two?", - "DarkPrisonMain.txt__825": "* Not countin' this one,", - "DarkPrisonMain.txt__827": "* There're another two.", - "DarkPrisonMain.txt__830": "* Oh, that's great!", - "DarkPrisonMain.txt__831": "* We just gotta find", - "DarkPrisonMain.txt__835": "* We can be done before", - "DarkPrisonMain.txt__839": "* In theory, yes.", - "DarkPrisonMain.txt__842": "* But ye still gotta", - "DarkPrisonMain.txt__846": "* It's just two, right?", - "DarkPrisonMain.txt__847": "* Then there should be", - "DarkPrisonMain.txt__851": "* Well, I do know the", - "DarkPrisonMain.txt__856": "* Here yer go.", - "DarkPrisonMain.txt__860": "* (You got new Wanted Posters.)", - "DarkPrisonMain.txt__862": "* ...Wait, why are some", - "DarkPrisonMain.txt__864": "* Non-identified?", - "DarkPrisonMain.txt__867": "* They are new criminals,", - "DarkPrisonMain.txt__872": "* Yer will have to find", - "DarkPrisonMain.txt__877": "* ...Seems like way", - "DarkPrisonMain.txt__882": "* But we will try to", - "DarkPrisonMain.txt__886": "* Yer welcome, kids.", - "DarkPrisonMain.txt__887": "* I await yer return.", - "DarkPrisonMain.txt__890": "* C'mon, Cole! Let's", - "DarkPrisonMain.txt__899": "* Ah can't help you", - "DarkPrisonMain.txt__904": "* Good luck, kids.", - "DarkPrisonMain.txt__911": "* Oh, ye lot...", - "DarkPrisonMain.txt__914": "* Ah have some bad news.", - "DarkPrisonMain.txt__917": "* A new Dark World has", - "DarkPrisonMain.txt__921": "* What?", - "DarkPrisonMain.txt__924": "* How?", - "DarkPrisonMain.txt__927": "* The \"someone\" opening", - "DarkPrisonMain.txt__929": "* Has just made a new one.", - "DarkPrisonMain.txt__932": "* As Ah said, this is", - "DarkPrisonMain.txt__936": "* Too many Dark Fountains", - "DarkPrisonMain.txt__941": "* And the world will end.", - "DarkPrisonMain.txt__944": "* ...Well we just found", - "DarkPrisonMain.txt__948": "* Could it be the one", - "DarkPrisonMain.txt__952": "* ...ROBOTOPIA HAS EXISTED", - "DarkPrisonMain.txt__954": "* HIGHLY UNLIKELY.", - "DarkPrisonMain.txt__957": "* ...", - "DarkPrisonMain.txt__960": "* What does it mean...?!?!", - "DarkPrisonMain.txt__963": "* Either way, kids, it", - "DarkPrisonMain.txt__968": "* And seal the new fountain.", - "DarkPrisonMain.txt__969": "* For the sake of the world.", - "DarkPrisonMain.txt__973": "* ...Yeah, we're on it.", - "DarkPrisonMain.txt__976": "* Drat.", - "DarkPrisonMain.txt__977": "* This is such a bummer...", - "DarkPrisonMain.txt__980": "* C'mon, let's move, Cole.", - "DarkPrisonMain.txt__987": "* Seal the new fountain,", - "DarkPrisonMain.txt__991": "* ...This someone has to", - "DarkPrisonMain.txt__1003": "* Hey, you two!", - "DarkPrisonMain.txt__1006": "* I decided to jump in before", - "DarkPrisonMain.txt__1010": "* I'm stuck here now, but I see", - "DarkPrisonMain.txt__1014": "* Though right now, I don't have", - "DarkPrisonMain.txt__1018": "* Come back tomorrow, and I'll", - "DarkPrisonMain.txt__1026": "* Sorry, don't have anything", - "DarkPrisonMain.txt__1030": "* Come back tomorrow, and I'll", - "DarkPrisonMain.txt__1038": "* Oh hey, you guys did come back!", - "DarkPrisonMain.txt__1041": "* Check it, I decided to set up", - "DarkPrisonMain.txt__1046": "* Anything to help your quest!", - "DarkPrisonMain.txt__1049": "* So just come by and let's talk", - "DarkPrisonMain.txt__1055": "* Your call, really.", - "DarkPrisonMain.txt__1063": "* What's up?", - "DarkPrisonMain.txt__1064": "* What can I help ya with?", - "DarkPrisonMain.txt__1072": "* [wave][shake]ARF ARF ARF ARF-[/shake][/wave]", - "DarkPrisonMain.txt__1073": "* [wave]- click click -", - "DarkPrisonMain.txt__1079": "* [wave]-whirr-[/wave] [shake]-CLICK-[/shake]", - "DarkPrisonMain.txt__1080": "* Wonder if they have any oil", - "DarkPrisonMain.txt__1087": "* Stacks of paper fill the desk.", - "DarkPrisonMain.txt__1088": "* All of them are related to", - "DarkPrisonMain.txt__1091": "* Managing a prison seems like hard", - "DarkPrisonMain.txt__1098": "* A very comfortable chair.", - "DarkPrisonMain.txt__1099": "* It's almost as if it could", - "DarkPrisonRight.txt__1": "* What a weird door.", - "DarkPrisonRight.txt__4": "* What's with the smoke", - "DarkPrisonRight.txt__8": "* You don't think we have", - "DarkPrisonRight.txt__16": "* ...Dead end.", - "DarkPrisonRight.txt__19": "* Think this room is used", - "DarkPrisonRight.txt__23": "* ...There really is no", - "DarkPrisonRight.txt__28": "* Also what's up with", - "DarkPrisonRight.txt__30": "* Door frame...?", - "DarkPrisonRight.txt__33": "* Be careful, or you", - "DarkPrisonRight.txt__42": "* There aren't that many", - "DarkPrisonRight.txt__46": "* I'm about to freak out.", - "DarkPrisonRight.txt__53": "* This place is filthy!", - "DarkPrisonRight.txt__54": "* FILTHY!", - "DarkPrisonRight.txt__55": "* [shake]FILTHY!!", - "DarkPrisonRight.txt__57": "* Must clean...", - "DarkPrisonRight.txt__58": "* CLEAN!", - "DarkPrisonRight.txt__59": "* [shake]CLEAN!!", - "DarkPrisonRight.txt__65": "* I keep cleaning, and", - "DarkPrisonRight.txt__67": "* [shake]But it's never enough!", - "DarkPrisonRight.txt__69": "* This place is never [shake]CLEAN!", - "Hospital.txt__2": "* Ugh, why are we here?", - "Hospital.txt__3": "* I hate this place.", - "Hospital.txt__6": "* C'mon, let's leave.", - "Hospital.txt__14": "* ...", - "Hospital.txt__22": "* Oh hello there, Kanako, Cole.", - "Hospital.txt__31": "* You forgot? I work here part time.", - "Hospital.txt__34": "* I don't know how you", - "Hospital.txt__38": "* This place assaults my", - "Hospital.txt__42": "* Too bad. Maybe the people here", - "Hospital.txt__47": "* Yeah, fat chance.", - "Hospital.txt__55": "* Alright, see you at school", - "Hospital.txt__63": "* If you ever change your mind,", - "Hospital.txt__72": "* Sorry, we are closing", - "Hospital.txt__76": "* Unless you are in serious", - "Hospital.txt__85": "* Hey! You both need an", - "Hospital.txt__87": "* Or are you visiting?", - "Hospital.txt__90": "* Uh, neither?", - "Hospital.txt__93": "* Well then get along, kids!", - "Hospital.txt__94": "* Got work to do here!", - "Hospital.txt__101": "* It would be unwise to check", - "Hospital.txt__104": "* Bummer.", - "Hospital.txt__111": "* You could drink the water", - "Hospital.txt__120": "* Uh, Cole? You aren't going", - "Hospital.txt__130": "* ...If you catch any", - "Hospital.txt__139": "* I tried to get treated here, but", - "Hospital.txt__144": "* I think I will be pressing", - "Hospital.txt__152": "* Ah! I-I...", - "Hospital.txt__155": "* I think I might be sick!", - "Hospital.txt__156": "* I just can't think straight!", - "Hospital.txt__159": "* B-But the doctor here doesn't", - "Hospital.txt__164": "* What am I to do!?", - "Hospital.txt__171": "* Phew, glad they managed to", - "Hospital.txt__175": "* Almost broke my body just by", - "Hospital.txt__177": "* Thermal shock is a pain!", - "Hospital.txt__184": "* Oh, hey guys.", - "Hospital.txt__185": "* What happened?", - "Hospital.txt__188": "* Ah, Kanako, Cole.", - "Hospital.txt__189": "* Nothing much, really.", - "Hospital.txt__192": "* Britz just had to take like 17", - "Hospital.txt__197": "* [wave]H-Had I known I'd just have", - "Hospital.txt__200": "* Uh, okay.", - "Hospital.txt__201": "* See you guys in", - "Hospital.txt__210": "* [wave]I should be good enough to go", - "Hospital.txt__212": "* [wave]Ooough...", - "Hospital.txt__218": "* He'll survive. Don't worry", - "Hospital.txt__226": "* Wow, rare to see you here in two", - "Hospital.txt__230": "* ...Tell me about it.", - "Hospital.txt__233": "* Have you reconsidered my offer", - "Hospital.txt__237": "* Hell no. No way.", - "Hospital.txt__241": "* Seriously, Cole?", - "Hospital.txt__242": "* Why do we keep coming", - "Hospital.txt__246": "* Just let him, Kanako.", - "Hospital.txt__247": "* What's wrong with that?", - "Hospital.txt__250": "* It's just...", - "Hospital.txt__251": "* Ugh. Forget it.", - "Hospital.txt__254": "* Cole, let's go,", - "Hospital.txt__266": "* I think if we are patient with", - "Hospital.txt__271": "* It did work for you, didn't it,", - "Hospital.txt__279": "* Oh, you two. Surprised to see", - "Hospital.txt__283": "* Yeah... I don't know", - "Hospital.txt__288": "* Ah, right.", - "Hospital.txt__289": "* I remember you don't really", - "Hospital.txt__293": "* A shame, you could do well as", - "Hospital.txt__297": "* Fat chance.", - "Hospital.txt__298": "* C'mon Cole, let's", - "Hospital.txt__310": "* Wait, before you go, I wanted", - "Hospital.txt__314": "* Ah, the thing with", - "Hospital.txt__316": "* It's nothing.", - "Hospital.txt__319": "* Really, I just don't", - "Hospital.txt__324": "* I've heard humans have...weird", - "Hospital.txt__328": "* Altough Cole somewhat disproves", - "Hospital.txt__332": "* It must be frightening for her", - "Hospital.txt__337": "* ...Nah. I think she", - "Hospital.txt__341": "* Hope we don't get", - "Hospital.txt__347": "* Well, either way, have a good", - "Hospital.txt__349": "* Gotta do my volunteer work here.", - "Hospital.txt__352": "* We can talk more at school,", - "Hospital.txt__360": "* \"Room closed due to", - "Hospital.txt__367": "* You can only imagine what", - "Hospital.txt__375": "* A few photos are posted on the", - "Hospital.txt__378": "* Most are of the doctor smiling", - "Hospital.txt__386": "* You know for a fact this has", - "Hospital.txt__393": "* (He doesn't seem to be sick, he", - "Hospital.txt__400": "* These books are mainly stories", - "Hospital.txt__408": "* (He's sleeping.)", - "Intro.txt__0": "* Someone is watching.", - "Intro.txt__1": "* Someone stands in your way.", - "Intro.txt__2": "* There is no one around.\\n* ...And yet...", - "Intro.txt__3": "* . . .", - "Intro.txt__4": "* You tried to CHECK, but the entity\\n\\tdid not let you.", - "Intro.txt__5": "* You tried moving back.\\n* But your body refused to move.", - "Intro.txt__6": "* Move Forward", - "Intro.txt__7": "* Move Back", - "Intro.txt__8": "* Check", - "KetsukaneShop.txt__1": "* A few loose kernels of corn", - "KetsukaneShop.txt__8": "* Seems some strands of gold fur", - "KetsukaneShop.txt__15": "* Some strange contraption to", - "KetsukaneShop.txt__22": "* Ceramic plates.", - "KetsukaneShop.txt__23": "* Nothing more.", - "KetsukaneShop.txt__29": "* Some ceramic statue in the", - "KetsukaneShop.txt__37": "* Hey don't touch that!", - "KetsukaneShop.txt__46": "* Er, let's just say", - "KetsukaneShop.txt__55": "* Would be rude to look through", - "MartletHouse.txt__1": "* Some burnt feathers are stuck", - "MartletHouse.txt__6": "* Martlet was never the best at", - "MartletHouse.txt__11": "* This sofa brings back bad", - "MartletHouse.txt__17": "* Martlet's homemade seat.", - "MartletHouse.txt__21": "* Never too full, never empty.", - "MartletHouse.txt__25": "* Multiple tapes are near the", - "MartletHouse.txt__28": "* A few of them are western", - "MartletHouse.txt__34": "* This fire extinguisher", - "MartletHouse.txt__40": "* Martlet's room.", - "MartletHouse.txt__42": "* There is no reason to enter.", - "MartletHouse.txt__46": "* These crates make it difficult", - "MartletHouse.txt__52": "* Multiple clothes are lined up", - "MartletHouse.txt__55": "* Most of them are leather", - "MartletHouse.txt__60": "* ...We really need to get", - "MartletHouse.txt__70": "* At least you already", - "MartletHouse.txt__75": "* ...Again, sorry.", - "MartletHouse.txt__76": "* Work got me caught up.", - "MartletHouse.txt__77": "* And...", - "MartletHouse.txt__81": "* Had to deal with that", - "MartletHouse.txt__86": "* But let's not think", - "MartletHouse.txt__95": "* ...I'm beat.", - "MartletHouse.txt__99": "* Ah, don't worry about", - "MartletHouse.txt__104": "* It's just... grown up", - "MartletHouse.txt__109": "* ...", - "MartletHouse.txt__113": "* I'll try to hang out", - "MartletHouse.txt__119": "* ...", - "MartletHouse.txt__123": "* But today...", - "MartletHouse.txt__124": "* Sorry.", - "MartletHouse.txt__128": "* Make sure to sleep", - "MartletHouse.txt__138": "* Sorry, Cole.", - "MartletHouse.txt__139": "* I'm exausted...", - "MartletHouse.txt__142": "* But if there is", - "MartletHouse.txt__152": "* ...It's alright, Cole.", - "MartletHouse.txt__155": "* Make sure to sleep well", - "MartletHouse.txt__163": "* ...!", - "MartletHouse.txt__166": "* C-Cole... This letter...", - "MartletHouse.txt__169": "* ...", - "MartletHouse.txt__172": "* Sorry... I'll read it", - "MartletHouse.txt__176": "* You... You should head", - "MartletHouse.txt__180": "* (Martlet took the letter.)", - "MartletHouse.txt__186": "* ...Sorry, Cole.", - "MartletHouse.txt__189": "* We can talk more", - "MartletHouse.txt__197": "* Yeah...", - "MartletHouse.txt__198": "* Just tired.", - "MartletHouse.txt__201": "* Work and...", - "MartletHouse.txt__202": "* Dealing with the", - "MartletHouse.txt__206": "* But you shouldn't", - "MartletHouse.txt__210": "* It will all end well,", - "MartletHouse.txt__218": "* ...Cole?", - "MartletHouse.txt__222": "* It's late.", - "MartletHouse.txt__223": "* You shouldn't leave.", - "MartletHouse.txt__227": "* Don't want to miss", - "MartletHouse.txt__237": "* Your toy gun collection.", - "MartletHouse.txt__241": "* So, why do you like", - "MartletHouse.txt__245": "* Guess you watched just", - "MartletHouse.txt__255": "* Many movie tapes are on the", - "MartletHouse.txt__258": "* There are a few recommended by", - "MartletHouse.txt__261": "* Those are your favorites.", - "MartletHouse.txt__265": "* Hey, there are a few", - "MartletHouse.txt__269": "* ...Wonder if we will", - "MartletHouse.txt__277": "* Go to sleep for this day?", - "MartletHouse.txt__285": "* C'mon, Cole!", - "MartletHouse.txt__286": "* It is just up ahead!", - "MartletHouse.txt__295": "* Huh? You're scared?", - "MartletHouse.txt__300": "* There is nothing to be afraid!", - "MartletHouse.txt__301": "* You're with me!", - "MartletHouse.txt__310": "* ...", - "MartletHouse.txt__315": "* Wait, is this the righ-", - "MartletHouse.txt__321": "* [shake]-CRACK-", - "MartletHouse.txt__328": "* [shake]C-COLE!! HEEELP!!", - "MartletHouse.txt__338": "* There is no need to mess", - "MartletHouse.txt__343": "* Do you still sleep with", - "MartletHouse.txt__347": "* Hey, I ain't judging.", - "MartletHouse.txt__355": "* It's too early to go to bed.", - "MartletHouse.txt__359": "* So Cole, what are you", - "MartletHouse.txt__363": "* I'm just joking!", - "MartletHouse.txt__370": "* Good morning, Cole!", - "MartletHouse.txt__371": "* Excited for school today?", - "MartletHouse.txt__374": "* ...Sorry, I have to leave", - "MartletHouse.txt__378": "* Don't worry, I will try", - "MartletHouse.txt__382": "* I left some breakfast", - "MartletHouse.txt__384": "* Don't forget to eat it!", - "MartletHouse.txt__387": "* Gotta go!", - "MartletHouse.txt__388": "* I'll be seeing you later,", - "SchoolCloset.txt__1": "* A lot of pencils are strewn", - "SchoolCloset.txt__8": "* Feels like this broom hasn't", - "SchoolCloset.txt__15": "* Many books fill the shelves,", - "SchoolDWFortBigCorridor.txt__1": "* Phew, finally break time.", - "SchoolDWFortBigCorridor.txt__2": "* The corridor is finally [wave]clean[/wave]!", - "SchoolDWFortLeft.txt__2": "* Hey, you, girl.", - "SchoolDWFortLeft.txt__5": "* H-huh?", - "SchoolDWFortLeft.txt__6": "* Me...?", - "SchoolDWFortLeft.txt__9": "* Who else? What you doing", - "SchoolDWFortLeft.txt__11": "* We are on high alert.", - "SchoolDWFortLeft.txt__14": "* Lightners were spotted around!", - "SchoolDWFortLeft.txt__15": "* Lord Bearing is going CRAZY", - "SchoolDWFortLeft.txt__20": "* Ah, um, is that so...", - "SchoolDWFortLeft.txt__23": "* Yeah, so watch out and", - "SchoolDWFortLeft.txt__33": "* Huh? You still here?", - "SchoolDWFortLeft.txt__42": "* Wanna give it another go?", - "SchoolDWFortLeft.txt__51": "* Hmph. Kids.", - "SchoolDWFortLeft.txt__58": "* Huh? Why?", - "SchoolDWFortLeft.txt__61": "* Err, we have to check", - "SchoolDWFortLeft.txt__65": "* HUH?!?!?!?", - "SchoolDWFortLeft.txt__66": "* No one can get to the fountain!", - "SchoolDWFortLeft.txt__67": "* What are you THINKING?!", - "SchoolDWFortLeft.txt__70": "* Uh, no!", - "SchoolDWFortLeft.txt__71": "* I meant the water", - "SchoolDWFortLeft.txt__75": "* Oh. Sorry.", - "SchoolDWFortLeft.txt__76": "* I've been a bit on edge.", - "SchoolDWFortLeft.txt__79": "* If that's the case, I'll open", - "SchoolDWFortLeft.txt__83": "* All you have to do is hit 10", - "SchoolDWFortLeft.txt__87": "* But if you're hit, you lose", - "SchoolDWFortLeft.txt__91": "* Huh?", - "SchoolDWFortLeft.txt__94": "* You new here or something?", - "SchoolDWFortLeft.txt__95": "* We changed the protocols!", - "SchoolDWFortLeft.txt__96": "* Lightners are DANGEROUS!", - "SchoolDWFortLeft.txt__99": "* Tell your friend down there", - "SchoolDWFortLeft.txt__104": "* Stay out of the way, lady!", - "SchoolDWFortLeft.txt__107": "* W-wait!", - "SchoolDWFortLeft.txt__108": "* What's going on?!", - "SchoolDWFortLeft.txt__111": "* Heads up!", - "SchoolDWFortLeft.txt__119": "* ...", - "SchoolDWFortLeft.txt__122": "* Look, we just want", - "SchoolDWFortLeft.txt__126": "* \"Just get through?\"", - "SchoolDWFortLeft.txt__127": "* Lady, this is a matter of", - "SchoolDWFortLeft.txt__131": "* ...But I see in your eyes that", - "SchoolDWFortLeft.txt__133": "* ...Fine.", - "SchoolDWFortLeft.txt__136": "* Just watch out as I toss the", - "SchoolDWFortLeft.txt__138": "* Yer friend below has to shoot 'em.", - "SchoolDWFortLeft.txt__141": "* Get ready...!", - "SchoolDWFortLeft.txt__155": "* Do better this time!", - "SchoolDWFortLeft.txt__162": "* Terrible!", - "SchoolDWFortLeft.txt__166": "* No passage for you!", - "SchoolDWFortLeft.txt__174": "* ...Hmph!", - "SchoolDWFortLeft.txt__182": "* Sigh... Alright.", - "SchoolDWFortLeft.txt__183": "* One more try.", - "SchoolDWFortLeft.txt__186": "* Well, listen, kiddo. I see", - "SchoolDWFortLeft.txt__191": "* You don't seem like bad people,", - "SchoolDWFortLeft.txt__195": "* Uh, you sure it's fine?", - "SchoolDWFortLeft.txt__198": "* Yeah, yeah. Just go ahead.", - "SchoolDWFortLeft.txt__199": "* I'll open the bridge up.", - "SchoolDWFortLeft.txt__200": "* Be on your way.", - "SchoolDWFortLeft.txt__203": "* (...At least I won't", - "SchoolDWFortLeft.txt__212": "* HM!", - "SchoolDWFortLeft.txt__216": "* Not bad!", - "SchoolDWFortLeft.txt__220": "* Alright, I'll open the", - "SchoolDWFortLeft.txt__229": "* Yeah, I was the one shooting", - "SchoolDWFortLeft.txt__233": "* Sorry. Just doin' my job.", - "SchoolDWFortLeft.txt__240": "* Path's open. You're free to go.", - "SchoolDWFortLeft.txt__243": "* Just watch out for those", - "SchoolDWFortLeft.txt__251": "* A chasm... Guess", - "SchoolDWFortLeft.txt__256": "* Hope you don't miss", - "SchoolDWFortLeft.txt__264": "* Ow... I think my", - "SchoolDWFortLeft.txt__268": "* Cole! You gotta do", - "SchoolDWFortLeft.txt__270": "* Do better!", - "SchoolDWFortLeft.txt__277": "* That was fun!", - "SchoolDWFortLeft.txt__280": "* ...", - "SchoolDWFortLeft.txt__283": "* Okay, it wasn't", - "SchoolDWFortRest.txt__3": "* You feel at peace finding", - "SchoolDWFortRest.txt__12": "* ...", - "SchoolDWFortRest.txt__15": "* ...Cole...", - "SchoolDWFortRest.txt__18": "* I... I'm still thinking", - "SchoolDWFortRest.txt__22": "* What we did earlier...", - "SchoolDWFortRest.txt__23": "* Was it really the", - "SchoolDWFortRest.txt__27": "* He was a criminal,", - "SchoolDWFortRest.txt__31": "* Did we go too far?", - "SchoolDWFortRest.txt__40": "* ...", - "SchoolDWFortRest.txt__43": "* Yes... You're right...", - "SchoolDWFortRest.txt__44": "* What have we done...?", - "SchoolDWFortRest.txt__47": "* How can we live with", - "SchoolDWFortRest.txt__51": "* We literally killed", - "SchoolDWFortRest.txt__55": "* ...", - "SchoolDWFortRest.txt__58": "* I just want to go", - "SchoolDWFortRest.txt__62": "* Let's... just forget", - "SchoolDWFortRest.txt__66": "* Go on as if nothing", - "SchoolDWFortRest.txt__68": "* N-No one will notice...", - "SchoolDWFortRest.txt__71": "* S-see? I'm already", - "SchoolDWFortRest.txt__73": "* Let's find the fountain.", - "SchoolDWFortRest.txt__80": "* ...", - "SchoolDWFortRest.txt__83": "* N-no, you're right.", - "SchoolDWFortRest.txt__86": "* We did nothing wrong.", - "SchoolDWFortRest.txt__87": "* He had it coming.", - "SchoolDWFortRest.txt__90": "* ...", - "SchoolDWFortRest.txt__93": "* Sorry.", - "SchoolDWFortRest.txt__94": "* I promise I won't", - "SchoolDWFortRest.txt__98": "* I trust your", - "SchoolDWFortRest.txt__102": "* Let's keep going.", - "SchoolDWFortRest.txt__109": "* ...", - "SchoolDWFortRest.txt__112": "* I just...", - "SchoolDWFortRest.txt__113": "* I don't know what's", - "SchoolDWFortRest.txt__117": "* Cole...", - "SchoolDWFortRest.txt__118": "* So much has", - "SchoolDWFortRest.txt__122": "* Can we even go", - "SchoolDWFortRest.txt__126": "* ...", - "SchoolDWFortRest.txt__129": "* Sorry.", - "SchoolDWFortRest.txt__132": "* Let's... just keep", - "SchoolDWFortRest.txt__140": "* I've heard some lightners", - "SchoolDWFortRest.txt__145": "* Well, not my problem.", - "SchoolDWFortRest.txt__146": "* They'll never get inside our", - "SchoolDWFortRest.txt__150": "* Say, are you new here?", - "SchoolDWFortRest.txt__151": "* Don't remember seeing you", - "SchoolDWFortRest.txt__159": "* Work is never done...", - "SchoolDWFortRest.txt__162": "* We've only been aware for", - "SchoolDWFortRest.txt__167": "* Gotta clean before Bearing", - "SchoolDWFortRest.txt__175": "* Man, I don't want to head", - "SchoolDWFortRest.txt__179": "* Heard there's lightners around.", - "SchoolDWFortRest.txt__180": "* Scary stuff.", - "SchoolDWFortRest.txt__183": "* I'm doing just fine here, still", - "SchoolDWFortRest.txt__192": "* Ah, finally,", - "SchoolDWFortRest.txt__197": "* Let's take a", - "SchoolDWFortRest.txt__202": "* We shouldn't be", - "SchoolDWFortRest.txt__210": "* Hey, kids!", - "SchoolDWFortRest.txt__213": "* Oh, it's you again!", - "SchoolDWFortRest.txt__214": "* Thanks for letting", - "SchoolDWFortRest.txt__218": "* No prob, I should be able to", - "SchoolDWFortRest.txt__223": "* Stock?", - "SchoolDWFortRest.txt__224": "* Also how? All we did", - "SchoolDWFortRest.txt__228": "* That's just how things works here", - "SchoolDWFortRest.txt__232": "* Anyway, I already have some", - "SchoolDWFortRest.txt__237": "* Lemme know if you need", - "SchoolDWFortTreasure.txt__2": "* Huh?", - "SchoolDWFortTreasure.txt__3": "* This bell...", - "SchoolDWFortTreasure.txt__6": "* It looks a lot like", - "SchoolDWFortTreasure.txt__8": "* What is it doing here?", - "SchoolDWFortTreasure.txt__15": "* WARNING! WARNING!", - "SchoolDWFortTreasure.txt__16": "* THIEVES DETECTED!", - "SchoolDWFortTreasure.txt__18": "* INITIALIZING SECURITY", - "SchoolDWFortTreasure.txt__21": "* STARTING ITEM CRUSHER!", - "SchoolDWFortTreasure.txt__23": "* W-what?!", - "SchoolDWFortTreasure.txt__30": "* C-COLE!", - "SchoolDWFortTreasure.txt__33": "* We must get that bell!", - "SchoolDWFortTreasure.txt__34": "* Hurry!", - "SchoolDWFortTreasure.txt__41": "* [shake]OH NOOO!", - "SchoolDWFortTreasure.txt__45": "* ...If that really was", - "SchoolDWFortTreasure.txt__54": "* ...", - "SchoolDWFortTreasure.txt__57": "* ...Let's get out of", - "SchoolDWFortTreasure.txt__65": "* ...", - "SchoolDWFortTreasure.txt__68": "* ...We can't carry it.", - "SchoolDWFortTreasure.txt__71": "* Hahaha!", - "SchoolDWFortTreasure.txt__74": "* How funny!", - "SchoolDWFortTreasure.txt__77": "* ...", - "SchoolDWFortTreasure.txt__80": "* Cole, let's get rid", - "SchoolDWFortTreasure.txt__89": "* Phew! We did it!", - "SchoolDWFortTreasure.txt__92": "* Don't know what I'd", - "SchoolDWFortTreasure.txt__96": "* Now we just need to", - "SchoolDWFortTreasure.txt__104": "* (You got the Golden Bell.)", - "SchoolDWFortTreasure.txt__110": "* Did you read the", - "SchoolDWFortTreasure.txt__114": "* This is the treasure", - "SchoolDWFortTreasure.txt__116": "* Know what that means?", - "SchoolDWFortTreasure.txt__119": "* I don't think bear-man", - "SchoolDWFortTreasure.txt__124": "* ...", - "SchoolDWFortTreasure.txt__127": "* Where's the", - "SchoolDWFortTreasure.txt__135": "* That was close...", - "SchoolDWFortTreasure.txt__138": "* But what is this bell", - "SchoolDWFortTreasure.txt__143": "* This place might be", - "SchoolDWFortTreasure.txt__152": "* The bell...", - "SchoolDWFortTreasure.txt__155": "* Was it really one of", - "SchoolDWFortTreasure.txt__159": "* ...", - "SchoolDWFortTreasure.txt__166": "* Cole...", - "SchoolDWFortTreasure.txt__169": "* Let's sell some of our", - "SchoolDWFortTreasure.txt__178": "* ...Cole.", - "SchoolDWFortTreasure.txt__181": "* We could head back", - "SchoolDWFortTreasure.txt__186": "* Your call, though.", - "SchoolDWFortTreasure.txt__193": "* We did it...", - "SchoolDWFortTreasure.txt__194": "* But the bell...", - "SchoolDWFortTreasure.txt__197": "* ...", - "SchoolDWFortTreasure.txt__200": "* ...Wait, what's this...?", - "SchoolDWFortTreasure.txt__203": "* (Kanako reaches her hand", - "SchoolDWFortTreasure.txt__206": "* ...Wait, it did survive?", - "SchoolDWFortTreasure.txt__209": "* Not a scratch, either.", - "SchoolDWFortTreasure.txt__212": "* What was the point of this", - "SchoolMain.txt__1": "* Basic school cleaning supplies.", - "SchoolMain.txt__3": "* You remember having to pick up", - "SchoolMain.txt__10": "* The teacher's PC.", - "SchoolMain.txt__12": "* He doesn't really know how to use", - "SchoolMain.txt__20": "* You look at the clock.", - "SchoolMain.txt__31": "* Seems it's almost time for her", - "SchoolMain.txt__38": "* It is very late now.", - "SchoolMain.txt__39": "* You should head home.", - "SchoolMain.txt__45": "* Seems it's still recess time.", - "SchoolMain.txt__51": "* Seems it isn't time to be in", - "SchoolMain.txt__58": "* Doesn't seem anyone left anything", - "SchoolMain.txt__61": "* Bummer.", - "SchoolMain.txt__67": "* Even here there isn't anything", - "SchoolMain.txt__70": "* Bummer.", - "SchoolMain.txt__76": "* You look through the papers", - "SchoolMain.txt__79": "* You find one of the students'", - "SchoolMain.txt__82": "* \"Kanako Ketsukane\"", - "SchoolMain.txt__83": "* \"B\"", - "SchoolMain.txt__85": "* Better than yours.", - "SchoolMain.txt__96": "* You shouldn't mess with the", - "SchoolMain.txt__104": "* Doesn't seem likely to have", - "SchoolMain.txt__108": "* Bummer.", - "SchoolMain.txt__114": "* Ah, that's mine.", - "SchoolMain.txt__117": "* Dad didn't like when", - "SchoolMain.txt__122": "* But I don't want to", - "SchoolMain.txt__124": "* Who cares about math?!", - "SchoolMain.txt__131": "* Rows and rows of lockers.", - "SchoolMain.txt__133": "* You usually don't keep your", - "SchoolMain.txt__140": "* What are you doing loitering", - "SchoolMain.txt__142": "* Get back to class!", - "SchoolMain.txt__144": "* Signed: The Study-All-Day Team", - "SchoolMain.txt__150": "* If you have time to read this", - "SchoolMain.txt__154": "* Signed: The Study-All-Day Team", - "SchoolMain.txt__160": "* It's a list of complaints", - "SchoolMain.txt__162": "* A lot of them are months old.", - "SchoolMain.txt__171": "* COLE!!", - "SchoolMain.txt__178": "* Geez, took you long", - "SchoolMain.txt__182": "* I was starting to think", - "SchoolMain.txt__187": "* Class wasn’t even that", - "SchoolMain.txt__191": "* Did you stay up all night", - "SchoolMain.txt__202": "* No wonder you keep", - "SchoolMain.txt__204": "* Geez...!", - "SchoolMain.txt__207": "* I'll tell Uncle Star", - "SchoolMain.txt__216": "* [wave]Yeeeaah[/wave], sure.", - "SchoolMain.txt__219": "* Bet Mart made you do", - "SchoolMain.txt__228": "* What? C'mon! Cole!", - "SchoolMain.txt__229": "* Are you that tired?!", - "SchoolMain.txt__232": "* It's me, Kanako!", - "SchoolMain.txt__233": "* Your friend?!", - "SchoolMain.txt__240": "* Whoa, hey, are you okay", - "SchoolMain.txt__242": "* You’re pale...", - "SchoolMain.txt__245": "* Did you have that weird", - "SchoolMain.txt__253": "* Well, just grab your", - "SchoolMain.txt__258": "* Don't want to be locked", - "SchoolMain.txt__262": "* I’ll be waiting outside,", - "SchoolMain.txt__274": "* Hmm...", - "SchoolMain.txt__275": "* Now where could it be...", - "SchoolMain.txt__282": "* Ah, there you are!", - "SchoolMain.txt__285": "* Come on Cole, let’s get", - "SchoolMain.txt__293": "* ...", - "SchoolMain.txt__300": "* ...Hey, Cole.", - "SchoolMain.txt__303": "* ...This is the week,", - "SchoolMain.txt__307": "* ...The week that you...", - "SchoolMain.txt__315": "* ...", - "SchoolMain.txt__318": "* ...I really wish we had", - "SchoolMain.txt__323": "* But you were always busy.", - "SchoolMain.txt__324": "* And with everything going", - "SchoolMain.txt__328": "* ...", - "SchoolMain.txt__335": "* ...", - "SchoolMain.txt__338": "* ...You know...", - "SchoolMain.txt__339": "* The THING?", - "SchoolMain.txt__342": "* With Martlet, and...", - "SchoolMain.txt__345": "* Well, if anything,", - "SchoolMain.txt__350": "* ...", - "SchoolMain.txt__353": "* I just... Wish we had", - "SchoolMain.txt__361": "* Well, enough of this", - "SchoolMain.txt__365": "* We still have the", - "SchoolMain.txt__369": "* Let's make this week", - "SchoolMain.txt__379": "* ...Thanks, Cole.", - "SchoolMain.txt__380": "* You'll see, this week", - "SchoolMain.txt__388": "* ...Err, I suppose.", - "SchoolMain.txt__389": "* Don't know what the", - "SchoolMain.txt__397": "* C'mon, we're wasting time!", - "SchoolMain.txt__398": "* Let's get out there and", - "SchoolMain.txt__406": "* Sadie!", - "SchoolMain.txt__409": "* Ah! Kanako!", - "SchoolMain.txt__412": "* ...And Cole.", - "SchoolMain.txt__415": "* What are you still doing", - "SchoolMain.txt__420": "* I could ask you the same,", - "SchoolMain.txt__424": "* Oh, I was just waiting for", - "SchoolMain.txt__428": "* Ah, I see. You two really", - "SchoolMain.txt__433": "* When you say it like that", - "SchoolMain.txt__437": "* Haha! I'm just kidding.", - "SchoolMain.txt__438": "* I didn't mean anything", - "SchoolMain.txt__442": "* Hah... Yeah...", - "SchoolMain.txt__445": "* Ah, Kanako.", - "SchoolMain.txt__448": "* You were looking for", - "SchoolMain.txt__453": "* Ah, yes.", - "SchoolMain.txt__454": "* It was my mother's", - "SchoolMain.txt__458": "* I think I left it here", - "SchoolMain.txt__463": "* Did you check the lost", - "SchoolMain.txt__467": "* I believe I saw something", - "SchoolMain.txt__471": "* When I looked during", - "SchoolMain.txt__475": "* Ah! I didn't think of", - "SchoolMain.txt__479": "* Thanks, Sadie!", - "SchoolMain.txt__482": "* No problem, Kanako!", - "SchoolMain.txt__485": "* If you don't mind, I will", - "SchoolMain.txt__490": "* Ok! Be seeing you,", - "SchoolMain.txt__494": "* Yeah.", - "SchoolMain.txt__497": "* ...Let's hang out later.", - "SchoolMain.txt__504": "* What luck! Mom hasn't", - "SchoolMain.txt__509": "* I think the lost and found", - "SchoolMain.txt__514": "* Let's check it out and be", - "SchoolMain.txt__522": "* Well, here we are.", - "SchoolMain.txt__525": "* I'll just go in and grab", - "SchoolMain.txt__530": "* It shouldn't take long.", - "SchoolMain.txt__537": "* ...", - "SchoolMain.txt__540": "* Was this closet always", - "SchoolMain.txt__542": "* ...Dark?", - "SchoolMain.txt__549": "* ...", - "SchoolMain.txt__552": "* I'll just go in, grab the", - "SchoolMain.txt__560": "* ...", - "SchoolMain.txt__563": "* Err, Cole?", - "SchoolMain.txt__566": "* H-how about we both enter", - "SchoolMain.txt__574": "* ...Cole?", - "SchoolMain.txt__577": "* Is something wr-", - "SchoolMain.txt__584": "* W-W-WHAT!?", - "SchoolMain.txt__587": "* C-COLE! HELP-", - "SchoolMain.txt__594": "* [shake]COOOOOOOOOOLEEEEEE!!", - "SchoolMain.txt__611": "* ...Sit down, everyone.", - "SchoolMain.txt__612": "* Class is about to start.", - "SchoolMain.txt__619": "* Let's start with the roll", - "SchoolMain.txt__624": "* Err... Sadie?", - "SchoolMain.txt__628": "* ...Here.", - "SchoolMain.txt__632": "* Okay... Violetta?", - "SchoolMain.txt__636": "* I'm here!", - "SchoolMain.txt__640": "* Good. Gizmo?", - "SchoolMain.txt__645": "* Here, teach!", - "SchoolMain.txt__649": "* Next... Mocha?", - "SchoolMain.txt__654": "* Yup. Here.", - "SchoolMain.txt__658": "* Now... Cole?", - "SchoolMain.txt__669": "* Oh, good.", - "SchoolMain.txt__670": "* Hope you don't sleep", - "SchoolMain.txt__682": "* Um...", - "SchoolMain.txt__686": "* He's here, teach!", - "SchoolMain.txt__690": "* Ah, yes.", - "SchoolMain.txt__691": "* Please respond when", - "SchoolMain.txt__696": "* Continuing...", - "SchoolMain.txt__706": "* ...", - "SchoolMain.txt__710": "* Um... Cole?", - "SchoolMain.txt__714": "* I see you there...", - "SchoolMain.txt__715": "* Please respond when", - "SchoolMain.txt__720": "* ...Next...", - "SchoolMain.txt__730": "* Kanako?", - "SchoolMain.txt__734": "* Here, sir.", - "SchoolMain.txt__738": "* Okay... Melody...?", - "SchoolMain.txt__746": "* ...Melody?", - "SchoolMain.txt__750": "* ...Guess she didn't", - "SchoolMain.txt__759": "* Britz?", - "SchoolMain.txt__763": "* Aye.", - "SchoolMain.txt__768": "* And lastly, Conner...?", - "SchoolMain.txt__772": "* ALREADY HERE!!", - "SchoolMain.txt__775": "* Ok, seems... almost", - "SchoolMain.txt__780": "* Let's start class then,", - "SchoolMain.txt__785": "* Today's subject is", - "SchoolMain.txt__790": "* We will be reading \"Lord", - "SchoolMain.txt__796": "* Who wants to start the", - "SchoolMain.txt__805": "* ...No one?", - "SchoolMain.txt__809": "* ...", - "SchoolMain.txt__817": "* It's okay.", - "SchoolMain.txt__821": "* I'll start with the intro,", - "SchoolMain.txt__831": "* Kanako passed down a note.", - "SchoolMain.txt__832": "* Read it?", - "SchoolMain.txt__839": "* \"Let's head back into the Dark", - "SchoolMain.txt__843": "* \"The Warden might know where", - "SchoolMain.txt__852": "* Okay, everyone.", - "SchoolMain.txt__853": "* Pick up your books and", - "SchoolMain.txt__857": "* Let us begin.", - "SchoolMain.txt__864": "* (Class was uneventful).", - "SchoolMain.txt__866": "* (Eventually, the bell rung...)", - "SchoolMain.txt__872": "* Ah, we will stop here for", - "SchoolMain.txt__876": "* We will resume once recess", - "SchoolMain.txt__884": "* ...Kanako.", - "SchoolMain.txt__887": "* Hey, Sadie. What's up?", - "SchoolMain.txt__890": "* ...You missed yesterday's", - "SchoolMain.txt__894": "* Ah, right! Sorry!", - "SchoolMain.txt__897": "* ...Um, Sadie?", - "SchoolMain.txt__900": "* Could you tell the rest", - "SchoolMain.txt__905": "* ...", - "SchoolMain.txt__908": "* Is it because of Cole?", - "SchoolMain.txt__911": "* P-part of....", - "SchoolMain.txt__912": "* But also I have something", - "SchoolMain.txt__916": "* Can you do this favor", - "SchoolMain.txt__920": "* ...", - "SchoolMain.txt__923": "* Okay. I'll tell them.", - "SchoolMain.txt__926": "* Thanks, Sadie!", - "SchoolMain.txt__929": "* ...You're welcome.", - "SchoolMain.txt__936": "* Man, class is so boring.", - "SchoolMain.txt__939": "* Time passes by far too", - "SchoolMain.txt__944": "* C'mon, let's walk around", - "SchoolMain.txt__952": "* Ah, Kanako, Cole.", - "SchoolMain.txt__955": "* Anything I can help", - "SchoolMain.txt__965": "* We'll resume class soon,", - "SchoolMain.txt__974": "* Um, Mr. Dalv?", - "SchoolMain.txt__975": "* Could we skip class today?", - "SchoolMain.txt__978": "* ...You know that I am", - "SchoolMain.txt__982": "* Well, we, err, have", - "SchoolMain.txt__986": "* Whatever it is, it", - "SchoolMain.txt__990": "* Unless you have your", - "SchoolMain.txt__995": "* (...Was worth a shot.)", - "SchoolMain.txt__1002": "* Myself?", - "SchoolMain.txt__1005": "* Well you already know", - "SchoolMain.txt__1009": "* ...You know, I used to", - "SchoolMain.txt__1014": "* But I managed to pull", - "SchoolMain.txt__1019": "* I know this probably", - "SchoolMain.txt__1024": "* But remember to always", - "SchoolMain.txt__1029": "* Don't let others step", - "SchoolMain.txt__1033": "* ...", - "SchoolMain.txt__1036": "* Sorry, went a bit too", - "SchoolMain.txt__1040": "* You should enjoy your", - "SchoolMain.txt__1045": "* Agreed. C'mon, Cole.", - "SchoolMain.txt__1052": "* Ah, Melody.", - "SchoolMain.txt__1053": "* She probably skipped", - "SchoolMain.txt__1057": "* I wish I could do", - "SchoolMain.txt__1062": "* But I already gave her", - "SchoolMain.txt__1064": "* She is on thin ice...", - "SchoolMain.txt__1067": "* Might have no other choice", - "SchoolMain.txt__1072": "* Cole... You're a human,", - "SchoolMain.txt__1076": "* Can't you talk some sense", - "SchoolMain.txt__1085": "* Vivi! How are classes going so", - "SchoolMain.txt__1089": "* ...The same as usual.", - "SchoolMain.txt__1092": "* So, boring, then!", - "SchoolMain.txt__1093": "* Dalv is so [wave]boooring!", - "SchoolMain.txt__1100": "* ...I wouldn't say that.", - "SchoolMain.txt__1101": "* I would call his classes...", - "SchoolMain.txt__1102": "* \"Educational?\"", - "SchoolMain.txt__1105": "* You're too nice! Just say his", - "SchoolMain.txt__1109": "* You know, you could request a", - "SchoolMain.txt__1114": "* ...I like my classmates.", - "SchoolMain.txt__1115": "* They all are very nice to me.", - "SchoolMain.txt__1122": "* Oh, sorry.", - "SchoolMain.txt__1123": "* I'll move out of the-", - "SchoolMain.txt__1130": "* Don't touch me, flower", - "SchoolMain.txt__1138": "* Hey! Cut it out,", - "SchoolMain.txt__1142": "* ...You.", - "SchoolMain.txt__1145": "* If you're looking for", - "SchoolMain.txt__1150": "* I'm pretty pissed off", - "SchoolMain.txt__1154": "* Time to let out some", - "SchoolMain.txt__1163": "* ...Cole...", - "SchoolMain.txt__1164": "* Don't get involved!", - "SchoolMain.txt__1167": "* I'll wipe the floor with", - "SchoolMain.txt__1171": "* ...Guess she finally wants", - "SchoolMain.txt__1175": "* Let's teach her a lesson,", - "SchoolMain.txt__1183": "* ...I'm not afraid of you.", - "SchoolMain.txt__1186": "* Oh yeah?! Let's see youu", - "SchoolMain.txt__1195": "* ...", - "SchoolMain.txt__1196": "* Tch. Saved by the bell.", - "SchoolMain.txt__1199": "* ...", - "SchoolMain.txt__1202": "* Out of my way, freaks.", - "SchoolMain.txt__1209": "* ...You okay, Violetta?", - "SchoolMain.txt__1213": "* Y-yeah. I'm fine.", - "SchoolMain.txt__1217": "* Sheesh. What's wrong with her?", - "SchoolMain.txt__1218": "* Woke on the wrong side of bed?", - "SchoolMain.txt__1222": "* ...I was so scared... But I'm", - "SchoolMain.txt__1227": "* ...Why does she have to be", - "SchoolMain.txt__1232": "* Ugh. C'mon Cole, let's get", - "SchoolMain.txt__1241": "* Hey Cole, hey Kanako.", - "SchoolMain.txt__1244": "* Hey, guys. What's up?", - "SchoolMain.txt__1247": "* Nothin' much. Just thinkin'", - "SchoolMain.txt__1251": "* Hey, hey! Do you wanna hear it!?", - "SchoolMain.txt__1254": "* (...Oh no. Here it", - "SchoolMain.txt__1261": "* [wave]We're the laughy boys! Always", - "SchoolMain.txt__1265": "* [wave]We're like teas in a lily pad!", - "SchoolMain.txt__1268": "* [shake]Don't you mean peas in a pod!?", - "SchoolMain.txt__1274": "* Uh... Wait, was that the", - "SchoolMain.txt__1282": "* It's still a work in progress!", - "SchoolMain.txt__1287": "* Don't go stealing our work yet,", - "SchoolMain.txt__1296": "* CONNER KNOWS.", - "SchoolMain.txt__1299": "* What?", - "SchoolMain.txt__1302": "* CONNER KNOWS WHAT CLASSMATES", - "SchoolMain.txt__1306": "* Uh, what do you", - "SchoolMain.txt__1310": "* CONNER KNOWS THAT K & C GO", - "SchoolMain.txt__1315": "* ...", - "SchoolMain.txt__1318": "* Y-yeah, sure...", - "SchoolMain.txt__1325": "* CONNER DOESN'T LEAVE CLASS.", - "SchoolMain.txt__1328": "* CONNER MUST STUDY HARD TO", - "SchoolMain.txt__1332": "* Uh, good luck with that.", - "SchoolMain.txt__1340": "* Hey, Cole!", - "SchoolMain.txt__1341": "* Didja hear the latest?", - "SchoolMain.txt__1344": "* The hit game by Tony Vulpine,", - "SchoolMain.txt__1349": "* Wasn't that game", - "SchoolMain.txt__1354": "* Yes! But it's FINALLY coming", - "SchoolMain.txt__1364": "* Imagine having to wait so", - "SchoolMain.txt__1369": "* That would suck. But I have", - "SchoolMain.txt__1377": "* Let's resume our reading,", - "SchoolMain.txt__1382": "* Oh, Melody!", - "SchoolMain.txt__1383": "* You're finally here.", - "SchoolMain.txt__1387": "* ...", - "SchoolMain.txt__1392": "* ...Very well.", - "SchoolMain.txt__1393": "* Let us continue.", - "SchoolMain.txt__1397": "* (...)", - "SchoolMain.txt__1401": "* (Wait, where is Sadie?)", - "SchoolMain.txt__1409": "* (Class went on as usual.)", - "SchoolMain.txt__1411": "* (Eventually, the bell rung.)", - "SchoolMain.txt__1417": "* Ah, that's all for today.", - "SchoolMain.txt__1420": "* Remember to pick up all", - "SchoolMain.txt__1425": "* And don't forget your", - "SchoolMain.txt__1433": "* \"Looking for some PASSION", - "SchoolMain.txt__1436": "* \"Be sure to attend the DANCE", - "SchoolMain.txt__1440": "* \"Just take a number from the", - "SchoolMain.txt__1444": "* (The entire phone sheet is", - "SchoolMain.txt__1451": "* Doesn't seem there is anything", - "SchoolMain.txt__1458": "* The Principal's office.", - "SchoolMain.txt__1460": "* You don't want to be lectured", - "SchoolMain.txt__1468": "* You don't need to go right now.", - "SchoolMain.txt__1474": "* Those are very unsanitary but", - "TownHall.txt__1": "* If you're looking to bother the", - "TownHall.txt__10": "* Ah, kids.", - "TownHall.txt__11": "* Good day to you.", - "TownHall.txt__14": "* Hello, Uncle Star!", - "TownHall.txt__17": "* Is there anything I", - "TownHall.txt__22": "* Uh, not really...?", - "TownHall.txt__25": "* Alright. Now if you", - "TownHall.txt__30": "* Ah, wait.", - "TownHall.txt__31": "* Cole.", - "TownHall.txt__34": "* Has Martlet talked", - "TownHall.txt__45": "* I see.", - "TownHall.txt__49": "* Well, I assure you that", - "TownHall.txt__62": "* I understand.", - "TownHall.txt__66": "* But if she keeps", - "TownHall.txt__71": "* When the time comes", - "TownHall.txt__75": "* ...", - "TownHall.txt__86": "* Whatever may happen,", - "TownHall.txt__91": "* So don't you worry,", - "TownHall.txt__95": "* Oh, if you have time,", - "TownHall.txt__99": "* I will give you a new", - "TownHall.txt__101": "* It is a good one.", - "TownHall.txt__104": "* You'll spoil him even", - "TownHall.txt__108": "* Heh.", - "TownHall.txt__109": "* You are also doing the", - "TownHall.txt__113": "* Anyway, kids, it was", - "TownHall.txt__117": "* Alright. See you,", - "TownHall.txt__126": "* Have fun, kids.", - "TownHall.txt__127": "* I still have a lot", - "TownHall.txt__135": "* A collection of handmade toys", - "TownHall.txt__137": "* They are pretty cool.", - "WildEastMain.txt__1": "* Only electronics parts,", - "WildEastMain.txt__4": "* Bummer.", - "WildEastMain.txt__10": "* Most of the trash here is", - "WildEastMain.txt__13": "* Bummer.", - "WildEastMain.txt__19": "* Most of it is moldy and what", - "WildEastMain.txt__23": "* Bummer.", - "WildEastMain.txt__30": "* Hey Cole!", - "WildEastMain.txt__33": "* This isn't time for", - "WildEastMain.txt__35": "* C'mon!", - "WildEastMain.txt__38": "* (Though I sure could", - "WildEastMain.txt__48": "* This isn't time for a bath.", - "WildEastMain.txt__55": "* Sadie's house.", - "WildEastMain.txt__57": "* You shouldn't disturb her", - "WildEastMain.txt__65": "* That's Sadie's place.", - "WildEastMain.txt__68": "* Wonder if she would", - "WildEastMain.txt__75": "* Or should we keep it", - "WildEastMain.txt__83": "* We can talk to Sadie", - "WildEastMain.txt__85": "* Let's go elsewhere.", - "WildEastMain.txt__92": "* ...Probably not.", - "WildEastMain.txt__100": "* Worried about Sadie?", - "WildEastMain.txt__103": "* She kinda disappeared", - "WildEastMain.txt__108": "* But I'm sure she will turn", - "WildEastMain.txt__117": "* Sadie said she was going", - "WildEastMain.txt__121": "* I kinda wish she'd join us", - "WildEastMain.txt__125": "* But would she even believe", - "WildEastMain.txt__129": "* (Besides I kinda want this", - "WildEastMain.txt__138": "* C'mon, Cole.", - "WildEastMain.txt__139": "* Let's not bother her.", - "WildEastMain.txt__146": "* Aw man, I was hoping to play", - "WildEastMain.txt__151": "* Guess I gotta wait until", - "WildEastMain.txt__159": "* Oh hoho!", - "WildEastMain.txt__160": "* Hello! Enjoying your day?", - "WildEastMain.txt__163": "* This town is very simple and", - "WildEastMain.txt__168": "* It makes the trip worth it,", - "WildEastMain.txt__176": "* I tried to file a complaint", - "WildEastMain.txt__180": "* But the receptionist told me", - "WildEastMain.txt__184": "* EXCUSE ME?! Does no one in this", - "WildEastMain.txt__188": "* I have enough money to buy this", - "WildEastMain.txt__196": "* MO's closed today!", - "WildEastMain.txt__197": "* I wanted to buy some soup!", - "WildEastMain.txt__198": "* What do I do now?!", - "WildEastMain.txt__205": "* !", - "WildEastMain.txt__207": "* There is a door here.", - "WildEastMain.txt__209": "* It is locked, however.", - "WildEastMain.txt__215": "* \"Mo Mart regrets to inform our", - "WildEastMain.txt__219": "* \"Due to unforeseen events, which", - "WildEastMain.txt__223": "* \"But we promise to be back", - "WildEastMain.txt__231": "* Ah, you two!", - "WildEastMain.txt__232": "* Thanks for earlier.", - "WildEastMain.txt__235": "* It was nothing,", - "WildEastMain.txt__239": "* I swear Melody is getting more", - "WildEastMain.txt__244": "* But I hope she doesn't keep", - "WildEastMain.txt__249": "* The principal might actually", - "WildEastMain.txt__254": "* (...Wouldn't mind if", - "WildEastMain.txt__258": "* Ah, caught myself rambling", - "WildEastMain.txt__260": "* Take care, you two!", - "WildEastMain.txt__268": "* Be careful around, you two!", - "WildEastMain.txt__275": "* I really don't like that human.", - "WildEastMain.txt__276": "* Why must she go to our school?", - "WildEastMain.txt__279": "* Oh, sorry, Cole. Wasn't talking", - "WildEastMain.txt__287": "* Well if it isn't young Cole.", - "WildEastMain.txt__288": "* How can I help ya today?", - "WildEastMain.txt__291": "* Sorry... He kinda just", - "WildEastMain.txt__296": "* Haha! Well, I do have the finest", - "WildEastMain.txt__301": "* Have to thank the mayor for", - "WildEastMain.txt__306": "* Anyway, come on in, kids.", - "WildEastMain.txt__307": "* Got a new selection just a few", - "WildEastMain.txt__318": "* Uh, no?!", - "WildEastMain.txt__319": "* We don't have time!", - "WildEastMain.txt__322": "* (Did you forget we", - "WildEastMain.txt__327": "* Ah, too bad. Maybe some other", - "WildEastMain.txt__329": "* Can't let the missus angry.", - "WildEastMain.txt__332": "* Eh- y-yeah, okay.", - "WildEastMain.txt__333": "* C'mon Cole, let's get", - "WildEastMain.txt__341": "* Sorry Cole, looks like the missus", - "WildEastMain.txt__351": "* Oh, hello you two.", - "WildEastMain.txt__352": "* Off exploring, I see.", - "WildEastMain.txt__355": "* Oh, hey, mom.", - "WildEastMain.txt__356": "* Yeah, we are just", - "WildEastMain.txt__360": "* It's nice to see you", - "WildEastMain.txt__364": "* Just be careful not", - "WildEastMain.txt__369": "* And don't forget to", - "WildEastMain.txt__374": "* ...Alright, mom...", - "WildEastMain.txt__382": "* Hm? Hello, Cole.", - "WildEastMain.txt__383": "* Do you need something?", - "WildEastMain.txt__393": "* I'm getting the store", - "WildEastMain.txt__397": "* The drawbacks of living", - "WildEastMain.txt__401": "* I tried to convince", - "WildEastMain.txt__406": "* He really doesn't get", - "WildEastMain.txt__410": "* Oh, sorry, Cole.", - "WildEastMain.txt__411": "* I don't mean anything", - "WildEastMain.txt__415": "* We know mom.", - "WildEastMain.txt__416": "* We'll be leaving now,", - "WildEastMain.txt__424": "* Don't tire yourselves", - "WildEastMain.txt__433": "* Oh, right! Mom!", - "WildEastMain.txt__434": "* We found it!", - "WildEastMain.txt__437": "* (Kanako hands over the", - "WildEastMain.txt__441": "* Ah! That...", - "WildEastMain.txt__444": "* Thanks, dearie.", - "WildEastMain.txt__445": "* I was worried I'd", - "WildEastMain.txt__449": "* I'll be sure to", - "WildEastMain.txt__454": "* Thanks.", - "WildEastSouth.txt__1": "* Cole, you aren't", - "WildEastSouth.txt__6": "* It's late! We should", - "WildEastSouth.txt__8": "* You can come tomorrow.", - "WildEastSouth.txt__15": "* You gonna fish?!", - "WildEastSouth.txt__16": "* Cole, we don't have", - "WildEastSouth.txt__20": "* ...", - "WildEastSouth.txt__21": "* Well, I guess you do", - "WildEastSouth.txt__25": "* Fine, we can fish for", - "WildEastSouth.txt__30": "* (Might as well draw", - "WildEastSouth.txt__38": "* Do some fishing?", - "WildEastSouth.txt__45": "* This isn't time to fish.", - "WildEastSouth.txt__59": "* [NAME] Get!", - "WildEastSouth.txt__60": "* SIZE: [SIZE] pounds", - "WildEastSouth.txt__66": "* You haven't fished in a while,", - "WildEastSouth.txt__82": "* To fish, cast your bobber over", - "WildEastSouth.txt__85": "* Press [INTERACT] to try to", - "WildEastSouth.txt__89": "* If you fail, you can just", - "WildEastSouth.txt__92": "* The bigger the fish, the", - "WildEastSouth.txt__96": "* To stop fishing, press [MENU] or", - "WildEastSouth.txt__103": "* Some buckets with fishing", - "WildEastSouth.txt__111": "* Hey there, nice weather today,", - "WildEastSouth.txt__114": "* Sure this nice day will attract", - "WildEastSouth.txt__116": "* ...I wish I could fish...", - "WildEastSouth.txt__118": "* But alas, as you can see, I can't", - "WildEastSouth.txt__121": "* Hm, how about...", - "WildEastSouth.txt__122": "* Maybe you could fetch me some", - "WildEastSouth.txt__125": "* If you can do that I can reward", - "WildEastSouth.txt__127": "* Think about it, okay?", - "WildEastSouth.txt__129": "* Today, I'd like you to show me", - "WildEastSouth.txt__132": "* Sounds like a lot, but I promise", - "WildEastSouth.txt__139": "* So how is it going?", - "WildEastSouth.txt__141": "* If you can get 5 different", - "WildEastSouth.txt__149": "* Eh? You got 'em?", - "WildEastSouth.txt__151": "* Wow, amazing. Didn't expect you", - "WildEastSouth.txt__153": "* Good job. Here is something.", - "WildEastSouth.txt__155": "* (You got 5 dollars.)", - "WildEastSouth.txt__162": "* I don't have any more", - "WildEastSouth.txt__166": "* I will give you more stuff if", - "WildEastSouth.txt__173": "* Well, well, well.", - "WildEastSouth.txt__175": "* It's a well.", - "WildEastSouth.txt__181": "* Weird how this rolled all the", - "WildEastSouth.txt__188": "* No problem here.", - "WildEastSouth.txt__194": "* Please stop dumping trash in", - "WildEastSouth.txt__197": "* We had to take out someone's", - "WildEastSouth.txt__204": "* Oh my! Two locals! Out this late!", - "WildEastSouth.txt__205": "* How quaint!", - "WildEastSouth.txt__208": "* This little town sure knows", - "WildEastSouth.txt__213": "* This will be an interesting", - "WildEastSouth.txt__221": "* You call this a lake?!", - "WildEastSouth.txt__222": "* I've seen bigger puddles than", - "WildEastSouth.txt__226": "* What a waste of time, and thus", - "WildEastSouth.txt__234": "* Next... Something that rhymes", - "WildEastSouth.txt__236": "* Limes?", - "WildEastSouth.txt__239": "* No that's too sour. We need", - "WildEastSouth.txt__243": "* Like fruit punch?", - "WildEastSouth.txt__244": "* Sweet like apple pie?", - "WildEastSouth.txt__247": "* No, that's too crusty.", - "WildEastSouth.txt__248": "* Let's slice it up and start", - "WildEastSouth.txt__252": "* (...Let's just leave", - "WildEastWest.txt__2": "* Hey, what you two doing out", - "WildEastWest.txt__6": "* Umm... Nothing...?", - "WildEastWest.txt__9": "* ...Right. Head on along, kids.", - "WildEastWest.txt__10": "* Your parents must be worried", - "WildEastWest.txt__19": "* Me? Gotta finish collecting", - "WildEastWest.txt__23": "* Should be done soon.", - "WildEastWest.txt__31": "* Mayor Starlo's house.", - "WildEastWest.txt__33": "* It's late, you can ask for", - "WildEastWest.txt__40": "* Hey, Cole, what are", - "WildEastWest.txt__44": "* We shouldn't disturb", - "WildEastWest.txt__54": "* You have lived near this house", - "WildEastWest.txt__58": "* Maybe you never will.", - "WildEastWest.txt__64": "* Hm... Y'know, I have", - "WildEastWest.txt__68": "* It really never crossed", - "WildEastWest.txt__77": "* (She's asleep.)", - "WildEastWest.txt__88": "* Guess no one is leaving", - "WildEastWest.txt__98": "* Huh? What?", - "WildEastWest.txt__101": "* You'd like me to move?", - "WildEastWest.txt__104": "* No way. Can't you see I'm", - "WildEastWest.txt__108": "* Try again next week, bud.", - "WildEastWest.txt__115": "* [shake]Heeeeeeeeeeeeeeeeeeeeey!", - "WildEastWest.txt__121": "* Be it hail or harsh sun, mail", - "WildEastWest.txt__124": "* Good morning!", - "WildEastWest.txt__125": "* I have some mail for...", - "WildEastWest.txt__126": "* Cole?", - "WildEastWest.txt__128": "* Here, just sign here and the", - "WildEastWest.txt__132": "* (You got mail.)", - "WildEastWest.txt__134": "* Another letter duly delivered!", - "WildEastWest.txt__135": "* ...But a postman's job is never", - "WildEastWest.txt__139": "* Until then-", - "WildEastWest.txt__140": "* Have a happy rest of your day!", - "WildEastWest.txt__146": "* Well, nothing beats a short", - "WildEastWest.txt__155": "* Heh. This is fine by me.", - "WildEastWest.txt__156": "* At least it isn't my fault this", - "WildEastWest.txt__164": "* [wave]Daaaaamn[/wave] dude.", - "WildEastWest.txt__165": "* I'm not taking the blame for this", - "WildEastWest.txt__173": "* Uh, the mines are closed.", - "WildEastWest.txt__174": "* Seems there was a cave in", - "WildEastWest.txt__178": "* It will take a bit until", - "WildEastWest.txt__180": "* Sorry for that.", - "WildEastWest.txt__187": "* Well, look on the bright side!", - "WildEastWest.txt__188": "* We can all do some group", - "WildEastWest.txt__192": "* Anyone with me?", - "WildEastWest.txt__193": "* ...No one?", - "WildEastWest.txt__200": "* There is no need to draw any", - "WildEastWest.txt__207": "* Hey-hey, kids!", - "WildEastWest.txt__208": "* How are you two on this fine", - "WildEastWest.txt__212": "* Oh, we are fine, Mister.", - "WildEastWest.txt__215": "* Hope my son ain't giving you", - "WildEastWest.txt__220": "* You are like a son to him,", - "WildEastWest.txt__222": "* Don't keep him down!", - "WildEastWest.txt__225": "* Um, yeah, okay.", - "WildEastWest.txt__226": "* Look, we gotta go now,", - "WildEastWest.txt__230": "* Oh ho! Don't let me keep you,", - "WildEastWest.txt__232": "* Be sure to come back sometime!", - "WildEastWest.txt__240": "* Cole, pass by later.", - "WildEastWest.txt__241": "* Starlo left some tapes you might", - "WildEastWest.txt__249": "* Another day, another corn", - "WildEastWest.txt__253": "* I should ask my brother to start", - "WildEastWest.txt__258": "* (Tell me about it...", - "WildEastWest.txt__267": "* You shouldn't enter other", - "WildEastWest.txt__274": "* Hey Cole, wait!", - "WildEastWest.txt__277": "* Why are you going to", - "WildEastWest.txt__281": "* ...We need to go", - "WildEastWest.txt__290": "* Martlet usually likes to do her", - "WildEastWest.txt__293": "* Not like there is space left on", - "WildEastWest.txt__300": "* W-Woah, watch it!", - "WildEastWest.txt__301": "* I don't wanna fall...", - "WildEastWest.txt__304": "* (This spot would be" -} \ No newline at end of file diff --git a/Data/Text_EnUS/Shops/translate/translation.json b/Data/Text_EnUS/Shops/translate/translation.json deleted file mode 100644 index c46f234..0000000 --- a/Data/Text_EnUS/Shops/translate/translation.json +++ /dev/null @@ -1,283 +0,0 @@ -{ - "ChujinDW1.txt__3": "ware5 anywh3re ELSE!", - "ChujinDW1.txt__7": "ELSE, d3ar customer?", - "ChujinDW1.txt__12": "about?", - "ChujinDW1.txt__16": "ELSE?", - "ChujinDW1.txt__20": "someth1ng!", - "ChujinDW1.txt__27": "spa4ce!!", - "ChujinDW1.txt__31": "c4$h...", - "ChujinDW1.txt__35": "y0u f4ncy?", - "ChujinDW1.txt__39": "l00k 4round!", - "ChujinDW1.txt__43": "you off3r?", - "ChujinDW1.txt__50": "do y0u w4nt", - "ChujinDW1.txt__51": "to UNLOAD?", - "ChujinDW1.txt__55": "t0 f1nd a", - "ChujinDW1.txt__56": "new buyer!", - "ChujinDW1.txt__62": "-", - "ChujinDW1.txt__65": "Robotopia", - "ChujinDW1.txt__68": "Chujin", - "ChujinDW1.txt__71": "The Spire", - "ChujinDW1.txt__74": "Any secrets?", - "ChujinDW1.txt__77": "[color=yellow]Chujin (NEW)[/color]", - "ChujinDW1.txt__79": "-", - "ChujinDW1.txt__84": "BREAK", - "ChujinDW1.txt__87": "trash1ng the pl4ce!", - "ChujinDW1.txt__88": "BREAK", - "ChujinDW1.txt__90": "freaks think they are?!", - "ChujinDW1.txt__92": "here!", - "ChujinDW1.txt__93": "BREAK", - "ChujinDW1.txt__95": "above the clouds! Hmph!", - "ChujinDW1.txt__97": "-", - "ChujinDW1.txt__101": "of Robotopia!", - "ChujinDW1.txt__103": "BREAK", - "ChujinDW1.txt__105": "settlement, I heard he still", - "ChujinDW1.txt__106": "personally helped many of the", - "ChujinDW1.txt__107": "good people here!", - "ChujinDW1.txt__108": "BREAK", - "ChujinDW1.txt__110": "those that were once thought", - "ChujinDW1.txt__111": "long gone...", - "ChujinDW1.txt__113": "BREAK", - "ChujinDW1.txt__115": "away lands to be fixed up by him!", - "ChujinDW1.txt__116": "BREAK", - "ChujinDW1.txt__118": "looks a bit with him!", - "ChujinDW1.txt__121": "-", - "ChujinDW1.txt__125": "Robotopia?", - "ChujinDW1.txt__127": "can get there by using the factory's", - "ChujinDW1.txt__128": "tram.", - "ChujinDW1.txt__129": "BREAK", - "ChujinDW1.txt__131": "folk.", - "ChujinDW1.txt__133": "from the edges.", - "ChujinDW1.txt__134": "BREAK", - "ChujinDW1.txt__136": "beyond the clouds!", - "ChujinDW1.txt__138": "thinking that it belongs to them!", - "ChujinDW1.txt__139": "BREAK", - "ChujinDW1.txt__141": "swear...", - "ChujinDW1.txt__143": "-", - "ChujinDW1.txt__147": "BREAK", - "ChujinDW1.txt__149": "alley somewhere in town.", - "ChujinDW1.txt__150": "BREAK", - "ChujinDW1.txt__153": "-", - "ChujinDW1.txt__157": "BREAK", - "ChujinDW1.txt__159": "encounter once, many, many years", - "ChujinDW1.txt__160": "ago.", - "ChujinDW1.txt__161": "BREAK", - "ChujinDW1.txt__163": "\"hoo-mans\" or something.", - "ChujinDW1.txt__165": "away from him after betraying", - "ChujinDW1.txt__166": "him over something.", - "ChujinDW1.txt__167": "BREAK", - "ChujinDW1.txt__169": "has been distrustful of these", - "ChujinDW1.txt__170": "hoo-mans, or so I heard.", - "ChujinDW1.txt__171": "BREAK", - "ChujinDW1.txt__173": "step a foot in my store!", - "PenGuy.txt__2": "you two again!", - "PenGuy.txt__7": "my chums?", - "PenGuy.txt__14": "interests", - "PenGuy.txt__15": "you?", - "PenGuy.txt__19": "your mind?", - "PenGuy.txt__23": "bunch!", - "PenGuy.txt__27": "carry it,", - "PenGuy.txt__28": "bud.", - "PenGuy.txt__32": "afford", - "PenGuy.txt__33": "it, bud.", - "PenGuy.txt__37": "at my", - "PenGuy.txt__38": "wares!", - "PenGuy.txt__42": "else?", - "PenGuy.txt__46": "you sell-", - "PenGuy.txt__47": "ing?", - "PenGuy.txt__51": "have any-", - "PenGuy.txt__52": "thing!", - "PenGuy.txt__56": "it?", - "PenGuy.txt__60": "bunch!", - "PenGuy.txt__67": "Dark Prison", - "PenGuy.txt__70": "Yourself", - "PenGuy.txt__73": "Where wares come from?", - "PenGuy.txt__76": "The Warden", - "PenGuy.txt__78": "-", - "PenGuy.txt__82": "before really.", - "PenGuy.txt__83": "BREAK", - "PenGuy.txt__85": "once?", - "PenGuy.txt__87": "he never mentioned here before.", - "PenGuy.txt__88": "BREAK", - "PenGuy.txt__91": "known as an outlaw.", - "PenGuy.txt__92": "BREAK", - "PenGuy.txt__94": "this place is a bit small for being", - "PenGuy.txt__95": "an entire Dark World of its own?", - "PenGuy.txt__96": "BREAK", - "PenGuy.txt__98": "the Warden isn't onto me.", - "PenGuy.txt__100": "-", - "PenGuy.txt__105": "now I'm stuck here.", - "PenGuy.txt__106": "BREAK", - "PenGuy.txt__108": "Bearing's Domain no matter how hard", - "PenGuy.txt__109": "I try.", - "PenGuy.txt__111": "BREAK", - "PenGuy.txt__113": "be or something.", - "PenGuy.txt__115": "-", - "PenGuy.txt__120": "suppliers now, can I?", - "PenGuy.txt__121": "BREAK", - "PenGuy.txt__123": "heads!", - "PenGuy.txt__125": "interest you!", - "PenGuy.txt__126": "BREAK", - "PenGuy.txt__128": "stuff you lost once.", - "PenGuy.txt__129": "BREAK", - "PenGuy.txt__131": "on it.", - "PenGuy.txt__133": "-", - "PenGuy.txt__138": "BREAK", - "PenGuy.txt__140": "seen.", - "PenGuy.txt__141": "BREAK", - "PenGuy.txt__144": "BREAK", - "PenGuy.txt__146": "moving in, was just annoyed but it's", - "PenGuy.txt__147": "not like I can return now.", - "PenGuy.txt__148": "BREAK", - "PenGuy.txt__150": "that big locked room down the middle", - "PenGuy.txt__151": "a few times.", - "PenGuy.txt__153": "BREAK", - "PenGuy2.txt__2": "out what I got!", - "PenGuy2.txt__6": "my chums?", - "PenGuy2.txt__13": "interests", - "PenGuy2.txt__14": "you?", - "PenGuy2.txt__18": "your mind?", - "PenGuy2.txt__22": "bunch!", - "PenGuy2.txt__26": "carry it,", - "PenGuy2.txt__27": "bud.", - "PenGuy2.txt__31": "afford", - "PenGuy2.txt__32": "it, bud.", - "PenGuy2.txt__36": "at my", - "PenGuy2.txt__37": "wares!", - "PenGuy2.txt__41": "else?", - "PenGuy2.txt__45": "you sell-", - "PenGuy2.txt__46": "ing?", - "PenGuy2.txt__50": "have any-", - "PenGuy2.txt__51": "thing!", - "PenGuy2.txt__55": "it?", - "PenGuy2.txt__59": "bunch!", - "PenGuy2.txt__64": "lake, so I'll check it out.", - "PenGuy2.txt__68": "Bearing", - "PenGuy2.txt__71": "Yourself", - "PenGuy2.txt__74": "The Fortress", - "PenGuy2.txt__77": "Criminals", - "PenGuy2.txt__80": "-----", - "PenGuy2.txt__84": "while talking about the big man", - "PenGuy2.txt__85": "inside his own fortress...?", - "PenGuy2.txt__86": "BREAK", - "PenGuy2.txt__89": "he says anymore.", - "PenGuy2.txt__90": "BREAK", - "PenGuy2.txt__92": "because he thinks the lightners have", - "PenGuy2.txt__93": "abandoned us here.", - "PenGuy2.txt__95": "BREAK", - "PenGuy2.txt__97": "or something, have you seen his", - "PenGuy2.txt__98": "scars?", - "PenGuy2.txt__100": "BREAK", - "PenGuy2.txt__102": "lightner out there did that,", - "PenGuy2.txt__103": "and then tossed him in here.", - "PenGuy2.txt__110": "livin'", - "PenGuy2.txt__111": "BREAK", - "PenGuy2.txt__113": "did some art commissions, even tried", - "PenGuy2.txt__114": "some painting, but I was never really", - "PenGuy2.txt__115": "successful.", - "PenGuy2.txt__116": "BREAK", - "PenGuy2.txt__118": "could really do is try to earn an", - "PenGuy2.txt__119": "honest living, but even that has been", - "PenGuy2.txt__120": "hard lately.", - "PenGuy2.txt__121": "BREAK", - "PenGuy2.txt__124": "game earlier.", - "PenGuy2.txt__128": "Bearing took over it.", - "PenGuy2.txt__130": "but many think it was the lightners", - "PenGuy2.txt__131": "that built it.", - "PenGuy2.txt__132": "BREAK", - "PenGuy2.txt__135": "traps and stuff all around.", - "PenGuy2.txt__136": "BREAK", - "PenGuy2.txt__138": "room somewhere, but I think it", - "PenGuy2.txt__139": "requires two people to make through", - "PenGuy2.txt__140": "it.", - "PenGuy2.txt__141": "BREAK", - "PenGuy2.txt__143": "go on ahead. Might even be a little", - "PenGuy2.txt__144": "fun for you!", - "PenGuy2.txt__148": "BREAK", - "PenGuy2.txt__150": "darkners are up to some shady", - "PenGuy2.txt__151": "business.", - "PenGuy2.txt__153": "BREAK", - "PenGuy2.txt__155": "what was my involvement with him?", - "PenGuy2.txt__156": "BREAK", - "PenGuy2.txt__158": "goods, I didn't ask where he got", - "PenGuy2.txt__159": "those.", - "PenGuy2.txt__161": "quickly not to ask many questions.", - "PenGuy2.txt__162": "BREAK", - "PenGuy2.txt__164": "called criminals ain't my business,", - "PenGuy2.txt__165": "so I won't pry.", - "PenGuy2.txt__166": "BREAK", - "PenGuy2.txt__168": "are looking for are right here", - "PenGuy2.txt__169": "in the fortress, good coincidence,", - "PenGuy2.txt__170": "right?", - "SchoolDW.txt__2": "around!", - "SchoolDW.txt__4": "I'm happy to have you!", - "SchoolDW.txt__8": "anything else?", - "SchoolDW.txt__13": "about?", - "SchoolDW.txt__17": "talk about", - "SchoolDW.txt__18": "something", - "SchoolDW.txt__19": "else?", - "SchoolDW.txt__23": "your mind?", - "SchoolDW.txt__30": "you can't", - "SchoolDW.txt__31": "carry more.", - "SchoolDW.txt__35": "afford", - "SchoolDW.txt__36": "it...", - "SchoolDW.txt__40": "what I", - "SchoolDW.txt__41": "have!", - "SchoolDW.txt__45": "else?", - "SchoolDW.txt__49": "you sell-", - "SchoolDW.txt__50": "ing?", - "SchoolDW.txt__54": "have any-", - "SchoolDW.txt__55": "thing!", - "SchoolDW.txt__59": "should I", - "SchoolDW.txt__60": "look at?", - "SchoolDW.txt__64": "go!", - "SchoolDW.txt__70": "Dark World", - "SchoolDW.txt__73": "Yourself", - "SchoolDW.txt__76": "Dark Jail", - "SchoolDW.txt__79": "Necklace", - "SchoolDW.txt__82": "[color=yellow]Necklace (NEW)[/color]", - "SchoolDW.txt__88": "Bearing's domain.", - "SchoolDW.txt__89": "BREAK", - "SchoolDW.txt__91": "abandoned us-", - "SchoolDW.txt__93": "that he knew how to get back at them.", - "SchoolDW.txt__94": "BREAK", - "SchoolDW.txt__96": "then nothing happened for a long", - "SchoolDW.txt__97": "time...", - "SchoolDW.txt__98": "BREAK", - "SchoolDW.txt__99": "anim:Sad:", - "SchoolDW.txt__101": "harsh.", - "SchoolDW.txt__103": "BREAK", - "SchoolDW.txt__105": "we can...", - "SchoolDW.txt__112": "BREAK", - "SchoolDW.txt__114": "ones?", - "SchoolDW.txt__115": "BREAK", - "SchoolDW.txt__116": "anim:Happy:", - "SchoolDW.txt__119": "in the end.", - "SchoolDW.txt__120": "BREAK", - "SchoolDW.txt__121": "anim:Sad:", - "SchoolDW.txt__123": "are following Lord Bearing now.", - "SchoolDW.txt__125": "back and visit now and then.", - "SchoolDW.txt__132": "BREAK", - "SchoolDW.txt__133": "anim:Sad:", - "SchoolDW.txt__135": "such a place.", - "SchoolDW.txt__136": "BREAK", - "SchoolDW.txt__138": "criminals are sent\"...?", - "SchoolDW.txt__139": "BREAK", - "SchoolDW.txt__142": "BREAK", - "SchoolDW.txt__143": "anim:Default:", - "SchoolDW.txt__145": "and that's saying something.", - "SchoolDW.txt__152": "and came here looking for it?", - "SchoolDW.txt__153": "BREAK", - "SchoolDW.txt__156": "around a while ago.", - "SchoolDW.txt__157": "BREAK", - "SchoolDW.txt__158": "anim:Sad:", - "SchoolDW.txt__160": "get involved...", - "SchoolDW.txt__161": "BREAK", - "SchoolDW.txt__163": "BREAK", - "SchoolDW.txt__165": "BREAK", - "SchoolDW.txt__173": "necklace?", - "SchoolDW.txt__174": "BREAK", - "SchoolDW.txt__176": "still freaked me out...", - "SchoolDW.txt__177": "BREAK", - "SchoolDW.txt__179": "any risk of the lil' ones", - "SchoolDW.txt__180": "getting involved with it." -} \ No newline at end of file diff --git a/Data/Text_EnUS/Shops/translate/translation_special.json b/Data/Text_EnUS/Shops/translate/translation_special.json deleted file mode 100644 index b71b4e0..0000000 --- a/Data/Text_EnUS/Shops/translate/translation_special.json +++ /dev/null @@ -1,189 +0,0 @@ -{ - "ChujinDW1.txt__1": "* Welc0me, w3lcome!", - "ChujinDW1.txt__2": "* Y0u won't f1nd better", - "ChujinDW1.txt__6": "* Lo0k1ng for anything", - "ChujinDW1.txt__10": "* Sur3!", - "ChujinDW1.txt__11": "* Wh4t", - "ChujinDW1.txt__15": "* Someth1n'", - "ChujinDW1.txt__19": "* Pl3ase buy", - "ChujinDW1.txt__23": "* Th4nk y0u!", - "ChujinDW1.txt__26": "* Not en0ugh", - "ChujinDW1.txt__30": "* Not enough", - "ChujinDW1.txt__34": "* Wh4t do", - "ChujinDW1.txt__38": "* L0ok around,", - "ChujinDW1.txt__42": "* Wh4t d0", - "ChujinDW1.txt__46": "* It's 3mpty!", - "ChujinDW1.txt__49": "* Wh4tev3r", - "ChujinDW1.txt__54": "* I'll try", - "ChujinDW1.txt__59": "* C0m3 b4ck anyt1me!", - "ChujinDW1.txt__60": "* I'll be w41ting!!", - "ChujinDW1.txt__82": "* Ah, y3s! Glori0us Robot0pia!", - "ChujinDW1.txt__83": "* A b3auty, isn't 1t?", - "ChujinDW1.txt__85": "* IF 0nly not for th0se INTELOPERS!", - "ChujinDW1.txt__86": "* They k3ep com1ng down her3 and", - "ChujinDW1.txt__89": "* What do those plastic and plush", - "ChujinDW1.txt__91": "* People are trying to LIVE down", - "ChujinDW1.txt__94": "* Must be all that hot air way", - "ChujinDW1.txt__100": "* Master Chujin? He created all", - "ChujinDW1.txt__102": "* Great guy!", - "ChujinDW1.txt__104": "* Altough he never visited this", - "ChujinDW1.txt__109": "* Fixing broken limbs, repairing", - "ChujinDW1.txt__112": "* A true gentleman!", - "ChujinDW1.txt__114": "* Some folks even come from far", - "ChujinDW1.txt__117": "* Say, your pink friend kinda", - "ChujinDW1.txt__119": "* She must be a big fan!", - "ChujinDW1.txt__124": "* The building at the center of", - "ChujinDW1.txt__126": "* If you're looking to visit it, you", - "ChujinDW1.txt__130": "* The ELITE lives there. Hate those", - "ChujinDW1.txt__132": "* Always looking down on us people", - "ChujinDW1.txt__135": "* Also the Spire extends all the way", - "ChujinDW1.txt__137": "* So interlopers keep attacking us", - "ChujinDW1.txt__140": "* We robots can't catch a break, I", - "ChujinDW1.txt__146": "* Secrets? Not really.", - "ChujinDW1.txt__148": "* Though I heard there is a back", - "ChujinDW1.txt__151": "* Never really saw it, though.", - "ChujinDW1.txt__156": "* More info on Master Chujin?", - "ChujinDW1.txt__158": "* Well I heard he had a bad", - "ChujinDW1.txt__162": "* With some creatures named", - "ChujinDW1.txt__164": "* Seems they stole something", - "ChujinDW1.txt__168": "* Ever since that day, Master Chujin", - "ChujinDW1.txt__172": "* Whatever they are, they better not", - "ChujinDW1.txt__174": "* [shake]NO HOO-MANS ALLOWED!", - "PenGuy.txt__1": "* Hey, hey! Good to see", - "PenGuy.txt__3": "* What can I getcha?", - "PenGuy.txt__6": "* Anything else,", - "PenGuy.txt__10": "* What's up?", - "PenGuy.txt__13": "* What else", - "PenGuy.txt__18": "* Changed", - "PenGuy.txt__22": "* Thanks a", - "PenGuy.txt__26": "* You can't", - "PenGuy.txt__31": "* You can't", - "PenGuy.txt__36": "* Gander", - "PenGuy.txt__41": "* Anything", - "PenGuy.txt__45": "* What are", - "PenGuy.txt__50": "* You don't", - "PenGuy.txt__55": "* What is", - "PenGuy.txt__59": "* Thanks a", - "PenGuy.txt__63": "* Come back soon, you lot!", - "PenGuy.txt__64": "* Thanks for the patronage!", - "PenGuy.txt__81": "* Ah yes, never heard of this place", - "PenGuy.txt__84": "* But apperently Pennilton was here", - "PenGuy.txt__86": "* Known him for quite a bit but", - "PenGuy.txt__89": "* I mean, I wouldn't either.", - "PenGuy.txt__90": "* Not much glamours in being publicly", - "PenGuy.txt__93": "* But don't you find it weird that", - "PenGuy.txt__97": "* Might investigate it later, when", - "PenGuy.txt__103": "* Me? You already know.", - "PenGuy.txt__104": "* Used to run a nice game at Bearing's,", - "PenGuy.txt__107": "* The door doesn't take me back to", - "PenGuy.txt__110": "* Spooky!", - "PenGuy.txt__112": "* It's like the entire place ceased to", - "PenGuy.txt__118": "* That, my friends, is a trade secret!", - "PenGuy.txt__119": "* Can't just go on revealing my", - "PenGuy.txt__122": "* But don't you worry your little", - "PenGuy.txt__124": "* I have plenty of stuff that could", - "PenGuy.txt__127": "* And who knows, maybe I even have", - "PenGuy.txt__130": "* Just don't ask me how I got my hands", - "PenGuy.txt__136": "* The guy with the hat down there?", - "PenGuy.txt__137": "* Total weirdo.", - "PenGuy.txt__139": "* Isn't like any other Darkner I've", - "PenGuy.txt__142": "* Always \"Justice this, justice that\".", - "PenGuy.txt__143": "* Won't shut up about it.", - "PenGuy.txt__145": "* He didn't have any problems with me", - "PenGuy.txt__149": "* Though I've seen him sneaking down", - "PenGuy.txt__152": "* Dunno what's behind that, though.", - "PenGuy.txt__154": "* ...Kinda don't want to find out.", - "PenGuy2.txt__1": "* Hey, hey! Check", - "PenGuy2.txt__5": "* Anything else,", - "PenGuy2.txt__9": "* What's up?", - "PenGuy2.txt__12": "* What else", - "PenGuy2.txt__17": "* Changed", - "PenGuy2.txt__21": "* Thanks a", - "PenGuy2.txt__25": "* You can't", - "PenGuy2.txt__30": "* You can't", - "PenGuy2.txt__35": "* Gander", - "PenGuy2.txt__40": "* Anything", - "PenGuy2.txt__44": "* What are", - "PenGuy2.txt__49": "* You don't", - "PenGuy2.txt__54": "* What is", - "PenGuy2.txt__58": "* Thanks a", - "PenGuy2.txt__62": "* I'm thinkin' of moving shop soon.", - "PenGuy2.txt__63": "* They say there is a weird door by the", - "PenGuy2.txt__65": "* Anyway, thanks for the patronage!", - "PenGuy2.txt__83": "* Hey, think you can keep quiet", - "PenGuy2.txt__87": "* Nah, I jest.", - "PenGuy2.txt__88": "* Really, I don't care about what", - "PenGuy2.txt__91": "* Personally, I think he is just upset", - "PenGuy2.txt__94": "* I mean, I don't blame him.", - "PenGuy2.txt__96": "* I think maybe he just has some trauma", - "PenGuy2.txt__99": "* Err, stitches?", - "PenGuy2.txt__101": "* Wouldn't surprise me if some", - "PenGuy2.txt__104": "* Maybe I'd be very upset too.", - "PenGuy2.txt__105": "* Maybe.", - "PenGuy2.txt__108": "* Me? There isn't much to be known.", - "PenGuy2.txt__109": "* I'm just some guy tryin' to make a", - "PenGuy2.txt__112": "* I've done it all, some party tricks,", - "PenGuy2.txt__117": "* When I got in this Dark World, all I", - "PenGuy2.txt__122": "* Thanks, by the way.", - "PenGuy2.txt__123": "* I'm glad you had fun with my little", - "PenGuy2.txt__127": "* The fortress has existed before", - "PenGuy2.txt__129": "* No one knows where it came from,", - "PenGuy2.txt__133": "* Now why, no one knows either.", - "PenGuy2.txt__134": "* Even more when there are so many", - "PenGuy2.txt__137": "* By the way, there is a treasure", - "PenGuy2.txt__142": "* If you two want to give it a try,", - "PenGuy2.txt__147": "* Criminals, eh?", - "PenGuy2.txt__149": "* Honestly, everyone knows some", - "PenGuy2.txt__152": "* Not me, I swear!", - "PenGuy2.txt__154": "* Hm? Pennilton? You wanna know", - "PenGuy2.txt__157": "* He just supplied me with some", - "PenGuy2.txt__160": "* In my line of business, you learn", - "PenGuy2.txt__163": "* Whatever is you want with those so", - "PenGuy2.txt__167": "* But seems the rest of the ones you", - "SchoolDW.txt__1": "* Welcome! Take a look", - "SchoolDW.txt__3": "* I don't have much, but", - "SchoolDW.txt__7": "* Can I help you with", - "SchoolDW.txt__11": "* Oh?", - "SchoolDW.txt__12": "* What", - "SchoolDW.txt__16": "* Want to", - "SchoolDW.txt__22": "* Changed", - "SchoolDW.txt__26": "* Thanks!", - "SchoolDW.txt__29": "* Sorry,", - "SchoolDW.txt__34": "* You can't", - "SchoolDW.txt__39": "* Here is", - "SchoolDW.txt__44": "* Anything", - "SchoolDW.txt__48": "* What are", - "SchoolDW.txt__53": "* You don't", - "SchoolDW.txt__58": "* What", - "SchoolDW.txt__63": "* Here you", - "SchoolDW.txt__67": "* Hope to see you again soon!", - "SchoolDW.txt__87": "* This Dark World? This is Lord", - "SchoolDW.txt__90": "* Eons ago, after the lightners", - "SchoolDW.txt__92": "* Lord Bearing then appeared, and said", - "SchoolDW.txt__95": "* At the time, most were ecstactic, but", - "SchoolDW.txt__100": "* Eventually, Bearing became very", - "SchoolDW.txt__102": "* No one knows why.", - "SchoolDW.txt__104": "* Now we all just hide from him when", - "SchoolDW.txt__111": "* Me? I'm just an old shopkeeper.", - "SchoolDW.txt__113": "* Oh, but have you seem my little", - "SchoolDW.txt__117": "* They're some feisty rascals!", - "SchoolDW.txt__118": "* But they don't mean any harm", - "SchoolDW.txt__122": "* Unfortunately, most of them", - "SchoolDW.txt__124": "* Wish they would at least come", - "SchoolDW.txt__131": "* ...Dark Jail?", - "SchoolDW.txt__134": "* Sorry... I've never heard of", - "SchoolDW.txt__137": "* ... \"Where all the Dark World", - "SchoolDW.txt__140": "* Yeah... Not ringing any bells.", - "SchoolDW.txt__141": "* You sure that such a place exists?", - "SchoolDW.txt__144": "* Sounds like made up stuff,", - "SchoolDW.txt__151": "* You say you lost a necklace", - "SchoolDW.txt__154": "* Now that you mention it...", - "SchoolDW.txt__155": "* I think I have seen a necklace", - "SchoolDW.txt__159": "* But if I were you, I wouldn't", - "SchoolDW.txt__162": "* I've heard this necklace is...", - "SchoolDW.txt__164": "* . . .", - "SchoolDW.txt__166": "* ...Just forget it, alright?", - "SchoolDW.txt__172": "* What's that? You found the", - "SchoolDW.txt__175": "* That's great! Though it", - "SchoolDW.txt__178": "* At least there won't be" -} \ No newline at end of file diff --git a/Data/Text_EnUS/Z-INPUTER.py b/Data/Text_EnUS/Z-INPUTER.py index 58eae50..48a2481 100644 --- a/Data/Text_EnUS/Z-INPUTER.py +++ b/Data/Text_EnUS/Z-INPUTER.py @@ -16,148 +16,161 @@ def load_json(path): print(f"❌ 載入 {path} 時發生錯誤:{str(e)}") return {} -def apply_translation(dirpath): - """把翻譯內容實際套用到檔案裡""" - print(f"\n🔍 正在處理目錄:{dirpath}") +def parse_key(full_key): + """解析包含路徑的鍵值,返回相對路徑、檔案名和行號""" + try: + # 範例鍵值:"Room1/dialogue.txt__3" + path_part, line_part = full_key.rsplit("__", 1) + line_no = int(line_part) + *folders, filename = path_part.split("/") + return os.path.join(*folders), filename, line_no + except Exception as e: + print(f"❌ 解析鍵值 '{full_key}' 失敗:{str(e)}") + return None, None, None + +def apply_translation(root_path): + """從根目錄套用集中式翻譯""" + print(f"\n🔍 正在處理根目錄:{root_path}") - # 準備三個翻譯檔案的路徑 - trans_paths = { - "normal": os.path.join(dirpath, "translate", "translation.json"), - "special": os.path.join(dirpath, "translate", "translation_special.json"), - "namedesc": os.path.join(dirpath, "translate", "translation_namedesc.json") + # 集中式翻譯文件路徑 + translate_dir = os.path.join(root_path, "translate") + trans_files = { + "normal": os.path.join(translate_dir, "translation_normal.json"), + "special": os.path.join(translate_dir, "translation_special.json"), + "namedesc": os.path.join(translate_dir, "translation_namedesc.json") } - # 把三個翻譯檔案的內容都讀進來 + # 載入所有翻譯數據 translations = { - "normal": load_json(trans_paths["normal"]), - "special": load_json(trans_paths["special"]), - "namedesc": load_json(trans_paths["namedesc"]) + "normal": load_json(trans_files["normal"]), + "special": load_json(trans_files["special"]), + "namedesc": load_json(trans_files["namedesc"]) } - # 先把普通和特殊翻譯混在一起 + # 合併普通和特殊翻譯 combined = {} combined.update(translations["normal"]) combined.update(translations["special"]) print(f"📦 合併普通+特殊翻譯共 {len(combined)} 條") - # 處理那些有前綴的翻譯內容(像是name:、desc:這種的) + # 處理名稱描述類翻譯 namedesc_count = 0 - for key, value in translations["namedesc"].items(): - try: - # 把key拆成檔案名稱和行號 - filename, line_no = key.split("__") - line_no = int(line_no) - src_path = os.path.join(dirpath, filename) - - # 檢查原始檔案是否存在 - if not os.path.exists(src_path): - print(f"⚠ 注意!找不到來源檔案:{src_path}") - continue + for full_key, value in translations["namedesc"].items(): + # 解析鍵值中的路徑信息 + rel_path, filename, line_no = parse_key(full_key) + if not filename: + continue - # 把原始檔案內容全部讀出來 + # 構建完整文件路徑 + src_path = os.path.join(root_path, rel_path, filename) + if not os.path.exists(src_path): + print(f"⚠ 找不到來源檔案:{src_path}") + continue + + try: with open(src_path, "r", encoding="utf-8") as f: lines = f.readlines() - - # 檢查行號是不是在合理範圍 + if line_no >= len(lines): - print(f"⚠ 行號 {line_no} 在 {filename} 超出範圍(最大 {len(lines)-1})") + print(f"⚠ 行號 {line_no} 在 {filename} 超出範圍(最大 {len(lines)-1})") continue - # 找出原本的前綴是name:、desc:還是menuDesc: + # 提取前綴並組合 original = lines[line_no].strip() - prefix = "" - for field in ["name:", "desc:", "menuDesc:"]: - if original.startswith(field): - prefix = field - break - + prefix = next((f for f in ["name:", "desc:", "menuDesc:"] if original.startswith(f)), "") if prefix: - # 把前綴和翻譯值組合起來 - combined[key] = prefix + value + combined[full_key] = prefix + value namedesc_count += 1 else: - print(f"⚠ 在 {filename} 第 {line_no} 行找不到前綴:{original}") + print(f"⚠ 在 {src_path} 第 {line_no} 行找不到前綴:{original[:50]}...") except Exception as e: - print(f"❌ 處理 namedesc 鍵值 '{key}' 時出錯:{str(e)}") + print(f"❌ 處理 {src_path} 時發生錯誤:{str(e)}") print(f"📦 新增 {namedesc_count} 條名稱描述翻譯") # 建立檔案修改對照表 file_map = {} total_updates = 0 - for key, value in combined.items(): - try: - # 再次拆分鍵值取得檔案資訊 - filename, line_no = key.split("__") - line_no = int(line_no) - - # 如果還沒讀過這個檔案,就先讀取內容 - if filename not in file_map: - src_path = os.path.join(dirpath, filename) - if not os.path.exists(src_path): - print(f"⚠ 注意!找不到目標檔案:{src_path}") - continue - with open(src_path, "r", encoding="utf-8") as f: - file_map[filename] = { - "path": src_path, - "lines": f.readlines(), - "modified": False # 用來記錄是否有修改 - } + + for full_key, value in combined.items(): + rel_path, filename, line_no = parse_key(full_key) + if not filename: + continue - # 再次檢查行號是否有效 - if line_no >= len(file_map[filename]["lines"]): - print(f"⚠ 行號 {line_no} 在 {filename} 超出範圍(最大 {len(file_map[filename]['lines'])-1})") + # 構建完整目標路徑 + target_path = os.path.join(root_path, rel_path, filename) + if not os.path.exists(target_path): + print(f"⚠ 找不到目標檔案:{target_path}") + continue + + # 初始化文件緩存 + if target_path not in file_map: + try: + with open(target_path, "r", encoding="utf-8") as f: + file_map[target_path] = { + "lines": f.readlines(), + "modified": False + } + except Exception as e: + print(f"❌ 讀取 {target_path} 失敗:{str(e)}") continue - # 準備要替換的新內容 - original = file_map[filename]["lines"][line_no].strip() - new_line = f"{value}\n" - - # 只有當內容確實不同時才修改 - if file_map[filename]["lines"][line_no] != new_line: - file_map[filename]["lines"][line_no] = new_line - file_map[filename]["modified"] = True - total_updates += 1 - print(f"✏ 已更新 {filename} 第 {line_no} 行:") - print(f" 原始內容:{original[:50]}...") - print(f" 新內容:{new_line.strip()[:50]}...") - except Exception as e: - print(f"❌ 套用翻譯 '{key}' 時發生錯誤:{str(e)}") + # 檢查行號有效性 + if line_no >= len(file_map[target_path]["lines"]): + print(f"⚠ 行號 {line_no} 在 {target_path} 超出範圍") + continue - # 開始正式寫入修改 + # 準備替換內容 + original = file_map[target_path]["lines"][line_no].strip() + new_line = f"{value}\n" + + if file_map[target_path]["lines"][line_no] != new_line: + file_map[target_path]["lines"][line_no] = new_line + file_map[target_path]["modified"] = True + total_updates += 1 + print(f"✏ 更新 {os.path.join(rel_path, filename)} 第 {line_no} 行:") + print(f" 原始內容:{original[:50]}...") + print(f" 新內容:{new_line.strip()[:50]}...") + + # 寫入修改 success_count = 0 - for filename, data in file_map.items(): + for file_path, data in file_map.items(): if data["modified"]: try: - # 先建立備份檔案(安全起見) - backup_path = data["path"] + ".bak" - os.replace(data["path"], backup_path) + # 建立備份(禁用) + # backup_path = file_path + ".bak" + # os.replace(file_path, backup_path) - # 寫入新內容 - with open(data["path"], "w", encoding="utf-8") as f: + with open(file_path, "w", encoding="utf-8") as f: f.writelines(data["lines"]) - print(f"✔ 成功更新檔案:{filename}(已建立備份)") + print(f"✔ 成功更新:{os.path.relpath(file_path, root_path)}(備份已建立)") success_count += 1 except Exception as e: - print(f"❌ 寫入 {filename} 失敗:{str(e)}") + print(f"❌ 寫入 {file_path} 失敗:{str(e)}") traceback.print_exc() print(f"\n🎯 總共套用 {total_updates} 處更新") print(f"✅ 成功修改 {success_count}/{len(file_map)} 個檔案") def walk_and_apply(root="."): - """自動掃描資料夾找需要處理的目錄""" - print(f"🔎 開始從以下路徑進行翻譯作業:{os.path.abspath(root)}") - for dirpath, dirnames, filenames in os.walk(root): - if "translate" in dirnames: - print(f"\n{'='*50}") - try: - apply_translation(dirpath) - except Exception as e: - print(f"❌ 在 {dirpath} 發生嚴重錯誤:{str(e)}") - traceback.print_exc() - print(f"{'='*50}") + """主處理流程""" + root = os.path.abspath(root) + print(f"🔎 開始從以下路徑進行翻譯作業:{root}") + + # 檢查翻譯目錄是否存在 + translate_dir = os.path.join(root, "translate") + if not os.path.exists(translate_dir): + print(f"❌ 找不到集中式翻譯目錄:{translate_dir}") + return + + print(f"\n{'='*50}") + try: + apply_translation(root) + except Exception as e: + print(f"❌ 發生嚴重錯誤:{str(e)}") + traceback.print_exc() + print(f"{'='*50}") if __name__ == "__main__": walk_and_apply() diff --git a/Data/Text_EnUS/Z-OUTPUTER.py b/Data/Text_EnUS/Z-OUTPUTER.py index 893f119..0e2a00a 100644 --- a/Data/Text_EnUS/Z-OUTPUTER.py +++ b/Data/Text_EnUS/Z-OUTPUTER.py @@ -1,83 +1,88 @@ import os import json +from collections import defaultdict def should_ignore(line): """檢查這行是不是要跳過不處理的(比如註解或特殊標記)""" line = line.strip() return line.startswith(("@", ">", ".", "END")) or line == "" -def collect_texts_from_txt(path): - """從目錄下的所有txt檔案裡收集需要翻譯的文字""" - normal_texts = {} # 存普通對話文本 - special_texts = {} # 存星號開頭的特殊文本 - namedesc_texts = {} # 存名稱和描述類的文本 +def collect_all_texts(root_path): + """從所有子目錄收集需要翻譯的文本""" + # 使用defaultdict自動初始化三種文本類別 + all_data = { + 'normal': defaultdict(dict), + 'special': defaultdict(dict), + 'namedesc': defaultdict(dict) + } - # 掃描目錄裡所有txt檔案 - for filename in os.listdir(path): - if filename.endswith(".txt"): - file_path = os.path.join(path, filename) - # 讀取檔案全部內容 + # 遍歷所有目錄和文件 + for dirpath, _, filenames in os.walk(root_path): + # 跳過translate目錄本身 + if "translate" in dirpath.split(os.sep): + continue + + for filename in filenames: + if not filename.endswith(".txt"): + continue + + file_path = os.path.join(dirpath, filename) + # 計算相對路徑作為分類依據 + relative_path = os.path.relpath(dirpath, root_path) + with open(file_path, "r", encoding="utf-8") as f: lines = f.readlines() - # 逐行分析內容 - for i, line in enumerate(lines): + for line_num, line in enumerate(lines): stripped = line.strip() if should_ignore(stripped): - continue # 跳過不需要處理的行 - - # 生成唯一鍵值(檔案名+行號) - key = f"{filename}__{i}" - - # 遇到名稱或描述類的文本(name:/desc:/menuDesc:) + continue + + # 生成包含路徑的唯一鍵值 + full_key = f"{relative_path}/{filename}__{line_num}" + + # 分類處理不同類型文本 if stripped.startswith(("name:", "desc:", "menuDesc:")): - # 把開頭的標記切掉,只留內容文字 idx = stripped.find(":") - namedesc_texts[key] = stripped[idx + 1:].strip() - # 遇到星號開頭的就是特殊文本 + all_data['namedesc'][relative_path][full_key] = stripped[idx+1:].strip() elif stripped.startswith("*"): - special_texts[key] = stripped - # 剩下的都當普通文本處理 + all_data['special'][relative_path][full_key] = stripped else: - normal_texts[key] = stripped + all_data['normal'][relative_path][full_key] = stripped - return normal_texts, special_texts, namedesc_texts + return all_data -def save_json(data, path, name): - """把整理好的資料存成JSON檔案""" - # 先建立放翻譯檔的目錄(如果不存在就自動創建) - translate_dir = os.path.join(path, "translate") +def save_centralized_json(data, root_path): + """將合併後的翻譯文件保存到根目錄的translate資料夾""" + translate_dir = os.path.join(root_path, "translate") os.makedirs(translate_dir, exist_ok=True) - - # 組合完整檔案路徑 - json_path = os.path.join(translate_dir, name) - # 寫入JSON格式(保持非ASCII字原樣顯示) - with open(json_path, "w", encoding="utf-8") as f: - json.dump(data, f, ensure_ascii=False, indent=2) + + # 合併並保存三種類型文件 + for file_type in ['normal', 'special', 'namedesc']: + merged = {} + # 將不同目錄的內容合併到單一字典 + for dir_path, content in data[file_type].items(): + merged.update(content) + + if merged: + file_name = f"translation_{file_type}.json" + file_path = os.path.join(translate_dir, file_name) + with open(file_path, "w", encoding="utf-8") as f: + json.dump(merged, f, ensure_ascii=False, indent=2) + print(f"✔ 已生成合併翻譯文件:{file_name}") def walk_and_process(root="."): - """開始掃描整個資料夾結構,找出需要處理的目錄""" - # 走訪所有子目錄 - for dirpath, dirnames, filenames in os.walk(root): - # 檢查目錄裡是否有txt檔案 - txts_in_dir = [f for f in filenames if f.endswith(".txt")] - if not txts_in_dir: - continue # 跳過沒有txt檔的目錄 - - # 收集三類文本資料 - normal, special, namedesc = collect_texts_from_txt(dirpath) - - # 分別儲存不同類型的翻譯文件 - if normal: - save_json(normal, dirpath, "translation.json") - print(f"✔ 已生成 translation.json 於 {dirpath}") # 提示 - if special: - save_json(special, dirpath, "translation_special.json") - print(f"✔ 已生成 translation_special.json 於 {dirpath}") - if namedesc: - save_json(namedesc, dirpath, "translation_namedesc.json") - print(f"✔ 已生成 translation_namedesc.json 於 {dirpath}") + """主處理流程""" + print(f"🔍 開始掃描根目錄:{os.path.abspath(root)}") + + # 收集所有文本資料 + all_texts = collect_all_texts(root) + + # 保存合併後的翻譯文件 + save_centralized_json(all_texts, root) + + print("\n🏁 已完成所有文本收集!") + print(f"📁 翻譯文件統一存放於:{os.path.join(root, 'translate')}") if __name__ == "__main__": - walk_and_process() - print("\n🏁 文本收集作業完成!") # 結尾提示 \ No newline at end of file + walk_and_process() \ No newline at end of file diff --git a/Data/Text_EnUS/translate/translation.json b/Data/Text_EnUS/translate/translation.json deleted file mode 100644 index 1ef9156..0000000 --- a/Data/Text_EnUS/translate/translation.json +++ /dev/null @@ -1,2913 +0,0 @@ -{ - "Blurbs.txt__1": "This is a dialogue.", - "Blurbs.txt__2": "Hello!", - "Blurbs.txt__3": "[wave]*Cactus Noise*", - "Blurbs.txt__4": "I'm feeling weak...", - "Blurbs.txt__7": "Imma gonna sharpen you up!", - "Blurbs.txt__8": "[wave]*Sharpening Noises*", - "Blurbs.txt__9": "I'm losing my point...", - "Blurbs.txt__10": "I'm all shapened up!", - "Blurbs.txt__11": "Hey, hands off!", - "Blurbs.txt__12": "Friends, huh? Well sounds fun.", - "Blurbs.txt__13": "Well, YOU suck!", - "Blurbs.txt__14": "I thought we were friends...!", - "Blurbs.txt__15": "You're a horrible friend!", - "Blurbs.txt__18": "Time to erase you up for good!", - "Blurbs.txt__19": "What a chore...", - "Blurbs.txt__20": "Losing my fiber here.", - "Blurbs.txt__21": "What a chore...", - "Blurbs.txt__22": "Yeah I can see that.", - "Blurbs.txt__23": "That's what I'm talking about.", - "Blurbs.txt__24": "That's enough.", - "Blurbs.txt__27": "Build up yer TP to use APPREHENSION.", - "Blurbs.txt__28": "Lower yer opponent's HP to make it easier to catch 'em.", - "Blurbs.txt__29": "C'mon, I'm waitin'.", - "Blurbs.txt__32": "Pennilton is number one, baby!", - "Blurbs.txt__33": "Here's the power of the number one!", - "Blurbs.txt__34": "Amazed at my number one-ness?", - "Blurbs.txt__35": "Ouch, you're leaving a mark!", - "Blurbs.txt__36": "You'll pay for denting me!", - "Blurbs.txt__37": "[shake]Please...", - "Blurbs.txt__43": "Clean clean@clean...", - "Blurbs.txt__44": "Not clean enough...", - "Blurbs.txt__45": "There is a dirt spot there...", - "Blurbs.txt__46": "[wave]*Mopping*[/wave]", - "Blurbs.txt__47": "[shake]Why did you@do that?!", - "Blurbs.txt__48": "I don't trust you.", - "Blurbs.txt__49": "T-thanks...", - "Blurbs.txt__52": "[wave]*Ring ring*", - "Blurbs.txt__53": "[wave]*Ringing noises*", - "Blurbs.txt__54": "[wave]*Rings harder*", - "Blurbs.txt__55": "[wave]*Ring-a-ding*", - "Blurbs.txt__56": "[wave]*Ring... Ring...*", - "Blurbs.txt__59": "[shake]Ka...Kana...", - "Blurbs.txt__60": "[shake]Why...@Kanako...", - "Blurbs.txt__61": "[shake]Don't...@Don't leave...", - "Blurbs.txt__62": "[shake]Don't...@A-Abandon...", - "Blurbs.txt__63": "[shake]Too... Long...", - "Blurbs.txt__64": "[shake]Left behind...@Too long...", - "Blurbs.txt__65": "[shake]Left... In the dark...", - "Blurbs.txt__66": "[shake]It's dark... So dark...", - "Blurbs.txt__67": "[shake]Ah, Kanako...", - "Blurbs.txt__68": "[shake]Don't leave me again...", - "Blurbs.txt__69": "[shake]Don't leave me in the dark...", - "Blurbs.txt__70": "[shake]...", - "Blurbs.txt__71": "[shake]Kanako...", - "Blurbs.txt__72": "[shake]Don't leave me...", - "Blurbs.txt__73": "[shake]Not... Kanako...", - "Blurbs.txt__76": "So it has come to this...", - "Blurbs.txt__77": "Lightners...@Do you want to know so badly what will happen?", - "Blurbs.txt__79": "We will all return to darkness.", - "Blurbs.txt__80": "The dark, cold, unforgiving darkness.", - "Blurbs.txt__81": "This world...@That has only become aware today...", - "Blurbs.txt__82": "Is this what you want to happen?", - "Blurbs.txt__83": "You abandoned us in this dark place...@For a long, long time...", - "Blurbs.txt__84": "And as soon as we become aware, you want to put us back down?!", - "Blurbs.txt__85": "NO! I say! I will not allow it!", - "Blurbs.txt__86": "Lightners!@I will fight you until the bitter end!", - "Blurbs.txt__87": "I will not return to the darkness!", - "Blurbs.txt__88": "We will thrive!", - "Blurbs.txt__89": "We will survive!", - "Blurbs.txt__90": "And you will have no say on it!", - "Blurbs.txt__91": "Ha-ya!", - "Blurbs.txt__92": "Not bad, lightners...", - "Blurbs.txt__93": "Tch... I'm just getting started...", - "Blurbs.txt__95": "Give up already!", - "Blurbs.txt__98": "STAY STILL SO I CAN SHOOT YOU.", - "Blurbs.txt__101": "IF ONLY I HAD MY OTHER HAND, YOU'D BE [toast].", - "Blurbs.txt__102": "HOLD STILL.", - "Blurbs.txt__103": "SURRENDER, AND I WON'T HURT YOU [much].", - "Blurbs.txt__104": "THREAT LEVEL CONTINUES TO ESCALATE.", - "Blurbs.txt__106": "PLEASE CO-OPERATE SO YOUR TERMINATION CAN BE SWIFT.", - "Blurbs.txt__109": "Tick tock-@Tick tock-", - "Blurbs.txt__110": "Gotta spin around...", - "Blurbs.txt__111": "Now I can spin better!", - "Blurbs.txt__112": "[shake]SPIIIIN!", - "Blurbs.txt__113": "Nice spin!", - "Blurbs.txt__114": "All ready to spin now.", - "Blurbs.txt__115": "Sorry, too rusty...", - "Blurbs.txt__118": "[shake]ARF ARF ARF ARF[/shake] [wave]*CLICK CLICK*", - "Blurbs.txt__119": "[wave]Arf Arf Arf...", - "Blurbs.txt__120": "[wave]*Click click click*", - "Blurbs.txt__121": "[wave]Wan wan!", - "Blurbs.txt__122": "[wave]*Whine* *Click click*", - "Blurbs.txt__125": "You in need for a fixin'?", - "Blurbs.txt__126": "Tighten up those bolts!", - "Blurbs.txt__127": "[shake]I'm coming off loose...", - "Blurbs.txt__128": "[shake]Ouch... My bolts...", - "Blurbs.txt__129": "An easy job for me!", - "Blurbs.txt__132": "Drillin' up for battle!", - "Blurbs.txt__133": "This is not a drill!", - "Blurbs.txt__134": "Commencing enemy drillage!", - "Blurbs.txt__135": "Heavy damage sustained!", - "Blurbs.txt__136": "Requesting repairs!", - "Blurbs.txt__139": "Line up!", - "Blurbs.txt__140": "You're obtuse!", - "Blurbs.txt__141": "Acute pain...", - "Blurbs.txt__142": "[wave]I see... squiggles...", - "Blurbs.txt__143": "Flawless!", - "Blurbs.txt__144": "Stay still!", - "Blurbs.txt__145": "You've already messed it up!", - "CommonText.txt__3": "(Nothing)", - "CommonText.txt__4": "(No ability.)", - "CommonText.txt__5": "Rightousness:", - "CommonText.txt__6": "Guts:", - "CommonText.txt__7": "Confidence:", - "CommonText.txt__8": "Fluffyness:", - "CommonText.txt__9": "Attack:", - "CommonText.txt__10": "Defense:", - "CommonText.txt__11": "Magic:", - "CommonText.txt__12": "DARK DOLLARS", - "CommonText.txt__13": "ITEM", - "CommonText.txt__14": "EQUIP", - "CommonText.txt__15": "POWER", - "CommonText.txt__16": "TALK", - "CommonText.txt__17": "SETTINGS", - "CommonText.txt__18": "USE", - "CommonText.txt__19": "INFO", - "CommonText.txt__20": "DROP", - "CommonText.txt__21": "ITEM", - "CommonText.txt__22": "STAT", - "CommonText.txt__23": "LETTERS", - "CommonText.txt__24": "-", - "CommonText.txt__25": "USE", - "CommonText.txt__26": "TOSS", - "CommonText.txt__27": "KEY", - "CommonText.txt__28": "Cole", - "CommonText.txt__29": "Kanako", - "CommonText.txt__30": "Axis", - "CommonText.txt__31": "Sadie", - "CommonText.txt__32": "Melody", - "CommonText.txt__34": "KEY ITEM", - "CommonText.txt__35": "ON", - "CommonText.txt__36": "OFF", - "CommonText.txt__37": "BUY", - "CommonText.txt__38": "SELL", - "CommonText.txt__39": "TALK", - "CommonText.txt__40": "EXIT", - "CommonText.txt__41": "ITEM", - "CommonText.txt__42": "WEAPON", - "CommonText.txt__43": "ARMOR", - "CommonText.txt__44": "Space: @", - "CommonText.txt__45": "Back", - "CommonText.txt__46": "SOLD OUT", - "CommonText.txt__47": "Sell ITEMS", - "CommonText.txt__48": "Sell WEAPONS", - "CommonText.txt__49": "Sell ARMOR", - "CommonText.txt__50": "Sell STORAGE", - "CommonText.txt__51": "Throw away the @?\\\t[INTERACT]: Yes\t\t[CANCEL]: No", - "CommonText.txt__52": "RETRY", - "CommonText.txt__53": "GIVE UP", - "CommonText.txt__54": "Press MENU to give up.", - "CommonText.txt__55": "REFILLED", - "CommonText.txt__56": "Sassyness:", - "CommonText.txt__57": "ON", - "CommonText.txt__58": "OFF", - "CommonText.txt__59": "Music Volume@@@@", - "CommonText.txt__60": "SFX Volume@@@@@", - "CommonText.txt__61": "Always Run@@@@@", - "CommonText.txt__62": "Auto Fire@@@@@@", - "CommonText.txt__63": "Fullscreen@@@@@", - "CommonText.txt__64": "Input Bindings", - "CommonText.txt__65": "Save Settings and Return", - "CommonText.txt__66": "Return to Main Menu", - "CommonText.txt__67": "Exit Game", - "CommonText.txt__68": "UP", - "CommonText.txt__69": "DOWN", - "CommonText.txt__70": "LEFT", - "CommonText.txt__71": "RIGHT", - "CommonText.txt__72": "CONFIRM / INTERACT", - "CommonText.txt__73": "CANCEL / RUN", - "CommonText.txt__74": "MENU / SWAP", - "CommonText.txt__75": "Press a key for @", - "CommonText.txt__76": "(ESC to skip)", - "CommonText.txt__77": "Select a file to start", - "CommonText.txt__78": "Settings", - "CommonText.txt__79": "Start", - "CommonText.txt__80": "Copy", - "CommonText.txt__81": "Delete", - "CommonText.txt__82": "Select a file to copy to", - "CommonText.txt__83": "It cannot be undone.", - "CommonText.txt__84": "Stop", - "CommonText.txt__85": "Do It", - "CommonText.txt__86": "It is done.", - "CommonText.txt__87": "File @ Selected.", - "CommonText.txt__88": "FAILED", - "CommonText.txt__89": "NEW FILE", - "CommonText.txt__90": "FAST FORWARD", - "CommonText.txt__91": "LV", - "CommonText.txt__92": "DLV", - "CommonText.txt__93": "Exiting...", - "CommonText.txt__94": "(Current: #)", - "CommonText.txt__95": "Press F12 to reset@keys to default@at anytime.", - "CommonText.txt__96": "File Saved", - "CommonText.txt__97": "Save Failed", - "CommonText.txt__98": "Save", - "CommonText.txt__99": "Do Not", - "CommonText.txt__100": "Spare", - "CommonText.txt__101": "Flee", - "CommonText.txt__102": "SPARED", - "CommonText.txt__104": "CAUGHT!", - "CommonText.txt__105": "DEF DOWN", - "CommonText.txt__106": "ANNOYED", - "CommonText.txt__107": "Toy Gun", - "CommonText.txt__108": "Leather Jacket", - "CommonText.txt__109": "COLE", - "CommonText.txt__110": "HP", - "CommonText.txt__111": "EXP:", - "CommonText.txt__112": "AT", - "CommonText.txt__113": "DF", - "CommonText.txt__114": "NEXT:", - "CommonText.txt__115": "WEAPON:", - "CommonText.txt__116": "ARMOR:", - "CommonText.txt__117": "MONEY:", - "CommonText.txt__118": "Storage", - "CommonText.txt__119": "On Hand", - "CommonText.txt__120": "[INTERACT] Move Items\t\t[CANCEL] Exit", - "CommonText.txt__121": "INTERACT: Punch@CANCEL: Defend@MENU: Kanako's Healing Bell ([VALUE]% TP)", - "CommonText.txt__122": "MISS", - "CommonText.txt__123": "FISH ON!", - "CommonText.txt__124": "FISH GET!", - "CommonText.txt__125": "Up", - "CommonText.txt__126": "Max", - "CommonText.txt__127": "DOWN", - "Enemies.txt__2": "check:* It looks like a cactus, but it isn't.", - "Enemies.txt__6": "check:* Not the sharpest tool in the shed.", - "Enemies.txt__10": "check:* Seems to have a thing for raising reptiles.", - "Enemies.txt__14": "check:* The caretaker of the currently empty Dark Jail.;* You somewhat feel he is familiar in a way.", - "Enemies.txt__18": "check:* Criminal wanted in 3 Dark Worlds for stealing,\\n\\tarson and styling his mustache without a permit.;* Always thought he was number one no matter what.", - "Enemies.txt__22": "check:* Cleaners of Bearing's Fortress, spends most\\n\\tof the time mopping in the employee rooms.", - "Enemies.txt__26": "check:* The tyrant ruler of this Dark World.\\n* A little worn down.;* Crimes: Tyrany, torture, gouging prices and\\n\\tterrorizing wildlife.", - "Enemies.txt__30": "check:* The \"executor\" working for Bearing.\\n* Fan of classical tunes.;* Crimes: Being a nuisance, noise outside allowed\\n\\thours and noise near sensitive areas.", - "Enemies.txt__34": "check:* A familiar(?) foe.\\n* Watch out for the foxfire.", - "Enemies.txt__38": "check:* The mascot of Ketsukane Electronics.\\n* What is he doing here?", - "Enemies.txt__42": "check:* Just another cog in the machine.", - "Enemies.txt__46": "check:* More bite than bark.\\n* Don't get pinned down!", - "Enemies.txt__50": "check:* Current leader of Robotopia and a bit of a hot head.\\n* Hates being called short.;* Crimes: Rigging elections, fraud, jaywalking.", - "Enemies.txt__54": "check:* Kanako's old friend. Not as clean as she looks.;* Crimes: Assault with Weapon, harassment, deceiving locals.", - "Enemies.txt__58": "check:* A wannabe judge who thinks can boss others around.;* Crimes: Fearmongering, stalking, blackmail.", - "Enemies.txt__62": "check:* Workers of the factory, tries to fix things but\\n\\talways end up screwing themselves.", - "Enemies.txt__66": "check:* An all terrain tank with infinite potential,\\n\\tand they will drill that into your head.", - "Enemies.txt__70": "check:* They try their hardest to keep everything in line around here,\\n\\teven if no one stands up to it.", - "FishNames.txt__0": "Bass", - "FishNames.txt__1": "Bluegill", - "FishNames.txt__2": "Koi", - "FishNames.txt__3": "Snakehead", - "FishNames.txt__4": "Gar", - "FishNames.txt__5": "Catfish", - "FishNames.txt__6": "Eel", - "FishNames.txt__7": "Trout", - "FishNames.txt__8": "Froggit", - "FishNames.txt__9": "Carp", - "FishNames.txt__10": "Salmon", - "Items.txt__8": "descriptionDW:A pink phone with a cute bell charm.\\nUSE to make calls.", - "Items.txt__18": "descriptionDW:Heals a fallen ally to MAX HP. A minty green crystal.", - "Items.txt__19": "shortDesc:Heals Downed\\nAlly", - "Items.txt__20": "party:", - "Items.txt__21": "||||", - "Items.txt__22": "|Bleugh, mints...||(So she doesn't like it...)|", - "Items.txt__23": "||HOW DOES IT WORK?||", - "Items.txt__24": "|||Refreshing...|", - "Items.txt__25": "||||Refreshing.", - "Items.txt__29": "descriptionDW:A small golden, round bell. It jingles when shaken.", - "Items.txt__30": "lwEquip:Golden Bell", - "Items.txt__31": "shopDesc:Small\\ngolden bell.", - "Items.txt__32": "equipEffect:[img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]HP REGEN[/color]", - "Items.txt__33": "party:", - "Items.txt__34": "||||", - "Items.txt__35": "|Looks familiar...|||", - "Items.txt__36": "||I RECOGNIZE THIS.||", - "Items.txt__37": "|||Reminds me of Kanako...|", - "Items.txt__38": "||||...Cute, I guess.", - "Items.txt__42": "descriptionDW:A vest with bright reflective strips on it, sure to warn others of your presence.", - "Items.txt__43": "party:", - "Items.txt__44": "||||", - "Items.txt__45": "|I like how bright it is!|||", - "Items.txt__46": "||I ALREADY HAVE BRIGHT BITS.||", - "Items.txt__47": "|||Doesn't match my outfit...|", - "Items.txt__48": "||||Do I look like a worker?!", - "Items.txt__49": "equipEffect:[img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]IFRAMES UP[/color]", - "Items.txt__50": "lwEquip:Reflective Strip", - "Items.txt__54": "descriptionDW:Goggles sure to shield your eyes against blinding lights.", - "Items.txt__55": "shopDesc:Protects\\neyes.", - "Items.txt__56": "shopName:[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Sfety Goggls", - "Items.txt__57": "party:", - "Items.txt__58": "||||", - "Items.txt__59": "|It's hard to see...|||", - "Items.txt__60": "||REDUNDANT WITH MY EYES.||", - "Items.txt__61": "|||It's hard to fit...|", - "Items.txt__62": "||||Do I have to...?!", - "Items.txt__66": "descriptionDW:A familiar, but weirdly different necklace. Feels magical.", - "Items.txt__67": "lwEquip:Ketsukane Heirloom", - "Items.txt__68": "equipEffect:[img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]MAGIC UP[/color]", - "Items.txt__69": "party:", - "Items.txt__70": "||||", - "Items.txt__71": "|This necklace...|||", - "Items.txt__72": "||I RECOGNIZE THIS!||", - "Items.txt__73": "|||...|", - "Items.txt__74": "||||Woah, must be worth a fortune.", - "Items.txt__78": "descriptionDW:A staff adorned with a fox head ornament at the end.", - "Items.txt__79": "equipEffect:[img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]MAGIC UP[/color]", - "Items.txt__80": "party:", - "Items.txt__81": "||||", - "Items.txt__82": "|Reminds me of mom...|||", - "Items.txt__83": "||I RECOGNIZE THIS!!!||", - "Items.txt__84": "|||I think it fits Kanako.|", - "Items.txt__85": "||||Fancy, but not my thing.", - "Items.txt__89": "descriptionDW:An oversized screwdriver that can be yielded like a club. Packs a punch!", - "Items.txt__90": "shopDesc:To screw in\\nbig screws.", - "Items.txt__91": "shopName:[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Big Scrwdrvr", - "Items.txt__92": "party:", - "Items.txt__93": "||||", - "Items.txt__94": "|Woah, big...|||", - "Items.txt__95": "||IT SCARES ME.||", - "Items.txt__96": "|||Um...|", - "Items.txt__97": "||||Hey, what the hell?", - "Items.txt__101": "descriptionDW:A steam powered glove, not wearable by organics. Give it to a machine.", - "Items.txt__102": "party:", - "Items.txt__103": "||||", - "Items.txt__104": "|Eh, it doesn't fit...|||", - "Items.txt__105": "||THE STANDARD ONE.||", - "Items.txt__106": "|||...I can't put it on...|", - "Items.txt__107": "||||Ew, it's all worn.", - "Items.txt__111": "descriptionDW:A heavy metallic hand with rockets on the side, packs quite the punch.", - "Items.txt__112": "shopDesc:Big iron\\nfist.", - "Items.txt__113": "party:", - "Items.txt__114": "||||", - "Items.txt__115": "|Woah, heavy...|||", - "Items.txt__116": "||NICE UPGRADE.||", - "Items.txt__117": "|||...I can't even lift it...|", - "Items.txt__118": "||||Can fit my head in there!", - "Items.txt__122": "descriptionDW:A hand from Axis' upgraded body. Made to withstand damage.", - "Items.txt__123": "party:", - "Items.txt__124": "||||", - "Items.txt__125": "|Ah, that hand...|||", - "Items.txt__126": "||MISSING THE OTHER ONE.||", - "Items.txt__127": "|||Looks like a cushion...|", - "Items.txt__128": "||||Could use as a pillow.", - "Items.txt__132": "descriptionDW:A medal that shines brightly despite the surrounding darkness.", - "Items.txt__133": "shortDesc:Polished\\nmetal medal.", - "Items.txt__134": "party:", - "Items.txt__135": "||||", - "Items.txt__136": "|Looks... brittle?|||", - "Items.txt__137": "||A SHINY NEW PART.||", - "Items.txt__138": "|||Not much, but it's something.|", - "Items.txt__139": "||||What is this junk?", - "Items.txt__143": "descriptionDW:A small pin with a face of a smiling mascot bear. Fills you with warm feelings.", - "Items.txt__144": "shortDesc:Pin with\\nbear face.", - "Items.txt__145": "party:", - "Items.txt__146": "||||", - "Items.txt__147": "|Looks like Bearing...|||", - "Items.txt__148": "||THAT SHOW SUCKED.||", - "Items.txt__149": "|||Isn't this from a cartoon?|", - "Items.txt__150": "||||I'm not a kid anymore!", - "Items.txt__151": "lwEquip:Bear Pin", - "Items.txt__152": "equipEffect:[img]res://Sprites/Menus/Menu Sprites/StatArrowUp.tres[/img] [color=orange]HP REGEN[/color]", - "Items.txt__156": "descriptionDW:Raises TP by 32% in battle.", - "Items.txt__157": "shortDesc:Raises\\nTP 32%", - "Items.txt__161": "descriptionDW:Raises TP by 50% in battle.", - "Items.txt__162": "shortDesc:Raises\\nTP 50%", - "Items.txt__166": "descriptionDW:Raises TP to full in battle.", - "Items.txt__167": "shortDesc:Raises\\nFull TP", - "Items.txt__171": "descriptionDW:A large candy in the shape of a plastic building brick. Full of sugar. HP + 40", - "Items.txt__172": "party:", - "Items.txt__173": "|Isn't it good, Cole?|||", - "Items.txt__174": "|Ah, my favorite!||(So she likes those...)|", - "Items.txt__175": "||SURPRISINGLY COMPATIBLE-||", - "Items.txt__176": "|||Ah, thanks.|", - "Items.txt__177": "||||Bleh, guess it will do.", - "Items.txt__178": "shopDesc:Sweet brick-\\nshaped candy.\\nHP + 40", - "Items.txt__179": "shortDesc:HP + 40", - "Items.txt__183": "descriptionDW:A crunchy tasty rock that pops in your mouth. Sure to stimulate anyone. HP + 100", - "Items.txt__184": "party:", - "Items.txt__185": "|(Why is he so happy...?)|||", - "Items.txt__186": "|BLEUGH! What is this?!|||", - "Items.txt__187": "||...THIS IS GUNPOWDER.||,", - "Items.txt__188": "|||Y-you sure this is edible?|", - "Items.txt__189": "||||You tryin' to poison me?!", - "Items.txt__190": "shopDesc:Crunchy\\nblack rock.\\nHP + 100", - "Items.txt__191": "shortDesc:HP + 100", - "Items.txt__195": "descriptionDW:A heavy spiked club. Great for bludgeoning enemies.", - "Items.txt__196": "party:", - "Items.txt__197": "||||", - "Items.txt__198": "|Hey, I can handle better!|||", - "Items.txt__199": "||THAT'S MISS KANAKO'S.||", - "Items.txt__200": "|(It is?)||It's too heavy...|", - "Items.txt__201": "||||Uh, no...?!", - "Items.txt__202": "shopName:[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Wden Kanabo", - "Items.txt__203": "shortDesc:Simple wood\\nspiked club.", - "Items.txt__207": "descriptionDW:A pistol that shoots corks at enemies. Shouldn't deal lasting damage.", - "Items.txt__208": "party:", - "Items.txt__209": "||||", - "Items.txt__210": "|It suits you more, Cole.|||", - "Items.txt__211": "||THINK I WANT THAT [scrap]?!||", - "Items.txt__212": "|||I'm not into guns...|", - "Items.txt__213": "||||Not my style.", - "Items.txt__214": "shortDesc:Basic pistol.", - "Items.txt__215": "lwEquip:Toy Gun", - "Items.txt__219": "descriptionDW:A laser powered rifle, looks pretty futuristic.", - "Items.txt__220": "party:", - "Items.txt__221": "||||", - "Items.txt__222": "|Pretty snazzy!|||", - "Items.txt__223": "||I AM IMMUNE TO THAT.||", - "Items.txt__224": "|||It looks dangerous...|", - "Items.txt__225": "||||That's just a toy!", - "Items.txt__226": "shortDesc:Shoots\\nlasers.", - "Items.txt__227": "lwEquip:Laser Pointer", - "Items.txt__231": "descriptionDW:Sketches of the many wanted criminals in the Dark Worlds. USE to see.", - "Items.txt__235": "descriptionDW:A homegrown, healthy gun. Shoots peas.", - "Items.txt__236": "shortDesc:100% organic\\ngrown.", - "Items.txt__237": "lwEquip:Pea Pod", - "Items.txt__238": "party:", - "Items.txt__239": "||||", - "Items.txt__240": "|...Is it a vegetable?|||", - "Items.txt__241": "||A [LITERAL] PEASHOOTER!?||", - "Items.txt__242": "|||At least it's organic...?|", - "Items.txt__243": "||||Bleagh, no!", - "Items.txt__247": "descriptionDW:A regular, sturdy, completely normal softball bat. Surprising to find here.", - "Items.txt__248": "shortDesc:Sturdy\\nsports bat.", - "Items.txt__249": "party:", - "Items.txt__250": "||||", - "Items.txt__251": "|Feels more at home.|||", - "Items.txt__252": "|...\"Stick\"...?,NO STICKS, THANKS.||", - "Items.txt__253": "|||That's Kanako's...|", - "Items.txt__254": "||||Not into that.", - "Items.txt__261": "descriptionDW:A fancy lunch fit for an entire group. Restores the entire party's HP by 150.", - "Items.txt__262": "shortDesc:All Party\\nHP + 150", - "Items.txt__263": "party:", - "Items.txt__264": "|Woah, fancy...|I RATE IT A 8.8/10.|Wow... Thanks...|Man, I'm stuffed!", - "Items.txt__265": "||||", - "Items.txt__266": "||||", - "Items.txt__267": "||||", - "Items.txt__268": "||||", - "LangInfo.txt__0": "Select language", - "LangInfo.txt__1": "English", - "Letters.txt__2": "text:Hey you [sir or madam]!\\n\\nLooking for the hottest bargains?! Then come to Mo's!\\nOnly today, we are having an all out sale! Everything just ■■% off!\\n\\nWe will be waiting for you!", - "Letters.txt__3": "backColor:0.5,1,1", - "Letters.txt__7": "text:Hey sleepyhead!\\n\\nDid you manage to sleep at all tonight? My head is still spinning from yesterday.\\n\\nI'm sending this letter so you don't sleep too much! I'll go pick you up, so wait for me!\\n[right]- Kanako", - "Letters.txt__8": "backColor:1,0.8,0.95", - "Letters.txt__12": "text:Don't forget to bring the \"explosives\" tonight.\\n\\nI'll be waiting for you at the same spot as last night. Come over once you have them.\\n\\nCome alone.\\n[right]- Virgil", - "Letters.txt__16": "text:Let's head back into the Dark Jail after class.\\n\\nThe Warden might know where the other Dark Worlds are.", - "Letters.txt__17": "sound:null", - "Letters.txt__18": "backColor:0.8,0.8,0.8", - "Letters.txt__22": "text:Cole,\\n\\nWe received word that you again rang the school bell without permission and outside permitted hours.\\nNow I know that you kids love doing these \"pranks\", but a citizen left town because of that.\\nPlease refrain from doing it again or I will have to talk to Martlet about it.\\n\\n[right]- Mayor Starlo", - "Letters.txt__23": "sound:null", - "Letters.txt__24": "backColor:0.8,0.8,0.8", - "Main.txt__1": "[color=black].", - "Main.txt__6": "--", - "Main.txt__9": "[color=black].", - "Main.txt__14": "-----", - "Main.txt__21": "-----", - "Main.txt__27": "-----", - "Main.txt__31": "fair share of adventures.", - "Main.txt__34": "your favorite caretaker.", - "Main.txt__37": "-----", - "Main.txt__43": "-----", - "Main.txt__54": "-----", - "Main.txt__58": "reunite with your childhood", - "Main.txt__59": "friend, Kanako.", - "Main.txt__63": "of companionship.", - "Main.txt__67": "------", - "Main.txt__71": "the weariness leave your body.", - "Main.txt__78": "-----", - "Main.txt__82": "remember to TALK to your", - "Main.txt__83": "party members.", - "Main.txt__86": "PAUSE MENU.", - "Main.txt__89": "-----", - "Main.txt__93": "can still help you with ACTing.", - "Main.txt__96": "current [color=yellow]X-Action[/color] lets", - "Main.txt__97": "them do, on their MAGIC menu.", - "Main.txt__100": "-----", - "Main.txt__104": "fascinating, but you are also", - "Main.txt__105": "afraid of falling off.", - "Main.txt__110": "of acrophobia.", - "Main.txt__114": "--", - "Main.txt__118": "seems like a good spot to", - "Main.txt__119": "take a breather.", - "Main.txt__123": "of relaxation.", - "Main.txt__127": "-----", - "Main.txt__135": "---", - "Main.txt__140": "the Ketsukane Store's mascot.", - "Main.txt__144": "of companionship.", - "Main.txt__148": "-----", - "Main.txt__153": "opressive feel of this", - "Main.txt__154": "prison.", - "Main.txt__158": "of safety.", - "Main.txt__162": "-----", - "Main.txt__167": "something you've never", - "Main.txt__168": "seen before.", - "Main.txt__172": "of wonder.", - "Main.txt__176": "---", - "Main.txt__181": "pace compared to everything", - "Main.txt__182": "so far.", - "Main.txt__186": "of relief.", - "Main.txt__190": "-----", - "Main.txt__193": "[color=black].", - "Main.txt__200": "-----", - "Main.txt__204": "the crates are in position.", - "Main.txt__208": "you may ask?\"", - "Main.txt__211": "them, obviously.\"", - "Main.txt__214": "INTERACT button?\"", - "Main.txt__217": "to read this sign, dummy.\"", - "Main.txt__221": "-----", - "Main.txt__225": "enough crates?\"", - "Main.txt__228": "about you become the crate,", - "Main.txt__229": "then?\"", - "Main.txt__232": "-----", - "Main.txt__236": "through trash.", - "Main.txt__241": "-----", - "Main.txt__245": "leak.", - "Main.txt__248": "-----", - "Main.txt__252": "face on it.", - "Main.txt__255": "and forgotten toys.", - "Main.txt__258": "-----", - "Main.txt__263": "a long time.", - "Main.txt__267": "-----", - "Main.txt__271": "for a prison cell.", - "Main.txt__275": "-----", - "Main.txt__281": "-----", - "Main.txt__289": "-----", - "Main.txt__293": "your cell.", - "Main.txt__300": "-----", - "Main.txt__310": "-----", - "Main.txt__314": "trying to crack it.", - "Main.txt__318": "refuses to budge.", - "Main.txt__325": "-----", - "Main.txt__329": "alone.", - "Main.txt__332": "-----", - "Main.txt__336": "your way.", - "Main.txt__339": "----", - "Main.txt__343": "water fountain.", - "Main.txt__351": "----", - "Main.txt__357": "moss and swallowed it whole.", - "Main.txt__360": "you expected-", - "Main.txt__363": "thing you have eaten.", - "Main.txt__369": "-----", - "Main.txt__373": "moss alone.", - "Main.txt__376": "-----", - "Main.txt__389": "moss...?!", - "Main.txt__394": "for a few hours!", - "Main.txt__398": "Martlet?", - "Main.txt__402": "is a bit, err, y'know...", - "Main.txt__406": "here alive-", - "Main.txt__411": "to eat, alright?", - "Main.txt__415": "-----", - "Main.txt__425": "at that moss?", - "Main.txt__429": "eating it, are you?!", - "Main.txt__437": "worried.", - "Main.txt__441": "getting to us...", - "Main.txt__446": "-----", - "Main.txt__450": "you properly, Cole?!)", - "Main.txt__454": "-----", - "Main.txt__460": "-----", - "Main.txt__464": "out from a room below.", - "Main.txt__467": "-----", - "Main.txt__471": "things in your pocket.", - "Main.txt__476": "-----", - "Main.txt__480": "in awe.", - "Main.txt__483": "over you.", - "Main.txt__486": "----", - "Main.txt__500": "clothes?", - "Main.txt__504": "cool, if anything!", - "Main.txt__508": "-----", - "Main.txt__512": "giant pencils?!", - "Main.txt__516": "tell you this-", - "Main.txt__520": "them is bad!", - "Main.txt__524": "get hurt too!", - "Main.txt__529": "-----", - "Main.txt__537": "-----", - "Main.txt__541": "OR WHAT??", - "Main.txt__545": "-----", - "Main.txt__553": "-----", - "Main.txt__560": "-----", - "Main.txt__566": "-----", - "Main.txt__574": "plush bear Sadie used to", - "Main.txt__575": "have.", - "Main.txt__579": "on a real bear!", - "Main.txt__583": "-----", - "Main.txt__589": "-----", - "Main.txt__596": "this room will hold some", - "Main.txt__597": "special meaning someday.", - "Main.txt__604": "-----", - "Main.txt__610": "-----", - "Main.txt__616": "-----", - "Main.txt__623": "our weapons come", - "Main.txt__624": "from?", - "Main.txt__628": "carrying that toy gun", - "Main.txt__629": "on you-", - "Main.txt__636": "much into softball,", - "Main.txt__637": "aren't I?", - "Main.txt__641": "-----", - "Main.txt__651": "\"HP\" and \"TP\"...", - "Main.txt__655": "doesn't it?", - "Main.txt__659": "look at how things work", - "Main.txt__660": "here.", - "Main.txt__664": "-----", - "Main.txt__672": "-----", - "Main.txt__680": "there.", - "Main.txt__687": "-----", - "Main.txt__694": "the cliff we were on", - "Main.txt__695": "earlier from here.", - "Main.txt__699": "in this lake.", - "Main.txt__704": "-----", - "Main.txt__709": "with a sense of tranquility.", - "Main.txt__712": "[color=black].", - "Main.txt__717": "-----", - "Main.txt__723": "town's store!", - "Main.txt__727": "useful stuff there!", - "Main.txt__731": "-----", - "Main.txt__736": "looks?", - "Main.txt__744": "-----", - "Main.txt__751": "outsiders.", - "Main.txt__755": "in his fortress, doing who knows", - "Main.txt__756": "what.", - "Main.txt__763": "---", - "Main.txt__770": "opened the gate.", - "Main.txt__775": "-----", - "Main.txt__783": "Lord Bearing took much from us.", - "Main.txt__791": "-----", - "Main.txt__798": "here. Can't miss it.", - "Main.txt__803": "another way inside.", - "Main.txt__808": "---", - "Main.txt__819": "-----", - "Main.txt__826": "then.", - "Main.txt__830": "I don't know.", - "Main.txt__834": "-----", - "Main.txt__838": "towns too.", - "Main.txt__842": "are... varied.", - "Main.txt__846": "a bad way, though!", - "Main.txt__850": "remember the sort of", - "Main.txt__851": "weird people back home.", - "Main.txt__855": "-----", - "Main.txt__861": "-----", - "Main.txt__867": "-----", - "Main.txt__873": "-----", - "Main.txt__878": "past it.", - "Main.txt__881": "-----", - "Main.txt__885": "everything...", - "Main.txt__889": "that bad.", - "Main.txt__893": "here are pretty", - "Main.txt__894": "interesting.", - "Main.txt__898": "sketchbook to try", - "Main.txt__899": "sketching some...", - "Main.txt__903": "-----", - "Main.txt__911": "-----", - "Main.txt__918": "-----", - "Main.txt__924": "-----", - "Main.txt__932": "that didn't happen...", - "Main.txt__936": "-----", - "Main.txt__942": "you will receive more money", - "Main.txt__943": "when you finish a FIGHT.", - "Main.txt__946": "that TP by the end!", - "Main.txt__949": "-----", - "Main.txt__959": "-----", - "Main.txt__965": "rustling in the wind.", - "Main.txt__969": "serenity.", - "Main.txt__971": "[color=black].", - "Main.txt__976": "-----", - "Main.txt__983": "should go?", - "Main.txt__987": "the fortress to seal the", - "Main.txt__988": "fountain-", - "Main.txt__995": "wandering aimlessly...", - "Main.txt__999": "-----", - "Main.txt__1006": "-----", - "Main.txt__1015": "town...", - "Main.txt__1020": "forest.", - "Main.txt__1026": "-----", - "Main.txt__1033": "up ahead.", - "Main.txt__1037": "but I am sure he will try to", - "Main.txt__1038": "swindle me of my dollars.", - "Main.txt__1041": "to survive here.", - "Main.txt__1045": "-----", - "Main.txt__1055": "-----", - "Main.txt__1060": "INTERACTing with them.", - "Main.txt__1063": "you lose.", - "Main.txt__1066": "if you win, so please play", - "Main.txt__1067": "and come back!)", - "Main.txt__1070": "else (Preferably).)[/color]", - "Main.txt__1073": "scribbled in.)", - "Main.txt__1076": "-----", - "Main.txt__1088": "but due to Lord Bearing's...", - "Main.txt__1089": "Bearingness...", - "Main.txt__1096": "[color=gray](so that I could get it back", - "Main.txt__1097": "later)[/color]-", - "Main.txt__1104": "of town, are you not?", - "Main.txt__1109": "kinda in a hurry...", - "Main.txt__1125": "against lightners.", - "Main.txt__1133": "inside Lord Bearing's fortress,", - "Main.txt__1134": "don't you?", - "Main.txt__1140": "-----", - "Main.txt__1144": "like the \"hero\" types!", - "Main.txt__1152": "away once again.", - "Main.txt__1156": "-----", - "Main.txt__1161": "other reason why lightners would", - "Main.txt__1162": "suddenly come here after so long.", - "Main.txt__1166": "way too depressed right now.", - "Main.txt__1170": "away into obscurity once more.", - "Main.txt__1174": "-----", - "Main.txt__1184": "you how to get inside the", - "Main.txt__1185": "fortress.", - "Main.txt__1189": "trouble?", - "Main.txt__1193": "\"retirement\" anyway.", - "Main.txt__1198": "thing:", - "Main.txt__1210": "sign nearby.", - "Main.txt__1214": "so we can start.", - "Main.txt__1219": "-----", - "Main.txt__1227": "-----", - "Main.txt__1233": "-----", - "Main.txt__1240": "my little game and upgraded", - "Main.txt__1241": "it!", - "Main.txt__1245": "is if you keep beating it", - "Main.txt__1246": "without losing once-", - "Main.txt__1251": "have to start over.", - "Main.txt__1259": "-----", - "Main.txt__1264": "losing, and I'll give you more.", - "Main.txt__1268": "-----", - "Main.txt__1272": "though!", - "Main.txt__1276": "-----", - "Main.txt__1280": "read the instructions on the", - "Main.txt__1281": "sign nearby.", - "Main.txt__1289": "-----", - "Main.txt__1297": "your time.", - "Main.txt__1301": "-----", - "Main.txt__1305": "doing this...", - "Main.txt__1309": "Cole!", - "Main.txt__1313": "those sort of games...)", - "Main.txt__1317": "-----", - "Main.txt__1324": "your prize!", - "Main.txt__1328": "-----", - "Main.txt__1336": "to try again.", - "Main.txt__1340": "-----", - "Main.txt__1347": "since anyone played the game,", - "Main.txt__1348": "much less beat it!", - "Main.txt__1355": "you how to get inside Bearing's", - "Main.txt__1356": "fortress...", - "Main.txt__1360": "favor.", - "Main.txt__1367": "anyway if you want to get in.", - "Main.txt__1371": "inside, but my partner-in-crime,", - "Main.txt__1372": "[color=yellow]Pennilton[/color], set shop up ahead.", - "Main.txt__1376": "I want you to get rid of him for", - "Main.txt__1377": "me.", - "Main.txt__1381": "him to go away. Then I'll show", - "Main.txt__1382": "you the path inside.", - "Main.txt__1389": "of the criminals we are", - "Main.txt__1390": "looking for?)", - "Main.txt__1394": "long as you get him to leave, I", - "Main.txt__1395": "don't care what you do.", - "Main.txt__1402": "-----", - "Main.txt__1410": "inside the fotress.", - "Main.txt__1414": "-----", - "Main.txt__1418": "with Pennilton and march", - "Main.txt__1419": "on.", - "Main.txt__1426": "nervous...", - "Main.txt__1430": "-----", - "Main.txt__1434": "get here?!", - "Main.txt__1447": "-----", - "Main.txt__1451": "trying to claim my bounty, are", - "Main.txt__1452": "you?!", - "Main.txt__1460": "today, or ever!", - "Main.txt__1464": "to \"apprehend\" him, Cole.", - "Main.txt__1471": "-----", - "Main.txt__1476": "my hideout!", - "Main.txt__1480": "in the open...", - "Main.txt__1485": "fight![/shake]", - "Main.txt__1489": "-----", - "Main.txt__1500": "-----", - "Main.txt__1519": "around here while the fuzz", - "Main.txt__1520": "are on the loose...", - "Main.txt__1527": "-----", - "Main.txt__1534": "thing, Cole?", - "Main.txt__1538": "-----", - "Main.txt__1546": "right...?", - "Main.txt__1550": "--", - "Main.txt__1564": "--", - "Main.txt__1574": "-----", - "Main.txt__1588": "serious really happened...", - "Main.txt__1596": "fountain.", - "Main.txt__1600": "-----", - "Main.txt__1615": "-----", - "Main.txt__1635": "-----", - "Main.txt__1650": "justice.", - "Main.txt__1660": "-----", - "Main.txt__1676": "-----", - "Main.txt__1683": "this...", - "Main.txt__1687": "do about it.", - "Main.txt__1692": "-----", - "Main.txt__1700": "inside the fortress.", - "Main.txt__1704": "paint[/color] so you [color=yellow]know[/color] where to [color=yellow]climb[/color].", - "Main.txt__1712": "want to try my game again.", - "Main.txt__1720": "-----", - "Main.txt__1727": "but I didn't mean like that!", - "Main.txt__1735": "the way inside the fortress for", - "Main.txt__1736": "you...", - "Main.txt__1741": "you come after me.", - "Main.txt__1745": "whistle exit from me.", - "Main.txt__1749": "-----", - "Main.txt__1756": "one way to go now.", - "Main.txt__1760": "-----", - "Main.txt__1767": "-----", - "Main.txt__1774": "fountain and get back", - "Main.txt__1775": "home...", - "Main.txt__1782": "-----", - "Main.txt__1786": "around...", - "Main.txt__1791": "continues this way.", - "Main.txt__1795": "-----", - "Main.txt__1803": "-----", - "Main.txt__1808": "through here...", - "Main.txt__1812": "way.", - "Main.txt__1816": "-----", - "Main.txt__1820": "right...", - "Main.txt__1824": "just walk through", - "Main.txt__1825": "since I'm a monster...", - "Main.txt__1835": "-----", - "Main.txt__1839": "it isn't your life on the", - "Main.txt__1840": "line!", - "Main.txt__1844": "though.", - "Main.txt__1849": "getting vaporized or", - "Main.txt__1850": "something, alright?", - "Main.txt__1854": "-----", - "Main.txt__1862": "other options...", - "Main.txt__1867": "I start screaming, okay?", - "Main.txt__1871": "-----", - "Main.txt__1875": "experimental anti-lightner gate.\"", - "Main.txt__1879": "lightners come in like,", - "Main.txt__1880": "two types?!\"", - "Main.txt__1886": "gate to work with 'human'-type", - "Main.txt__1887": "lightners.\"", - "Main.txt__1890": "bypass the gates!\"", - "Main.txt__1893": "ones still can...\"", - "Main.txt__1896": "so for now this will do.\"", - "Main.txt__1899": "mass exported to nearby Dark", - "Main.txt__1900": "Worlds-\"", - "Main.txt__1903": "adopt it and protect their", - "Main.txt__1904": "fountains from lightners!\"", - "Main.txt__1907": "-----", - "Main.txt__1911": "your path.", - "Main.txt__1914": "it's like trying to push a", - "Main.txt__1915": "wall.", - "Main.txt__1918": "-----", - "Main.txt__1922": "I should be able to walk", - "Main.txt__1923": "through this.", - "Main.txt__1933": "-----", - "Main.txt__1938": "fur got burned off.", - "Main.txt__1945": "-----", - "Main.txt__1957": "-----", - "Main.txt__1963": "------", - "Main.txt__1979": "away without me...", - "Main.txt__1989": "-----", - "Main.txt__1993": "one catches your attention:", - "Main.txt__1996": "to communicate with your fellow", - "Main.txt__1997": "co-workers if you split up!", - "Main.txt__2002": "key is.", - "Main.txt__2005": "-----", - "Main.txt__2012": "anyone in the main hall!", - "Main.txt__2016": "-----", - "Main.txt__2023": "close shop!", - "Main.txt__2026": "chance to grab something!", - "Main.txt__2029": "let's make a deal!", - "Main.txt__2032": "-----", - "Main.txt__2036": "coffee, but I don't see any", - "Main.txt__2037": "around.", - "Main.txt__2041": "before it closes down.", - "Main.txt__2045": "-----", - "Main.txt__2049": "into town.", - "Main.txt__2054": "to unlock it.", - "Main.txt__2058": "-----", - "Main.txt__2064": "escalated violence recently", - "Main.txt__2065": "between staff members.\"", - "Main.txt__2069": "Have some MERCY!\"", - "Main.txt__2072": "FIGHTing is just a rumor!\"", - "Main.txt__2076": "incoherent rambling.)", - "Main.txt__2079": "-----", - "Main.txt__2085": "lightner attack, we have", - "Main.txt__2086": "increased the security.\"", - "Main.txt__2089": "pass the 'score test' in order", - "Main.txt__2090": "to cross. NO EXCEPTIONS!\"", - "Main.txt__2093": "before the limit ends, the path", - "Main.txt__2094": "will open. Else, too bad!\"", - "Main.txt__2097": "don't scream for someone to come,", - "Main.txt__2098": "some of us want some quiet time!\"", - "Main.txt__2101": "-----", - "Main.txt__2108": "-----", - "Main.txt__2116": "shining, spitting, stinkin'...", - "Main.txt__2124": "recognize us.", - "Main.txt__2131": "my ears ring!", - "Main.txt__2136": "lightner and bring it to the", - "Main.txt__2137": "fortress!", - "Main.txt__2143": "-----", - "Main.txt__2151": "like, a good idea...?", - "Main.txt__2155": "capture them, we will be", - "Main.txt__2156": "FAMOUS!", - "Main.txt__2171": "you!", - "Main.txt__2175": "-----", - "Main.txt__2185": "-----", - "Main.txt__2195": "-----", - "Main.txt__2199": "are we?!", - "Main.txt__2203": "-----", - "Main.txt__2206": "[color=black].", - "Main.txt__2212": "-----", - "Main.txt__2223": "to happen today...", - "Main.txt__2230": "-----", - "Main.txt__2237": "a way to return home.", - "Main.txt__2241": "you down, I promise...", - "Main.txt__2245": "-----", - "Main.txt__2252": "have any other choice", - "Main.txt__2253": "now but to press on.", - "Main.txt__2260": "-----", - "Main.txt__2267": "over there?", - "Main.txt__2271": "out everywhere...", - "Main.txt__2275": "causing all of this?", - "Main.txt__2279": "-----", - "Main.txt__2283": "though.", - "Main.txt__2287": "up we are.", - "Main.txt__2291": "get down there...?", - "Main.txt__2295": "-----", - "Main.txt__2302": "-----", - "Main.txt__2311": "finally recognize us.", - "Main.txt__2321": "a run for it?", - "Main.txt__2329": "-----", - "Main.txt__2333": "are lightners wandering", - "Main.txt__2334": "in MY realm.", - "Main.txt__2339": "-----", - "Main.txt__2343": "weirdors \"befriending\"", - "Main.txt__2344": "everyone!", - "Main.txt__2353": "-----", - "Main.txt__2357": "ones beating everyone up!", - "Main.txt__2363": "-----", - "Main.txt__2371": "back after abandoning us", - "Main.txt__2372": "for so long!", - "Main.txt__2378": "disorder...", - "Main.txt__2383": "our [color=yellow]fountain[/color] as well", - "Main.txt__2384": "and doom us once more?!", - "Main.txt__2390": "ends here!", - "Main.txt__2395": "you talking about?!", - "Main.txt__2400": "where we are!", - "Main.txt__2405": "leave!", - "Main.txt__2414": "to do with you", - "Main.txt__2415": "after we capture you!", - "Main.txt__2420": "listening.", - "Main.txt__2432": "-----", - "Main.txt__2440": "to leave first and", - "Main.txt__2441": "foremost.", - "Main.txt__2446": "for us now.", - "Main.txt__2451": "find another way home!", - "Main.txt__2464": "to leave!", - "Main.txt__2470": "-----", - "Main.txt__2478": "challenge me?", - "Main.txt__2488": "numbered!", - "Main.txt__2497": "-----", - "Main.txt__2505": "-----", - "Main.txt__2513": "-----", - "Main.txt__2517": "I shall not punish", - "Main.txt__2518": "you as hard.", - "Main.txt__2523": "lighners!", - "Main.txt__2533": "-----", - "Main.txt__2541": "survive this fall!!", - "Main.txt__2546": "if I were you.", - "Main.txt__2551": "don't struggle!", - "Main.txt__2556": "-----", - "Main.txt__2563": "-----", - "Main.txt__2567": "challenge me?", - "Main.txt__2572": "difference in our", - "Main.txt__2573": "power!", - "Main.txt__2578": "-----", - "Main.txt__2585": "-----", - "Main.txt__2592": "-----", - "Main.txt__2599": "-----", - "Main.txt__2604": "HASN'T AUTHORIZED!", - "Main.txt__2607": "------", - "Main.txt__2620": "--", - "Main.txt__2624": "from standing too close to", - "Main.txt__2625": "Ringo.", - "Main.txt__2639": "---", - "Main.txt__2643": "torturing these guys.", - "Main.txt__2647": "besides ask Bearing to stop", - "Main.txt__2648": "being so cruel.", - "Main.txt__2652": "I am the one being tortured", - "Main.txt__2653": "having to listen to this!", - "Main.txt__2657": "---", - "Main.txt__2661": "torture the prisoners now?", - "Main.txt__2665": "noisemaker.", - "Main.txt__2669": "---", - "Main.txt__2676": "don't KILL them!", - "Main.txt__2680": "---", - "Main.txt__2684": "of rubber.", - "Main.txt__2688": "off me.", - "Main.txt__2692": "---", - "Main.txt__2696": "a boring old loser now that", - "Main.txt__2697": "my unique trait is worthless.", - "Main.txt__2704": "---", - "Main.txt__2711": "by sound waves, I probably", - "Main.txt__2712": "would have killed him too.", - "Main.txt__2716": "---", - "Main.txt__2719": "[shake]* Someone, please!", - "Main.txt__2724": "own [shake]THOUGHTS!!", - "Main.txt__2728": "---", - "Main.txt__2739": "---", - "Main.txt__2742": "[shake]* I-is that what you do with", - "Main.txt__2743": "any noise makers?!", - "Main.txt__2746": "[shake]* V-vroom... No noises here,", - "Main.txt__2747": "no sir!", - "Main.txt__2751": "---", - "Main.txt__2759": "boredom.", - "Main.txt__2763": "---", - "Main.txt__2770": "life, and now it's just gone.", - "Main.txt__2777": "---", - "Main.txt__2784": "the noise, but it was", - "Main.txt__2785": "getting overrated.", - "Main.txt__2792": "Pennilton is alright next", - "Main.txt__2793": "time I'm in town.", - "Main.txt__2797": "---", - "Main.txt__2801": "could just walk out!", - "Main.txt__2805": "crying out loud!", - "Main.txt__2809": "---", - "Main.txt__2816": "longest. Was almost going", - "Main.txt__2817": "to just grow legs and flee.", - "Main.txt__2821": "---", - "Main.txt__2825": "have legs!!", - "Main.txt__2829": "-----", - "Main.txt__2841": "---", - "Main.txt__2849": "--", - "Main.txt__2856": "--", - "Main.txt__2863": "down, too!", - "Main.txt__2867": "end. Let's go.", - "Main.txt__2871": "--", - "Main.txt__2878": "is over...", - "Main.txt__2882": "--", - "Main.txt__2889": "stop this noise?", - "Main.txt__2893": "make any noise.)", - "Main.txt__2902": "--", - "Main.txt__2913": "left.", - "Main.txt__2917": "--", - "Main.txt__2922": "here.", - "Main.txt__2925": "--", - "Main.txt__2929": "a criminal, Cole.", - "Main.txt__2933": "infernal noise once", - "Main.txt__2934": "and for all.", - "Main.txt__2938": "-----", - "Main.txt__2942": "make noise anymore.)", - "Main.txt__2945": "-----", - "Main.txt__2952": "want to be caught up on", - "Main.txt__2953": "their cleaning!", - "Main.txt__2957": "-----", - "Main.txt__2964": "the main hall unlocked.", - "Main.txt__2969": "-----", - "Main.txt__2974": "doors are unlocked now.", - "Main.txt__2981": "-----", - "Main.txt__2985": "NOISE?!", - "Main.txt__2989": "Cole!", - "Main.txt__2994": "-----", - "Main.txt__2998": "here, please!", - "Main.txt__3002": "-----", - "Main.txt__3009": "-----", - "Main.txt__3013": "over.", - "Main.txt__3017": "close to getting out.", - "Main.txt__3022": "-----", - "Main.txt__3030": "-----", - "Main.txt__3035": "the door south leads", - "Main.txt__3036": "back into town.", - "Main.txt__3040": "one last time before", - "Main.txt__3041": "we proceed.", - "Main.txt__3045": "and stuff.", - "Main.txt__3051": "just head in.", - "Main.txt__3055": "-----", - "Main.txt__3060": "is just up ahead.", - "Main.txt__3064": "forgetting anything?", - "Main.txt__3068": "will happen once we", - "Main.txt__3069": "seal the fountain-", - "Main.txt__3073": "be able to return.", - "Main.txt__3077": "finish everything we", - "Main.txt__3078": "can here.", - "Main.txt__3082": "home.", - "Main.txt__3087": "-----", - "Main.txt__3097": "fountain and leave", - "Main.txt__3098": "already.", - "Main.txt__3102": "-----", - "Main.txt__3124": "home...", - "Main.txt__3137": "-----", - "Main.txt__3141": "of the fountain,)", - "Main.txt__3162": "-----", - "Main.txt__3218": "name...?!", - "Main.txt__3261": "Bearing took your", - "Main.txt__3262": "\"piece\"?", - "Main.txt__3283": "\"piece\" back.", - "Main.txt__3287": "to tell us how you", - "Main.txt__3288": "know me.", - "Main.txt__3300": "find this \"piece\".", - "Main.txt__3304": "it's probably in his", - "Main.txt__3305": "fortress.", - "Main.txt__3309": "anyway. Might as well", - "Main.txt__3310": "take a look.", - "Main.txt__3314": "-----", - "Main.txt__3318": "p-piec-piece...", - "Main.txt__3326": "piece... Miss-ssing...", - "Main.txt__3335": "-----", - "Main.txt__3369": "-----", - "Main.txt__3379": "you can forget anything", - "Main.txt__3380": "to do with me!", - "Main.txt__3391": "-----", - "Main.txt__3395": "idea?!", - "Main.txt__3400": "us?!", - "Main.txt__3404": "out of here!", - "Main.txt__3421": "-----", - "Main.txt__3440": "-----", - "Main.txt__3456": "-----", - "Main.txt__3477": "-----", - "Main.txt__3498": "useful to you...", - "Main.txt__3504": "tremble before our might...", - "Main.txt__3514": "-----", - "Main.txt__3548": "-----", - "Main.txt__3554": "-----", - "Main.txt__3560": "-----", - "Main.txt__3564": "full.)", - "Main.txt__3573": "climatic.", - "Main.txt__3577": "and grab this item ASAP.", - "Main.txt__3581": "-----", - "Main.txt__3588": "-----", - "Main.txt__3592": "a quest from some", - "Main.txt__3593": "cloaked weirdo-", - "Main.txt__3597": "to know me somehow...", - "Main.txt__3601": "well...", - "Main.txt__3605": "-----", - "Main.txt__3615": "words...", - "Main.txt__3619": "enough time already.", - "Main.txt__3624": "-----", - "Main.txt__3634": "words...", - "Main.txt__3644": "like it.", - "Main.txt__3648": "mean...?", - "Main.txt__3652": "at least we finally", - "Main.txt__3653": "found it.", - "Main.txt__3657": "-----", - "Main.txt__3668": "okay...", - "Main.txt__3672": "-----", - "Main.txt__3679": "captured after all.", - "Main.txt__3683": "to do with us now?", - "Main.txt__3691": "-----", - "Main.txt__3695": "be worried sick about us.", - "Main.txt__3699": "to get out?", - "Main.txt__3708": "-----", - "Main.txt__3715": "how you always kept", - "Main.txt__3716": "that hope going.", - "Main.txt__3720": "strong as you...", - "Main.txt__3724": "situation is bleak but...", - "Main.txt__3729": "spend more time with", - "Main.txt__3730": "you before you...", - "Main.txt__3734": "to be trapped in some", - "Main.txt__3735": "weird world-", - "Main.txt__3739": "bears and pencils...", - "Main.txt__3746": "-----", - "Main.txt__3753": "probably as desperate", - "Main.txt__3754": "as me to leave...", - "Main.txt__3758": "down with me.", - "Main.txt__3763": "that.", - "Main.txt__3770": "-----", - "Main.txt__3777": "-----", - "Main.txt__3782": "bear guy?!", - "Main.txt__3787": "for him.", - "Main.txt__3791": "us then?", - "Main.txt__3797": "cautious.", - "Main.txt__3805": "again.)", - "Main.txt__3809": "when ye lot fell in the", - "Main.txt__3810": "lake.", - "Main.txt__3817": "gratitute or anythin'...", - "Main.txt__3821": "you'd help me with", - "Main.txt__3822": "somethin'.", - "Main.txt__3826": "release you.", - "Main.txt__3834": "-----", - "Main.txt__3841": "some [color=yellow]criminals[/color] for me.", - "Main.txt__3848": "[color=yellow]Dark Jail[/color].", - "Main.txt__3852": "most nefarious evildoers", - "Main.txt__3853": "were held.", - "Main.txt__3863": "I can't wander too far", - "Main.txt__3864": "out of this world.", - "Main.txt__3868": "lightners-", - "Main.txt__3872": "cross to the worlds", - "Main.txt__3873": "and track 'em.", - "Main.txt__3880": "that on us when we have", - "Main.txt__3881": "no clue what's happening!", - "Main.txt__3888": "but you won't be leaving", - "Main.txt__3889": "tis' jail just yet.", - "Main.txt__3893": "-----", - "Main.txt__3897": "have much of a choice.", - "Main.txt__3901": "actually visit other", - "Main.txt__3902": "Dark Worlds.", - "Main.txt__3906": "criminals fer me.", - "Main.txt__3910": "you how you can return", - "Main.txt__3911": "to the Light World.", - "Main.txt__3918": "World\" is where we came", - "Main.txt__3919": "from then, right?", - "Main.txt__3929": "you.", - "Main.txt__3933": "us what exactly is", - "Main.txt__3934": "going on here!", - "Main.txt__3941": "but you won't be leaving", - "Main.txt__3942": "tis' jail just yet.", - "Main.txt__3946": "-----", - "Main.txt__3958": "his word.", - "Main.txt__3962": "-----", - "Main.txt__3971": "something!", - "Main.txt__3975": "-----", - "Main.txt__3986": "something...", - "Main.txt__3990": "-----", - "Main.txt__4000": "school...", - "Main.txt__4004": "-----", - "Main.txt__4008": "back...", - "Main.txt__4018": "happen there really", - "Main.txt__4019": "happen...?", - "Main.txt__4027": "through all that?", - "Main.txt__4033": "-----", - "Main.txt__4044": "outlandish even for", - "Main.txt__4045": "me to believe...", - "Main.txt__4049": "-----", - "Main.txt__4062": "-----", - "Main.txt__4072": "have the same dream?", - "Main.txt__4079": "-----", - "Main.txt__4083": "in the \"Light World\"-", - "Main.txt__4087": "work...", - "Main.txt__4091": "-----", - "Main.txt__4095": "already?!", - "Main.txt__4100": "of here!", - "Main.txt__4104": "-----", - "Main.txt__4108": "always here?", - "Main.txt__4112": "we should do, Cole?", - "Main.txt__4118": "-----", - "Main.txt__4125": "have other options.", - "Main.txt__4129": "Let's see what happens.", - "Main.txt__4133": "-----", - "Main.txt__4137": "where it leads.", - "Main.txt__4141": "exit somewhere else.", - "Main.txt__4145": "-----", - "Main.txt__4152": "Jail, isn't it?", - "Main.txt__4156": "changed back.", - "Main.txt__4161": "thing really did", - "Main.txt__4162": "happen...", - "Main.txt__4166": "how to get home while", - "Main.txt__4167": "we're here.", - "Main.txt__4171": "-----", - "Main.txt__4178": "Warden how to get", - "Main.txt__4179": "home.", - "Main.txt__4183": "-----", - "Main.txt__4191": "to wait until morning?!", - "Main.txt__4196": "another way out.", - "Main.txt__4201": "-----", - "Main.txt__4212": "-----", - "Main.txt__4216": "down already.", - "Main.txt__4220": "we got stuck as kids?", - "Main.txt__4224": "but she wasn't mad at", - "Main.txt__4225": "me, but at the teachers.", - "Main.txt__4229": "let me go as easily", - "Main.txt__4230": "nowadays.", - "Main.txt__4234": "-----", - "Main.txt__4241": "find another route...", - "Main.txt__4251": "-----", - "Main.txt__4258": "changed...", - "Main.txt__4262": "trip messed up with", - "Main.txt__4263": "our heads...", - "Main.txt__4267": "----", - "Main.txt__4273": "-----", - "Main.txt__4278": "spend my entire night", - "Main.txt__4279": "here.", - "Main.txt__4283": "how to return home.", - "Main.txt__4287": "-----", - "Main.txt__4298": "-----", - "Main.txt__4303": "right now.", - "Main.txt__4306": "-----", - "Main.txt__4310": "the Dark World...", - "Main.txt__4314": "for today, alright?", - "Main.txt__4318": "-----", - "Main.txt__4326": "-----", - "Main.txt__4330": "this day to be over.", - "Main.txt__4334": "once I get back home.", - "Main.txt__4338": "fury, that is.", - "Main.txt__4342": "-----", - "Main.txt__4350": "back...?", - "Main.txt__4361": "by now.", - "Main.txt__4372": "fury when I get home.", - "Main.txt__4381": "spend some time together,", - "Main.txt__4382": "but like, in a normal way)", - "Main.txt__4386": "---", - "Main.txt__4399": "Dark World...", - "Main.txt__4421": "walk you over to", - "Main.txt__4422": "Mart's place.", - "Main.txt__4427": "first if you want...", - "Main.txt__4431": "stuff... Just...", - "Main.txt__4436": "the two of us.", - "Main.txt__4443": "----", - "Main.txt__4447": "mascot.", - "Main.txt__4450": "of his head.", - "Main.txt__4454": "[color=black].", - "Main.txt__4459": "-----", - "Main.txt__4466": "kids punched a hole", - "Main.txt__4467": "in him.", - "Main.txt__4472": "tossed that baseball once.", - "Main.txt__4476": "-----", - "Main.txt__4484": "this is the right", - "Main.txt__4485": "place...", - "Main.txt__4489": "out of here before", - "Main.txt__4490": "mom sees us.)", - "Main.txt__4495": "----", - "Main.txt__4499": "go ANYWHERE but here", - "Main.txt__4500": "right now!", - "Main.txt__4504": "-----", - "Main.txt__4511": "------", - "Main.txt__4517": "-----", - "Main.txt__4522": "Smashing Fighters", - "Main.txt__4523": "later.", - "Main.txt__4530": "--", - "Main.txt__4534": "time to play today...", - "Main.txt__4538": "-----", - "Main.txt__4543": "at the south room.", - "Main.txt__4550": "------", - "Main.txt__4557": "---", - "Main.txt__4565": "him up...)", - "Main.txt__4569": "-----", - "Main.txt__4581": "thinking!", - "Main.txt__4586": "happened last time,", - "Main.txt__4587": "don't you?!", - "Main.txt__4591": "grounded again!", - "Main.txt__4596": "---", - "Main.txt__4603": "---", - "Main.txt__4610": "to enter it you might not leave", - "Main.txt__4611": "today.", - "Main.txt__4614": "---", - "Main.txt__4620": "analysing the craftsmanship.", - "Main.txt__4623": "---", - "Main.txt__4631": "[shake]THE ENTIRE STOCK!", - "Main.txt__4639": "---", - "Main.txt__4643": "ol' Blackjack?", - "Main.txt__4647": "veto that idea!", - "Main.txt__4651": "the entire day there!", - "Main.txt__4655": "---", - "Main.txt__4664": "while the kids are asleep!", - "Main.txt__4668": "---", - "Main.txt__4685": "see we have... \"company\"?", - "Main.txt__4695": "were just about", - "Main.txt__4696": "to leave!", - "Main.txt__4701": "walk away...)", - "Main.txt__4707": "----", - "Main.txt__4720": "----", - "Main.txt__4728": "----", - "Main.txt__4732": "doing?", - "Main.txt__4736": "backroom. We can't", - "Main.txt__4737": "just go in!", - "Main.txt__4741": "---", - "Main.txt__4745": "are on the board.", - "Main.txt__4748": "Kanako amongst them.", - "Main.txt__4751": "[color=black].", - "Main.txt__4756": "---", - "Main.txt__4761": "my drawings later, ok?", - "Main.txt__4765": "-----", - "Main.txt__4772": "yet.", - "Main.txt__4777": "then?", - "Main.txt__4781": "-----", - "Main.txt__4788": "Cole?!", - "Main.txt__4793": "-----", - "Main.txt__4805": "all day but you never", - "Main.txt__4806": "picked up!", - "Main.txt__4815": "-----", - "Main.txt__4819": "Cole!", - "Main.txt__4823": "the library, and", - "Main.txt__4824": "lost track of time!", - "Main.txt__4828": "had ran out, but I", - "Main.txt__4829": "just recharged it!", - "Main.txt__4837": "alright, dear.", - "Main.txt__4841": "your father is waiting", - "Main.txt__4842": "just for you.", - "Main.txt__4846": "Cole over for dinner", - "Main.txt__4847": "too?", - "Main.txt__4854": "your father know.", - "Main.txt__4860": "love you!", - "Main.txt__4868": "bad as I thought", - "Main.txt__4869": "it would go.", - "Main.txt__4873": "my place and eat.", - "Main.txt__4877": "call when she arrives,", - "Main.txt__4878": "so we can wait there.", - "Main.txt__4885": "---", - "Main.txt__4889": "a different world.", - "Main.txt__4893": "bears and pencils.", - "Main.txt__4897": "come up with such outlandish", - "Main.txt__4898": "tales!", - "Main.txt__4902": "that age where you want to", - "Main.txt__4903": "be independent-", - "Main.txt__4907": "wouldn't like for you to", - "Main.txt__4908": "do that.", - "Main.txt__4912": "princess for him.", - "Main.txt__4916": "embarassing me.", - "Main.txt__4920": "little girl too!", - "Main.txt__4924": "back home. I'm about to", - "Main.txt__4925": "serve dinner.", - "Main.txt__4929": "too? Mart doesn't seem", - "Main.txt__4930": "to be at home yet.", - "Main.txt__4934": "set up a place for him.", - "Main.txt__4942": "be heading over now.", - "Main.txt__4949": "us at all.", - "Main.txt__4954": "to my place.", - "Main.txt__4958": "returns. C'mon, before", - "Main.txt__4959": "the food gets cold!", - "Main.txt__4963": "-----", - "Main.txt__4967": "mad...", - "Main.txt__4974": "use waiting here", - "Main.txt__4975": "until Mart arrives.", - "Main.txt__4979": "house and wait there.", - "Main.txt__4983": "with me mom might", - "Main.txt__4984": "not be as harsh...", - "Main.txt__4991": "-----", - "Main.txt__4995": "over to my place.", - "Main.txt__4999": "----", - "Main.txt__5004": "room.", - "Main.txt__5008": "there!", - "Main.txt__5012": "-----", - "Main.txt__5019": "like anyone going in", - "Main.txt__5020": "there.", - "Main.txt__5024": "----", - "Main.txt__5030": "of corn chowder.)", - "Main.txt__5033": "----", - "Main.txt__5037": "the path.)", - "Main.txt__5040": "[color=black].", - "Main.txt__5045": "---", - "Main.txt__5052": "he can't get working", - "Main.txt__5053": "here.", - "Main.txt__5057": "----", - "Main.txt__5066": "but you didn't answer.", - "Main.txt__5083": "Cole with you.", - "Main.txt__5088": "yet.", - "Main.txt__5093": "with us today?", - "Main.txt__5102": "to ask your father too.", - "Main.txt__5108": "at home.", - "Main.txt__5118": "when dinner is ready.", - "Main.txt__5123": "---", - "Main.txt__5136": "and prepare the table.", - "Main.txt__5141": "a moment.", - "Main.txt__5146": "home, Cole.", - "Main.txt__5151": "notify Chujin that", - "Main.txt__5152": "you're here.", - "Main.txt__5162": "you soon.", - "Main.txt__5167": "----", - "Main.txt__5175": "and...", - "Main.txt__5182": "to make sense of it.", - "Main.txt__5187": "where my room is, right?", - "Main.txt__5196": "----", - "Main.txt__5202": "be served.", - "Main.txt__5213": "us tonight.", - "Main.txt__5221": "moment.", - "Main.txt__5229": "-----", - "Main.txt__5236": "-----", - "Main.txt__5240": "going?", - "Main.txt__5245": "arrived, let's wait", - "Main.txt__5246": "here.", - "Main.txt__5251": "-----", - "Main.txt__5263": "World\", we beat up a", - "Main.txt__5264": "giant bear...", - "Main.txt__5268": "with \"catching criminals\"", - "Main.txt__5269": "by some weirdo in a hat.", - "Main.txt__5273": "things normal teens do!", - "Main.txt__5277": "aren't freaking out,", - "Main.txt__5278": "Cole.", - "Main.txt__5284": "---", - "Main.txt__5295": "on spending this day,", - "Main.txt__5296": "though.", - "Main.txt__5299": "[color=black].", - "Main.txt__5305": "--", - "Main.txt__5313": "have made it out of", - "Main.txt__5314": "there without my help!", - "Main.txt__5324": "how I had planned", - "Main.txt__5325": "to spend this day...", - "Main.txt__5328": "[color=black].", - "Main.txt__5334": "--", - "Main.txt__5343": "done more for us.", - "Main.txt__5347": "I'll protect you", - "Main.txt__5348": "from now on.", - "Main.txt__5352": "me if you need it,", - "Main.txt__5353": "okay?", - "Main.txt__5356": "[color=black].", - "Main.txt__5362": "-----", - "Main.txt__5369": "something that's", - "Main.txt__5370": "been bothering me...", - "Main.txt__5374": "\"someone\" was opening", - "Main.txt__5375": "the Dark Fountains-", - "Main.txt__5379": "are more Dark Worlds", - "Main.txt__5380": "in town?", - "Main.txt__5384": "what that means...?", - "Main.txt__5388": "only ones that can", - "Main.txt__5389": "stop this.", - "Main.txt__5393": "that know about this.", - "Main.txt__5398": "if too many fountains", - "Main.txt__5399": "are open-", - "Main.txt__5406": "ones or something!", - "Main.txt__5410": "it was still a weird", - "Main.txt__5411": "and scary experience...", - "Main.txt__5415": "the fact that we [wave]ARE[/wave]", - "Main.txt__5416": "the ones that can do it.", - "Main.txt__5423": "\"someone\" opening the", - "Main.txt__5424": "Dark Fountains-", - "Main.txt__5431": "way to spend this", - "Main.txt__5432": "week than I planned.", - "Main.txt__5436": "two of us, too!", - "Main.txt__5440": "get worried if we just", - "Main.txt__5441": "disappear for hours-", - "Main.txt__5445": "with some excuse.", - "Main.txt__5449": "evening trying to", - "Main.txt__5450": "solve this...", - "Main.txt__5454": "-----", - "Main.txt__5467": "killed...", - "Main.txt__5471": "it...?", - "Main.txt__5475": "criminals...", - "Main.txt__5484": "-----", - "Main.txt__5495": "deserve it, did", - "Main.txt__5496": "they...?", - "Main.txt__5500": "we become...", - "Main.txt__5515": "[color=black].", - "Main.txt__5521": "--", - "Main.txt__5546": "told us...", - "Main.txt__5550": "the Dark Fountains...", - "Main.txt__5554": "mean...?", - "Main.txt__5558": "Worlds in town...?", - "Main.txt__5563": "criminals in them.", - "Main.txt__5567": "deliver justice, then.", - "Main.txt__5572": "Dark Worlds-", - "Main.txt__5576": "to justice.", - "Main.txt__5587": "----", - "Main.txt__5599": "conversation later.", - "Main.txt__5606": "----", - "Main.txt__5613": "you sit near mom.)", - "Main.txt__5617": "--", - "Main.txt__5637": "until late...because...", - "Main.txt__5653": "about?", - "Main.txt__5662": "--", - "Main.txt__5667": "greatest with it.", - "Main.txt__5672": "you could have asked", - "Main.txt__5673": "me for help.", - "Main.txt__5679": "here.", - "Main.txt__5688": "other out, cover our", - "Main.txt__5689": "weaknesses...", - "Main.txt__5695": "will improve.", - "Main.txt__5704": "--", - "Main.txt__5713": "monsters and humans...", - "Main.txt__5718": "our bodies-", - "Main.txt__5728": "everyone should know.", - "Main.txt__5733": "someone teach me back", - "Main.txt__5734": "in the day.", - "Main.txt__5743": "--", - "Main.txt__5751": "the past, our society...", - "Main.txt__5756": "humans and monsters...", - "Main.txt__5767": "made us into what we are.", - "Main.txt__5772": "would listen...", - "Main.txt__5777": "--", - "Main.txt__5781": "me with my training!", - "Main.txt__5786": "at school all day, not", - "Main.txt__5787": "in the field.", - "Main.txt__5792": "the theories!", - "Main.txt__5801": "sports myself, but that", - "Main.txt__5802": "sounds important.", - "Main.txt__5807": "essential!", - "Main.txt__5816": "--", - "Main.txt__5830": "spend this week out", - "Main.txt__5831": "late at school?", - "Main.txt__5840": "need to come up with", - "Main.txt__5841": "excuses.", - "Main.txt__5847": "some time with Cole", - "Main.txt__5848": "before the week ends.", - "Main.txt__5857": "time we see him...", - "Main.txt__5868": "before dinner, alright?", - "Main.txt__5877": "too, right, dad?", - "Main.txt__5887": "happy, dear.", - "Main.txt__5897": "--", - "Main.txt__5915": "it?", - "Main.txt__5924": "when we found it...", - "Main.txt__5929": "is still perfectly fine.", - "Main.txt__5934": "of the problems.", - "Main.txt__5947": "--", - "Main.txt__5956": "over for a bit?", - "Main.txt__5973": "--", - "Main.txt__5980": "earlier.", - "Main.txt__5984": "already on her way home.", - "Main.txt__5990": "stay home.", - "Main.txt__5997": "--", - "Main.txt__6001": "goodbye for today.", - "Main.txt__6005": "to the door.", - "Main.txt__6009": "-----", - "Main.txt__6014": "to be this way...", - "Main.txt__6018": "getting too close to our", - "Main.txt__6019": "daughter.", - "Main.txt__6023": "his twisted ideals.", - "Main.txt__6027": "Chujin.", - "Main.txt__6032": "cunning, selfish", - "Main.txt__6033": "beings.", - "Main.txt__6037": "time.", - "Main.txt__6051": "--", - "Main.txt__6059": "-----", - "Main.txt__6063": "by now.", - "Main.txt__6068": "-----", - "Main.txt__6075": "as I expected.", - "Main.txt__6086": "class!", - "Main.txt__6090": "as much info on the", - "Main.txt__6091": "Dark Worlds as we can.", - "Main.txt__6095": "--", - "Main.txt__6099": "resume looking for", - "Main.txt__6100": "those criminals.", - "Main.txt__6108": "-----", - "Main.txt__6112": "trim and a large blue gem.", - "Main.txt__6116": "be seen within its gem.", - "Main.txt__6119": "-----", - "Main.txt__6124": "and stare at the gem.", - "Main.txt__6130": "-----", - "Main.txt__6134": "the necklace.", - "Main.txt__6141": "-----", - "Main.txt__6145": "bad[/color] will happen if you toss", - "Main.txt__6146": "this out.", - "Main.txt__6153": "---", - "Main.txt__6158": "spill out everywhere.", - "Main.txt__6163": "---", - "Main.txt__6167": "back into your pocket.", - "Main.txt__6170": "------", - "Main.txt__6182": "---", - "Main.txt__6188": "---", - "Main.txt__6196": "---", - "Main.txt__6209": "---", - "Main.txt__6217": "earlier...", - "Main.txt__6223": "---", - "Main.txt__6231": "able to stay with you", - "Main.txt__6232": "today...", - "Main.txt__6237": "on...", - "Main.txt__6247": "you are okay.", - "Main.txt__6257": "-----", - "Main.txt__6261": "letter.", - "Main.txt__6267": "---", - "Main.txt__6273": "---", - "Main.txt__6277": "[ITEM]?", - "Main.txt__6281": "--", - "Main.txt__6285": "away like the trash it was.", - "Main.txt__6288": "-----", - "Main.txt__6292": "operations for the day.", - "Main.txt__6299": "------", - "Main.txt__6303": "left.", - "Main.txt__6310": "------", - "Main.txt__6320": "kids?", - "Main.txt__6328": "want any of you", - "Main.txt__6329": "wandering out too late.", - "Main.txt__6337": "of you enjoying your", - "Main.txt__6338": "youth.", - "Main.txt__6343": "duties.", - "Main.txt__6347": "leaving.", - "Main.txt__6351": "your mother, Kanako.", - "Main.txt__6355": "by some time to grab", - "Main.txt__6356": "some new movies.", - "Main.txt__6360": "might interest you.", - "Main.txt__6364": "you two!", - "Main.txt__6373": "now. Too much paperwork.", - "Main.txt__6377": "though.", - "Main.txt__6381": "-----", - "Main.txt__6386": "escape again...", - "Main.txt__6390": "I'm [shake]NUMBER ONE!!", - "Main.txt__6394": "-----", - "Main.txt__6401": "thing we saw on the", - "Main.txt__6402": "cliff top.", - "Main.txt__6406": "thing? Though it feels", - "Main.txt__6407": "different somehow.", - "Main.txt__6414": "-----", - "Main.txt__6421": "idea to... apprehend", - "Main.txt__6422": "all these darkners?", - "Main.txt__6426": "wanted posters...", - "Main.txt__6430": "Warden will say...", - "Main.txt__6434": "-----", - "Main.txt__6438": "came straight to me...", - "Main.txt__6442": "--", - "Main.txt__6446": "of doom and despair?", - "Main.txt__6450": "accusations?", - "Main.txt__6457": "--", - "Main.txt__6461": "everyone?", - "Main.txt__6465": "in this world with", - "Main.txt__6466": "that attitude.", - "Main.txt__6471": "so far!", - "Main.txt__6475": "--", - "Main.txt__6479": "you were playing the", - "Main.txt__6480": "\"heroes\".", - "Main.txt__6484": "murder \"heroic\".", - "Main.txt__6491": "--", - "Main.txt__6498": "will happen when you", - "Main.txt__6499": "seal that fountain?", - "Main.txt__6503": "don't.", - "Main.txt__6511": "you.", - "Main.txt__6515": "not go any further!", - "Main.txt__6519": "shall stop you right", - "Main.txt__6520": "here and now!", - "Main.txt__6524": "hear himself talk...", - "Main.txt__6531": "--", - "Main.txt__6541": "--", - "Main.txt__6551": "--", - "Main.txt__6555": "how it is...", - "Main.txt__6560": "live, are we...", - "Main.txt__6567": "go as well as you hope,", - "Main.txt__6568": "you two.", - "Main.txt__6572": "begun.", - "Main.txt__6579": "--", - "Main.txt__6583": "me?", - "Main.txt__6590": "alongside this world...", - "Main.txt__6594": "the rest of time in", - "Main.txt__6595": "that rotten place?", - "Main.txt__6606": "soon, stupid lightners.", - "Main.txt__6610": "--", - "Main.txt__6619": "despite trying to kill", - "Main.txt__6620": "you earlier?", - "Main.txt__6633": "you darkners went through-", - "Main.txt__6640": "accident.", - "Main.txt__6647": "stop because you decided", - "Main.txt__6648": "not to fight back?", - "Main.txt__6659": "far in some places.", - "Main.txt__6663": "for siding with your", - "Main.txt__6664": "kind-", - "Main.txt__6669": "being left behind-", - "Main.txt__6683": "to be different from", - "Main.txt__6684": "what I imagined.", - "Main.txt__6688": "sent to apprehend me.", - "Main.txt__6692": "do:", - "Main.txt__6703": "fault. It's just the", - "Main.txt__6704": "world being unfair.", - "Main.txt__6708": "and serve lightners.", - "Main.txt__6712": "and we are tossed aside", - "Main.txt__6713": "when we're \"done\" with.", - "Main.txt__6718": "doing is worse.", - "Main.txt__6722": "the Dark Jail then?", - "Main.txt__6726": "spare my fellow darkners.", - "Main.txt__6737": "ahead.", - "Main.txt__6741": "right.", - "Main.txt__6745": "--", - "Main.txt__6761": "to seal the fountain.", - "Main.txt__6768": "y'know!", - "Main.txt__6772": "--", - "Main.txt__6779": "best you...", - "Main.txt__6786": "on stopping us?", - "Main.txt__6790": "home!", - "Main.txt__6794": "unfair.", - "Main.txt__6798": "serve lightners.", - "Main.txt__6805": "no longer desire us,", - "Main.txt__6806": "they just abandon us.", - "Main.txt__6810": "this cold, dark place.", - "Main.txt__6817": "of us darkners.", - "Main.txt__6822": "over, you toss away", - "Main.txt__6823": "your toys.", - "Main.txt__6827": "forever.", - "Main.txt__6832": "never defeat a lightner.", - "Main.txt__6836": "are.", - "Main.txt__6844": "unfair this system is.", - "Main.txt__6851": "without causing harm", - "Main.txt__6852": "to the Light World.", - "Main.txt__6874": "--", - "Main.txt__6878": "lightners such as", - "Main.txt__6879": "you to exist.", - "Main.txt__6883": "than play things.", - "Main.txt__6891": "yourself fit to", - "Main.txt__6892": "just kill us.", - "Main.txt__6899": "here.", - "Main.txt__6903": "ahead.", - "Main.txt__6907": "change my mind.", - "Main.txt__6911": "--", - "Main.txt__6930": "--", - "Main.txt__6934": "fountain.", - "Main.txt__6939": "outcome.", - "Main.txt__6946": "--", - "Main.txt__6953": "we played with it?", - "Main.txt__6958": "me regret being so rough", - "Main.txt__6959": "with him.", - "Main.txt__6963": "popular so he'd be more", - "Main.txt__6964": "well known. Oh well.", - "Main.txt__6968": "--", - "Main.txt__6972": "my workstation!", - "Main.txt__6976": "so old now. Gotta", - "Main.txt__6977": "save up for a new one.", - "Main.txt__6981": "--", - "Main.txt__6985": "we got the high score", - "Main.txt__6986": "at this game?", - "Main.txt__6990": "she had tried many times!", - "Main.txt__6994": "pedals while I drove", - "Main.txt__6995": "sure was cheating!", - "Main.txt__6999": "--", - "Main.txt__7007": "remembered we missed", - "Main.txt__7008": "today's training!", - "Main.txt__7012": "--", - "Main.txt__7016": "or drawing tutorials.", - "Main.txt__7019": "mixed in, too.", - "Main.txt__7022": "---", - "Main.txt__7026": "doing?!", - "Main.txt__7031": "----", - "Main.txt__7035": "locking plastic brick", - "Main.txt__7036": "system\", as dad calls it.", - "Main.txt__7040": "so expensive.", - "Main.txt__7044": "---", - "Main.txt__7048": "sketchbooks near the bed.", - "Main.txt__7052": "have a good enough", - "Main.txt__7053": "dream to write down!", - "Main.txt__7057": "---", - "Main.txt__7061": "to do on the bed,", - "Main.txt__7062": "Cole?", - "Main.txt__7066": "around!", - "Main.txt__7070": "---", - "Main.txt__7074": "workshop from this crack.", - "Main.txt__7078": "he is just sitting", - "Main.txt__7079": "down tinkering.", - "Main.txt__7086": "---", - "Main.txt__7094": "---", - "Main.txt__7114": "--", - "Main.txt__7121": "\"explosives\".", - "Main.txt__7125": "anything nefarious...", - "Main.txt__7129": "scratch yours.", - "Main.txt__7133": "worthwhile.", - "Main.txt__7139": "--", - "Main.txt__7150": "--", - "Main.txt__7154": "explosives, and we'll discuss", - "Main.txt__7155": "the rewards.", - "Main.txt__7164": "--", - "Main.txt__7171": "is happening...", - "Main.txt__7181": "--", - "Main.txt__7191": "people.", - "Main.txt__7203": "--", - "Main.txt__7207": "if you could carry it.", - "Main.txt__7211": "--", - "Main.txt__7218": "--", - "Main.txt__7225": "--", - "Main.txt__7232": "up well, somehow.", - "Main.txt__7239": "--", - "Main.txt__7246": "thing?", - "Main.txt__7250": "me a headache. Let's just", - "Main.txt__7251": "go home.", - "Main.txt__7255": "--", - "Main.txt__7262": "criminals we forgot?", - "Main.txt__7266": "again.", - "Main.txt__7270": "--", - "Main.txt__7275": "spit at me?", - "Main.txt__7279": "those bars prevent me", - "Main.txt__7280": "from punching you.", - "Main.txt__7284": "--", - "Main.txt__7291": "know everyone else was", - "Main.txt__7292": "left behind.", - "Main.txt__7299": "myself in.", - "Main.txt__7306": "promise.", - "Main.txt__7310": "won't forget.", - "Main.txt__7319": "--", - "Main.txt__7324": "about it.", - "Main.txt__7328": "--", - "Main.txt__7335": "else.", - "Main.txt__7339": "---", - "Main.txt__7344": "taken.", - "Main.txt__7347": "---", - "Main.txt__7351": "to the jail.", - "Main.txt__7355": "with?", - "Main.txt__7363": "out late, kids.", - "Main.txt__7367": "---", - "Main.txt__7371": "Mooch is in for?", - "Main.txt__7375": "caught stealing plates", - "Main.txt__7376": "from the diner.", - "Main.txt__7380": "this week.", - "Main.txt__7388": "---", - "Main.txt__7396": "something to report.", - "Main.txt__7402": "--", - "Main.txt__7406": "school\"...?", - "Main.txt__7411": "reports.", - "Main.txt__7418": "--", - "Main.txt__7425": "have anything to report,", - "Main.txt__7426": "have you?", - "Main.txt__7430": "kid.", - "Main.txt__7434": "--", - "Main.txt__7441": "---", - "Main.txt__7463": "---", - "Main.txt__7474": "mornin'.", - "Main.txt__7478": "---", - "Main.txt__7490": "you?", - "Main.txt__7494": "as usual.", - "Main.txt__7498": "the mines.", - "Main.txt__7502": "trying to pass on that", - "Main.txt__7503": "place onto me...", - "Main.txt__7507": "while I can.", - "Main.txt__7513": "---", - "Main.txt__7517": "lil ol' me.", - "Main.txt__7521": "well in the end, I can", - "Main.txt__7522": "feel it.", - "Main.txt__7526": "---", - "Main.txt__7531": "[wave]* OH!", - "Main.txt__7538": "now?", - "Main.txt__7551": "---", - "Main.txt__7560": "we can do.", - "Main.txt__7564": "---", - "Main.txt__7576": "much those plates sell", - "Main.txt__7577": "for out there.", - "Main.txt__7581": "going to serve?", - "Main.txt__7585": "hopefully!", - "Main.txt__7590": "leaf!", - "Main.txt__7594": "anymore!", - "Main.txt__7598": "else I can take that", - "Main.txt__7599": "people won't notice...)", - "Main.txt__7605": "---", - "Main.txt__7612": "plotting something...)", - "Main.txt__7616": "---", - "Main.txt__7624": "---", - "Main.txt__7633": "---", - "Main.txt__7647": "---", - "Main.txt__7653": "---", - "Main.txt__7663": "me! I will never surrender!", - "Main.txt__7670": "--", - "Main.txt__7674": "lightners...?", - "Main.txt__7680": "others! I will never leave this", - "Main.txt__7681": "house!", - "Main.txt__7684": "---", - "Main.txt__7692": "I could, no way I'm", - "Main.txt__7693": "letting you skip today!", - "Main.txt__7697": "thinking of yesterday.", - "Main.txt__7702": "is upon us! We can't just", - "Main.txt__7703": "sleep!", - "Main.txt__7707": "it before the week ends,", - "Main.txt__7708": "too...", - "Main.txt__7712": "now.", - "Main.txt__7716": "time!", - "Main.txt__7721": "--", - "Main.txt__7729": "oversleep. Good.", - "Main.txt__7733": "on you so we can continue", - "Main.txt__7734": "what we started...", - "Main.txt__7738": "that are still hiding and", - "Main.txt__7739": "deliver justice.", - "Main.txt__7743": "there be another Dark", - "Main.txt__7744": "World?", - "Main.txt__7749": "depends on us.", - "Main.txt__7753": "to class.", - "Main.txt__7760": "--", - "Main.txt__7771": "--", - "Main.txt__7775": "over.", - "Main.txt__7779": "time than I thought", - "Main.txt__7780": "like that...", - "Main.txt__7784": "another Dark World even", - "Main.txt__7785": "be? Town's huge!", - "Main.txt__7789": "entire place?!", - "Main.txt__7799": "more than he is letting", - "Main.txt__7800": "on...", - "Main.txt__7804": "still be there?", - "Main.txt__7809": "dream?", - "Main.txt__7816": "hurt to try.", - "Main.txt__7820": "cave.", - "Main.txt__7824": "--", - "Main.txt__7834": "isn't there anymore?", - "Main.txt__7841": "already way off course...", - "Main.txt__7845": "--", - "Main.txt__7849": "about it.", - "Main.txt__7868": "--", - "Main.txt__7875": "now that the Dark Worlds", - "Main.txt__7876": "are still real...", - "Main.txt__7880": "to waste. Let's go!", - "Main.txt__7884": "--", - "Main.txt__7888": "Dark Worlds in town...", - "Main.txt__7901": "isn't a good place", - "Main.txt__7902": "to think about this.", - "Main.txt__7906": "place, we can think", - "Main.txt__7907": "better there.", - "Main.txt__7911": "get hungry. Gonna get", - "Main.txt__7912": "a snack while there!", - "Main.txt__7919": "--", - "Main.txt__7939": "appliance at the store.", - "Main.txt__7943": "correctly.", - "Main.txt__7947": "up for a while now.", - "Main.txt__7951": "to head home.", - "Main.txt__7958": "as well.", - "Main.txt__7962": "cook something special", - "Main.txt__7963": "for him tonight.", - "Main.txt__7967": "downtown to do some", - "Main.txt__7968": "groceries.", - "Main.txt__7972": "buy it at the mart", - "Main.txt__7973": "next door?", - "Main.txt__7977": "father doesn't like", - "Main.txt__7978": "that place.", - "Main.txt__7983": "dinner, Kanako.", - "Main.txt__7994": "--", - "Main.txt__7998": "as well.", - "Main.txt__8010": "--", - "Main.txt__8014": "have some time to talk", - "Main.txt__8015": "without interruptions.", - "Main.txt__8019": "workshop, so the house", - "Main.txt__8020": "is all ours!", - "Main.txt__8024": "though!", - "Main.txt__8028": "room and formulate a", - "Main.txt__8029": "plan.", - "Main.txt__8033": "--", - "Main.txt__8039": "--", - "Main.txt__8043": "made by Martlet.", - "Main.txt__8048": "--", - "Main.txt__8052": "food in the fridge.", - "Main.txt__8058": "--", - "Main.txt__8064": "--", - "Main.txt__8068": "at the food.", - "Main.txt__8071": "look like her face, giving", - "Main.txt__8072": "out a wink-", - "Main.txt__8075": "and it looks like her face", - "Main.txt__8076": "is melting instead.", - "Main.txt__8084": "--", - "Main.txt__8094": "it... Maybe mom did...?", - "Main.txt__8098": "--", - "Main.txt__8105": "now?", - "Main.txt__8109": "--", - "Main.txt__8125": "below my room!", - "Main.txt__8129": "happened!", - "Main.txt__8134": "dad!", - "Main.txt__8138": "--", - "Main.txt__8142": "time for that!", - "Main.txt__8146": "on dad!", - "Main.txt__8150": "--", - "Main.txt__8161": "--", - "Main.txt__8172": "up to us instead of", - "Main.txt__8173": "us looking for it!", - "Main.txt__8177": "--", - "Main.txt__8188": "that can...", - "Main.txt__8195": "--", - "Main.txt__8204": "--", - "Main.txt__8212": "that can do it!", - "Main.txt__8220": "have a team name...", - "Main.txt__8231": "--", - "Main.txt__8238": "a bit scarier than", - "Main.txt__8239": "the last one...", - "Main.txt__8247": "--", - "Main.txt__8251": "something flying off", - "Main.txt__8252": "when we jumped in?", - "Main.txt__8256": "imagination.", - "Main.txt__8260": "--", - "Main.txt__8264": "high up...", - "Main.txt__8269": "gears!", - "Main.txt__8273": "--", - "Main.txt__8280": "slide down here...?", - "Main.txt__8288": "--", - "Main.txt__8298": "---", - "Main.txt__8302": "haven't seen a single", - "Main.txt__8303": "darkner yet.", - "Main.txt__8307": "they could jump at", - "Main.txt__8308": "any moment!", - "Main.txt__8312": "--", - "Main.txt__8317": "PROTOCOLS.", - "Main.txt__8321": "--", - "Main.txt__8325": "TO INTERCEPT THE", - "Main.txt__8326": "LIGHTNERS.", - "Main.txt__8338": "THREAT LEVEL...", - "Main.txt__8342": "--", - "Main.txt__8353": "REQUIRED.", - "Main.txt__8364": "--", - "Main.txt__8368": "TOO WEAK TO UNDERSTAND", - "Main.txt__8369": "WHAT YOU JUST SAID.", - "Main.txt__8373": "--", - "Main.txt__8377": "is false...?", - "Main.txt__8384": "COMPUTE IT. NICE TRY,", - "Main.txt__8385": "THOUGH.", - "Main.txt__8390": "--", - "Main.txt__8397": "ME RECONSIDER", - "Main.txt__8398": "TERMINATING YOU?", - "Main.txt__8411": "ONE (1) CHANCE TO", - "Main.txt__8412": "MAKE ME RECONSIDER.", - "Main.txt__8423": "my dad, Chujin.", - "Main.txt__8430": "him...?", - "Main.txt__8449": "--", - "Main.txt__8456": "SAYING...?", - "Main.txt__8460": "find my dad, Chujin.", - "Main.txt__8473": "CHUJIN'S SPAWN.", - "Main.txt__8479": "Kanako!", - "Main.txt__8488": "--", - "Main.txt__8492": "KANAKO.", - "Main.txt__8496": "AREN'T AS PRECISE", - "Main.txt__8497": "AS THEY ONCE WERE.", - "Main.txt__8504": "your programming, I", - "Main.txt__8505": "assume...", - "Main.txt__8509": "YOU WERE MASTER'S SPAWN,", - "Main.txt__8510": "I WOULD HAVE RELENTED.", - "Main.txt__8514": "I WILL FULFILL YOUR", - "Main.txt__8515": "REQUEST.", - "Main.txt__8519": "TO WHERE MASTER CHUJIN", - "Main.txt__8520": "IS BEING HELD.", - "Main.txt__8525": "prisoner?!", - "Main.txt__8540": "Dark World...?", - "Main.txt__8548": "ANSWER YOUR QUESTIONS.", - "Main.txt__8577": "TO MY HOSTILITY", - "Main.txt__8578": "EXCEPTION DATABASE.", - "Main.txt__8588": "AREN'T CONNECTED TO", - "Main.txt__8589": "MY DATABASE.", - "Main.txt__8606": "dad!", - "Main.txt__8613": "--", - "Main.txt__8621": "--", - "Main.txt__8629": "hard?", - "Main.txt__8633": "to kill us, but...", - "Main.txt__8637": "questions!", - "Main.txt__8647": "--", - "Main.txt__8656": "TO TERMINATE YOU.", - "Main.txt__8664": "my dad!", - "Main.txt__8713": "--", - "Main.txt__8727": "WHAT YOU MEAN.", - "Main.txt__8742": "quite get it...)", - "Main.txt__8749": "--", - "Main.txt__8753": "COME DOWN FROM UP", - "Main.txt__8754": "THERE?", - "Main.txt__8758": "dangerous...", - "Main.txt__8762": "fun.", - "Main.txt__8769": "ROLL OUT AND FALL AT", - "Main.txt__8770": "TERMINAL VELOCITY.", - "Main.txt__8774": "TO MY \"DO NOT EVER", - "Main.txt__8775": "EXPERIENCE\" LIST.", - "Main.txt__8782": "--", - "Main.txt__8794": "REALM.", - "Main.txt__8803": "stupid!", - "Main.txt__8816": "would be the most obvious", - "Main.txt__8817": "spot.", - "Main.txt__8822": "IS AT THE CENTRAL PILLAR.", - "Main.txt__8828": "way there.", - "Main.txt__8833": "there too. So we have", - "Main.txt__8834": "to get there anyway.", - "Main.txt__8844": "--", - "Main.txt__8853": "Dark Jail?", - "Main.txt__8862": "--", - "Main.txt__8870": "--", - "Main.txt__8878": "--", - "Main.txt__8882": "lil' fellas!", - "Main.txt__8887": "TRANSPORT ENERGY.", - "Main.txt__8895": "POWER LINES ALL OVER", - "Main.txt__8896": "THE PLACE.", - "Main.txt__8901": "them?", - "Main.txt__8905": "THEY DO ENJOY IT.", - "Main.txt__8909": "DEACTIVATED]", - "Main.txt__8914": "--", - "Main.txt__8917": "[color=green]* HOW TO SAFELY HANDLE CAPACIMITES:", - "Main.txt__8919": "DIRECTLY.", - "Main.txt__8922": "[color=green]* 2: TRY TO PUSH THEM INTO THE", - "Main.txt__8923": "WIRES BY HITTING THEM WITH", - "Main.txt__8924": "SOMETHING FROM AFAR.", - "Main.txt__8927": "[color=green]* 3: CAPACIMITES ARE WATER", - "Main.txt__8928": "RESISTANT. USE THAT TO YOUR", - "Main.txt__8929": "ADVANTAGE.", - "Main.txt__8933": "--", - "Main.txt__8936": "[color=green]* WATCH OUT FOR STAPLETES!", - "Main.txt__8941": "--", - "Main.txt__8944": "[color=green]* WARNING: HOT STEAM AHEAD.", - "Main.txt__8949": "--", - "Main.txt__8954": "do we reach the tower?", - "Main.txt__8958": "walk all the way there,", - "Main.txt__8959": "are we?!", - "Main.txt__8963": "THROUGH THE FACTORY.", - "Main.txt__8967": "TAKE A TRAM DIRECTLY", - "Main.txt__8968": "TO THE SPIRE.", - "Main.txt__8972": "forward than I expected.", - "Main.txt__8976": "EFFICIENT THINGS.", - "Main.txt__8981": "know about that...", - "Main.txt__8985": "--", - "Main.txt__8988": "[color=green]* ROBO TOWN UP AHEAD.", - "Main.txt__8992": "--", - "Main.txt__8995": "[color=green]* PATH TO FACTORY AHEAD.", - "Main.txt__8999": "--", - "Main.txt__9003": "scheduled broadcast for a", - "Main.txt__9004": "special report!", - "Main.txt__9007": "--", - "Main.txt__9010": "[wave]* HELLOOOOOOOOOOOOO", - "Main.txt__9011": "ROBOTOPIA!", - "Main.txt__9015": "talking to you LIVE from", - "Main.txt__9016": "the Spire!", - "Main.txt__9020": "other than OUR CREATOR,", - "Main.txt__9021": "the one and only...", - "Main.txt__9033": "right?!", - "Main.txt__9037": "such momentous occasion", - "Main.txt__9038": "must be celebrated!", - "Main.txt__9042": "Master Chujin create me", - "Main.txt__9043": "a brand new body!", - "Main.txt__9050": "[shake]* WITH THIS NEW BODY...", - "Main.txt__9055": "[color=red]interlopers[/color] will", - "Main.txt__9056": "finally come to an end!", - "Main.txt__9060": "share with you today!", - "Main.txt__9073": "some other lightners were", - "Main.txt__9074": "seen wandering around.", - "Main.txt__9077": "[shake]* WELL GET TO IT!", - "Main.txt__9079": "DEAD!", - "Main.txt__9082": "[shake]* WHOEVER BRINGS THEM TO", - "Main.txt__9083": "ME GETS 100,000 DARK", - "Main.txt__9084": "DOLLARS!", - "Main.txt__9089": "[shake]TOSTER OUT!", - "Main.txt__9093": "--", - "Main.txt__9100": "see when I get my hands", - "Main.txt__9101": "on him...!", - "Main.txt__9105": "one of the criminals we", - "Main.txt__9106": "are looking for?", - "Main.txt__9110": "with one stone!", - "Main.txt__9118": "to get to \"The Spire\"?", - "Main.txt__9122": "AND GET A SERVICE TRAM", - "Main.txt__9123": "THERE.", - "Main.txt__9127": "AHEAD.", - "Main.txt__9133": "--", - "Main.txt__9137": "was a tram in the", - "Main.txt__9138": "factory, right?", - "Main.txt__9142": "BE JUST UP AHEAD.", - "Main.txt__9148": "--", - "Main.txt__9152": "able to get there in", - "Main.txt__9153": "no time then!", - "Main.txt__9161": "--", - "Main.txt__9164": "[color=green]* USE THESE KIND OF CONSOLES TO", - "Main.txt__9165": "REMOTELY CONTROL CAPACIMITES.", - "Main.txt__9169": "--", - "Main.txt__9173": "terminal.)", - "Main.txt__9176": "--", - "Main.txt__9180": "[color=green]* TRAM STATION UP AHEAD.", - "Main.txt__9183": "[color=green]* (DUE TO POTENTIAL LIGHTNER", - "Main.txt__9184": "INVASION, THE PATH IS BLOCKED.)", - "Main.txt__9187": "[color=green]* (GO TO THE SIDE ROOMS TO", - "Main.txt__9188": "UNLOCK IT IF YOU NEED TO USE", - "Main.txt__9189": "THE TRAM.)", - "Main.txt__9192": "--", - "Main.txt__9196": "so many puzzles around?", - "Main.txt__9203": "it cumbersome for the", - "Main.txt__9204": "darkners living here?", - "Main.txt__9218": "--", - "Main.txt__9222": "[color=green]", - "Main.txt__9226": "--", - "Main.txt__9230": "[color=green]", - "Main.txt__9234": "--", - "Main.txt__9238": "[color=green]* WATCH OUT FOR FALLING BLOCKS.", - "Main.txt__9243": "--", - "Main.txt__9247": "[color=green]* ROBOTS! REMEMBER YOU CAN RUN", - "Main.txt__9248": "BY HOLDING DOWN [CANCEL]!", - "Main.txt__9251": "--", - "Main.txt__9255": "[color=green]* LOCK DISENGAGED.", - "Main.txt__9258": "--", - "Main.txt__9262": "to go!", - "Main.txt__9266": "reach the tram in no", - "Main.txt__9267": "time!", - "Main.txt__9274": "\"SOMETHING IS AMISS.\"", - "Main.txt__9278": "you'll jinx it.", - "Main.txt__9282": "--", - "Main.txt__9290": "to fight us?", - "Main.txt__9298": "--", - "Main.txt__9302": "talk to the guy on the other", - "Main.txt__9303": "corridor.", - "Main.txt__9307": "peace, [wave]please!", - "Main.txt__9311": "--", - "Main.txt__9315": "gates from yesterday.", - "Main.txt__9319": "up. I'll go on ahead.", - "Main.txt__9326": "with Cole while I'm", - "Main.txt__9327": "out!", - "Main.txt__9332": "ORGANICS?!", - "Main.txt__9336": "MUST.", - "Main.txt__9341": "--", - "Main.txt__9348": "LINE.", - "Main.txt__9353": "waywalks?!", - "Main.txt__9361": "you guys get around?", - "Main.txt__9370": "--", - "Main.txt__9375": "fountain has healed the party.", - "Main.txt__9379": "--", - "Main.txt__9387": "--", - "Main.txt__9391": "[color=green]", - "Main.txt__9395": "[color=green]* CORRUPTED CONSTRUCT DETECTED.", - "Main.txt__9398": "[color=green]* INITIATING TRANSPORT SYSTEM.", - "Main.txt__9403": "--", - "Main.txt__9410": "--", - "Main.txt__9421": "AHEAD, I WILL CATCH", - "Main.txt__9422": "UP.", - "Main.txt__9426": "--", - "Main.txt__9437": "--", - "Main.txt__9441": "Axis was taken to?", - "Main.txt__9445": "catch up, so I guess he", - "Main.txt__9446": "knows what's happening.", - "Main.txt__9450": "--", - "Main.txt__9454": "here.", - "Main.txt__9458": "take too long.", - "Main.txt__9462": "--", - "Main.txt__9466": "to do here?", - "Main.txt__9471": "tram.", - "Main.txt__9475": "--", - "Main.txt__9485": "--", - "Main.txt__9492": "--", - "Main.txt__9500": "should be arriving soon.", - "Main.txt__9504": "--", - "Main.txt__9508": "tram. Doesn't seem like it", - "Main.txt__9509": "is coming anytime soon...", - "Main.txt__9513": "--", - "Main.txt__9521": "one.", - "Main.txt__9525": "--", - "Main.txt__9532": "--", - "Main.txt__9542": "--", - "Main.txt__9546": "where I want to go...", - "Main.txt__9550": "--", - "Main.txt__9557": "--", - "Main.txt__9564": "--", - "Main.txt__9571": "--", - "Main.txt__9575": "only ones here.", - "Main.txt__9579": "a while.", - "Main.txt__9583": "--", - "Main.txt__9593": "up?", - "Main.txt__9597": "think of this situation?", - "Main.txt__9607": "--", - "Main.txt__9611": "them kinda exciting,", - "Main.txt__9612": "right?", - "Main.txt__9616": "aren't in any real", - "Main.txt__9617": "danger, that is.", - "Main.txt__9624": "no matter what...", - "Main.txt__9628": "more than you can.", - "Main.txt__9635": "--", - "Main.txt__9640": "dangerous!", - "Main.txt__9644": "exciting than our", - "Main.txt__9645": "regular boring life.", - "Main.txt__9652": "worlds are opening now?", - "Main.txt__9656": "just... create them?", - "Main.txt__9666": "I'm sure it was by", - "Main.txt__9667": "accident...", - "Main.txt__9671": "--", - "Main.txt__9678": "to swallow...", - "Main.txt__9682": "very real...", - "Main.txt__9686": "really?", - "Main.txt__9690": "open a dark fountain", - "Main.txt__9691": "and make a world?", - "Main.txt__9695": "get it...", - "Main.txt__9699": "--", - "Main.txt__9703": "at the Spire soon.", - "Main.txt__9707": "to catch up.", - "Main.txt__9711": "the fountain and save", - "Main.txt__9712": "dad!", - "Main.txt__9719": "Axis...", - "Main.txt__9723": "MY Axis, do you?!", - "Main.txt__9727": "that dad made for me!", - "Main.txt__9731": "and is missing the same", - "Main.txt__9732": "arm as the doll!", - "Main.txt__9736": "possible, is it?", - "Main.txt__9740": "most darkners resemble", - "Main.txt__9741": "objects?", - "Main.txt__9745": "erasers, teddy bears,", - "Main.txt__9746": "gears, wrenches...", - "Main.txt__9753": "spinning...", - "Main.txt__9757": "--", - "Main.txt__9761": "[color=green]* PASSENGERS:", - "Main.txt__9769": "over with.", - "Main.txt__9773": "--", - "Main.txt__9776": "[shake]* HOLD IT RIGHT THERE!", - "Main.txt__9780": "--", - "Main.txt__9787": "of fans to spy for you,", - "Main.txt__9788": "eh?", - "Main.txt__9792": "lightners once you put", - "Main.txt__9793": "on a huge bounty!", - "Main.txt__9797": "before someone snitches!", - "Main.txt__9801": "myself, I won't have to", - "Main.txt__9802": "give away the reward!", - "Main.txt__9806": "anyway!)", - "Main.txt__9813": "TV!", - "Main.txt__9817": "my dad!", - "Main.txt__9824": "about, girl.", - "Main.txt__9828": "you're going to be gone", - "Main.txt__9829": "soon anyway!", - "Main.txt__9833": "so don't struggle! Don't", - "Main.txt__9834": "wanna ruin the paintjob.", - "Main.txt__9838": "--", - "Main.txt__9847": "did with Bearing...", - "Main.txt__9851": "in here...", - "Main.txt__9858": "--", - "Main.txt__9861": "[shake]* OH YEAAAAAAAH!", - "Main.txt__9865": "--", - "Main.txt__9869": "GOOD TO HAVE 2 (TWO)", - "Main.txt__9870": "HANDS AGAIN.", - "Main.txt__9877": "to you?", - "Main.txt__9884": "JUST IN TIME.", - "Main.txt__9891": "would be a guest", - "Main.txt__9892": "appearance in my show!", - "Main.txt__9896": "like me, I command you to", - "Main.txt__9897": "catch those lightners!", - "Main.txt__9901": "MISS KANAKO I WOULD TAKE", - "Main.txt__9902": "HER TO MASTER CHUJIN.", - "Main.txt__9906": "OVERRIDE YOURS.", - "Main.txt__9910": "PRIORITY OVER ANYTHING", - "Main.txt__9911": "ELSE, AND THAT'S IT.", - "Main.txt__9918": "Chujin's spawn?!", - "Main.txt__9923": "similar in a way...", - "Main.txt__9930": "clearly conspiring with", - "Main.txt__9931": "the [color=red]interlopers[/color]!", - "Main.txt__9935": "of power just as I", - "Main.txt__9936": "get in it!", - "Main.txt__9943": "then I have no choice", - "Main.txt__9944": "but to trash you too!", - "Main.txt__9952": "BODY CAN TAKE HIM ON.", - "Main.txt__9960": "metal butt!", - "Main.txt__9965": "--", - "Main.txt__9972": "BODY!!", - "Main.txt__9976": "IT!!", - "Main.txt__9980": "--", - "Main.txt__9987": "this!", - "Main.txt__9991": "Master Chujin is", - "Main.txt__9992": "building for me is done-", - "Main.txt__9997": "[shake]* I WILL TOAST YOU!!", - "Main.txt__10001": "the body you mentioned...?!", - "Main.txt__10011": "[shake]* LET'S SEE YOU SURVIVE", - "Main.txt__10012": "THIS!", - "Main.txt__10016": "--", - "Main.txt__10024": "--", - "Main.txt__10028": "soon.", - "Main.txt__10035": "--", - "Main.txt__10042": "--", - "Main.txt__10046": "we survived that.", - "Main.txt__10050": "careful...", - "Main.txt__10054": "--", - "Main.txt__10057": "[shake]* BZZZZZZZZZ-", - "Main.txt__10061": "--", - "Main.txt__10065": "THE ARM.", - "Main.txt__10070": "BUFF WORKOUT READY BODY.", - "Main.txt__10075": "--", - "Main.txt__10091": "STUCK WITH OUT UNTIL", - "Main.txt__10092": "WE LOCATE HER.", - "Main.txt__10097": "--", - "Main.txt__10101": "FOR A BIT UNTIL WE", - "Main.txt__10102": "REUNITE WITH HER.", - "Main.txt__10108": "THE LESS WE INTERACT.", - "Main.txt__10113": "SAY: \"C'mon, let's go!\"", - "Main.txt__10118": "--", - "Main.txt__10127": "--", - "Main.txt__10134": "MISS KANAKO.", - "Main.txt__10148": "--", - "Main.txt__10152": "STUCK WITH...", - "Main.txt__10156": "ONLY BECAUSE I PROMISED", - "Main.txt__10157": "MISS KANAKO I WOULD.", - "Main.txt__10161": "THAT...", - "Main.txt__10165": "WHERE YOU STAND.", - "Main.txt__10170": "MISS KANAKO ONCE WE FIND", - "Main.txt__10171": "HER.", - "Main.txt__10175": "--", - "Main.txt__10182": "TO DO.", - "Main.txt__10190": "SCREENS? THOSE PUZZLES", - "Main.txt__10191": "HAVE THE ORGANIC CHECK.", - "Main.txt__10195": "NO MATTER WHAT.", - "Main.txt__10200": "with the text \"I am not a", - "Main.txt__10201": "robot\" near them.)", - "Main.txt__10204": "--", - "Main.txt__10208": "[color=green]* REMINDER!", - "Main.txt__10210": "CAPACIMITES IN PLACE.", - "Main.txt__10213": "[color=green]* INTERACTING WITH THE TERMINAL", - "Main.txt__10214": "TWICE WILL RESET IT.", - "Main.txt__10217": "--", - "Main.txt__10221": "big body.)", - "Main.txt__10229": "--", - "Main.txt__10235": "--", - "Main.txt__10242": "--", - "Main.txt__10249": "CHECK FOR AN ORGANIC'S", - "Main.txt__10250": "VITALS.", - "Main.txt__10257": "KANAKO IS OPERATIONAL.", - "Main.txt__10261": "THING CALLED \"PULSE\"?", - "Main.txt__10268": "IS ANOTHER WHERE SHE", - "Main.txt__10269": "RISKS CRITICAL FAILURE.", - "Main.txt__10273": "--", - "Main.txt__10283": "--", - "Main.txt__10290": "STAY THERE AND WATCH...?", - "Main.txt__10294": "HUMAN. I THINK I'VE SEEN", - "Main.txt__10295": "SOME VIDEOS ON THIS.", - "Main.txt__10299": "--", - "Main.txt__10303": "ANYTHING?", - "Main.txt__10307": "HARDER.", - "Main.txt__10320": "you doing?", - "Main.txt__10328": "--", - "Main.txt__10332": "ONCE MORE.", - "Main.txt__10336": "doing?", - "Main.txt__10341": "--", - "Main.txt__10352": "--", - "Main.txt__10359": "KANAKO.", - "Main.txt__10363": "THE OTHER HAND...", - "Main.txt__10374": "--", - "Main.txt__10381": "you doing...?", - "Main.txt__10390": "doing again...?", - "Main.txt__10394": "--", - "Main.txt__10398": "RUNNING OR WHATEVER YOU", - "Main.txt__10399": "ORGANICS DO/HAVE?", - "Main.txt__10417": "doing?!", - "Main.txt__10421": "--", - "Main.txt__10435": "--", - "Main.txt__10442": "ORAL CAVITIES TOGETHER", - "Main.txt__10443": "AND EXCHANGE OXYGEN.", - "Main.txt__10447": "BACK INTO OPERATIONAL", - "Main.txt__10448": "STATUS.", - "Main.txt__10464": "[shake]* C-COLE?! WH-WHAT ARE", - "Main.txt__10465": "YOU DOING?!?!?!?", - "Main.txt__10469": "--", - "Main.txt__10473": "BETTER THAN I IMAGINED.", - "Main.txt__10477": "TO PHYSICALLY TOUCH HER", - "Main.txt__10478": "MOUTH.", - "Main.txt__10485": "--", - "Main.txt__10490": "tram...?", - "Main.txt__10507": "to reach the Spire", - "Main.txt__10508": "easily anymore...", - "Main.txt__10519": "COULDN'T HANDLE THE", - "Main.txt__10520": "DAMAGE.", - "Main.txt__10524": "PROTECTED YOU.", - "Main.txt__10528": "is actually your hand...", - "Main.txt__10542": "way to reach the Spire...", - "Main.txt__10546": "now...", - "Main.txt__10551": "NEAREST TRAM STATION AND", - "Main.txt__10552": "TRY AGAIN.", - "Main.txt__10562": "nightfall by then!", - "Main.txt__10569": "--", - "Main.txt__10572": "[wave]* La la la la la laaaa~!", - "Main.txt__10580": "help us.", - "Main.txt__10584": "--", - "Main.txt__10588": "pretty...", - "Main.txt__10592": "before so this is the", - "Main.txt__10593": "first time I see these...", - "Main.txt__10597": "wasted trip in that", - "Main.txt__10598": "sense...", - "Main.txt__10602": "--", - "Main.txt__10605": "[wave]* La la la la la laaaa~!", - "Main.txt__10609": "this way...", - "Main.txt__10613": "--", - "Main.txt__10620": "place...", - "Main.txt__10624": "--", - "Main.txt__10644": "talk face to face.", - "Main.txt__10651": "remember me?", - "Main.txt__10655": "retain their old memories", - "Main.txt__10656": "then...", - "Main.txt__10675": "the look on your face!", - "Main.txt__10679": "to you all.", - "Main.txt__10683": "out of here first.", - "Main.txt__10687": "are certaily searching", - "Main.txt__10688": "for you lot.", - "Main.txt__10692": "go?", - "Main.txt__10696": "Spire but we are stuck", - "Main.txt__10697": "here...", - "Main.txt__10701": "is no point. Toster has", - "Main.txt__10702": "the place in lockdown.", - "Main.txt__10706": "can get in.", - "Main.txt__10710": "a trip to the [color=yellow]Upstairs[/color]!", - "Main.txt__10723": "it, but you are one too!", - "Main.txt__10730": "CREATED HERE.", - "Main.txt__10734": "\"belong\" here.", - "Main.txt__10739": "everything on the way.", - "Main.txt__10747": "know what's going on.", - "Main.txt__10751": "--", - "Main.txt__10759": "to reach the Upstairs", - "Main.txt__10760": "outside the Spire.", - "Main.txt__10764": "beyond the clouds?", - "Main.txt__10768": "has a second layer above", - "Main.txt__10769": "it.", - "Main.txt__10773": "rift with the robots", - "Main.txt__10774": "fighting against us.", - "Main.txt__10781": "what is going on.", - "Main.txt__10785": "tell you.", - "Main.txt__10792": "something most darkners", - "Main.txt__10793": "aren't aware of.", - "Main.txt__10797": "over it.", - "Main.txt__10801": "my mind learning this.", - "Main.txt__10819": "the Dark Worlds?", - "Main.txt__10827": "these weird doors to", - "Main.txt__10828": "get in...", - "Main.txt__10832": "resemble objects...?", - "Main.txt__10839": "last point you brought up.", - "Main.txt__10843": "will of its fountain.", - "Main.txt__10847": "on where the fountain", - "Main.txt__10848": "was opened.", - "Main.txt__10852": "that mean, really?", - "Main.txt__10859": "this Dark World is", - "Main.txt__10860": "the way it is...", - "Main.txt__10864": "into dad's workshop...?", - "Main.txt__10878": "MEAN?", - "Main.txt__10882": "FOR EONS.", - "Main.txt__10887": "a fake world...?", - "Main.txt__10894": "memories.", - "Main.txt__10898": "is as real as it gets...", - "Main.txt__10902": "of what happened to us", - "Main.txt__10903": "in the Light World.", - "Main.txt__10910": "darkners are based on", - "Main.txt__10911": "objects...", - "Main.txt__10918": "by... magic?", - "Main.txt__10923": "gives us form.", - "Main.txt__10930": "much to believe in...", - "Main.txt__10939": "Dark World.", - "Main.txt__10943": "are something else.", - "Main.txt__10948": "I was in the Light", - "Main.txt__10949": "World...", - "Main.txt__10953": "close and dear to", - "Main.txt__10954": "Kanako...", - "Main.txt__10974": "are ready to learn the", - "Main.txt__10975": "truth.", - "Main.txt__10979": "learn about that?", - "Main.txt__10986": "this Dark World.", - "Main.txt__10996": "shadow... I couldn't", - "Main.txt__10997": "make out what they were.", - "Main.txt__11001": "your father.", - "Main.txt__11005": "he'd be able to do it,", - "Main.txt__11006": "honestly...", - "Main.txt__11013": "--", - "Main.txt__11022": "on dad's workshop...", - "Main.txt__11026": "is...", - "Main.txt__11030": "your own eyes?", - "Main.txt__11034": "the crack.", - "Main.txt__11038": "--", - "Main.txt__11048": "there that can help", - "Main.txt__11049": "you reach the Spire.", - "Main.txt__11053": "better view of our", - "Main.txt__11054": "world!", - "Main.txt__11064": "--", - "Main.txt__11075": "having so much dropped", - "Main.txt__11076": "upon you can do that...", - "Main.txt__11080": "soon, trust me!", - "Main.txt__11085": "down!", - "Main.txt__11090": "--", - "Main.txt__11097": "is based on my room...", - "Main.txt__11104": "quickly, alright!!??", - "Main.txt__11108": "--", - "Main.txt__11115": "was a kid, remember?", - "Main.txt__11119": "childish to cling to", - "Main.txt__11120": "her?", - "Main.txt__11124": "more childish stuff...", - "Main.txt__11128": "--", - "Main.txt__11133": "all the way up here...", - "Main.txt__11138": "are connected to the", - "Main.txt__11139": "same fountain.", - "Main.txt__11144": "right...?", - "Main.txt__11148": "it isn't actually it.", - "Main.txt__11158": "darkners trying to", - "Main.txt__11159": "breach the Spire.", - "Main.txt__11163": "and assist.", - "Main.txt__11170": "any more time then!", - "Main.txt__11174": "--", - "Main.txt__11178": "what BunBun said...", - "Main.txt__11186": "mom said Sadie brought", - "Main.txt__11187": "earlier?!", - "Main.txt__11194": "TOOK OVER AS ROBOTOPIA'S", - "Main.txt__11195": "LEADER JUST TODAY.", - "Main.txt__11208": "--", - "Main.txt__11212": "of darkners trying to", - "Main.txt__11213": "breach into the Spire.", - "Main.txt__11217": "you get there in time!", - "Main.txt__11224": "to do some errands", - "Main.txt__11225": "before...", - "Main.txt__11230": "other again, Kanako.", - "Main.txt__11234": "BunBun.", - "Main.txt__11241": "--", - "Main.txt__11245": "something...", - "Main.txt__11249": "out how to breach in", - "Main.txt__11250": "next.", - "Main.txt__11257": "quiet...", - "Main.txt__11266": "ALLOWS ME TO (NOT MUCH).", - "Main.txt__11270": "quite a lot just now...", - "Main.txt__11275": "end.", - "Main.txt__11279": "those darkners and", - "Main.txt__11280": "finally save dad!", - "Main.txt__11284": "--", - "Main.txt__11292": "want Axis to hear this...)", - "Main.txt__11299": "happens when we seal the", - "Main.txt__11300": "fountain?)", - "Main.txt__11304": "to the darkners?)", - "Main.txt__11308": "to be?)", - "Main.txt__11312": "fountains the right", - "Main.txt__11313": "thing then?)", - "Main.txt__11317": "them, the world will", - "Main.txt__11318": "end...)", - "Main.txt__11325": "WHISPERING ABOUT?", - "Main.txt__11330": "Axis!", - "Main.txt__11341": "--", - "Main.txt__11345": "running anymore today.", - "Main.txt__11349": "happened or something?", - "Main.txt__11357": "--", - "Main.txt__11362": "showed up...?", - "Main.txt__11366": "led me all the way down to", - "Main.txt__11367": "Robotopia?!", - "Main.txt__11372": "attack us!", - "Main.txt__11376": "--", - "Main.txt__11380": "the \"freedom fighters\" that", - "Main.txt__11381": "are trying to enter the Spire.", - "Main.txt__11385": "like a bunch of softies.", - "Main.txt__11394": "--", - "Main.txt__11401": "over this island!", - "Main.txt__11405": "them block you in!", - "Main.txt__11408": "DEV NOTE: The enemy is not", - "Main.txt__11409": "implemented yet", - "Main.txt__11412": "--", - "Main.txt__11423": "--", - "Main.txt__11426": "[color=red][shake]* BLUE! GREEN!", - "Main.txt__11430": "[color=blue]* Everythin' the same", - "Main.txt__11431": "as usual, Red.", - "Main.txt__11434": "[color=green]* Yeah just finished our", - "Main.txt__11435": "patrols.", - "Main.txt__11438": "[color=green]* The Spire is still", - "Main.txt__11439": "unbreacheable.", - "Main.txt__11442": "[color=red][shake]* DRAT! HOW CAN THIS BE?!", - "Main.txt__11445": "[color=red]* There must be some way", - "Main.txt__11446": "inside! We must search", - "Main.txt__11447": "[shake]AGAIN!", - "Main.txt__11451": "--", - "Main.txt__11454": "[color=red]* [shake]HALT!", - "Main.txt__11457": "[color=red]* IS THAT A [shake]ROBOT[/shake]?!", - "Main.txt__11460": "[color=red]* TEAM, BATTLE FORMATIONS!", - "Main.txt__11463": "[color=red]* RED!", - "Main.txt__11468": "[color=blue]* BLUE!", - "Main.txt__11473": "[color=green]* GREEN!", - "Main.txt__11491": "[color=red]* If you have the situation", - "Main.txt__11492": "under control, then we", - "Main.txt__11493": "shall leave at it!", - "Main.txt__11496": "[color=red]* Either way, what are you", - "Main.txt__11497": "all doing here?", - "Main.txt__11509": "[color=red]* THE SPIRE?!", - "Main.txt__11512": "[color=red]* Well, we have mutual", - "Main.txt__11513": "goals then!", - "Main.txt__11516": "[color=red]* Tell me, are you warriors", - "Main.txt__11517": "of [color=yellow]Justice[/color]?", - "Main.txt__11524": "--", - "Main.txt__11528": "[color=red]* Thought so! Your clothes", - "Main.txt__11529": "scream [color=yellow]Justice[/color]!", - "Main.txt__11535": "--", - "Main.txt__11538": "[color=red]* ..........", - "Main.txt__11542": "--", - "Main.txt__11545": "[color=red]* [shake]S-SURELY YOU JEST!![/shake]", - "Main.txt__11553": "--", - "Main.txt__11556": "[color=red]* Oh, where are our manners?", - "Main.txt__11558": "ourselves!", - "Main.txt__11562": "[color=red]* RED!", - "Main.txt__11567": "[color=blue]* BLUE!", - "Main.txt__11572": "[color=green]* GREEN!", - "Main.txt__11577": "[shake]* AND TOGETHER WE ARE...", - "Main.txt__11580": "--", - "Main.txt__11588": "[color=red]* Well, how about you", - "Main.txt__11589": "help us?", - "Main.txt__11592": "[color=red]* We do have a plan to", - "Main.txt__11593": "breach into the Spire...", - "Main.txt__11596": "[color=red]* But the means to do so", - "Main.txt__11597": "are locked away in the", - "Main.txt__11598": "[color=yellow]Archives[/color].", - "Main.txt__11601": "[color=red]* No known darkners has", - "Main.txt__11602": "ever got through...", - "Main.txt__11605": "[color=green]* It's password locked.", - "Main.txt__11609": "[color=red]* BUT you, pink lass!", - "Main.txt__11614": "[color=red]* Like you know how to", - "Main.txt__11615": "enter it!", - "Main.txt__11622": "[color=red]* SO IT'S SETTLED!", - "Main.txt__11626": "[color=red]* Talk to Blue at the docks", - "Main.txt__11627": "ahead and we will depart", - "Main.txt__11628": "right away!", - "Main.txt__11631": "[color=red][shake]* TEAM! MOVE OUT!", - "Main.txt__11638": "--", - "Main.txt__11645": "aren't what I think it", - "Main.txt__11646": "is...", - "Main.txt__11650": "--", - "Main.txt__11659": "--", - "Main.txt__11668": "IS BASED ON YOUR RESTING", - "Main.txt__11669": "QUARTERS?", - "Main.txt__11681": "and be done with it!", - "Main.txt__11685": "--", - "Main.txt__11694": "TEMPERATURE IS RISING.", - "Main.txt__11702": "alright?!", - "Main.txt__11706": "think about me as", - "Main.txt__11707": "childish...", - "Main.txt__11713": "--", - "Main.txt__11721": "much time with this", - "Main.txt__11722": "nonsense.", - "Main.txt__11729": "--", - "Main.txt__11740": "something else we", - "Main.txt__11741": "have in common...", - "Main.txt__11745": "that later.", - "Main.txt__11753": "--", - "Main.txt__11757": "to tell me that!", - "Main.txt__11761": "those action figures", - "Main.txt__11762": "as soon as we return!", - "Main.txt__11766": "time. Let's get this", - "Main.txt__11767": "over with!", - "Main.txt__11771": "--", - "Main.txt__11775": "[color=blue]* Hey, this balloon here", - "Main.txt__11776": "will take us to the", - "Main.txt__11777": "[color=yellow]Archives[/color].", - "Main.txt__11780": "[color=blue]* Wanna hop in?", - "Main.txt__11784": "--", - "Main.txt__11788": "[color=blue]* Forgot something?", - "Main.txt__11793": "--", - "Main.txt__11797": "[color=green]* This here balloon will", - "Main.txt__11798": "take us to the [color=yellow]Spire[/color].", - "Main.txt__11801": "[color=green]* But you aren't ready yet.", - "Main.txt__11805": "--", - "Main.txt__11809": "[color=blue]* Here we are.", - "Main.txt__11812": "[color=blue]* That building up ahead", - "Main.txt__11813": "is the Archives.", - "Main.txt__11816": "[color=blue]* In there you'll find", - "Main.txt__11817": "the Thing we require", - "Main.txt__11818": "to breach the Spire.", - "Main.txt__11826": "[color=blue]* I'll stay here in case", - "Main.txt__11827": "you need to return to", - "Main.txt__11828": "town.", - "Main.txt__11831": "[color=blue]* Just gimme a holler.", - "Main.txt__11834": "looking for again?", - "Main.txt__11838": "[color=blue]* Just tell the guy", - "Main.txt__11839": "inside you are here", - "Main.txt__11840": "for [color=yellow]The Thing[/color].", - "Main.txt__11843": "[color=blue]* He'll know what it is.", - "Main.txt__11849": "--", - "Main.txt__11856": "it is...", - "Main.txt__11860": "get the thing then?", - "Main.txt__11877": "--", - "Main.txt__11881": "Archives.", - "Main.txt__11889": "thing...", - "Main.txt__11901": "you mean.", - "Main.txt__11905": "\"THE THING\".", - "Main.txt__11911": "colorful ruffians.", - "Main.txt__11915": "password, you may access the", - "Main.txt__11916": "Archives and look for it.", - "Main.txt__11929": "I cannot help you.", - "Main.txt__11933": "what the password is.", - "Main.txt__11937": "your name first?", - "Main.txt__11950": "time by a few hours.", - "Main.txt__11957": "user of the Archive, you do", - "Main.txt__11958": "know your password.", - "Main.txt__11962": "grant you access.", - "Main.txt__11966": "a piece of paper instead?", - "Main.txt__11976": "DEAL IS.)", - "Main.txt__11980": "--", - "Main.txt__11993": "Miss Kanako.", - "Main.txt__11997": "are looking for on floor", - "Main.txt__11998": "72B.", - "Main.txt__12002": "let's grab it and get", - "Main.txt__12003": "out quickly!", - "Main.txt__12007": "--", - "Main.txt__12011": "for is on floor 72B.", - "Main.txt__12015": "back to get there.", - "Main.txt__12021": "--", - "Main.txt__12025": "been a resident of the Upstairs", - "Main.txt__12026": "for as long as I remember.", - "Main.txt__12030": "the robots from Robotopia.", - "Main.txt__12034": "Axis 014.", - "Main.txt__12039": "down there, but you belong", - "Main.txt__12040": "here.", - "Main.txt__12045": "Archives.", - "Main.txt__12049": "--", - "Main.txt__12053": "you from seeing what the", - "Main.txt__12054": "contents of the bookshelf are.", - "Main.txt__12057": "--", - "Main.txt__12062": "the moment.", - "Main.txt__12069": "--", - "Main.txt__12073": "is happening instead of", - "Main.txt__12074": "nothing at all.", - "Main.txt__12078": "soon.", - "Main.txt__12082": "--", - "Main.txt__12086": "diner and break", - "Main.txt__12087": "everything?", - "Main.txt__12091": "last night, she would", - "Main.txt__12092": "have been our suspect.", - "Main.txt__12096": "--", - "Main.txt__12106": "last night and ramsacked the", - "Main.txt__12107": "place.", - "Main.txt__12114": "to serve you today.", - "Main.txt__12117": "--", - "Main.txt__12125": "and destroy everything...", - "Main.txt__12129": "leaving any valuables", - "Main.txt__12130": "behind.", - "Main.txt__12134": "--", - "Main.txt__12142": "--", - "Main.txt__12149": "--", - "Main.txt__12152": "This is the end of the game as", - "Main.txt__12153": "of now.", - "Main.txt__12154": "Thanks for playing!", - "Main.txt__12157": "--", - "Main.txt__12160": "DEV NOTE: There will be something", - "Main.txt__12161": "here later, but for now there isn't.", - "Posters.txt__1": "text:[center]WANTED: LORD BEARING THE TYRANT[/center]\\n\\nRuler of Bearing's Domain. Is known to punish those that disagree with him. Hates lightners with a passion.\\n\\nCrimes: Tyrany, torture, gouging prices and terrorizing wildlife.", - "Posters.txt__2": "missflag:SchoolFountainSealed", - "Posters.txt__3": "captureFlag:BearingCaught", - "Posters.txt__4": "deadFlag:BearingDEAD", - "Posters.txt__7": "text:[center]WANTED: PENNILTON THE PINCHER[/center]\\n\\nThis darkner has been involved into multiple thefts in 3 different Dark Worlds. If you see him, do not accept his offers no matter what.\\n\\nCrimes: Stealing, arson and styling his mustache without a permit.", - "Posters.txt__8": "missFlag:SchoolFountainSealed", - "Posters.txt__9": "captureFlag:PenniltonCaught", - "Posters.txt__10": "deadFlag:PeniltonDEAD", - "Posters.txt__13": "text:[center]WANTED: RINGO THE TORTURER[/center]\\n\\nThe tone deaf maestro of Bearing's army. While he is short on words, he makes up with the noise his head can produce.\\n\\nCrimes: Being a nuisance, noise outside allowed hours and noise near sensitive areas.", - "Posters.txt__14": "missFlag:SchoolFountainSealed", - "Posters.txt__15": "captureFlag:LuncherCaught", - "Posters.txt__16": "deadFlag:LuncherDEAD", - "Posters.txt__19": "text:[center]WANTED: TOSTER THE POSER[/center]\\n\\nA fugitive from another Dark World, managed to climb to the top by rigging and cheating elections.\\n\\nCrimes: Rigging elections, fraud, jaywalking.", - "Posters.txt__20": "needFlag:WardenTalkDay2", - "Posters.txt__21": "missFlag:99999", - "Posters.txt__22": "deadFlag:99999", - "Posters.txt__25": "text:[center]WANTED: ?????[/center]\\n\\nDetails unknown. This darkner was recently spotted around dark alleyways, stalking civilians with almost no discretion. Elusive and hard to find.\\n\\nCrimes: Fearmongering, stalking, blackmail.", - "Posters.txt__26": "needFlag:WardenTalkDay2", - "Posters.txt__27": "missFlag:99999", - "Posters.txt__28": "deadFlag:99999", - "Posters.txt__31": "text:[center]WANTED: ?????[/center]\\n\\nDetails unknown. Witness reports state this darkner has been using a metal bat to beat up innocent people. Wears a cloak.\\n\\nCrimes: Assault with Weapon, harassment, deceiving locals.", - "Posters.txt__32": "needFlag:WardenTalkDay2", - "Posters.txt__33": "missFlag:99999", - "Posters.txt__34": "deadFlag:99999", - "RoomNames.txt__0": "MartletHouse;Martlet's House", - "RoomNames.txt__1": "WildEastMain;Town", - "RoomNames.txt__2": "SchoolDWFortPrison;Fortress - Prison", - "RoomNames.txt__3": "DarkPrisonMain;Dark Jail", - "RoomNames.txt__4": "SchoolDWFortFirstPuzzle;Fortress - Pink Gate", - "RoomNames.txt__5": "SchoolDWCenter;Bearing's Domain", - "RoomNames.txt__6": "SchoolDWFirstPuzzle;?????? - Puzzle Room", - "RoomNames.txt__7": "SchoolDWKanako;?????? - Ambush Place", - "RoomNames.txt__8": "SchoolDWChase;?????? - Summit", - "RoomNames.txt__9": "SchoolDWPenny;Bearing's Domain - Forest", - "RoomNames.txt__10": "SchoolDWFortRest;Fortress - Break Room", - "RoomNames.txt__11": "ChujinDWAxisRoom;?????? - Bottom", - "RoomNames.txt__12": "ChujinDWOverview;Robotopia - Vista", - "RoomNames.txt__13": "ChujinDWFactoryMain;Robotopia - Factory", - "RoomNames.txt__14": "ChujinDWInsideTrain;Robotopia - Tram", - "RoomNames.txt__15": "ChujinDWUpstairsView;Upstairs - Vista", - "RoomNames.txt__16": "ChujinDWUpstairsBalloons;Upstairs - Docks", - "RoomNames.txt__17": "ChujinDWPostTram1;Robotopia - Slums", - "Shops.txt__1": "Buy for", - "Shops.txt__2": "D$ @?", - "Shops.txt__3": "Yes", - "Shops.txt__4": "No", - "Shops.txt__7": "Sell for", - "Shops.txt__8": "D$ @?", - "Shops.txt__9": "Yes", - "Shops.txt__10": "No", - "Titles.txt__0": "Human:Body contains a human SOUL.", - "Titles.txt__1": "Monster:Body contains a monster SOUL.", - "Titles.txt__2": "Robot:Artificial being. Doesn't have a SOUL.", - "Titles.txt__3": "Leader:Commands the party with various ACTs.", - "Titles.txt__4": "Moss Finder:Basic moss-finding abilities.", - "Titles.txt__5": "Judge:Judges criminals.", - "Titles.txt__6": "Executioner:Executes criminals.", - "Titles.txt__7": "Magic Warrior:Hits hard but supports with magic.", - "Titles.txt__8": "Demoted Bot:Was huge, now small again.", - "WarpDoor.txt__0": "Dark@Jail", - "WarpDoor.txt__1": "Bearing's@Domain", - "WarpDoor.txt__2": "Robotopia@Vista", - "WarpDoor.txt__3": "Upstairs" -} \ No newline at end of file diff --git a/Data/Text_EnUS/translate/translation_namedesc.json b/Data/Text_EnUS/translate/translation_namedesc.json deleted file mode 100644 index 0ae07c8..0000000 --- a/Data/Text_EnUS/translate/translation_namedesc.json +++ /dev/null @@ -1,145 +0,0 @@ -{ - "Acts.txt__1": "ACT", - "Acts.txt__2": "Not magic. Does many things.", - "Acts.txt__5": "Check", - "Acts.txt__6": "See enemy info.\\nDoes not use a\\nturn.", - "Acts.txt__7": "Allows to see enemy info, does not use a turn in battle.", - "Acts.txt__10": "Apprehend", - "Acts.txt__11": "Attempts to\\ncapture enemy.", - "Acts.txt__12": "Attempts to capture the criminal and bring them back to the Dark Jail.", - "Acts.txt__15": "Non-Lethal Shot", - "Acts.txt__16": "Damage + leaves\\nalive with 1 HP.", - "Acts.txt__17": "Shoots a rubber pellet that does low damage. Cannot kill, leaving the target with 1 HP.", - "Acts.txt__20": "Healing Bell", - "Acts.txt__21": "Restores some\\nHP.", - "Acts.txt__22": "Casts a soothing magic bell, which heals allies. Scales with MAGIC.", - "Acts.txt__25": "Blaring Siren", - "Acts.txt__26": "Enemies focuses\\non Axis.", - "Acts.txt__27": "Sounds off a really annoying alarm that makes all enemies target Axis this turn.", - "Acts.txt__30": "Executioner Hit", - "Acts.txt__31": "Cruel damage.\\n", - "Acts.txt__32": "High damage. Executes enemies.\\nCan only be used on those deserving Justice.", - "Acts.txt__35": "Diamond Barrier", - "Acts.txt__36": "Casts a diamond shaped barrier around the SOUL, preventing one hit of damage.", - "Acts.txt__37": "Negates 1\\nHit.", - "Acts.txt__40": "Foxfire", - "Acts.txt__41": "Casts a flame bomb that deals fire damage to an enemy. Scales with MAGIC.", - "Acts.txt__42": "Damages enemy\\nwith fire.", - "Acts.txt__45": "Homerun", - "Acts.txt__46": "Swing your weapon like a bat, launching enemies away.", - "Acts.txt__47": "Heavy damage.", - "Acts.txt__50": "Healing Sonata", - "Acts.txt__51": "A soothing magic song that heals the entire party. Scales with MAGIC.", - "Acts.txt__52": "Party wide heal.", - "Acts.txt__55": "Strnglng Threads", - "Acts.txt__56": "Conjures multiple etherial threads that will strangle the life out of anything.", - "Acts.txt__57": "High damage to\\none enemy.", - "Acts.txt__60": "Dancing Feet", - "Acts.txt__61": "Melody hits an enemy multiple times with a flurry of kicks.", - "Acts.txt__62": "Multiple damage\\nto one enemy.", - "Acts.txt__65": "Talk", - "Acts.txt__68": "[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] Hug", - "Acts.txt__71": "[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] [color=#f06982]K-Action[/color]", - "Acts.txt__74": "[img=13]res://Sprites/Menus/Menu Sprites/AxisIcon.tres[/img] [color=#00ab68]A-Action[/color]", - "Acts.txt__77": "Heat Wave", - "Acts.txt__78": "Axis shoots out a strong heat wave off his exaust, burning all enemies in the field.", - "Acts.txt__79": "Damages all\\nenemies.", - "Acts.txt__82": "Boost Spray", - "Acts.txt__83": "Shoots out a spray over the party which temporarly boosts AT.", - "Acts.txt__84": "PARTY AT UP\\nfor 3 turns.", - "Acts.txt__87": "Healing Shower", - "Acts.txt__88": "Shoots out a healing liquid over the party, healing a small amount of HP.", - "Acts.txt__89": "Heals party\\na bit.", - "Acts.txt__92": "Unnerve Gas", - "Acts.txt__93": "Shoots out a grenade full of a strange gas that lowers an enemy's DF temporarly.", - "Acts.txt__94": "ENEMY DF DOWN\\nfor 3 turns.", - "Acts.txt__97": "Avoid", - "Acts.txt__100": "Spare", - "Acts.txt__103": "Shapen", - "Acts.txt__106": "Rub", - "Acts.txt__109": "Berate", - "Acts.txt__112": "Soothe", - "Acts.txt__115": "Befriend", - "Acts.txt__118": "Insult", - "Acts.txt__121": "Taunt", - "Acts.txt__124": "[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] Encourage", - "Acts.txt__125": "Attack UP\\nthis turn.", - "Acts.txt__128": "Convince", - "Acts.txt__131": "Cheer Up", - "Acts.txt__134": "Clean Up", - "Acts.txt__137": "Mess Up", - "Acts.txt__140": "[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] Brace", - "Acts.txt__141": "PARTY DEF UP\\nfor 3 turns", - "Acts.txt__144": "Talk Down", - "Acts.txt__147": "[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] Plead", - "Acts.txt__150": "[img=13]res://Sprites/Menus/Menu Sprites/KanakoIcon.tres[/img] Plead", - "Acts.txt__153": "Ask Forgiveness", - "Acts.txt__156": "Cover Ears", - "Acts.txt__159": "Shush", - "Acts.txt__162": "Ignore", - "Acts.txt__165": "Paradox", - "Acts.txt__168": "Request", - "Acts.txt__171": "Oil Up", - "Acts.txt__174": "Spin Gear", - "Acts.txt__177": "Spin Around", - "Acts.txt__180": "Press Down", - "Acts.txt__183": "Refill", - "Acts.txt__186": "Pet", - "Acts.txt__189": "[img=13]res://Sprites/Menus/Menu Sprites/AxisIcon.tres[/img] Fix", - "Acts.txt__192": "Refuel", - "Acts.txt__195": "Straighten Up", - "Acts.txt__198": "Act Disorderly", - "Enemies.txt__1": "Test Enemy", - "Enemies.txt__5": "Penceller", - "Enemies.txt__9": "Eraserhead", - "Enemies.txt__13": "Warden", - "Enemies.txt__17": "Pennilton", - "Enemies.txt__21": "Mopper", - "Enemies.txt__25": "Bearing", - "Enemies.txt__29": "Ringo", - "Enemies.txt__33": "Foxlace", - "Enemies.txt__37": "Axis", - "Enemies.txt__41": "Gearzerd", - "Enemies.txt__45": "Staplete", - "Enemies.txt__49": "MC Toster", - "Enemies.txt__53": "BunBun", - "Enemies.txt__57": "The Judge", - "Enemies.txt__61": "Wrencher", - "Enemies.txt__65": "Drill-Er 3000", - "Enemies.txt__69": "Straight Edge", - "Items.txt__1": "Cowboy Hat", - "Items.txt__4": "Ball of Junk", - "Items.txt__7": "Kanako's Phone", - "Items.txt__11": "Ketsukane Heirloom", - "Items.txt__14": "Red Letter", - "Items.txt__17": "Revive Mint", - "Items.txt__28": "[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Golden Bell", - "Items.txt__41": "[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Safety Vest", - "Items.txt__53": "[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Safety Goggles", - "Items.txt__65": "[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Fox Necklace", - "Items.txt__77": "[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Fox Staff", - "Items.txt__88": "[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Big Screwdriver", - "Items.txt__100": "[img]res://Sprites/Menus/Menu Sprites/StatGlove.tres[/img] Steam Glove", - "Items.txt__110": "[img]res://Sprites/Menus/Menu Sprites/StatGlove.tres[/img] Robot Fist", - "Items.txt__121": "[img]res://Sprites/Menus/Menu Sprites/StatGlove.tres[/img] Guardian Mitt", - "Items.txt__131": "[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Shiny Medal", - "Items.txt__142": "[img]res://Sprites/Menus/Menu Sprites/StatDef.tres[/img] Bear Pin", - "Items.txt__155": "Tension Bit", - "Items.txt__160": "Tension Gem", - "Items.txt__165": "Tension MAX", - "Items.txt__170": "Brick Candy", - "Items.txt__182": "Pop Rock", - "Items.txt__194": "[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Wooden Kanabo", - "Items.txt__206": "[img]res://Sprites/Menus/Menu Sprites/StatGun.tres[/img] Cork Pistol", - "Items.txt__218": "[img]res://Sprites/Menus/Menu Sprites/StatGun.tres[/img] Space Rifle", - "Items.txt__230": "Wanted Posters", - "Items.txt__234": "[img]res://Sprites/Menus/Menu Sprites/StatGun.tres[/img] Peashooter", - "Items.txt__246": "[img]res://Sprites/Menus/Menu Sprites/StatKanabo.tres[/img] Softball Bat", - "Items.txt__257": "Homemade Lunch", - "Items.txt__260": "King's Feast", - "Letters.txt__1": "Come to Mo's!", - "Letters.txt__6": "From Kanako: Cole!", - "Letters.txt__11": "From Virgil: Partner...", - "Letters.txt__15": "Crumpled Note", - "Letters.txt__21": "Noise Complaint" -} \ No newline at end of file diff --git a/Data/Text_EnUS/translate/translation_special.json b/Data/Text_EnUS/translate/translation_special.json deleted file mode 100644 index 8dc42ca..0000000 --- a/Data/Text_EnUS/translate/translation_special.json +++ /dev/null @@ -1,2940 +0,0 @@ -{ - "BattleMes.txt__0": "* Penceller and Eraserhead block the way!", - "BattleMes.txt__1": "* Smells like burnt rubber.", - "BattleMes.txt__2": "* Penceller is trying to sharpen its pencil.", - "BattleMes.txt__3": "* Eraserhead attempts to adjust its glasses,\\n\\tbut can't quite reach them.", - "BattleMes.txt__4": "* Eraserhead is losing steam.", - "BattleMes.txt__5": "* Penceller has split edges.", - "BattleMes.txt__6": "* A pair of pencils stand tall in your path.", - "BattleMes.txt__7": "* Smells like wood.", - "BattleMes.txt__8": "* The duo is sharpening their pencils loudly.", - "BattleMes.txt__9": "* A lone pencil appears.", - "BattleMes.txt__10": "* Three sharp lads block the way!", - "BattleMes.txt__11": "* The trio argues who has the better pencil.", - "BattleMes.txt__12": "* Two blockheads blocking the path.", - "BattleMes.txt__13": "* Build up your TP by DEFENDING.", - "BattleMes.txt__14": "* Once you have enough TP, select the APPREHEND ACT.", - "BattleMes.txt__15": "* Damage the criminal enough to make it easier\\n\\tto APPREHEND.", - "BattleMes.txt__16": "* Use Cole's NON-LETHAL SHOT ACT to lower\\n\\tthe criminal's HP without making them flee.", - "BattleMes.txt__17": "* Kanako seems confused by this whole ordeal.", - "BattleMes.txt__18": "* Mopper and its cohort cleans the way!", - "BattleMes.txt__19": "* Smells like cleaning supplies.", - "BattleMes.txt__20": "* Mopper notices some stains near you.", - "BattleMes.txt__21": "* Mopper is mopping quietly.", - "BattleMes.txt__22": "* The cleaning squad arrives.", - "BattleMes.txt__23": "* A pair of mops mops the path.", - "BattleMes.txt__24": "* The moppers are competing to see\\n\\twho mops the best.", - "BattleMes.txt__25": "* A lone mopping mopper mops the way.", - "BattleMes.txt__26": "* The Fort Defenders stand in your path!", - "BattleMes.txt__27": "* Criminal spotted: Pennilton!", - "BattleMes.txt__28": "* Pennilton screams something about him being\\n\\tnumber one.", - "BattleMes.txt__29": "* Pennilton almost drops his bag of coins.", - "BattleMes.txt__30": "* Pennilton adjusts his hat.", - "BattleMes.txt__31": "* Smells like coins.", - "BattleMes.txt__32": "* Pennilton lets out a deep sigh.", - "BattleMes.txt__33": "* . . .", - "BattleMes.txt__34": "* Kanako has learned a new SPELL.", - "BattleMes.txt__35": "* Shoot down [color=yellow]yellow[/color] bullets by pressing INTERACT.", - "BattleMes.txt__36": "* Cole's SOUL shines with JUSTICE.", - "BattleMes.txt__37": "* Criminal spotted: Ringo!", - "BattleMes.txt__38": "* Ringo is whipping up a storm.", - "BattleMes.txt__39": "* Ringo can't stop ringing his bell.", - "BattleMes.txt__40": "* Ringo is losing steam.", - "BattleMes.txt__41": "* Smells like school recess.", - "BattleMes.txt__42": "* Ringo keeps making up noise.", - "BattleMes.txt__43": "* Kanako tries to cover her ears, but it's useless.", - "BattleMes.txt__44": "* Criminal spotted: Lord Bearing!", - "BattleMes.txt__45": "* Bearing is pulling out his stuffing.", - "BattleMes.txt__46": "* Smells like old cloth.", - "BattleMes.txt__47": "* Bearing is trying to keep his stiches from opening.", - "BattleMes.txt__48": "* Bearing goes on a monologue about how he hates lightners.", - "BattleMes.txt__49": "* Bearing is worried about new stiches opening up.", - "BattleMes.txt__50": "* Bearing tries to roar, but a squeak sound\\n\\tcomes out instead.", - "BattleMes.txt__51": "* The fountain roars in the background.", - "BattleMes.txt__52": "* A familiar face approaches...", - "BattleMes.txt__53": "* The air is filled with familiarity.", - "BattleMes.txt__54": "* Smells like rusted, forgotten metal.", - "BattleMes.txt__55": "* Kanako seems apprehensive.", - "BattleMes.txt__56": "* Foxlace stares at Kanako's SOUL.", - "BattleMes.txt__57": "* Sadness fills Foxlace's eyes.\\n* Then anger.", - "BattleMes.txt__58": "* Foxlace begs to not be forgotten again.", - "BattleMes.txt__59": "* Foxlace stares at Kanako.", - "BattleMes.txt__60": "* Kanako sees her reflection against Foxlace's visage.", - "BattleMes.txt__61": "* ...Something terrible is coming!", - "BattleMes.txt__62": "* Stay still to avoid [color=cyan]blue[/color] attacks.", - "BattleMes.txt__63": "* Foxlace seems ready to move on.", - "BattleMes.txt__64": "* Axis Unit 014, ready to terminate.", - "BattleMes.txt__65": "* Smells like a steam engine.", - "BattleMes.txt__66": "* Axis' body makes many clicks and clacks.", - "BattleMes.txt__67": "* Axis seems to be running low on steam.", - "BattleMes.txt__68": "* Axis tries to keep his body from falling apart.", - "BattleMes.txt__69": "* Kanako tries to reason with Axis.\\n* He doesn't listen.", - "BattleMes.txt__70": "* Steam is filling the room.", - "BattleMes.txt__71": "* A gear grinds into your path.", - "BattleMes.txt__72": "* Smells like a well-oiled machine.", - "BattleMes.txt__73": "* The gears keep on grinding.", - "BattleMes.txt__74": "* The gears are coming to a halt.", - "BattleMes.txt__75": "* Gearzerd spins around without a care in the world.", - "BattleMes.txt__76": "* A pair of gears keep the machine running.", - "BattleMes.txt__77": "* The gears are trying to decide which direction to spin.", - "BattleMes.txt__78": "* A full gear box assembles itself.", - "BattleMes.txt__79": "* You hear incessant clicking...", - "BattleMes.txt__80": "* Smells like plastic.", - "BattleMes.txt__81": "* Staplete clicks incessantly.", - "BattleMes.txt__82": "* Staplete whines as it runs out of clips.", - "BattleMes.txt__83": "* Staplete is out of clips.", - "BattleMes.txt__84": "* Clicking from two different sources.", - "BattleMes.txt__85": "* Drill-Er 3000 is ready to engage!", - "BattleMes.txt__86": "* Drill-Er is revving up its drill.", - "BattleMes.txt__87": "* Drill-Er is running out of fuel.", - "BattleMes.txt__88": "* Smells like gasoline.", - "BattleMes.txt__89": "* Drill-Er is scanning the area for hostiles.\\n* It has found you.", - "BattleMes.txt__90": "* An ensemble of machinery attacks!", - "BattleMes.txt__91": "* An entire clicking orchestra.", - "BattleMes.txt__92": "* There is some measuring contest going on.", - "BattleMes.txt__93": "* An entire team of school supplies blocks\\n\\tthe path!", - "BattleMes.txt__94": "* The edges seem pretty sharp.", - "BattleMes.txt__95": "* Some sharp lads and their cohorts take point!", - "BattleNarration.txt__0": "* [NAME] spared [TARGET]!", - "BattleNarration.txt__1": "* [NAME] tried to spare [TARGET], but it wasn't [color=yellow]willing[/color].", - "BattleNarration.txt__2": "* [NAME] casts Foxfire!", - "BattleNarration.txt__3": "* Cole shot a rubber bullet at [TARGET]!", - "BattleNarration.txt__4": "* You tell Eraserhead his style is lame.\\n* He actually agrees with you.", - "BattleNarration.txt__5": "* You tell Eraserhead to take life easy.\\n* He agrees with you.", - "BattleNarration.txt__6": "* [NAME] rubbed some dirt off Eraserhead's head.\\n* He seem pleased.", - "BattleNarration.txt__7": "* [NAME] tried again to rub Eraserhead's head,\\n\\tbut it seems he don't want any more.", - "BattleNarration.txt__8": "* [NAME] attempted to sharpen Penceller's pencil.\\n* He's insulted that you even dare suggest that.", - "BattleNarration.txt__9": "* [NAME] attempted to sharpen Penceller's pencil.\\n* He seems delighted.", - "BattleNarration.txt__10": "* [NAME] attempted to sharpen Penceller's pencil,\\n\\tbut he wasn't having none of it.", - "BattleNarration.txt__11": "* You talk to Penceller about being his friend.\\n* He seems to like that idea.", - "BattleNarration.txt__12": "* You tell Penceller his drawings suck.\\n* He is deeply hurt by this.", - "BattleNarration.txt__13": "* [NAME] used [ITEM]!", - "BattleNarration.txt__14": "* You part encouraging words upon Kanako...\\n* Her AT went up for this turn!", - "BattleNarration.txt__15": "* You tell Kanako to keep going.", - "BattleNarration.txt__16": "* Press the INTERACT button to\\n\\tattempt to catch the criminal!", - "BattleNarration.txt__17": "* Seems [TARGET] cannot be apprehended.", - "BattleNarration.txt__18": "* [TARGET] resisted arrest!\\n* Try lowering their HP more.", - "BattleNarration.txt__19": "* [TARGET] was caught!", - "BattleNarration.txt__20": "* Apprehension failed!", - "BattleNarration.txt__21": "* Kanako hits the enemy without mercy.", - "BattleNarration.txt__22": "* [NAME] casts a healing bell!", - "BattleNarration.txt__23": "* [NAME] cast a shield over your SOUL!", - "BattleNarration.txt__24": "* You tried taunting Pennilton, but he didn't respond.", - "BattleNarration.txt__25": "* You taunt Pennilton with childish insults.\\n* Pennilton's AT went UP!\\n* Pennilton's DF went DOWN!", - "BattleNarration.txt__26": "* [NAME] tried talking to Pennilton, but he ignores you.", - "BattleNarration.txt__27": "* [NAME] tries to convince Pennilton to come in quietly.\\n* Pennilton's AT went down!", - "BattleNarration.txt__28": "* You try to tell Mopper it is doing a good job.", - "BattleNarration.txt__29": "* It does not believe you.", - "BattleNarration.txt__30": "* It is too busy to notice you.", - "BattleNarration.txt__31": "* Mopper is happy its hard work is being appreciated.", - "BattleNarration.txt__32": "* You throw some trash on the floor.", - "BattleNarration.txt__33": "* Mopper is upset.", - "BattleNarration.txt__34": "* [NAME] tries to help Mopper clean some of the mess,\\n\\tbut it won't let you.", - "BattleNarration.txt__35": "* [NAME] helps Mopper clean some of the mess.\\n* It seems pleased.", - "BattleNarration.txt__36": "* Everyone begged Foxlace for forgiveness.\\n* It looks upon the party sadly.", - "BattleNarration.txt__37": "* Everyone begged Foxlace for forgiveness.\\n* Tears fills its eyes.", - "BattleNarration.txt__38": "* Everyone braced for impact.\\n* DF increased for a few turns!", - "BattleNarration.txt__39": "* [NAME] tried to talk down Bearing.", - "BattleNarration.txt__40": "* He reluctantly listens.", - "BattleNarration.txt__41": "* Everyone tried to plead with Bearing.", - "BattleNarration.txt__42": "* [NAME] tried to ask Foxlace forgiveness\\n\\tfor whatever they did.", - "BattleNarration.txt__43": "* It refuses to listen to you.", - "BattleNarration.txt__44": "* It is starting to listen to reason.", - "BattleNarration.txt__45": "* Listening to Kanako, it relents.\\n* Foxlace's AT and DF went down for a few turns!", - "BattleNarration.txt__46": "* [NAME] asked Axis to go easy on the party.", - "BattleNarration.txt__47": "* He thinks about it.\\n* AT DOWN for a few turns!", - "BattleNarration.txt__48": "* He thinks about it.\\n* DF DOWN for a few turns!", - "BattleNarration.txt__49": "* [NAME] tried to trick Axis with a logical paradox.", - "BattleNarration.txt__50": "* Doesn't seem to have had too much effect.", - "BattleNarration.txt__51": "* [NAME] tried to cover their ears.\\n* It only makes things marginally better. DF UP.", - "BattleNarration.txt__52": "* You tried asking Ringo to tone it down.\\n* He rings harder, but is distracted. DF DOWN.", - "BattleNarration.txt__53": "* You tried ignoring the noise.\\n* Ringo's feelings are somewhat hurt. AT DOWN.", - "BattleNarration.txt__54": "* [NAME] pressed down on Staplete's head,\\n\\tbut it doesn't have any staples left.", - "BattleNarration.txt__55": "* [NAME] pressed down on Staplete's head.\\n* It spits out some staples.", - "BattleNarration.txt__56": "* [NAME] pressed down on Staplete's head.\\n* It seems to have ran out of staples!", - "BattleNarration.txt__57": "* [NAME] tried to pet Staplete, but it's too depressed to react.", - "BattleNarration.txt__58": "* [NAME] petted Staplete. It bounces happily.", - "BattleNarration.txt__59": "* [NAME] attempted to spin Gearzerd around,\\n\\tbut there was little success.", - "BattleNarration.txt__60": "* [NAME] spun Gearzerd around.\\n* It enjoys that a lot.", - "BattleNarration.txt__61": "* [NAME] applies some oil to Gearzerd.\\n* Gearzerd can now spin better.", - "BattleNarration.txt__62": "* [NAME] attempted to oil up Gearzerd,\\n\\tbut Gearzerd is already oiled up.", - "BattleNarration.txt__63": "* [NAME] began to spin in place.\\n* [TARGET] seems amused.", - "BattleNarration.txt__64": "* [NAME] sprays the party with a stimulant substance!\\n* Everyone's AT went up for a few turns!", - "BattleNarration.txt__65": "* [NAME] sprays the party with a stimulant substance!", - "BattleNarration.txt__66": "* [NAME] spins wildly!", - "BattleNarration.txt__67": "* [NAME] tosses a strange canister at [TARGET]!", - "BattleNarration.txt__68": "* [NAME] starts blaring loudly!\\n* All enemies focus their attention on him!", - "BattleNarration.txt__69": "* [NAME] offers [TARGET] to fix up Axis\\n* It eagerly agrees!", - "BattleNarration.txt__70": "* [NAME] tries to refuel [TARGET].\\n* It is now raring to go! (AT UP)", - "BattleNarration.txt__71": "* [NAME] spreads their arms so [TARGET] can\\n\\ttake measurements.\\n* It seems happy.", - "BattleNarration.txt__72": "* [NAME] starts talking about how circles are\\n\\tbetter than lines.\\n* [TARGET] is displeased at this.", - "BattleNarration.txt__73": "* [NAME] spreads their arms so [TARGET] can\\n\\ttake measurements, but it is still upset at\\n\\thow you acted earlier.", - "CommonText.txt__0": "* You open the chest.@BREAK@* Inside you find: @@", - "CommonText.txt__1": "* Inside the trash can, you find: @@", - "CommonText.txt__2": "* It was added to your@BREAK@ @@ pocket", - "CommonText.txt__33": "* But your inventory was full.", - "Main.txt__18": "* You put on the hat.", - "Main.txt__24": "* You removed the hat.", - "Main.txt__30": "* A burly hat that has seen its", - "Main.txt__33": "* Adorned with a feather from", - "Main.txt__40": "* There is nothing else to see in there.", - "Main.txt__46": "* Through the darkness, you see it.", - "Main.txt__47": "* The light only you can see.", - "Main.txt__50": "* You stretch your hand, and...", - "Main.txt__57": "* Luckily, you were able to", - "Main.txt__62": "* You are filled with a sense", - "Main.txt__70": "* As you touch the light, you feel", - "Main.txt__74": "* HP Fully Restored.", - "Main.txt__81": "* If you are feeling lonely,", - "Main.txt__85": "* You can do it from the", - "Main.txt__92": "* Sometimes, your party members", - "Main.txt__95": "* Make sure to check what their", - "Main.txt__103": "* The view from up here is", - "Main.txt__109": "* You are filled with a sense", - "Main.txt__117": "* This settlement in the clouds", - "Main.txt__122": "* You are filled with a sense", - "Main.txt__131": "* Justice has yet to be served.", - "Main.txt__139": "* You are now united with Axis,", - "Main.txt__143": "* You are filled with a sense", - "Main.txt__152": "* You feel safe despite the", - "Main.txt__157": "* You are filled with a sense", - "Main.txt__166": "* The view of Robotopia is", - "Main.txt__171": "* You are filled with a sense", - "Main.txt__180": "* This town is a change of", - "Main.txt__185": "* You are filled with a sense", - "Main.txt__203": "* \"The path shall not open unless", - "Main.txt__207": "* \"How to set the crates,", - "Main.txt__210": "* \"Press the INTERACT button on", - "Main.txt__213": "* \"Now you may ask, what is the", - "Main.txt__216": "* \"It's the same button you used", - "Main.txt__224": "* \"What's that? There aren't", - "Main.txt__227": "* \"If that's the case, then how", - "Main.txt__235": "* This isn't the time to dig", - "Main.txt__238": "* Bummer.", - "Main.txt__244": "* Looks like there is a ceiling", - "Main.txt__251": "* A box with a crudely drawn", - "Main.txt__254": "* It is full of school supplies", - "Main.txt__261": "* A pile of dusty boxes and trash.", - "Main.txt__262": "* Seems they weren't used in", - "Main.txt__270": "* A surprisingly comfortable bed", - "Main.txt__272": "* But this isn't a time to sleep.", - "Main.txt__278": "* At least there is fresh water.", - "Main.txt__284": "* Seems it was emptied out recently.", - "Main.txt__286": "* Bummer.", - "Main.txt__292": "* You rattle at the bars of", - "Main.txt__295": "* ...", - "Main.txt__297": "* Nothing happens.", - "Main.txt__303": "* There is a crack on the wall.", - "Main.txt__304": "* Try to break it down?", - "Main.txt__313": "* You claw desperately at the wall,", - "Main.txt__317": "* Despite your attempts, the wall", - "Main.txt__319": "* Your fingers are bleeding.", - "Main.txt__321": "* You lost 2 HP.", - "Main.txt__328": "* You decide to leave the wall", - "Main.txt__335": "* The wall stands defiantly in", - "Main.txt__342": "* Some moss is growing under the", - "Main.txt__345": "* ...", - "Main.txt__347": "* Eat the moss?", - "Main.txt__354": "* ...", - "Main.txt__356": "* You filled your hands with", - "Main.txt__359": "* It doesn't taste as good as", - "Main.txt__362": "* But it's far from the worst", - "Main.txt__365": "* Your HP is mossed out.", - "Main.txt__372": "* You decide to leave the", - "Main.txt__379": "* ...", - "Main.txt__382": "* ...", - "Main.txt__385": "* ...Cole.", - "Main.txt__388": "* Have you eaten this", - "Main.txt__392": "* Are you that hungry?!", - "Main.txt__393": "* We have only been here", - "Main.txt__397": "* ...Are things okay with", - "Main.txt__401": "* I mean, I know her food", - "Main.txt__405": "* ...If we get out of", - "Main.txt__410": "* I'll buy you something", - "Main.txt__418": "* ...", - "Main.txt__421": "* ...Cole.", - "Main.txt__424": "* ...Why are you staring", - "Main.txt__428": "* You aren't thinking of", - "Main.txt__432": "* ...", - "Main.txt__435": "* ...No? Ah, good.", - "Main.txt__436": "* For a moment I was", - "Main.txt__440": "* ...The hunger must be", - "Main.txt__442": "* Let's get out of here.", - "Main.txt__449": "* (Is Martlet not feeding", - "Main.txt__457": "* Moss.", - "Main.txt__463": "* A stream of darkness is pouring", - "Main.txt__470": "* A small ball of accumulated", - "Main.txt__473": "* Has some sentimental value.", - "Main.txt__479": "* You stare at the ball of junk", - "Main.txt__482": "* A sense of nostalgia washes", - "Main.txt__489": "* ...", - "Main.txt__492": "* Thanks again, Cole.", - "Main.txt__495": "* ...Seriously, though.", - "Main.txt__496": "* Where are we?!", - "Main.txt__499": "* ...And what's up with our", - "Main.txt__503": "* Though yours look pretty", - "Main.txt__511": "* Why are there swinging", - "Main.txt__515": "* I don't think I need to", - "Main.txt__519": "* But getting hit by", - "Main.txt__523": "* If you get hit, I will", - "Main.txt__525": "* No pressure!", - "Main.txt__533": "* C'mon, let's move on.", - "Main.txt__540": "* ARE WE GOING TO MOVE ON", - "Main.txt__548": "* We're wasting time.", - "Main.txt__549": "* Let's move!", - "Main.txt__556": "* ...Something wrong?", - "Main.txt__563": "* Who are you talking to?", - "Main.txt__570": "* You know, that bear guy...", - "Main.txt__573": "* He kinda reminds me of a", - "Main.txt__578": "* Didn't know it was based", - "Main.txt__586": "* Crates.", - "Main.txt__592": "* ...There is nothing here.", - "Main.txt__595": "* Though... I feel as if", - "Main.txt__600": "* But right now, nothing.", - "Main.txt__607": "* Even prisons need cleaning supplies.", - "Main.txt__613": "* Waiting for capture.", - "Main.txt__619": "* I've been thinking...", - "Main.txt__622": "* Where do you think", - "Main.txt__627": "* I mean, you're always", - "Main.txt__632": "* But what about mine?", - "Main.txt__635": "* Maybe I'm a bit too", - "Main.txt__644": "* ...So, uh...", - "Main.txt__647": "* What was all that about?!", - "Main.txt__650": "* He kept talking about", - "Main.txt__654": "* Feels kinda like a game,", - "Main.txt__658": "* I guess that's a way to", - "Main.txt__667": "* A lone doorframe sits in place.", - "Main.txt__669": "* You can't see through it.", - "Main.txt__675": "* Where would you like to go?", - "Main.txt__679": "* Surprisingly, you are already", - "Main.txt__684": "* The door opens, and...", - "Main.txt__690": "* ...So we're back here...", - "Main.txt__693": "* Oh hey, look! You can see", - "Main.txt__698": "* Guess we ended up falling", - "Main.txt__700": "* No wonder we were all wet.", - "Main.txt__708": "* The quaint calm town fills you", - "Main.txt__721": "* Ka-ching! New folks?", - "Main.txt__722": "* Well check out our humble", - "Main.txt__726": "* Bet you'll find lots of super", - "Main.txt__735": "* Hey, hey! What's with the weird", - "Main.txt__739": "* Chill, man. I ain't gonna hurt ya.", - "Main.txt__747": "* Hey man, you from out of town?", - "Main.txt__750": "* Be careful, Lord Bearing hates", - "Main.txt__754": "* Luckily he spends most of the day", - "Main.txt__759": "* I'd leave soon if I were you.", - "Main.txt__766": "* Heard lightners are around.", - "Main.txt__769": "* Maybe they're the ones that", - "Main.txt__771": "* I better stay out of the way.", - "Main.txt__779": "* Hello there, welcome to our town.", - "Main.txt__782": "* We don't have much to offer,", - "Main.txt__786": "* But we try to make by.", - "Main.txt__794": "* Where Lord Bearing is?", - "Main.txt__797": "* His fortress is just north of", - "Main.txt__799": "* But it's locked.", - "Main.txt__802": "* You'd need to find a key or", - "Main.txt__804": "* But good luck with that.", - "Main.txt__811": "* Ah, the gate is open.", - "Main.txt__814": "* Me, go inside? Are you crazy?!", - "Main.txt__815": "* I value my life.", - "Main.txt__822": "* My mates were attackin' ya?", - "Main.txt__825": "* Well just tell them to lay off", - "Main.txt__829": "* Rub 'em or somethin',", - "Main.txt__837": "* So the Dark Worlds have", - "Main.txt__841": "* The people here sure", - "Main.txt__845": "* Err, I don't mean it in", - "Main.txt__849": "* Much less when you", - "Main.txt__858": "* (It's locked.)", - "Main.txt__864": "* (No response.)", - "Main.txt__870": "* (It's Empty.)", - "Main.txt__876": "* A large imposing gate.", - "Main.txt__877": "* There is no way to get", - "Main.txt__884": "* You know... Despite", - "Main.txt__888": "* This Dark World isn't", - "Main.txt__892": "* Some of the landscapes", - "Main.txt__897": "* I wish I had brought my", - "Main.txt__906": "* Ah, good idea!", - "Main.txt__907": "* Maybe we can call home!", - "Main.txt__914": "* You tried calling on the phone...", - "Main.txt__921": "* It is only garbage noise.", - "Main.txt__927": "* ...", - "Main.txt__930": "* Err...", - "Main.txt__931": "* L-Let's just pretend", - "Main.txt__939": "* Hey! Did you know?", - "Main.txt__941": "* If you fill up your TP bar,", - "Main.txt__945": "* So try your best to save up", - "Main.txt__952": "* Justice.", - "Main.txt__955": "* @v10 left.", - "Main.txt__964": "* You listen to the sound of leaves", - "Main.txt__966": "* The calm of the forest...", - "Main.txt__968": "* It fills you with a sense of", - "Main.txt__979": "* Hey, Cole...", - "Main.txt__982": "* Any idea of where we", - "Main.txt__986": "* I know we have to get in", - "Main.txt__991": "* But how will you do that?", - "Main.txt__994": "* Feels like we are just", - "Main.txt__1002": "* ...", - "Main.txt__1010": "* Hey, what you two doing here?", - "Main.txt__1011": "* Hiding from bearing too?", - "Main.txt__1014": "* I can't handle hanging out in", - "Main.txt__1016": "* Too much gloom and doom.", - "Main.txt__1019": "* I'm more at peace here in the", - "Main.txt__1021": "* Just listening to my own tune...", - "Main.txt__1029": "* By the way, be careful.", - "Main.txt__1032": "* Some scam artist set up shop", - "Main.txt__1036": "* I haven't gone there myself,", - "Main.txt__1040": "* I have just barely enough", - "Main.txt__1048": "* A can of yellow paint.", - "Main.txt__1050": "* ...", - "Main.txt__1052": "* There is no reason to pick it up.", - "Main.txt__1058": "* Rules for the game:", - "Main.txt__1059": "* Just find matching cards by", - "Main.txt__1062": "* If you get it wrong 5 times,", - "Main.txt__1065": "* [color=gray](Also, I'll pay you some dollars", - "Main.txt__1069": "* [color=gray](Unless we agree on something", - "Main.txt__1072": "* (The whole last part seems hastly", - "Main.txt__1079": "* Oh, finally! Some customers!", - "Main.txt__1080": "* Been way too long!", - "Main.txt__1083": "* Oh, um.... Hello?", - "Main.txt__1084": "* What do you do here?", - "Main.txt__1087": "* Ah, I used to host a game here,", - "Main.txt__1092": "* I am now jobless.", - "Main.txt__1095": "* I even tried GIVING away money", - "Main.txt__1100": "* But even that didn't work.", - "Main.txt__1103": "* But- You two! You are from out", - "Main.txt__1105": "* Maybe you want to play.", - "Main.txt__1108": "* Err... Sorry. We are", - "Main.txt__1112": "* ...", - "Main.txt__1115": "* Ah! Wait a minute!", - "Main.txt__1118": "* You are lightners, are you not!?", - "Main.txt__1121": "* U-um...", - "Main.txt__1124": "* Wait! It's fine! I have nothing", - "Main.txt__1126": "* I love lightners!", - "Main.txt__1130": "* [color=gray](And anyone with money, really!)[/color]", - "Main.txt__1132": "* I bet you want to find a way", - "Main.txt__1143": "* Ah-ha! I knew it! You two do look", - "Main.txt__1147": "* I'm fine with it, honestly.", - "Main.txt__1148": "* Everyone here is sad all the time.", - "Main.txt__1151": "* Maybe it's for the best we fade", - "Main.txt__1160": "* You can't fool me! There is no", - "Main.txt__1165": "* I'm fine with this. Everyone is", - "Main.txt__1169": "* Maybe it's for the best we fade", - "Main.txt__1177": "* ...", - "Main.txt__1180": "* Well, how about a deal?", - "Main.txt__1183": "* You beat my game, and I will tell", - "Main.txt__1188": "* Oh, won't you get into", - "Main.txt__1192": "* Nah, Lord Bearing needs his", - "Main.txt__1194": "* This has gone on for too long.", - "Main.txt__1197": "* In return, all I want is one", - "Main.txt__1199": "* For you to beat my game!", - "Main.txt__1202": "* Well, alright.", - "Main.txt__1203": "* What game is it?", - "Main.txt__1206": "* It's a simple memory game.", - "Main.txt__1209": "* I wrote the instructions on a", - "Main.txt__1213": "* Check it out and come back to me", - "Main.txt__1215": "* I'll be waiting.", - "Main.txt__1222": "* So? Want to try my game?", - "Main.txt__1230": "* You got @m8 Dark Dollar(s).", - "Main.txt__1236": "* Ah, you actually came back!", - "Main.txt__1239": "* Well, this time I've reopened", - "Main.txt__1244": "* Well, not quite. What I mean", - "Main.txt__1249": "* I'll pay you more each time.", - "Main.txt__1250": "* But if you lose once you", - "Main.txt__1254": "* So, do we have a deal?", - "Main.txt__1255": "* Yes? Good!", - "Main.txt__1262": "* Here you go, kids.", - "Main.txt__1263": "* Keep beating the game without", - "Main.txt__1271": "* Well, alright. Remember our deal,", - "Main.txt__1279": "* I'll assume that you already", - "Main.txt__1284": "* Well, I'm going to start it.", - "Main.txt__1285": "* Good luck!", - "Main.txt__1292": "* What's it?", - "Main.txt__1293": "* Cold feet?", - "Main.txt__1296": "* There is no time limit, so take", - "Main.txt__1304": "* Well, I guess we are", - "Main.txt__1308": "* I trust you can do it,", - "Main.txt__1312": "* (I was never good at", - "Main.txt__1320": "* Well! Would you look at that!", - "Main.txt__1323": "* Wasn't it fun? Come here for", - "Main.txt__1331": "* Well, too bad.", - "Main.txt__1332": "* You tried.", - "Main.txt__1335": "* Come back here if you want", - "Main.txt__1343": "* Well, that was fun.", - "Main.txt__1346": "* It's been a really long time", - "Main.txt__1351": "* Now, the reward!", - "Main.txt__1354": "* Right. As promised, I will tell", - "Main.txt__1359": "* ...But first, I need another", - "Main.txt__1363": "* ...That wasn't the deal.", - "Main.txt__1366": "* I know, but you need to do it", - "Main.txt__1370": "* Behind me is a path that goes", - "Main.txt__1375": "* Aaaand he is really annoying, so", - "Main.txt__1380": "* Just like, scare him off and get", - "Main.txt__1385": "* Pennilton?", - "Main.txt__1388": "* (Cole... Isn't that one", - "Main.txt__1393": "* Whispering now, are you? Well as", - "Main.txt__1398": "* Here, lemme open the path.", - "Main.txt__1405": "* Just deal with Pennilton.", - "Main.txt__1406": "* He is just ahead.", - "Main.txt__1409": "* Then I will show you how to get", - "Main.txt__1417": "* That's done. Let's deal", - "Main.txt__1422": "* ...", - "Main.txt__1425": "* Honestly, I'm a bit", - "Main.txt__1433": "* Halt! Who are you? How did you", - "Main.txt__1437": "* Erm, are you Pennilton?", - "Main.txt__1440": "* Wha- who wants to know?!", - "Main.txt__1441": "* Who sent you?!", - "Main.txt__1450": "* Ah! So you think you're hot shots", - "Main.txt__1455": "* Well, too bad!", - "Main.txt__1456": "* Pennilton is number one!", - "Main.txt__1459": "* And no one is going to catch me", - "Main.txt__1463": "* Looks like we will have", - "Main.txt__1467": "* Get ready!", - "Main.txt__1474": "* Let you through?! Never!", - "Main.txt__1475": "* You're the ones that broke into", - "Main.txt__1479": "* You're just standing out", - "Main.txt__1483": "* Silence!", - "Main.txt__1484": "* [shake]I'm not going down without a", - "Main.txt__1492": "* Speechless? No surprises.", - "Main.txt__1493": "* Pennilton is number one!", - "Main.txt__1496": "* Now be quiet as I smack you!", - "Main.txt__1503": "* Y-you're letting me go...?", - "Main.txt__1506": "* You two are so...", - "Main.txt__1507": "* So......", - "Main.txt__1510": "* [shake]STUPID![/shake]", - "Main.txt__1513": "* I'm wanted in 3 Dark Worlds!", - "Main.txt__1514": "* You're lucky my gang isn't here!", - "Main.txt__1515": "* They'd WIPE you!", - "Main.txt__1518": "* Well, I'm not going to hang", - "Main.txt__1523": "* Bye, suckers!", - "Main.txt__1530": "* ...", - "Main.txt__1533": "* Did we do the right", - "Main.txt__1541": "* [shake]...W-what are you doing...?![/shake]", - "Main.txt__1542": "* That hurts!", - "Main.txt__1544": "* ...Cole...?", - "Main.txt__1545": "* That should be enough,", - "Main.txt__1553": "* [shake]...I-I'm sorry! Stop!", - "Main.txt__1554": "* I'll be good, I swear!", - "Main.txt__1556": "* C-cole?!", - "Main.txt__1559": "* W-what are you doing?", - "Main.txt__1560": "* I... I...", - "Main.txt__1567": "* [shake]...P-please... h-help...[shake]", - "Main.txt__1568": "* ...", - "Main.txt__1571": "* ...", - "Main.txt__1577": "* ...Cole...?!", - "Main.txt__1580": "* What was that?!", - "Main.txt__1581": "* For a moment, I...", - "Main.txt__1584": "* ...", - "Main.txt__1587": "* W-well... I'm glad nothing", - "Main.txt__1591": "* But we let Pennilton escape...", - "Main.txt__1592": "* The Warden won't like this.", - "Main.txt__1595": "* ...Let's just get to the", - "Main.txt__1603": "* ...", - "Main.txt__1606": "* C-Cole... What...", - "Main.txt__1609": "* ...Why...?", - "Main.txt__1618": "* ...", - "Main.txt__1621": "* I...", - "Main.txt__1624": "* ...Sorry. I just...", - "Main.txt__1625": "* I don't know what to...", - "Main.txt__1628": "* ...", - "Main.txt__1631": "* Let's just keep going.", - "Main.txt__1638": "* ...\"Justice\"?", - "Main.txt__1639": "* What do you...", - "Main.txt__1642": "* ...", - "Main.txt__1645": "* ...No, you're right...", - "Main.txt__1648": "* He was a criminal.", - "Main.txt__1649": "* We just brought him to", - "Main.txt__1653": "* ...", - "Main.txt__1656": "* Let's just keep going.", - "Main.txt__1663": "* Phew... We did it...", - "Main.txt__1666": "* Our first apprehension!", - "Main.txt__1667": "* This wasn't that bad.", - "Main.txt__1670": "* This will be easy!", - "Main.txt__1671": "* Come on, Cole!", - "Main.txt__1672": "* Onwards!", - "Main.txt__1679": "* Drat! He got away!", - "Main.txt__1682": "* ...We aren't cut out for", - "Main.txt__1686": "* Well, nothing else we can", - "Main.txt__1688": "* Let's just keep going.", - "Main.txt__1695": "* Oh hey, you did it.", - "Main.txt__1696": "* Thanks for getting rid of him.", - "Main.txt__1699": "* As promised, here is the way", - "Main.txt__1703": "* I even [color=yellow]labeled[/color] it with [color=yellow]yellow", - "Main.txt__1707": "* Oh, um, thanks...?", - "Main.txt__1710": "* No problem. Well, I'm off.", - "Main.txt__1711": "* Come back sometime later if you", - "Main.txt__1715": "* This time, I'll pay you.", - "Main.txt__1716": "* Toodles!", - "Main.txt__1723": "* Hey, what's the big idea?", - "Main.txt__1726": "* I know I said I wanted him gone,", - "Main.txt__1728": "* What \"heroes\" you are!", - "Main.txt__1731": "* ...", - "Main.txt__1734": "* I even went ahead and painted", - "Main.txt__1739": "* But I see I should have waited.", - "Main.txt__1740": "* Well, I'm out of here before", - "Main.txt__1744": "* You don't even deserve a slide", - "Main.txt__1752": "* ...The door is gone.", - "Main.txt__1755": "* ...Guess there is only", - "Main.txt__1763": "* Climb up?", - "Main.txt__1770": "* ...We're in.", - "Main.txt__1773": "* Now... to seal the", - "Main.txt__1778": "* Lead the way, Cole.", - "Main.txt__1785": "* Strange that no one is", - "Main.txt__1787": "* Kinda eerie.", - "Main.txt__1790": "* Well let's hope it", - "Main.txt__1798": "* Many books.", - "Main.txt__1799": "* None of them are interesting.", - "Main.txt__1800": "* Or readable.", - "Main.txt__1806": "* Hm...", - "Main.txt__1807": "* Looks like we can't get", - "Main.txt__1811": "* Let's try to find another", - "Main.txt__1819": "* So if the note was", - "Main.txt__1823": "* I should be able to", - "Main.txt__1828": "* B-but what if...", - "Main.txt__1829": "* It doesn't work?", - "Main.txt__1838": "* Yeah you say that because", - "Main.txt__1843": "* We have no other choice,", - "Main.txt__1845": "* We will have to try it.", - "Main.txt__1848": "* Pull me if I, well, start", - "Main.txt__1857": "* What's that, Cole?", - "Main.txt__1858": "* Worried about lil' old me?", - "Main.txt__1861": "* Well we don't have any", - "Main.txt__1863": "* We'll have to try it.", - "Main.txt__1866": "* Just... pull me back if", - "Main.txt__1874": "* \"This thing you see nearby is an", - "Main.txt__1876": "* \"This took me TOO long to make!\"", - "Main.txt__1878": "* \"But unfortunately, it seems", - "Main.txt__1882": "* \"'Humans' and 'monsters'.\"", - "Main.txt__1883": "* \"Weird names.\"", - "Main.txt__1885": "* \"Well I managed to attune the", - "Main.txt__1889": "* \"They will totally be unable to", - "Main.txt__1892": "* \"But that means 'monster'-type", - "Main.txt__1895": "* \"This will take me years to make,", - "Main.txt__1898": "* \"The technology is ready to be", - "Main.txt__1902": "* \"Hopefully soon all darkners will", - "Main.txt__1910": "* The gate stands defiantly in", - "Main.txt__1913": "* No matter how hard you try,", - "Main.txt__1921": "* ...If the note is right,", - "Main.txt__1926": "* ...", - "Main.txt__1929": "* ...Here goes nothing.", - "Main.txt__1937": "* ...I don't think my", - "Main.txt__1941": "* I'll check up ahead.", - "Main.txt__1942": "* Just wait here, alright?", - "Main.txt__1949": "* ...Alright.", - "Main.txt__1950": "* That wasn't too bad.", - "Main.txt__1953": "* I'll check up ahead.", - "Main.txt__1954": "* Wait for me.", - "Main.txt__1960": "* You can't leave now.", - "Main.txt__1968": "* C-Cole...?", - "Main.txt__1969": "* Where are you going...?", - "Main.txt__1972": "* Don't just leave me here!", - "Main.txt__1978": "* ...Don't you dare go", - "Main.txt__1984": "* ...Cole?", - "Main.txt__1985": "* Get back here.", - "Main.txt__1992": "* Many posters are on the wall, but", - "Main.txt__1995": "* \"Remember to press the MENU key", - "Main.txt__1999": "* ...", - "Main.txt__2001": "* You have no idea what a \"MENU\"", - "Main.txt__2008": "* ATTENTION!", - "Main.txt__2009": "* Don't step on the switch!", - "Main.txt__2011": "* Lord Bearing hasn't authorized", - "Main.txt__2013": "* If you are stepping, STEP AWAY!", - "Main.txt__2019": "* HEY KIDS!", - "Main.txt__2020": "* Come in to check some BARGAINS?!", - "Main.txt__2022": "* Unfortunately, Mo is about to", - "Main.txt__2025": "* But I can give you one last", - "Main.txt__2028": "* Just tell me what you want and", - "Main.txt__2035": "* I came in here looking for", - "Main.txt__2040": "* Guess I gotta go to the cafe", - "Main.txt__2048": "* Seems this leads out back", - "Main.txt__2050": "* Would be a nice shortcut.", - "Main.txt__2053": "* Let's try to find a way", - "Main.txt__2061": "* \"NOTE TO STAFF: \"", - "Main.txt__2063": "* \"We received reports of", - "Main.txt__2067": "* \"STOP THAT!", - "Main.txt__2068": "* \"Don't just FIGHT!", - "Main.txt__2071": "* \"Earning more money from", - "Main.txt__2073": "* \"BE NICE!!\"", - "Main.txt__2075": "* (The rest of the note is just", - "Main.txt__2082": "* \"NOTE TO STAFF: \"", - "Main.txt__2084": "* \"Due worries of a potential", - "Main.txt__2088": "* \"All staff is now required to", - "Main.txt__2092": "* \"As long as you hit 10 targets", - "Main.txt__2096": "* \"PS: If no one is at the post,", - "Main.txt__2104": "* Well well well...", - "Main.txt__2105": "* What do WE have here?!", - "Main.txt__2111": "* Look over here, pal!", - "Main.txt__2112": "* Do my eyes deceive me?!", - "Main.txt__2115": "* An actual living, breathing,", - "Main.txt__2119": "* ...[color=yellow]Lightner[/color]...!", - "Main.txt__2123": "* Hyep. Da boss will finally", - "Main.txt__2127": "* And we won't end up like...", - "Main.txt__2129": "*[shake] *Shudder...*[/shake]", - "Main.txt__2130": "* Just thinkin' about it makes", - "Main.txt__2135": "* Shush, blue man! Tie up that", - "Main.txt__2139": "* ...", - "Main.txt__2146": "* Wowie! It is out lucky day!", - "Main.txt__2147": "* TWO lightners?!", - "Main.txt__2150": "* Er, dude, you sure this is still,", - "Main.txt__2154": "* Shut it rubber skin! If we", - "Main.txt__2159": "* ...", - "Main.txt__2162": "* ...!", - "Main.txt__2165": "* C-Cole! You're here...!", - "Main.txt__2166": "* Help me!", - "Main.txt__2169": "* That isn't a good idea, foxface!", - "Main.txt__2170": "* Now, be quiet while we capture", - "Main.txt__2178": "* ...", - "Main.txt__2181": "* ...Thanks, Cole...", - "Main.txt__2188": "* ...", - "Main.txt__2191": "* ...Cole...", - "Main.txt__2198": "* [shake]Just where the HECK", - "Main.txt__2215": "* ...", - "Main.txt__2218": "* ...Y-yeah... I'm fine.", - "Main.txt__2221": "* ...It's just...", - "Main.txt__2222": "* This isn't what I expected", - "Main.txt__2226": "* Or ever.", - "Main.txt__2233": "* ...", - "Main.txt__2236": "* ...Right. We should find", - "Main.txt__2240": "* ...Sorry. I won't slow", - "Main.txt__2248": "* ...", - "Main.txt__2251": "* ...Looks like we don't", - "Main.txt__2256": "* Lead the way, Cole.", - "Main.txt__2263": "* ...", - "Main.txt__2266": "* What is that thing", - "Main.txt__2270": "* Seems like it's pouring", - "Main.txt__2274": "* Maybe it is what is", - "Main.txt__2282": "* It's kinda far away,", - "Main.txt__2286": "* Not to mention how far", - "Main.txt__2290": "* How are we going to", - "Main.txt__2298": "* [shake]W-What...?!", - "Main.txt__2305": "* We did it!", - "Main.txt__2306": "* We got them!", - "Main.txt__2310": "* Now boss-man will", - "Main.txt__2315": "* Argh! What now, Cole?", - "Main.txt__2319": "* Do we fight?", - "Main.txt__2320": "* Or do we make", - "Main.txt__2325": "* [shake]Not so fast, lightners!", - "Main.txt__2332": "* So it is true. There", - "Main.txt__2342": "* Yeah boss! Those are the", - "Main.txt__2348": "* Talk about creepy.", - "Main.txt__2356": "* Yeah boss! Those are the", - "Main.txt__2358": "* They need to be punished!", - "Main.txt__2366": "* ...Lightners!", - "Main.txt__2370": "* You have gall coming", - "Main.txt__2376": "* Terrozing my people...", - "Main.txt__2377": "* Spreading chaos and", - "Main.txt__2382": "* And you come to seal", - "Main.txt__2388": "* I shall not let you!", - "Main.txt__2389": "* Your reign of terror", - "Main.txt__2394": "* What the heck are", - "Main.txt__2399": "* We don't even know", - "Main.txt__2404": "* We just want to", - "Main.txt__2409": "* Silence!", - "Main.txt__2413": "* We shall see what", - "Main.txt__2419": "* Cole, this guy isn't", - "Main.txt__2424": "* What do we do?", - "Main.txt__2425": "* He looks tough...", - "Main.txt__2435": "* ...Right", - "Main.txt__2439": "* We need to find a way", - "Main.txt__2445": "* And this guy is too much", - "Main.txt__2450": "* Let's get out of here and", - "Main.txt__2455": "* You're not going anywhere!", - "Main.txt__2459": "* Troops! After them!", - "Main.txt__2463": "* ...Guess that's our cue", - "Main.txt__2465": "* Come on, Cole!!", - "Main.txt__2473": "* Hahaha!", - "Main.txt__2477": "* You think you can", - "Main.txt__2482": "* We will see about that.", - "Main.txt__2483": "* Troops! After them!", - "Main.txt__2487": "* Cole, we're out-", - "Main.txt__2492": "* Let's get out of here!!", - "Main.txt__2500": "* E-End of line...", - "Main.txt__2508": "* How correct you are.", - "Main.txt__2516": "* If you give up now,", - "Main.txt__2522": "* So surrender now,", - "Main.txt__2527": "* C-Cole...", - "Main.txt__2536": "* T-that's insane, Cole...", - "Main.txt__2540": "* There is no way we would", - "Main.txt__2545": "* I'd listen to your friend", - "Main.txt__2550": "* Now get over here and", - "Main.txt__2559": "* . . . C-C-Cole......!!", - "Main.txt__2566": "* You still think you can", - "Main.txt__2571": "* Let me show you the", - "Main.txt__2581": "* Cole! Watch ou-", - "Main.txt__2588": "* ...Hmph.", - "Main.txt__2595": "* Treasure Room ahead.", - "Main.txt__2596": "* TRESPASSERS NOT WELCOME!", - "Main.txt__2602": "* Main hall unlock pad.", - "Main.txt__2603": "* DON'T PRESS IF LORD Bearing", - "Main.txt__2610": "* What?", - "Main.txt__2613": "* Speak up, I can't hear you.", - "Main.txt__2616": "* [wave]WHAAAAAAAAAAAAT?![/wave]", - "Main.txt__2623": "* I think I've lost my hearing", - "Main.txt__2628": "* ...Hm? Did you say something?", - "Main.txt__2629": "* [wave]SPEAK UP!", - "Main.txt__2634": "* Did something happen?", - "Main.txt__2635": "* I think I've gone deaf.", - "Main.txt__2642": "* Ugh. Dunno why we gotta keep", - "Main.txt__2646": "* They didn't even do much", - "Main.txt__2651": "* And the worst part is that", - "Main.txt__2660": "* Well, how are we going to", - "Main.txt__2664": "* Guess we need a new", - "Main.txt__2672": "* Woah, was that NECESSARY?", - "Main.txt__2675": "* We TORTURE people here, we", - "Main.txt__2683": "* It pays off being made out", - "Main.txt__2687": "* The sound waves just bounce", - "Main.txt__2695": "* Seems I'm back to just being", - "Main.txt__2700": "* That sucks, dude.", - "Main.txt__2707": "* Hey, chill, man.", - "Main.txt__2710": "* Though if my body was affected", - "Main.txt__2720": "* End this suffering!", - "Main.txt__2723": "* I can't even listen to my", - "Main.txt__2731": "* Ah, finally!", - "Main.txt__2734": "* [shake]VROOOOOOOOOOOM!![/shake]", - "Main.txt__2735": "* Can finally hear my engine again!", - "Main.txt__2754": "* I've grown numb to the noise.", - "Main.txt__2755": "* It no longer affects me.", - "Main.txt__2758": "* Now the only torture is", - "Main.txt__2766": "* ...I miss the noise.", - "Main.txt__2769": "* It was just a part of my", - "Main.txt__2773": "* I feel so valueless.", - "Main.txt__2780": "* ...You just killed Ringo.", - "Main.txt__2783": "* ...Honestly, I'll miss", - "Main.txt__2788": "* Alas, now that I'm free-", - "Main.txt__2791": "* Might go and see if uncle", - "Main.txt__2800": "* How I wish I had LEGS so I", - "Main.txt__2804": "* The cell is wide open, for", - "Main.txt__2812": "* Thank GOD it's over.", - "Main.txt__2815": "* Been pinned down here the", - "Main.txt__2824": "* H-have mercy! I don't even", - "Main.txt__2832": "* Hey! [shake]HEY![/shake]", - "Main.txt__2835": "* Stop this noise!", - "Main.txt__2844": "* C'mon, Cole!", - "Main.txt__2845": "* Let's stop this mess!", - "Main.txt__2852": "* Ugh, Cole, why?", - "Main.txt__2859": "* Phew. It's over...", - "Main.txt__2862": "* And that's a criminal", - "Main.txt__2866": "* We should be near the", - "Main.txt__2874": "* ...He escaped...", - "Main.txt__2877": "* At least the noise", - "Main.txt__2885": "* ...", - "Main.txt__2888": "* Do you promise to", - "Main.txt__2892": "* (Ringo nods while trying to", - "Main.txt__2895": "* Good, good...", - "Main.txt__2898": "* ...Let's go, Cole.", - "Main.txt__2905": "* ...It's over.", - "Main.txt__2908": "* One more down.", - "Main.txt__2912": "* Only the big boss", - "Main.txt__2920": "* ...We are done.", - "Main.txt__2921": "* Let's get out of", - "Main.txt__2928": "* ...This noisemaker is", - "Main.txt__2932": "* Let's stop this", - "Main.txt__2941": "* (Ringo promises that it won't", - "Main.txt__2948": "* Lots of enemies here...", - "Main.txt__2951": "* Be careful, you don't", - "Main.txt__2960": "* Did you feel that?", - "Main.txt__2963": "* Maybe the big door at", - "Main.txt__2965": "* Let's head back.", - "Main.txt__2972": "* ...", - "Main.txt__2973": "* I think the main hall", - "Main.txt__2977": "* Let's head back.", - "Main.txt__2984": "* Argh! What is this", - "Main.txt__2988": "* Be glad you're human,", - "Main.txt__2990": "* This is driving me mad!", - "Main.txt__2997": "* Let's get out of", - "Main.txt__3005": "* Fountain Room Ahead.", - "Main.txt__3006": "* ONLY AUTHORIZED PERSONNEL.", - "Main.txt__3012": "* Phew, glad that's", - "Main.txt__3016": "* C'mon, we must be", - "Main.txt__3018": "* Let's move.", - "Main.txt__3025": "* ...", - "Main.txt__3026": "* ...Noisy.", - "Main.txt__3034": "* Hey Cole, I noticed", - "Main.txt__3039": "* I think we could visit", - "Main.txt__3044": "* Y'know, get better gear", - "Main.txt__3046": "* Bearing is dangerous.", - "Main.txt__3049": "* Your call, though.", - "Main.txt__3050": "* If you want to, let's", - "Main.txt__3059": "* Cole. The fountain", - "Main.txt__3063": "* You sure you aren't", - "Main.txt__3067": "* I don't know what", - "Main.txt__3072": "* But I feel we won't", - "Main.txt__3076": "* So let's be sure to", - "Main.txt__3081": "* ...Or we can just go", - "Main.txt__3083": "* Your call.", - "Main.txt__3090": "* ...", - "Main.txt__3093": "* ...This is it.", - "Main.txt__3096": "* Let's seal the", - "Main.txt__3105": "* ...So this is the fountain...", - "Main.txt__3111": "* ...It's beautiful...", - "Main.txt__3117": "* ...", - "Main.txt__3123": "* But we must seal it to return", - "Main.txt__3130": "* Cole, any idea how to do it?", - "Main.txt__3140": "* (As you stood in front", - "Main.txt__3146": "* (You felt something strange.)", - "Main.txt__3151": "* (It was as if)", - "Main.txt__3156": "* (Your very SOUL was glowing...)", - "Main.txt__3165": "* [shake].......", - "Main.txt__3172": "* Umm... Hello...?", - "Main.txt__3175": "* [shake]...A-ah...", - "Main.txt__3182": "* Are you... okay?", - "Main.txt__3185": "* [shake]!", - "Main.txt__3192": "* [shake]Y-you......!", - "Main.txt__3199": "* [shake]K-ka...", - "Main.txt__3206": "* [shake]Kana...ko...", - "Main.txt__3213": "* !", - "Main.txt__3216": "* H-how do you...", - "Main.txt__3217": "* How do you know my", - "Main.txt__3221": "* [shake]K-... K-K-", - "Main.txt__3222": "* ...Tch...!!", - "Main.txt__3229": "* Woah, hey!", - "Main.txt__3230": "* Are you alright?!", - "Main.txt__3233": "* [shake]....M-mi...missing...", - "Main.txt__3234": "* P-piece...", - "Main.txt__3241": "* Piece?", - "Main.txt__3244": "* [shake]M-missing... Piece...", - "Main.txt__3245": "* S-Se-Self...", - "Main.txt__3252": "* [shake]B-bear... Bear t-take...", - "Main.txt__3253": "* Bear take p-piece...", - "Main.txt__3260": "* So you're saying", - "Main.txt__3265": "* [shake]K-kana...", - "Main.txt__3266": "* Kana...ko...", - "Main.txt__3273": "* [shake]Piece... Retri-retri-retrieve...", - "Main.txt__3274": "* Missi-missing...", - "Main.txt__3281": "* Alright, I get it.", - "Main.txt__3282": "* We will get your", - "Main.txt__3286": "* But you will have", - "Main.txt__3291": "* [shake]K-ka...kana...", - "Main.txt__3292": "* ...ko...", - "Main.txt__3299": "* C'mon cole, let's", - "Main.txt__3303": "* If Bearing took it,", - "Main.txt__3308": "* We were going there", - "Main.txt__3317": "* [shake]Y-yo-you... No-no-no", - "Main.txt__3325": "* [shake]R-retri... Retrieve...", - "Main.txt__3327": "* ...Piece...", - "Main.txt__3338": "* [shake]Ah...", - "Main.txt__3339": "* Yo-you fou-foun-found it...", - "Main.txt__3346": "* Uh, we did?", - "Main.txt__3349": "* Do you mean the bell?", - "Main.txt__3352": "* [shake]B-bell...", - "Main.txt__3353": "* ...", - "Main.txt__3360": "* [shake]Re-return...", - "Main.txt__3372": "* Before we hand it over...", - "Main.txt__3375": "* Tell us how you know me.", - "Main.txt__3378": "* Or else I'll leave and", - "Main.txt__3383": "* [shake]...", - "Main.txt__3394": "* H-hey! What's the big", - "Main.txt__3396": "* We helped you!", - "Main.txt__3399": "* Is this how you repay", - "Main.txt__3403": "* Cole! C'mon! Let's get", - "Main.txt__3407": "* [shake]K-ka-na-ko...", - "Main.txt__3408": "* Kanako...", - "Main.txt__3412": "* [shake]D-do-don't...", - "Main.txt__3416": "* [shake]...eeeeAAAAAARGH!!", - "Main.txt__3424": "* W-what's that?!", - "Main.txt__3427": "* [shake]K-Kanako...!!", - "Main.txt__3431": "* [shake]Don't... don't leave me again!!", - "Main.txt__3435": "* Cole! Watch out!", - "Main.txt__3436": "* Here it comes!", - "Main.txt__3443": "* [shake]Ah... Kanako...", - "Main.txt__3447": "* [shake]You're... forgiving me...?", - "Main.txt__3451": "* [shake]...", - "Main.txt__3459": "* [shake]Ah...! Kanako...!", - "Main.txt__3463": "* [shake]Y-you... you hate me...", - "Main.txt__3467": "* [shake]...", - "Main.txt__3471": "* [shake]I...", - "Main.txt__3472": "* I see...", - "Main.txt__3480": "* [shake]Ah... Kanako...", - "Main.txt__3484": "* [shake]I... I'm sorry...", - "Main.txt__3488": "* [shake]I... I didn't want to...", - "Main.txt__3489": "* Be a burden...", - "Main.txt__3493": "* [shake]Forgive me...", - "Main.txt__3497": "* [shake]Let me... Let me become", - "Main.txt__3499": "* For once...", - "Main.txt__3503": "* [shake]Take me, and may your foes", - "Main.txt__3508": "* [shake]...Kanako...", - "Main.txt__3509": "* ...Thank you.", - "Main.txt__3517": "* [shake]...Kanako...", - "Main.txt__3521": "* [shake]Despite everything...", - "Main.txt__3522": "* You forgave me...", - "Main.txt__3526": "* [shake]...Thank you.", - "Main.txt__3530": "* [shake]I know it wasn't your fault.", - "Main.txt__3534": "* [shake]For me to be left behind...", - "Main.txt__3538": "* [shake]...Let me make up to you...", - "Main.txt__3542": "* [shake]Let us rejoin together...", - "Main.txt__3543": "* ...And return home.", - "Main.txt__3551": "* (You got the Fox Staff.)", - "Main.txt__3557": "* (You got the Fox Necklace.)", - "Main.txt__3563": "* (...But your inventory was", - "Main.txt__3566": "* ...", - "Main.txt__3569": "* Cole...", - "Main.txt__3572": "* This is kinda anti-", - "Main.txt__3576": "* Let's free some space", - "Main.txt__3584": "* ...", - "Main.txt__3591": "* So we just agreed to", - "Main.txt__3596": "* And said weirdo seems", - "Main.txt__3600": "* This can only end", - "Main.txt__3608": "* That was...", - "Main.txt__3611": "* ...", - "Main.txt__3614": "* I don't even have", - "Main.txt__3618": "* C'mon, we've wasted", - "Main.txt__3620": "* Let's go home.", - "Main.txt__3627": "* That was...", - "Main.txt__3630": "* ...", - "Main.txt__3633": "* I don't even have", - "Main.txt__3637": "* But, this necklace...", - "Main.txt__3640": "* Is this... mom's...?", - "Main.txt__3643": "* It sure does look", - "Main.txt__3647": "* ...What does this", - "Main.txt__3651": "* On the bright side,", - "Main.txt__3660": "* ...! Cole?!", - "Main.txt__3661": "* Is that you?!", - "Main.txt__3664": "* Cole... I...", - "Main.txt__3667": "* I'm so glad you are", - "Main.txt__3675": "* ...", - "Main.txt__3678": "* ...Seems we were", - "Main.txt__3682": "* ...What are they going", - "Main.txt__3686": "* ...I hate it here.", - "Main.txt__3687": "* I just want to go home.", - "Main.txt__3694": "* ...Mom and Martlet must", - "Main.txt__3698": "* ...Will we ever be able", - "Main.txt__3702": "* To go back home?", - "Main.txt__3703": "* To see everyone again...?", - "Main.txt__3711": "* ...", - "Main.txt__3714": "* I've always admired", - "Main.txt__3719": "* If only I was as", - "Main.txt__3723": "* ...Sorry. I know the", - "Main.txt__3725": "* I don't know what to do.", - "Main.txt__3728": "* All I wanted was to", - "Main.txt__3733": "* But I didn't expect", - "Main.txt__3738": "* Being attacked by giant", - "Main.txt__3742": "* ...", - "Main.txt__3749": "* ...", - "Main.txt__3752": "* Sorry, Cole. You're", - "Main.txt__3757": "* I shouldn't drag you", - "Main.txt__3759": "* You're strong.", - "Main.txt__3762": "* I... I always admired", - "Main.txt__3766": "* ...", - "Main.txt__3773": "* ...I see you are awake.", - "Main.txt__3780": "* ...Who are you?", - "Main.txt__3781": "* Are you with that", - "Main.txt__3785": "* Nah, miss.", - "Main.txt__3786": "* In fact, I'm lookin'", - "Main.txt__3790": "* ...Why did you imprison", - "Main.txt__3792": "* What are you planning?!", - "Main.txt__3795": "* Calm down, miss.", - "Main.txt__3796": "* Ah' was just bein'", - "Main.txt__3800": "* Ye lot are lightners.", - "Main.txt__3801": "* Dangerous folk.", - "Main.txt__3804": "* (...There is that word", - "Main.txt__3808": "* Ah saved both of you'se", - "Main.txt__3813": "* Ye may call me [color=yellow]The Warden[/color].", - "Main.txt__3816": "* Ah'm not asking for", - "Main.txt__3820": "* But I was expecting", - "Main.txt__3825": "* If ya agree, ah'll", - "Main.txt__3829": "* ...", - "Main.txt__3837": "* It isn't a big deal.", - "Main.txt__3840": "* Ye just need to find", - "Main.txt__3844": "* ...Criminals?", - "Main.txt__3847": "* Tis' here is the", - "Main.txt__3851": "* Where the [color=yellow]Dark World[/color]'s", - "Main.txt__3856": "* ...But they all escaped.", - "Main.txt__3859": "* [color=yellow]Someone[/color] set 'em free.", - "Main.txt__3862": "* As a darkner meself,", - "Main.txt__3867": "* But since yer both", - "Main.txt__3871": "* Ye should be able to", - "Main.txt__3876": "* Alright, hold on.", - "Main.txt__3879": "* You can't just drop all", - "Main.txt__3884": "* ...Fair enough.", - "Main.txt__3887": "* I shall unlock yer cells,", - "Main.txt__3896": "* ...Ye don't really", - "Main.txt__3900": "* As lightners, you can", - "Main.txt__3905": "* And track down the", - "Main.txt__3909": "* In return, ah can tell", - "Main.txt__3914": "* ...", - "Main.txt__3917": "* I assume this \"Light", - "Main.txt__3922": "* Yer' correct.", - "Main.txt__3925": "* ...", - "Main.txt__3928": "* ...Fine. We will help", - "Main.txt__3932": "* But you have to tell", - "Main.txt__3937": "* ...Fair enough.", - "Main.txt__3940": "* I shall unlock yer cells,", - "Main.txt__3949": "* Come. Follow me.", - "Main.txt__3954": "* ...", - "Main.txt__3957": "* ...Let's hope he keeps", - "Main.txt__3965": "* [shake]Eep! C-cole!", - "Main.txt__3966": "* I can't see anything!", - "Main.txt__3969": "* [shake]What did you do?!", - "Main.txt__3970": "* Quick, find a switch or", - "Main.txt__3978": "* [shake]H-hey! Watch it!", - "Main.txt__3979": "* Don't pull my tail!", - "Main.txt__3982": "* ...", - "Main.txt__3985": "* Wait, I think I found", - "Main.txt__3993": "* ...", - "Main.txt__3996": "* ...Is this...?", - "Main.txt__3999": "* We are back at the", - "Main.txt__4007": "* We actually made it", - "Main.txt__4011": "* I was so worried...", - "Main.txt__4014": "* ...", - "Main.txt__4017": "* Did... did all that", - "Main.txt__4022": "* Dark Worlds...", - "Main.txt__4023": "* Darkners...", - "Main.txt__4026": "* Did we really go", - "Main.txt__4037": "* ...", - "Main.txt__4040": "* Did we really...", - "Main.txt__4043": "* It was all too", - "Main.txt__4052": "* ...", - "Main.txt__4055": "* It has...", - "Main.txt__4058": "* ...", - "Main.txt__4065": "* ...", - "Main.txt__4068": "* Was it, really?", - "Main.txt__4071": "* And did we both", - "Main.txt__4075": "* That makes no sense...", - "Main.txt__4082": "* Ah, since we are back", - "Main.txt__4086": "* Maybe the phone will", - "Main.txt__4094": "* It is this late", - "Main.txt__4098": "* Come, Cole!", - "Main.txt__4099": "* Let's get out", - "Main.txt__4107": "* Was this trapdoor", - "Main.txt__4111": "* What do you think", - "Main.txt__4121": "* ...", - "Main.txt__4124": "* I guess we don't", - "Main.txt__4128": "* Maybe it leads outside.", - "Main.txt__4136": "* Yeah, don't know", - "Main.txt__4140": "* Maybe there is another", - "Main.txt__4148": "* ...This is...", - "Main.txt__4151": "* This is the Dark", - "Main.txt__4155": "* ...And our clothes", - "Main.txt__4160": "* So the Dark World", - "Main.txt__4165": "* ...Let's ask the Warden", - "Main.txt__4174": "* ...", - "Main.txt__4177": "* ...Let's ask the", - "Main.txt__4186": "* Drat. It's locked.", - "Main.txt__4190": "* Are we going to have", - "Main.txt__4195": "* ...Let's try to find", - "Main.txt__4204": "* (Locked.)", - "Main.txt__4207": "* It's no use.", - "Main.txt__4208": "* Let's find another way.", - "Main.txt__4215": "* School must be locked", - "Main.txt__4219": "* Remember that time when", - "Main.txt__4223": "* Mom was so worried,", - "Main.txt__4228": "* Though I doubt she'd", - "Main.txt__4237": "* Yep, locked.", - "Main.txt__4240": "* We can either try to", - "Main.txt__4244": "* Or wait until morning.", - "Main.txt__4247": "* Glad it isn't a weekend.", - "Main.txt__4254": "* ...", - "Main.txt__4257": "* Feels like something", - "Main.txt__4261": "* Maybe the \"Dark World\"", - "Main.txt__4270": "* The lights are already on.", - "Main.txt__4277": "* I sure don't want to", - "Main.txt__4282": "* Let's ask the Warden", - "Main.txt__4290": "* ...", - "Main.txt__4293": "* ...Let's just...", - "Main.txt__4294": "* Ask the Warden.", - "Main.txt__4302": "* There is no reason to return", - "Main.txt__4309": "* Cole? We just left", - "Main.txt__4313": "* Let's give it a rest", - "Main.txt__4321": "* WARNING!", - "Main.txt__4322": "* Risk of cave in!", - "Main.txt__4323": "* DON'T ENTER!", - "Main.txt__4329": "* Sigh. I'm ready for", - "Main.txt__4333": "* Gonna take a bath", - "Main.txt__4337": "* ...If I survive mom's", - "Main.txt__4346": "* ...", - "Main.txt__4349": "* Are we finally", - "Main.txt__4353": "* ...", - "Main.txt__4356": "* What do we do now?", - "Main.txt__4359": "* ...It's pretty late.", - "Main.txt__4360": "* Martlet must be home", - "Main.txt__4364": "* Ok, here's what we'll do.", - "Main.txt__4367": "* I'll walk you home.", - "Main.txt__4368": "* Alright?", - "Main.txt__4371": "* I'll deal with mom's", - "Main.txt__4373": "* Don't worry about it.", - "Main.txt__4376": "* So, let's go!", - "Main.txt__4377": "* To Mart's place!", - "Main.txt__4380": "* (At least then we can", - "Main.txt__4389": "* ...", - "Main.txt__4392": "* ...We're back...", - "Main.txt__4395": "* ...", - "Main.txt__4398": "* What we did in the", - "Main.txt__4402": "* Did it really...", - "Main.txt__4405": "* ...", - "Main.txt__4408": "* Let's...", - "Main.txt__4411": "* Let's just...", - "Main.txt__4414": "* ...", - "Main.txt__4417": "* C'mon.", - "Main.txt__4420": "* It's late. I'll", - "Main.txt__4425": "* We can...", - "Main.txt__4426": "* Check out the town", - "Main.txt__4430": "* Take our minds off", - "Main.txt__4432": "* Forget the bad things.", - "Main.txt__4435": "* Just some time alone,", - "Main.txt__4439": "* Ready when you are.", - "Main.txt__4446": "* Axis, the Ketsukane's shop's", - "Main.txt__4449": "* There is a hole on the side", - "Main.txt__4451": "* He has seen better days.", - "Main.txt__4462": "* Ah, Axis.", - "Main.txt__4465": "* Kinda sad that some", - "Main.txt__4470": "* Dad was furious.", - "Main.txt__4471": "* Even madder than when you", - "Main.txt__4480": "* Err, Cole?", - "Main.txt__4483": "* I... I don't think", - "Main.txt__4488": "* (C'mon, let's get", - "Main.txt__4498": "* Cole, please, let's", - "Main.txt__4507": "* It's late.", - "Main.txt__4508": "* You shouldn't bother them.", - "Main.txt__4514": "* Closed.", - "Main.txt__4521": "* We can play Super", - "Main.txt__4526": "* C'mon, let's eat.", - "Main.txt__4533": "* Seems we won't have", - "Main.txt__4541": "* You heard the Warden.", - "Main.txt__4542": "* We can get back home", - "Main.txt__4546": "* Wish we knew that sooner.", - "Main.txt__4554": "* He is sleeping peacefully.", - "Main.txt__4560": "* ([wave]Shhhhh-[/wave])", - "Main.txt__4561": "* (He's sleeping...)", - "Main.txt__4564": "* (Let's try not to wake", - "Main.txt__4573": "* ...", - "Main.txt__4576": "* ...Cole.", - "Main.txt__4577": "* No.", - "Main.txt__4580": "* I know what you're", - "Main.txt__4582": "* Don't ring the bell!", - "Main.txt__4585": "* You remember what", - "Main.txt__4590": "* I don't want to be", - "Main.txt__4599": "* ...Don't ring it, Cole!", - "Main.txt__4607": "* Blackjack's shop.", - "Main.txt__4609": "* It's closed now, but if you were", - "Main.txt__4617": "* A wooden wagon.", - "Main.txt__4619": "* Martlet would have a field day", - "Main.txt__4626": "* HEYO!", - "Main.txt__4627": "* Come in for some ICE CREAM?!", - "Main.txt__4630": "* Well too bad! I just bought", - "Main.txt__4634": "* Tough luck!", - "Main.txt__4635": "* I don't even LIKE ice cream!", - "Main.txt__4642": "* Want to check out on", - "Main.txt__4646": "* I'm going to have to", - "Main.txt__4650": "* Last time we spent", - "Main.txt__4658": "* Hey!", - "Main.txt__4659": "* This is my time to play!", - "Main.txt__4660": "* Get out!", - "Main.txt__4663": "* Gotta use the sand domain box", - "Main.txt__4672": "* -And then we-", - "Main.txt__4676": "* Oh, umm...", - "Main.txt__4680": "* And then what, boss?", - "Main.txt__4684": "* Shut yer trap, can't you", - "Main.txt__4689": "* Ah, these kids?", - "Main.txt__4690": "* Hello! How are you?", - "Main.txt__4694": "* Oh, we, er, we", - "Main.txt__4700": "* (Cole, just, [wave]slowly[/wave]", - "Main.txt__4710": "* ...", - "Main.txt__4714": "* What do you want?", - "Main.txt__4725": "* It's locked.", - "Main.txt__4731": "* Cole, what are you", - "Main.txt__4735": "* That's the employee", - "Main.txt__4744": "* Many drawings and notices", - "Main.txt__4747": "* You spot a few made by", - "Main.txt__4759": "* H-hey! Stop staring!", - "Main.txt__4760": "* I can show you some of", - "Main.txt__4768": "* Hm...", - "Main.txt__4771": "* Seems Mart isn't home", - "Main.txt__4773": "* Must be late shift.", - "Main.txt__4776": "* What do we do now", - "Main.txt__4784": "* Ah! It's mom!", - "Main.txt__4787": "* W-what do we do,", - "Main.txt__4796": "* H-hello, mom...!", - "Main.txt__4799": "* Kanako?! Dearie!", - "Main.txt__4800": "* Where are you?", - "Main.txt__4801": "* Are you alright?!", - "Main.txt__4804": "* I was trying to call you", - "Main.txt__4809": "* I- Err, I was...", - "Main.txt__4818": "* I-Err, I was with", - "Main.txt__4822": "* We were studying at", - "Main.txt__4827": "* M-my phone's battery", - "Main.txt__4832": "* Hmmm...", - "Main.txt__4833": "* Is that so?", - "Main.txt__4836": "* I'm just glad you are", - "Main.txt__4840": "* Now come home for dinner,", - "Main.txt__4845": "* Oh, um, can I bring", - "Main.txt__4850": "* Sure, dear.", - "Main.txt__4853": "* I'll make sure to let", - "Main.txt__4855": "* You know how he gets.", - "Main.txt__4858": "* Yeah, yeah!", - "Main.txt__4859": "* I'll be over soon,", - "Main.txt__4863": "* (Beep)", - "Main.txt__4867": "* ...That wasn't as", - "Main.txt__4871": "* Anyway, it's settled.", - "Main.txt__4872": "* Let's head over to", - "Main.txt__4876": "* Mart will probably", - "Main.txt__4881": "* Let's go.", - "Main.txt__4888": "* We, um, got lost in", - "Main.txt__4892": "* We were attacked by", - "Main.txt__4896": "* Dearie, you're too old to", - "Main.txt__4901": "* I understand that you're at", - "Main.txt__4906": "* But you know your father", - "Main.txt__4911": "* You're still his little", - "Main.txt__4915": "* Come on, mom. You're", - "Main.txt__4919": "* Haha, you'll always be my", - "Main.txt__4923": "* But now you should come", - "Main.txt__4928": "* Oh, um, can Cole come", - "Main.txt__4933": "* Alright, I'll make sure to", - "Main.txt__4937": "* And... warn your father.", - "Main.txt__4940": "* Y-yeah...", - "Main.txt__4941": "* Thanks, mom. I'll", - "Main.txt__4945": "* (Beep)", - "Main.txt__4948": "* She didn't believe", - "Main.txt__4950": "* But I wouldn't either.", - "Main.txt__4953": "* Anyway, let's head", - "Main.txt__4957": "* At least until Mart", - "Main.txt__4966": "* She's gonna be so", - "Main.txt__4970": "* ...", - "Main.txt__4973": "* Well, there is no", - "Main.txt__4978": "* We should head to my", - "Main.txt__4982": "* A-at least if you're", - "Main.txt__4987": "* C'mon, let's go.", - "Main.txt__4994": "* C'mon, let's head", - "Main.txt__5003": "* That's my parent's", - "Main.txt__5007": "* We are not going in", - "Main.txt__5015": "* Dad's workshop.", - "Main.txt__5018": "* You know he doesn't", - "Main.txt__5027": "* (You look inside the fridge.)", - "Main.txt__5029": "* (There is an exagerated amount", - "Main.txt__5036": "* (A huge pile of trash blocks", - "Main.txt__5048": "* Dad's stuff.", - "Main.txt__5051": "* He just tosses stuff", - "Main.txt__5060": "* Kanako!", - "Main.txt__5064": "* Where were you?!", - "Main.txt__5065": "* I tried calling all day,", - "Main.txt__5070": "* S-sorry, mom...", - "Main.txt__5074": "* ...", - "Main.txt__5078": "* Well, no matter.", - "Main.txt__5082": "* And I see you brought", - "Main.txt__5087": "* Yeah, Mart isn't home", - "Main.txt__5092": "* Is it fine if he eats", - "Main.txt__5097": "* ...", - "Main.txt__5101": "* By me, yes. But I have", - "Main.txt__5107": "* Cole, make yourself", - "Main.txt__5112": "* Thanks, mom.", - "Main.txt__5113": "* We'll wait upstairs.", - "Main.txt__5117": "* Alright. I'll call", - "Main.txt__5126": "* Ah, you're here.", - "Main.txt__5130": "* Hi, mom...!", - "Main.txt__5134": "* Dinner is almost ready.", - "Main.txt__5135": "* I'll call your father", - "Main.txt__5140": "* So you two just wait", - "Main.txt__5145": "* Make yourself at", - "Main.txt__5150": "* I'll make sure to", - "Main.txt__5156": "* Thanks, mom.", - "Main.txt__5157": "* We'll wait upstairs.", - "Main.txt__5161": "* Alright. I'll call", - "Main.txt__5170": "* ...Cole.", - "Main.txt__5174": "* Let's go upstairs", - "Main.txt__5176": "* Discuss what happened.", - "Main.txt__5180": "* It's been a long day...", - "Main.txt__5181": "* And I'm still trying", - "Main.txt__5186": "* You still remember", - "Main.txt__5191": "* Let's go.", - "Main.txt__5200": "* Chujin? Dear?", - "Main.txt__5201": "* Dinner is about to", - "Main.txt__5205": "* Ah, thanks, honey.", - "Main.txt__5206": "* I'll be coming over.", - "Main.txt__5209": "* Oh, and...", - "Main.txt__5212": "* Cole will be joining", - "Main.txt__5214": "* Is that's alright?", - "Main.txt__5217": "* ...", - "Main.txt__5220": "* Certainly. Just give me a", - "Main.txt__5224": "* ...", - "Main.txt__5232": "* ...", - "Main.txt__5239": "* Cole? Where are you", - "Main.txt__5244": "* Martlet still hasn't", - "Main.txt__5255": "* ...Okay.", - "Main.txt__5256": "* Let's rewind a bit.", - "Main.txt__5259": "* Today was... strange.", - "Main.txt__5262": "* We fell into a \"Dark", - "Main.txt__5267": "* And now we are tasked", - "Main.txt__5272": "* You know, totally normal", - "Main.txt__5276": "* I don't get how you", - "Main.txt__5288": "* ...", - "Main.txt__5291": "* I suppose it was.", - "Main.txt__5294": "* Not the way I planned", - "Main.txt__5309": "* ...", - "Main.txt__5312": "* Heh. Guess you couldn't", - "Main.txt__5317": "* ...Nor would I.", - "Main.txt__5320": "* Thanks, Cole.", - "Main.txt__5323": "* Still, that isn't", - "Main.txt__5338": "* ...", - "Main.txt__5341": "* Sorry, Cole.", - "Main.txt__5342": "* I wish I could have", - "Main.txt__5346": "* But I promise you:", - "Main.txt__5351": "* So, please rely on", - "Main.txt__5365": "* ...", - "Main.txt__5368": "* Okay so, there is", - "Main.txt__5373": "* The Warden said that", - "Main.txt__5378": "* Does that mean there", - "Main.txt__5383": "* Cole, do you know", - "Main.txt__5387": "* It means we are the", - "Main.txt__5392": "* We are the only ones", - "Main.txt__5394": "* We can seal the worlds!", - "Main.txt__5397": "* The Warden said that", - "Main.txt__5402": "* The world will end.", - "Main.txt__5405": "* We are like, chosen", - "Main.txt__5409": "* Not what I expected,", - "Main.txt__5414": "* But it doesn't change", - "Main.txt__5419": "* So it's settled!", - "Main.txt__5422": "* Let's stop this", - "Main.txt__5427": "* And save the world!", - "Main.txt__5430": "* Honestly a better", - "Main.txt__5435": "* And it's just the", - "Main.txt__5439": "* But I think mom will", - "Main.txt__5444": "* We need to come up", - "Main.txt__5448": "* So we can spend the", - "Main.txt__5457": "* ...", - "Main.txt__5460": "* What we did today...", - "Main.txt__5463": "* Was it justified...?", - "Main.txt__5466": "* The darkners we", - "Main.txt__5470": "* Did they deserve", - "Main.txt__5474": "* I know they were", - "Main.txt__5478": "* But...", - "Main.txt__5488": "* ...", - "Main.txt__5491": "* Y-yeah...", - "Main.txt__5494": "* They didn't truly", - "Main.txt__5499": "* What... What have", - "Main.txt__5503": "* ...", - "Main.txt__5506": "* But... The darkners...", - "Main.txt__5509": "* What ARE they...?", - "Main.txt__5512": "* And...", - "Main.txt__5525": "* ...", - "Main.txt__5528": "* Yes.", - "Main.txt__5531": "* They had it coming.", - "Main.txt__5532": "* They commited crimes.", - "Main.txt__5535": "* We just...", - "Main.txt__5536": "* Delivered Justice.", - "Main.txt__5539": "* ...", - "Main.txt__5542": "* Still...", - "Main.txt__5545": "* What the Warden", - "Main.txt__5549": "* \"Someone\" is opening", - "Main.txt__5553": "* What does that", - "Main.txt__5557": "* Are there more Dark", - "Main.txt__5561": "* If so...", - "Main.txt__5562": "* There are more", - "Main.txt__5566": "* We must continue to", - "Main.txt__5570": "* So, it's settled.", - "Main.txt__5571": "* We will go into the", - "Main.txt__5575": "* And bring the criminals", - "Main.txt__5579": "* That is...", - "Main.txt__5580": "* The right thing to do.", - "Main.txt__5583": "* ...Isn't it...?", - "Main.txt__5590": "* Cole? Kanako?", - "Main.txt__5591": "* Dinner's ready.", - "Main.txt__5594": "* Ah, coming, mom!", - "Main.txt__5597": "* C'mon, Cole.", - "Main.txt__5598": "* We can continue this", - "Main.txt__5602": "* Let's eat.", - "Main.txt__5609": "* Come, take a seat.", - "Main.txt__5612": "* (Cole, it's better if", - "Main.txt__5620": "* So, Kanako...", - "Main.txt__5626": "* How was school today?", - "Main.txt__5627": "* You were out until late.", - "Main.txt__5632": "* Oh, um...", - "Main.txt__5636": "* We... We were at school", - "Main.txt__5638": "* We were...", - "Main.txt__5642": "* Y-you know...", - "Main.txt__5643": "* Studying...", - "Main.txt__5645": "* ...", - "Main.txt__5651": "* That's nice, dear.", - "Main.txt__5652": "* What did you two study", - "Main.txt__5657": "* O-oh, we, um, er...", - "Main.txt__5665": "* Yeah, math!", - "Main.txt__5666": "* You know I'm not the", - "Main.txt__5671": "* If that was the case,", - "Main.txt__5677": "* ...I wasn't aware that...", - "Main.txt__5678": "* [wave]He[/wave] was the math genious", - "Main.txt__5683": "* Err, he isn't...", - "Main.txt__5687": "* But we, help each", - "Main.txt__5693": "* Sounds great, dear!", - "Main.txt__5694": "* Hopefully your grades", - "Main.txt__5699": "* Haha, yeah...", - "Main.txt__5707": "* Yeah, that.", - "Main.txt__5711": "* You know...body stuff.", - "Main.txt__5712": "* The differences between", - "Main.txt__5717": "* Unique properties of", - "Main.txt__5719": "* That sorta thing.", - "Main.txt__5723": "* ...", - "Main.txt__5727": "* Ah, that's something", - "Main.txt__5732": "* I'd have loved to have", - "Main.txt__5738": "* Y-yeah...", - "Main.txt__5746": "* Yeah, about that.", - "Main.txt__5750": "* You know, the wars of", - "Main.txt__5755": "* Differences between", - "Main.txt__5757": "* That stuff.", - "Main.txt__5761": "* ...", - "Main.txt__5765": "* Sounds great, dear.", - "Main.txt__5766": "* We mustn't forget what", - "Main.txt__5771": "* ...If only someone", - "Main.txt__5780": "* That! Cole was helping", - "Main.txt__5785": "* ...I thought you were", - "Main.txt__5791": "* We, uh, were studying", - "Main.txt__5796": "* ...", - "Main.txt__5800": "* I don't know much about", - "Main.txt__5806": "* Knowing the rules is", - "Main.txt__5811": "* It sure is...!", - "Main.txt__5820": "* ...Mom, I...", - "Main.txt__5824": "* Me and Cole have a...", - "Main.txt__5825": "* Group project.", - "Main.txt__5829": "* Is it alright if we", - "Main.txt__5835": "* ...", - "Main.txt__5839": "* Kanako, you don't", - "Main.txt__5846": "* I know you want to spend", - "Main.txt__5852": "* It is alright with me.", - "Main.txt__5856": "* This might be the last", - "Main.txt__5862": "* E-err...", - "Main.txt__5863": "* T-thanks, mom...", - "Main.txt__5867": "* Just make sure to return", - "Main.txt__5872": "* Yeah, I will, thanks!", - "Main.txt__5876": "* That's alright with you", - "Main.txt__5882": "* ...", - "Main.txt__5886": "* If it is what makes you", - "Main.txt__5892": "* ...Thanks, dad.", - "Main.txt__5900": "* Ah, right, mom!", - "Main.txt__5905": "* We found the necklace.", - "Main.txt__5909": "* (Kanako hands over the necklace.)", - "Main.txt__5914": "* Oh, you finally found", - "Main.txt__5919": "* ...The chain is broken.", - "Main.txt__5923": "* Sorry, it was like that", - "Main.txt__5928": "* It's okay. The gem itself", - "Main.txt__5933": "* The chain is the least", - "Main.txt__5938": "* Thanks, dearie.", - "Main.txt__5942": "* (Phew...)", - "Main.txt__5950": "* ...If you excuse me...", - "Main.txt__5951": "* I must return to work.", - "Main.txt__5955": "* Ceroba... Mind coming", - "Main.txt__5960": "* ...", - "Main.txt__5964": "* Sure, dear.", - "Main.txt__5968": "* Kanako, Cole, excuse me.", - "Main.txt__5976": "* Oh, Cole.", - "Main.txt__5979": "* I gave Martlet a call", - "Main.txt__5983": "* She said that she was", - "Main.txt__5985": "* Maybe she has arrived.", - "Main.txt__5988": "* Kanako...", - "Main.txt__5989": "* It's late. You should", - "Main.txt__5993": "* ...Alright, mom.", - "Main.txt__6000": "* Well, seems this is", - "Main.txt__6004": "* I'll accompany you", - "Main.txt__6013": "* Darling, you don't have", - "Main.txt__6017": "* Ceroba, that [wave]human[/wave] is", - "Main.txt__6022": "* He will corrupt her with", - "Main.txt__6026": "* Cole is a good kid,", - "Main.txt__6028": "* He isn't like that.", - "Main.txt__6031": "* All humans are just", - "Main.txt__6036": "* He is just biding his", - "Main.txt__6041": "* ...", - "Main.txt__6045": "* C'mon, Cole.", - "Main.txt__6046": "* We heard enough.", - "Main.txt__6054": "* ...C'mon, Cole.", - "Main.txt__6055": "* Let's go.", - "Main.txt__6062": "* Martlet is probably back", - "Main.txt__6064": "* Take care, Cole.", - "Main.txt__6071": "* ...", - "Main.txt__6074": "* That wasn't as bad", - "Main.txt__6078": "* Anyway, Cole...", - "Main.txt__6082": "* See you tomorrow!", - "Main.txt__6085": "* You better not skip", - "Main.txt__6089": "* Let's try to gather", - "Main.txt__6098": "* Tomorrow, we shall", - "Main.txt__6103": "* Don't skip school.", - "Main.txt__6104": "* I'll be waiting.", - "Main.txt__6111": "* A necklace with a golden", - "Main.txt__6113": "* The chain is broken.", - "Main.txt__6115": "* A faint image of a fox face can", - "Main.txt__6123": "* You take out the necklace", - "Main.txt__6125": "* You see your reflection.", - "Main.txt__6127": "* Nothing happens.", - "Main.txt__6133": "* That definitively is", - "Main.txt__6137": "* Let's return it to mom.", - "Main.txt__6144": "* You feel like [color=red]something really", - "Main.txt__6148": "* Toss anyway?", - "Main.txt__6156": "* You toss the ball on the ground.", - "Main.txt__6157": "* It breaks up and its contents", - "Main.txt__6160": "* There is no coming back from this.", - "Main.txt__6166": "* You put the ball carefully", - "Main.txt__6174": "* A red letter is on the ground.", - "Main.txt__6176": "* ...", - "Main.txt__6178": "* Pick it up?", - "Main.txt__6185": "* You picked up the letter.", - "Main.txt__6191": "* [shake]Aaaaaaaaaaah![/shake]", - "Main.txt__6192": "* I'm late! I'm late!", - "Main.txt__6199": "* Phew... Finally made it...", - "Main.txt__6202": "* ...?", - "Main.txt__6205": "* Ah! Cole!", - "Main.txt__6212": "* Sorry for making you wait...", - "Main.txt__6216": "* Ceroba called me", - "Main.txt__6218": "* Glad you are okay...", - "Main.txt__6226": "* ...", - "Main.txt__6230": "* I'm sorry for not being", - "Main.txt__6236": "* With everything going", - "Main.txt__6238": "* I just...", - "Main.txt__6242": "* ...", - "Main.txt__6246": "* But what matters is that", - "Main.txt__6251": "* It's been a long day...", - "Main.txt__6252": "* Let's go inside.", - "Main.txt__6260": "* A red envelop containing a", - "Main.txt__6262": "* It's adressed to Martlet.", - "Main.txt__6264": "* You already knows its contents.", - "Main.txt__6270": "* There is no point reading it.", - "Main.txt__6276": "* Permanently get rid of", - "Main.txt__6284": "* You tossed [ITEM]", - "Main.txt__6291": "* We already closed all", - "Main.txt__6295": "* Come back tomorrow.", - "Main.txt__6302": "* Sorry, Mayor Starlo already", - "Main.txt__6306": "* Come back tomorrow.", - "Main.txt__6313": "* Ah! Cole! Kanako!", - "Main.txt__6316": "* Uncle Star!", - "Main.txt__6319": "* How are you two doing,", - "Main.txt__6323": "* We are just fine.", - "Main.txt__6324": "* Gonna head home soon.", - "Main.txt__6327": "* That's good. I don't", - "Main.txt__6332": "* Ah, to be young again...", - "Main.txt__6333": "* ...But alas...", - "Main.txt__6336": "* It's good to see both", - "Main.txt__6341": "* As for me...", - "Main.txt__6342": "* I must return to my", - "Main.txt__6346": "* Alright. We will be", - "Main.txt__6350": "* Give my regards to", - "Main.txt__6354": "* Oh, and Cole, come", - "Main.txt__6359": "* I found some that", - "Main.txt__6363": "* Have a good evening,", - "Main.txt__6369": "* Ah, kids.", - "Main.txt__6372": "* Sorry, I'm busy right", - "Main.txt__6376": "* We can talk tomorrow,", - "Main.txt__6384": "* You can't keep me forever!", - "Main.txt__6385": "* I will figure a way to", - "Main.txt__6389": "* And then I'll show everyone", - "Main.txt__6397": "* Woah, what's that?", - "Main.txt__6400": "* Looks similar to that", - "Main.txt__6405": "* Maybe it's the same", - "Main.txt__6410": "* ...Kinda pretty, though.", - "Main.txt__6417": "* Hey, Cole...", - "Main.txt__6420": "* You think it's a good", - "Main.txt__6425": "* They aren't in the", - "Main.txt__6429": "* I wonder what the", - "Main.txt__6437": "* And so, the lightners", - "Main.txt__6445": "* Had fun on your rampage", - "Main.txt__6449": "* Again with the weird", - "Main.txt__6453": "* We just want to go home!", - "Main.txt__6460": "* Had fun \"befriending\"", - "Main.txt__6464": "* You won't get that far", - "Main.txt__6469": "* And what do you know?", - "Main.txt__6470": "* It's been working", - "Main.txt__6478": "* Heard some rumors that", - "Main.txt__6483": "* If you would call", - "Main.txt__6487": "* ...", - "Main.txt__6494": "* ...Tch.", - "Main.txt__6497": "* Do you even know what", - "Main.txt__6502": "* ...No, I am sure you", - "Main.txt__6506": "* ...Then tell us!", - "Main.txt__6509": "* It doesn't matter.", - "Main.txt__6510": "* This is where I stop", - "Main.txt__6514": "* Lightners! You shall", - "Main.txt__6518": "* I, Lord Bearing,", - "Main.txt__6523": "* He sure loves to", - "Main.txt__6527": "* Get ready, Cole!", - "Main.txt__6534": "* [shake]Ugh...", - "Main.txt__6537": "* [shake]...Not bad, lightners...", - "Main.txt__6544": "* ...You're sparing me?", - "Main.txt__6547": "* ...", - "Main.txt__6554": "* [shake]H-hah... So that's", - "Main.txt__6558": "* [shake]As expected of lightners...", - "Main.txt__6559": "* We just aren't allowed to", - "Main.txt__6563": "* [shake]Ha ha ha...", - "Main.txt__6566": "* [shake]Don't think things will", - "Main.txt__6571": "* [shake]Your nightmare has just", - "Main.txt__6575": "* [shake]......", - "Main.txt__6582": "* ...So you're capturing", - "Main.txt__6586": "* ...Stupid lightners.", - "Main.txt__6589": "* Too coward to end me", - "Main.txt__6593": "* So I must suffer for", - "Main.txt__6598": "* Ha ha...", - "Main.txt__6601": "* Very well.", - "Main.txt__6602": "* I will play along.", - "Main.txt__6605": "* I will be seeing you", - "Main.txt__6615": "* ...", - "Main.txt__6618": "* So, you \"forgive me\"", - "Main.txt__6623": "* ...", - "Main.txt__6626": "* Yes. We aren't killers.", - "Main.txt__6629": "* We just want to go home.", - "Main.txt__6632": "* I don't understand what", - "Main.txt__6636": "* But it wasn't our fault.", - "Main.txt__6639": "* We just ended up here by", - "Main.txt__6643": "* ...How naive.", - "Main.txt__6646": "* And you think I'll just", - "Main.txt__6651": "* ...", - "Main.txt__6652": "* ...Heh.", - "Main.txt__6655": "* Lightners.", - "Main.txt__6658": "* I admit that I went too", - "Main.txt__6662": "* Tortured my own people", - "Main.txt__6667": "* Ruled with an iron fist...", - "Main.txt__6668": "* Because I was angry at", - "Main.txt__6672": "* And yet...", - "Main.txt__6673": "* You forgive me.", - "Main.txt__6676": "* ...", - "Main.txt__6679": "* Very well.", - "Main.txt__6682": "* You've proved yourselves", - "Main.txt__6687": "* I heard that you were", - "Main.txt__6691": "* So here is what we will", - "Main.txt__6695": "* I'll turn myself over.", - "Main.txt__6698": "* All I ask you is to...", - "Main.txt__6699": "* \"Spare\" my kind.", - "Main.txt__6702": "* We darkners aren't at", - "Main.txt__6707": "* We exist to entertain", - "Main.txt__6711": "* We are just playthings,", - "Main.txt__6716": "* It upsets me...", - "Main.txt__6717": "* But what I have been", - "Main.txt__6721": "* ...So you'll go to", - "Main.txt__6725": "* ...Yes. But only if you", - "Main.txt__6729": "* Alright then.", - "Main.txt__6730": "* We promise.", - "Main.txt__6733": "* ...", - "Main.txt__6736": "* The fountain is just", - "Main.txt__6740": "* Go on. You earned the", - "Main.txt__6748": "* Phew... We did it...", - "Main.txt__6751": "* Bearing caught...!", - "Main.txt__6754": "* Now, this world is safe!", - "Main.txt__6757": "* ...", - "Main.txt__6760": "* Well all that's left is", - "Main.txt__6764": "* Then we can go home.", - "Main.txt__6767": "* That wasn't so bad,", - "Main.txt__6775": "* ...", - "Main.txt__6778": "* It seems I cannot", - "Main.txt__6782": "* ...Damn it all.", - "Main.txt__6785": "* Why are you so keen", - "Main.txt__6789": "* We just want to go", - "Main.txt__6793": "* Because it's just", - "Main.txt__6797": "* Darkners exist to", - "Main.txt__6801": "* To entertain.", - "Main.txt__6804": "* But when lightners", - "Main.txt__6809": "* Leaving us here, in", - "Main.txt__6813": "* And I hate it.", - "Main.txt__6816": "* ...But such is the fate", - "Main.txt__6818": "* Always only playthings.", - "Main.txt__6821": "* And when playtime is", - "Main.txt__6826": "* Forgotten, sometimes", - "Main.txt__6831": "* ...But a darkner can", - "Main.txt__6835": "* It is just how things", - "Main.txt__6839": "* Me becoming this tyrant...", - "Main.txt__6840": "* Letting out my anger...", - "Main.txt__6843": "* It was because of how", - "Main.txt__6847": "* We are people, too.", - "Main.txt__6850": "* But we cannot exist", - "Main.txt__6855": "* ...", - "Main.txt__6858": "* Go, seal the fountain.", - "Main.txt__6859": "* Fulfill your duty.", - "Main.txt__6862": "* You earned the right.", - "Main.txt__6865": "* ...", - "Main.txt__6866": "* ...Thanks.", - "Main.txt__6869": "* C'mon, Cole.", - "Main.txt__6870": "* Let's go.", - "Main.txt__6877": "* But I never expected", - "Main.txt__6882": "* You see us as less", - "Main.txt__6886": "* We are people.", - "Main.txt__6887": "* We have lives.", - "Main.txt__6890": "* Yet, you think", - "Main.txt__6895": "* ...", - "Main.txt__6898": "* ...Just get out of", - "Main.txt__6902": "* The fountain is up", - "Main.txt__6906": "* Be gone, before I", - "Main.txt__6914": "* ...", - "Main.txt__6917": "* We did it...", - "Main.txt__6920": "* Bearing is no more.", - "Main.txt__6923": "* ...", - "Main.txt__6926": "* C'mon. Let's move.", - "Main.txt__6933": "* ...Go, seal the", - "Main.txt__6937": "* I cannot best you.", - "Main.txt__6938": "* This is the only", - "Main.txt__6942": "* ...", - "Main.txt__6949": "* Ah, the Axis miniature!", - "Main.txt__6952": "* Remember all those times", - "Main.txt__6954": "* We were so young still-", - "Main.txt__6957": "* He lost an arm. Makes", - "Main.txt__6962": "* Wish the store was more", - "Main.txt__6971": "* Hey! Don't mess with", - "Main.txt__6975": "* Man that computer is", - "Main.txt__6984": "* Hey, remember that time", - "Main.txt__6989": "* Sadie couldn't believe it,", - "Main.txt__6993": "* Though you holding the", - "Main.txt__7002": "* The trusty bat.", - "Main.txt__7003": "* You remember it, right?", - "Main.txt__7006": "* ...Drat, I just", - "Main.txt__7015": "* Most of these books are comics", - "Main.txt__7018": "* You spy some romance novels", - "Main.txt__7025": "* [shake]C-Cole! What are you", - "Main.txt__7027": "* Don't look in there!", - "Main.txt__7034": "* The good ol' \"inter-", - "Main.txt__7039": "* Wish they weren't", - "Main.txt__7047": "* I like to leave some", - "Main.txt__7051": "* Never know when you", - "Main.txt__7060": "* What are you going", - "Main.txt__7065": "* C'mon, stop fooling", - "Main.txt__7073": "* You can see dad's", - "Main.txt__7077": "* But most of the time", - "Main.txt__7082": "* Boring!", - "Main.txt__7090": "* Justice has been served.", - "Main.txt__7091": "* You became stronger.", - "Main.txt__7099": "* ...", - "Main.txt__7102": "* Hey, kid.", - "Main.txt__7105": "* Yeah you. You alone?", - "Main.txt__7108": "* Want to help me with somethin'?", - "Main.txt__7117": "* Heh. Great. Listen up.", - "Main.txt__7120": "* I need you to find me some...", - "Main.txt__7124": "* I assure you, it aint't for", - "Main.txt__7128": "* So, scratch my back, and I'll", - "Main.txt__7132": "* I'll make sure it will be", - "Main.txt__7142": "* Psh. Fine.", - "Main.txt__7145": "* Forget I asked anything.", - "Main.txt__7153": "* Come back tomorrow with the", - "Main.txt__7158": "* Good luck...", - "Main.txt__7159": "* Partner.", - "Main.txt__7167": "* ...W-what is going on?!", - "Main.txt__7170": "* ...W-well, Cole, whatever", - "Main.txt__7174": "* I trust your judgement.", - "Main.txt__7177": "* Just tell me what to do.", - "Main.txt__7185": "* Hey, you!", - "Main.txt__7186": "* I know what you are.", - "Main.txt__7189": "* You're lightners, aren't ya?", - "Main.txt__7190": "* It's ok. I can tell you're nice", - "Main.txt__7194": "* Here, a token of friendship.", - "Main.txt__7198": "* (You got a Pop Rock.)", - "Main.txt__7206": "* ...Or I would give it to you,", - "Main.txt__7214": "* ...I don't talk to meanies.", - "Main.txt__7221": "* It's nice to be nice.", - "Main.txt__7228": "* ...", - "Main.txt__7231": "* I guess everything ended", - "Main.txt__7235": "* C'mon, let's go home.", - "Main.txt__7242": "* ...", - "Main.txt__7245": "* Did we do the right", - "Main.txt__7249": "* ...All of this is giving", - "Main.txt__7258": "* So we caught Bearing...", - "Main.txt__7261": "* Are there any other", - "Main.txt__7265": "* Better check the posters", - "Main.txt__7274": "* So you came back to", - "Main.txt__7278": "* Go ahead. Be glad", - "Main.txt__7287": "* ...", - "Main.txt__7290": "* It still pains me to", - "Main.txt__7295": "* ...No matter.", - "Main.txt__7298": "* As I promised, I turned", - "Main.txt__7302": "* ...", - "Main.txt__7305": "* Remember your own", - "Main.txt__7309": "* Here, keep this so you", - "Main.txt__7314": "* (You got the Bear Pin.)", - "Main.txt__7322": "* Remember your promise.", - "Main.txt__7323": "* Please don't forget", - "Main.txt__7331": "* ...", - "Main.txt__7334": "* You can't carry anything", - "Main.txt__7342": "* EAST MINES", - "Main.txt__7343": "* Because \"West Mines\" was already", - "Main.txt__7350": "* ...Hello. Welcome", - "Main.txt__7354": "* What can I help you", - "Main.txt__7359": "* Er, nothing right now...", - "Main.txt__7362": "* Alright. Don't stay", - "Main.txt__7370": "* Er, can we know what", - "Main.txt__7374": "* Ah. The rascal was", - "Main.txt__7379": "* ...For the fifteenth time", - "Main.txt__7383": "* I... I see...", - "Main.txt__7391": "* ...It's late.", - "Main.txt__7392": "* You should head home.", - "Main.txt__7395": "* ...Unless you have", - "Main.txt__7405": "* \"Dark World under the", - "Main.txt__7409": "* Sorry, kid.", - "Main.txt__7410": "* We don't take bogus", - "Main.txt__7414": "* You should head home.", - "Main.txt__7421": "* Suspicious individuals?", - "Main.txt__7424": "* ...You don't actually", - "Main.txt__7429": "* Don't waste my time,", - "Main.txt__7437": "* ...Alright. Stay safe.", - "Main.txt__7444": "* Hey, kids.", - "Main.txt__7447": "* Hey Ed. Watcha' doin'?", - "Main.txt__7450": "* Keeping watch.", - "Main.txt__7453": "* ...Okay.", - "Main.txt__7456": "* ...", - "Main.txt__7459": "* Well, see ya!", - "Main.txt__7466": "* ...", - "Main.txt__7469": "* Sorry, kid.", - "Main.txt__7470": "* Mines' closed.", - "Main.txt__7473": "* You can enter in the", - "Main.txt__7482": "* Hey, Moray.", - "Main.txt__7485": "* Ah, Kanako! And Cole!", - "Main.txt__7486": "* How are you two doing?", - "Main.txt__7489": "* N-not much, what about", - "Main.txt__7493": "* Been just working here", - "Main.txt__7497": "* Better than working at", - "Main.txt__7501": "* Can't believe pops is", - "Main.txt__7506": "* Better enjoy it here", - "Main.txt__7516": "* Hey, don't worry about", - "Main.txt__7520": "* Things will work out", - "Main.txt__7532": "* COLE! KANAKO!!", - "Main.txt__7533": "* HEEEEEELP!", - "Main.txt__7536": "* Hey, Mooch.", - "Main.txt__7537": "* What are you in for", - "Main.txt__7541": "* ...Tch.", - "Main.txt__7542": "* It wasn't me, I swear!", - "Main.txt__7545": "* ...This time, at least.", - "Main.txt__7555": "* I swear, I'm innocent!", - "Main.txt__7556": "* You have to believe me!", - "Main.txt__7559": "* Um... We'll see what", - "Main.txt__7568": "* ...", - "Main.txt__7569": "* Mooch.", - "Main.txt__7572": "* ...Tch. Sorry.", - "Main.txt__7575": "* You have no idea how", - "Main.txt__7580": "* ...How long are you", - "Main.txt__7584": "* Just until tomorrow,", - "Main.txt__7588": "* But don't worry!", - "Main.txt__7589": "* I'll turn on a new", - "Main.txt__7593": "* Won't steal plates", - "Main.txt__7597": "* (There must be something", - "Main.txt__7608": "* ........", - "Main.txt__7611": "* (...I can feel she is", - "Main.txt__7619": "* The evidence locker.", - "Main.txt__7621": "* It's filled with plates.", - "Main.txt__7627": "* ...", - "Main.txt__7629": "* Ring the bell?", - "Main.txt__7636": "* ...Noisy.", - "Main.txt__7638": "* I came into this town...", - "Main.txt__7639": "* Because of silence...", - "Main.txt__7641": "* But you...", - "Main.txt__7642": "* You make too much noise...", - "Main.txt__7644": "* I'm leaving...", - "Main.txt__7650": "* (You feel bad.)", - "Main.txt__7657": "* W-who's there?!", - "Main.txt__7659": "* I'm not opening the door!", - "Main.txt__7660": "* I- I don't want to go to jail!", - "Main.txt__7662": "* I know Lord Bearing is after", - "Main.txt__7665": "* The lightners will come back.", - "Main.txt__7666": "* I'm telling you!", - "Main.txt__7673": "* ...You're telling me you're", - "Main.txt__7676": "* No! It is a trick!", - "Main.txt__7677": "* Bearing will never catch me!", - "Main.txt__7679": "* I won't be tortured like the", - "Main.txt__7687": "* Cole!", - "Main.txt__7688": "* Good morning!", - "Main.txt__7691": "* I ran here as fast as", - "Main.txt__7696": "* I could barely sleep", - "Main.txt__7698": "* So much happened...", - "Main.txt__7701": "* But the fate of the world", - "Main.txt__7706": "* And I hope we can do", - "Main.txt__7711": "* But we gotta go to school", - "Main.txt__7715": "* So c'mon, stop wasting", - "Main.txt__7717": "* Let's go!", - "Main.txt__7724": "* ...", - "Main.txt__7725": "* Cole.", - "Main.txt__7728": "* You actually didn't", - "Main.txt__7732": "* I was about to check", - "Main.txt__7737": "* We must find the criminals", - "Main.txt__7742": "* Where in town could", - "Main.txt__7747": "* ...We must search.", - "Main.txt__7748": "* The fate of the world", - "Main.txt__7752": "* ...But first we must go", - "Main.txt__7756": "* Come on, let's go.", - "Main.txt__7763": "* It's the letter from yesterday.", - "Main.txt__7765": "* ...", - "Main.txt__7767": "* Pick it up?", - "Main.txt__7774": "* ...Well, that's finally", - "Main.txt__7778": "* We will have much less", - "Main.txt__7783": "* Besides, where would", - "Main.txt__7788": "* Do we need to search the", - "Main.txt__7792": "* ...", - "Main.txt__7795": "* We have to ask the Warden.", - "Main.txt__7798": "* He seems to know a lot", - "Main.txt__7803": "* But will the Dark World", - "Main.txt__7807": "* What if it isn't?", - "Main.txt__7808": "* What if it indeed was a", - "Main.txt__7812": "* ...", - "Main.txt__7815": "* ...I guess it doesn't", - "Main.txt__7819": "* Let's head back to that", - "Main.txt__7827": "* ...Here we are.", - "Main.txt__7830": "* ...", - "Main.txt__7833": "* What if the Dark World", - "Main.txt__7837": "* What would we do then?", - "Main.txt__7840": "* This week's plans are", - "Main.txt__7848": "* Well no use pondering", - "Main.txt__7852": "* Let's just jump in.", - "Main.txt__7855": "* Come on, on 3...", - "Main.txt__7858": "* 1...", - "Main.txt__7861": "* 2...", - "Main.txt__7864": "* 3...!", - "Main.txt__7871": "* Well, here we are.", - "Main.txt__7874": "* ...I'm kinda nervous", - "Main.txt__7879": "* But we don't have time", - "Main.txt__7887": "* So there are two", - "Main.txt__7891": "* Where would they be?", - "Main.txt__7894": "* Any ideas, Cole?", - "Main.txt__7897": "* ...", - "Main.txt__7900": "* Hm... Well, this", - "Main.txt__7905": "* Let's head back to my", - "Main.txt__7910": "* And I'm starting to", - "Main.txt__7915": "* Let's go.", - "Main.txt__7922": "* Ah, kids!", - "Main.txt__7925": "* How was school today?", - "Main.txt__7928": "* Er, it was okay, mom.", - "Main.txt__7931": "* Oh, hi, Sadie!", - "Main.txt__7932": "* What's up?", - "Main.txt__7935": "* ...Nothing much, really.", - "Main.txt__7938": "* She came by to leave an", - "Main.txt__7942": "* A toaster, if I recall", - "Main.txt__7946": "* Yes. It's been acting", - "Main.txt__7950": "* But now I'm just about", - "Main.txt__7954": "* Good! Good!", - "Main.txt__7957": "* I'm about to head out", - "Main.txt__7961": "* Your dad asked me to", - "Main.txt__7966": "* So I'm heading into", - "Main.txt__7971": "* Why don't you just", - "Main.txt__7976": "* ...You know your", - "Main.txt__7981": "* It shouldn't take long.", - "Main.txt__7982": "* Just be back before", - "Main.txt__7986": "* Okay mom.", - "Main.txt__7989": "* I'll be going now.", - "Main.txt__7990": "* Stay safe, kids.", - "Main.txt__7997": "* ...I will be off", - "Main.txt__8001": "* Alright, Sadie.", - "Main.txt__8002": "* See you tomorrow?", - "Main.txt__8005": "* ...Yeah.", - "Main.txt__8006": "* See you.", - "Main.txt__8013": "* Well, at least we should", - "Main.txt__8018": "* Dad barely leaves his", - "Main.txt__8023": "* Don't get funny ideas,", - "Main.txt__8027": "* Let's just head to my", - "Main.txt__8036": "* (You can't carry any more.)", - "Main.txt__8042": "* A box filled with food", - "Main.txt__8045": "* She tried her best.", - "Main.txt__8051": "* Martlet left a box with", - "Main.txt__8054": "* Take it?", - "Main.txt__8061": "* (You got the Homemade Lunch.)", - "Main.txt__8067": "* You open the box and stare", - "Main.txt__8070": "* Martlet tried to make it", - "Main.txt__8074": "* However the meat is burnt", - "Main.txt__8079": "* You eat it anyway.", - "Main.txt__8080": "* It wasn't THAT bad.", - "Main.txt__8081": "* Your HP is maxed out.", - "Main.txt__8087": "* ...", - "Main.txt__8090": "* It's locked?", - "Main.txt__8093": "* I don't remember locking", - "Main.txt__8101": "* ...", - "Main.txt__8104": "* Well, what do we do", - "Main.txt__8112": "* W-what's this...?", - "Main.txt__8113": "* Smoke...?!", - "Main.txt__8116": "* What's going on...", - "Main.txt__8117": "* I...", - "Main.txt__8120": "* Oh no!", - "Main.txt__8121": "* DAD!", - "Main.txt__8124": "* His workshop is just", - "Main.txt__8128": "* Something must have", - "Main.txt__8130": "* Quick, Cole!", - "Main.txt__8133": "* We have to check on", - "Main.txt__8141": "* Cole! We don't have", - "Main.txt__8145": "* We have to check up", - "Main.txt__8153": "* DAD!", - "Main.txt__8154": "* DAD ARE YOU OKAY?!", - "Main.txt__8157": "* We are going in!", - "Main.txt__8164": "* This is...", - "Main.txt__8165": "* Just like yesterday...!", - "Main.txt__8168": "* A Dark World!", - "Main.txt__8171": "* Guess it came right", - "Main.txt__8180": "* ...Dad must be inside.", - "Main.txt__8183": "* Cole... We must go.", - "Main.txt__8184": "* We have to save him!", - "Main.txt__8187": "* We are the only ones", - "Main.txt__8189": "* Are you ready?", - "Main.txt__8198": "* Alright!", - "Main.txt__8199": "* Let's do this!", - "Main.txt__8200": "* Here we go!", - "Main.txt__8207": "* ...", - "Main.txt__8210": "* Cole, remember?", - "Main.txt__8211": "* We are the only ones", - "Main.txt__8215": "* It is our duty!", - "Main.txt__8216": "* As... uh...", - "Main.txt__8219": "* I don't think we", - "Main.txt__8223": "* But no matter!", - "Main.txt__8224": "* Dad is in danger!", - "Main.txt__8227": "* Let's go!", - "Main.txt__8234": "* ...Here we are.", - "Main.txt__8237": "* This Dark World is", - "Main.txt__8242": "* But we must save dad!", - "Main.txt__8243": "* Let's go!", - "Main.txt__8250": "* Hey, did you notice", - "Main.txt__8255": "* Maybe it was just my", - "Main.txt__8263": "* Woah... We're pretty", - "Main.txt__8267": "* C-careful, Cole!", - "Main.txt__8268": "* And watch out for those", - "Main.txt__8276": "* ...That's a long drop.", - "Main.txt__8279": "* Y-you sure we can", - "Main.txt__8283": "* Keep your eyes open...", - "Main.txt__8284": "* Please...", - "Main.txt__8291": "* ...We made it somehow...", - "Main.txt__8294": "* Let's just keep going...", - "Main.txt__8301": "* Kinda spooky that we", - "Main.txt__8306": "* Keep your eyes open,", - "Main.txt__8315": "* INTRUDERS DETECTED.", - "Main.txt__8316": "* INITIATING SCOUTING", - "Main.txt__8324": "* AXIS UNIT 014, ON COURSE", - "Main.txt__8329": "* W-wait a minute...", - "Main.txt__8330": "* Is... Is that...", - "Main.txt__8333": "* ...A-Axis...?!", - "Main.txt__8334": "* Wha- How...?!", - "Main.txt__8337": "* ASSESSING LIGHTNERS'", - "Main.txt__8345": "* ANALYSIS COMPLETE.", - "Main.txt__8346": "* THREAT LEVEL DETECTED...", - "Main.txt__8351": "* LEVEL 10.", - "Main.txt__8352": "* IMMEDIATE TERMINATION", - "Main.txt__8356": "* W-Wait! Hold on!", - "Main.txt__8359": "* ...It's no use...!", - "Main.txt__8360": "* C-Cole! Watch out!", - "Main.txt__8367": "* PLEASE. MY PROCESSOR IS", - "Main.txt__8376": "* Um... This sentence", - "Main.txt__8380": "* AH. A CLASSIC.", - "Main.txt__8383": "* BUT MY PROCESSOR CAN'T", - "Main.txt__8393": "* ...YOU'RE SPARING ME?", - "Main.txt__8396": "* THINK THIS WILL MAKE", - "Main.txt__8401": "* Um... I hope so...??", - "Main.txt__8404": "* ...", - "Main.txt__8407": "* FINE.", - "Main.txt__8410": "* I WILL GIVE YOU", - "Main.txt__8415": "* O-okay... Listen...", - "Main.txt__8418": "* I-I'm Kanako.", - "Main.txt__8419": "* Kanako Ketsukane.", - "Main.txt__8422": "* We just want to find", - "Main.txt__8426": "* Your... creator...?", - "Main.txt__8429": "* Could you take us to", - "Main.txt__8433": "* ...", - "Main.txt__8436": "* WAIT, YOU MEAN-", - "Main.txt__8441": "* [shake]BZZZZZZZZT!", - "Main.txt__8444": "* A-Axis!?", - "Main.txt__8445": "* Are you okay?!", - "Main.txt__8452": "* [REBOOT COMPLETE]", - "Main.txt__8455": "* SO... YOU WERE", - "Main.txt__8459": "* We... We want to", - "Main.txt__8463": "* ...", - "Main.txt__8466": "* AH, YES.", - "Main.txt__8469": "* I RECOGNIZE YOU NOW.", - "Main.txt__8472": "* YOU ARE MASTER", - "Main.txt__8477": "* Uh, yes!", - "Main.txt__8478": "* I'm his daughter,", - "Main.txt__8482": "* ........", - "Main.txt__8491": "* FORGIVE ME, MISS", - "Main.txt__8495": "* MY OCULAR SENSORS", - "Main.txt__8500": "* I-It's ok...", - "Main.txt__8503": "* You were just following", - "Main.txt__8508": "* INDEED. WERE I AWARE", - "Main.txt__8513": "* AS A PEACE OFFERING,", - "Main.txt__8518": "* I SHALL GUIDE YOU", - "Main.txt__8523": "* \"Held\"?", - "Main.txt__8524": "* You don't mean as a", - "Main.txt__8528": "* INCORRECT. AS A GUEST.", - "Main.txt__8529": "* HE IS OUR CREATOR.", - "Main.txt__8532": "* THE CREATOR OF [color=yellow]ROBOTOPIA[/color].", - "Main.txt__8535": "* \"Robotopia\"?", - "Main.txt__8538": "* Also by creator...", - "Main.txt__8539": "* You mean he made this", - "Main.txt__8543": "* YES AND NO.", - "Main.txt__8546": "* YOU SHALL SEE.", - "Main.txt__8547": "* MASTER CHUJIN WILL", - "Main.txt__8551": "* ...Well ok.", - "Main.txt__8552": "* Lead us, then.", - "Main.txt__8555": "* HOLD ON.", - "Main.txt__8558": "* WHAT DO WE DO ABOUT...", - "Main.txt__8559": "* THE HUMAN?", - "Main.txt__8562": "* The human?", - "Main.txt__8563": "* You mean Cole?", - "Main.txt__8566": "* He is my friend.", - "Main.txt__8567": "* He's coming with us.", - "Main.txt__8570": "* .......", - "Main.txt__8573": "* UNDERSTOOD.", - "Main.txt__8576": "* ADDING \"HATTED HUMAN\"", - "Main.txt__8581": "* ...", - "Main.txt__8584": "* T-that's good...?", - "Main.txt__8587": "* OTHER UNITS AHEAD", - "Main.txt__8592": "* THEY WILL ATTACK US.", - "Main.txt__8593": "* BUT FRET NOT.", - "Main.txt__8596": "* I SHALL PROTECT YOU.", - "Main.txt__8599": "* ...AND THE HUMAN.", - "Main.txt__8602": "* Thanks, Axis!", - "Main.txt__8605": "* C'mon, let's go find", - "Main.txt__8610": "* (Axis joined the party.)", - "Main.txt__8616": "* Oh no!", - "Main.txt__8617": "* Axis!", - "Main.txt__8624": "* Axis!", - "Main.txt__8625": "* AXIS!", - "Main.txt__8628": "* ...Did we hit him too", - "Main.txt__8632": "* I know he was trying", - "Main.txt__8636": "* I have so many", - "Main.txt__8640": "* .............", - "Main.txt__8643": "* [REBOOTING...]", - "Main.txt__8650": "* ALRIGHT.", - "Main.txt__8651": "* WHERE WERE WE?", - "Main.txt__8655": "* RIGHT. I WAS ABOUT", - "Main.txt__8659": "* W-Wait!", - "Main.txt__8662": "* We don't want to fight!", - "Main.txt__8663": "* We just want to find", - "Main.txt__8668": "* ...", - "Main.txt__8671": "* YOUR \"DAD\"?", - "Main.txt__8674": "* Y-yes!", - "Main.txt__8677": "* My name is Kanako...", - "Main.txt__8678": "* Kanako Ketsukane...", - "Main.txt__8681": "* My father is Chujin...", - "Main.txt__8682": "* Your creator...?", - "Main.txt__8685": "* ........", - "Main.txt__8688": "* LOGICAL ERROR FOUND.", - "Main.txt__8691": "* SEARCHING DATABASE...", - "Main.txt__8694": "* ........", - "Main.txt__8698": "* DATABASE ENTRY FOUND.", - "Main.txt__8701": "* \"KANAKO KETSUKANE\".", - "Main.txt__8702": "* SPAWN OF MASTER CHUJIN.", - "Main.txt__8706": "* I UNDERSTAND NOW.", - "Main.txt__8707": "* I APOLOGIZE.", - "Main.txt__8716": "* So, Axis...?", - "Main.txt__8719": "* YES, MISS KANAKO?", - "Main.txt__8722": "* Um... How...", - "Main.txt__8723": "* How are you here...?", - "Main.txt__8726": "* I DO NOT UNDERSTAND", - "Main.txt__8730": "* I mean... You're real...", - "Main.txt__8731": "* Right...?", - "Main.txt__8734": "* YES. I AM 100% REAL.", - "Main.txt__8735": "* AS REAL AS YOU.", - "Main.txt__8738": "* ...", - "Main.txt__8741": "* (Cole... I just don't", - "Main.txt__8745": "* (What does this mean...?)", - "Main.txt__8752": "* DID YOU TWO BOTH", - "Main.txt__8757": "* Yeah, it was kinda", - "Main.txt__8761": "* But it was also kinda", - "Main.txt__8765": "* ...", - "Main.txt__8768": "* I WOULD PROBABLY", - "Main.txt__8773": "* NO THANK YOU. ADDING", - "Main.txt__8778": "* ...Uh, ok...?", - "Main.txt__8785": "* ...Woah...", - "Main.txt__8789": "* IMPRESSIVE, IS IT NOT?", - "Main.txt__8793": "* THIS IS MASTER CHUJIN'S", - "Main.txt__8798": "* ROBOTOPIA.", - "Main.txt__8802": "* That name is still", - "Main.txt__8807": "* ...But it is impressive.", - "Main.txt__8811": "* So where is dad at?", - "Main.txt__8815": "* I guess the giant tower", - "Main.txt__8821": "* CORRECT. MASTER CHUJIN", - "Main.txt__8823": "* THE \"SPIRE\".", - "Main.txt__8827": "* ...Then let's make our", - "Main.txt__8832": "* I can see the fountain", - "Main.txt__8838": "* C'mon, boys.", - "Main.txt__8839": "* Let's move!", - "Main.txt__8847": "* Huh?", - "Main.txt__8848": "* That door...", - "Main.txt__8852": "* Think it leads to the", - "Main.txt__8857": "* We could check it out.", - "Main.txt__8865": "* An open faucet.", - "Main.txt__8866": "* Fill your gun with water?", - "Main.txt__8873": "* Cole's gun is filled with water!", - "Main.txt__8874": "* Press INTERACT to shoot.", - "Main.txt__8875": "* You can shoot 5 times.", - "Main.txt__8881": "* Aw, look at those cute", - "Main.txt__8885": "* THOSE ARE CAPACIMITE.", - "Main.txt__8886": "* MERE BUGS THAT CAN", - "Main.txt__8890": "* Transport energy?", - "Main.txt__8891": "* How so?", - "Main.txt__8894": "* THEY ARE USED TO REPAIR", - "Main.txt__8899": "* What, really?", - "Main.txt__8900": "* Does... Does that hurt", - "Main.txt__8904": "* NO, I ASSURE YOU THAT", - "Main.txt__8908": "* [SARCASM MODE", - "Main.txt__8918": "* 1: MAKE SURE TO NEVER TOUCH THEM", - "Main.txt__8937": "* THEY BITE!", - "Main.txt__8945": "* RUN IF YOU HAVE TO CROSS.", - "Main.txt__8952": "* So, Axis?", - "Main.txt__8953": "* What's the plan? How", - "Main.txt__8957": "* We're not going to", - "Main.txt__8962": "* WE MUST MAKE OUR WAY", - "Main.txt__8966": "* AFTER THAT, WE CAN", - "Main.txt__8971": "* ...That's more straight-", - "Main.txt__8975": "* MASTER CHUJIN VALUES", - "Main.txt__8977": "* EXAMPLE: ME.", - "Main.txt__8980": "* I... I don't really", - "Main.txt__9002": "* We interrupt the regularly", - "Main.txt__9014": "* This here is MC Toster", - "Main.txt__9019": "* I'm here today with none", - "Main.txt__9024": "* MASTER CHUJIN!", - "Main.txt__9027": "* E-erm... H-hello...", - "Main.txt__9028": "* Robo...Robotopia...?", - "Main.txt__9032": "* [shake]INDEED![/shake] Incredible,", - "Main.txt__9036": "* As your assigned leader,", - "Main.txt__9041": "* As such, I will have", - "Main.txt__9046": "* Eh? What...?", - "Main.txt__9051": "* I WILL BE UNSTOPPABLE...", - "Main.txt__9054": "* And our war against the", - "Main.txt__9059": "* That is all I wanted to", - "Main.txt__9061": "* Keep up the good work!", - "Main.txt__9064": "* THIS IS MC TOSTER, OUT-", - "Main.txt__9068": "* Hm? What?", - "Main.txt__9069": "* REALLY?", - "Main.txt__9072": "* I just received news that", - "Main.txt__9078": "* CAPTURE THEM! ALIVE OR", - "Main.txt__9088": "* Now for real,", - "Main.txt__9096": "* Dad's in danger!", - "Main.txt__9099": "* That Toster guy will", - "Main.txt__9104": "* ...Wait, isn't Toster", - "Main.txt__9109": "* Guess that's two birds", - "Main.txt__9113": "* So, Axis!", - "Main.txt__9117": "* What's the fastest way", - "Main.txt__9121": "* WE GO THROUGH THE FACTORY", - "Main.txt__9126": "* THE FACTORY IS JUST UP", - "Main.txt__9136": "* You said that there", - "Main.txt__9141": "* YES. THE FACTORY SHOULD", - "Main.txt__9151": "* Ah, good! We should be", - "Main.txt__9156": "* Let's go, guys!", - "Main.txt__9157": "* Dad's waiting!", - "Main.txt__9172": "* (You already activated this", - "Main.txt__9195": "* Hey, Axis? Why are there", - "Main.txt__9199": "* TO KEEP INTRUDERS OUT.", - "Main.txt__9202": "* But... Wouldn't that make", - "Main.txt__9207": "* YES.", - "Main.txt__9210": "* Then why keep them?", - "Main.txt__9213": "* TO KEEP INTRUDERS OUT.", - "Main.txt__9223": "* LEFT TO ASSEMBLY ROOM.", - "Main.txt__9231": "* RIGHT TO SORTING ROOM.", - "Main.txt__9261": "* Nice, only one more", - "Main.txt__9265": "* We should be able to", - "Main.txt__9270": "* THIS WAS TOO EASY.", - "Main.txt__9273": "* AS THE KIDS WOULD SAY,", - "Main.txt__9277": "* Hey, don't say that,", - "Main.txt__9286": "* ...What?", - "Main.txt__9289": "* Uh, are you not going", - "Main.txt__9293": "* Fight? No. I'm on break.", - "Main.txt__9301": "* If you want to fight so badly,", - "Main.txt__9306": "* Let me enjoy my break in", - "Main.txt__9314": "* Ah, it's one of those", - "Main.txt__9318": "* Guess we have to split", - "Main.txt__9322": "* ...WHAT ABOUT ME?", - "Main.txt__9325": "* You can wait here", - "Main.txt__9330": "* ...WITH THIS BEING?", - "Main.txt__9331": "* THIS HUMAN OF ALL", - "Main.txt__9335": "* ROBOTIC SIGH. IF I", - "Main.txt__9344": "* W-what is this room...?", - "Main.txt__9347": "* THIS IS THE ASSEMBLY", - "Main.txt__9349": "* STUFF IS MADE HERE.", - "Main.txt__9352": "* What happened to the", - "Main.txt__9356": "* THEY WERE IN THE WAY.", - "Main.txt__9357": "* SO THEY WERE REMOVED.", - "Main.txt__9360": "* ...But then how do", - "Main.txt__9364": "* SIMPLE.", - "Main.txt__9365": "* WE DON'T.", - "Main.txt__9374": "* Somehow, drinking from this", - "Main.txt__9376": "* HP fully restored.", - "Main.txt__9382": "* That should be both locks!", - "Main.txt__9383": "* Let's catch that tram!", - "Main.txt__9392": "* WARNING!", - "Main.txt__9406": "* Um... What...?", - "Main.txt__9413": "* AXIS!", - "Main.txt__9416": "* FRET NOT, MISS KANAKO.", - "Main.txt__9417": "* I AM FINE.", - "Main.txt__9420": "* JUST KEEP GOING ON", - "Main.txt__9429": "* ...", - "Main.txt__9432": "* Well... Alright.", - "Main.txt__9433": "* Let's go, Cole...?", - "Main.txt__9440": "* Where do you think", - "Main.txt__9444": "* Well, he said he would", - "Main.txt__9453": "* Okay, we are finally", - "Main.txt__9457": "* Hope the tram doesn't", - "Main.txt__9465": "* Oh, still have stuff", - "Main.txt__9469": "* I guess we have time.", - "Main.txt__9470": "* We'll take the next", - "Main.txt__9478": "* Uh, Cole?", - "Main.txt__9481": "* Is something wrong?", - "Main.txt__9488": "* ........", - "Main.txt__9495": "* Hey, you two.", - "Main.txt__9496": "* Waiting for the tram?", - "Main.txt__9499": "* The next one for the Spire", - "Main.txt__9507": "* I'm waiting for another", - "Main.txt__9516": "* Uh, dude?", - "Main.txt__9517": "* You missed the tram.", - "Main.txt__9520": "* Oh wait, there comes another", - "Main.txt__9528": "* Will you board it this time?", - "Main.txt__9535": "* Uh, you okay dude?", - "Main.txt__9538": "* Here comes another tram...", - "Main.txt__9545": "* ...None of those go to", - "Main.txt__9553": "* ...And another...", - "Main.txt__9560": "* ...", - "Main.txt__9567": "* Board the tram?", - "Main.txt__9574": "* ...Seems we are the", - "Main.txt__9578": "* Let's sit down for", - "Main.txt__9586": "* ...", - "Main.txt__9589": "* Hey, Cole...", - "Main.txt__9592": "* How are you holding", - "Main.txt__9596": "* I mean... What do you", - "Main.txt__9600": "* What do you think...", - "Main.txt__9601": "* About the Dark Worlds?", - "Main.txt__9610": "* Yeah, but it also makes", - "Main.txt__9615": "* Just as long as we", - "Main.txt__9620": "* ...", - "Main.txt__9623": "* Cole, promise me that", - "Main.txt__9627": "* You won't push yourself", - "Main.txt__9631": "* Alright?", - "Main.txt__9638": "* I guess!", - "Main.txt__9639": "* But they're also", - "Main.txt__9643": "* Well, it is more", - "Main.txt__9648": "* ...", - "Main.txt__9651": "* Why do you think these", - "Main.txt__9655": "* And who even is able to", - "Main.txt__9659": "* Do you think dad did it?", - "Main.txt__9662": "* ...", - "Main.txt__9665": "* Honestly, if he did,", - "Main.txt__9674": "* ...No words, huh.", - "Main.txt__9677": "* Yeah, it is kinda hard", - "Main.txt__9681": "* But... it all feels", - "Main.txt__9685": "* What is going on,", - "Main.txt__9689": "* How does someone just", - "Main.txt__9694": "* I still don't quite", - "Main.txt__9702": "* We should be arriving", - "Main.txt__9706": "* Hope Axis does get", - "Main.txt__9710": "* And then we will seal", - "Main.txt__9715": "* ...", - "Main.txt__9718": "* By the way, about", - "Main.txt__9722": "* You don't think he is", - "Main.txt__9726": "* Remember? The Axis doll", - "Main.txt__9730": "* He has the same scratches", - "Main.txt__9735": "* But that just isn't", - "Main.txt__9739": "* Then again... Don't", - "Main.txt__9744": "* Like we've seen pencils,", - "Main.txt__9749": "* What does it mean...?!", - "Main.txt__9752": "* Ugh, my head is", - "Main.txt__9762": "* SOON ARRIVING AT:", - "Main.txt__9763": "* THE SPIRE.", - "Main.txt__9765": "* Guess that's our stop.", - "Main.txt__9768": "* C'mon, let's get this", - "Main.txt__9783": "* Ah-ha! Found ya!", - "Main.txt__9786": "* Good to have a legion", - "Main.txt__9791": "* Wasn't hard to find two", - "Main.txt__9796": "* Only a matter of time", - "Main.txt__9800": "* And if I capture you", - "Main.txt__9805": "* (Not like I had it", - "Main.txt__9809": "* T-this guy...", - "Main.txt__9812": "* It's that guy from the", - "Main.txt__9816": "* Hey! You! Give me back", - "Main.txt__9820": "* Your dad?!", - "Main.txt__9823": "* Dunno what you talking", - "Main.txt__9827": "* Not that it matters since", - "Main.txt__9832": "* You have nowhere to run,", - "Main.txt__9841": "* C-Cole...!", - "Main.txt__9842": "* What do we do?!", - "Main.txt__9843": "* He looks pretty tough...", - "Main.txt__9846": "* We can't run like we", - "Main.txt__9850": "* And it's too cramped", - "Main.txt__9854": "* Is this it...?", - "Main.txt__9868": "* GOD [darn] DOES IT FEEL", - "Main.txt__9873": "* Axis!", - "Main.txt__9876": "* Woah... What happened", - "Main.txt__9880": "* GOT AN UPGRADE.", - "Main.txt__9883": "* AND IT SEEMS I ARRIVED", - "Main.txt__9887": "* What the heck is this?!", - "Main.txt__9890": "* No one told me there", - "Main.txt__9895": "* Well, since you're a robot", - "Main.txt__9900": "* NEGATIVE. I PROMISED", - "Main.txt__9905": "* HER USER PRIVILEGES", - "Main.txt__9909": "* HER REQUEST TAKES", - "Main.txt__9914": "* Kanako?!", - "Main.txt__9917": "* So that girl is Master", - "Main.txt__9922": "* Well, she does look", - "Main.txt__9926": "* ...BUT I DON'T CARE!", - "Main.txt__9929": "* Those lightners are", - "Main.txt__9934": "* Trying to kick me out", - "Main.txt__9939": "* No way! Not gonna happen!", - "Main.txt__9942": "* If you won't help me,", - "Main.txt__9948": "* MISS KANAKO, DON'T WORRY.", - "Main.txt__9951": "* MY GLORIOUS UPGRADED", - "Main.txt__9956": "* We will support you!", - "Main.txt__9959": "* Come on! Kick his", - "Main.txt__9968": "* AH! NO!", - "Main.txt__9971": "* MY PERFECTLY TOASTY", - "Main.txt__9975": "* I HAD JUST POLISHED", - "Main.txt__9983": "* Y-you...", - "Main.txt__9986": "* You will all pay for", - "Main.txt__9990": "* Once my new body that", - "Main.txt__9995": "* I will end you!", - "Main.txt__9996": "* I will crush you!!", - "Main.txt__10000": "* You mean that wasn't", - "Main.txt__10005": "* JUST YOU WAIT, LIGHTNERS!", - "Main.txt__10008": "* AND YOU TOO, TRAITOR!", - "Main.txt__10019": "* MISS KANAKO!", - "Main.txt__10020": "* WATCH OUT!", - "Main.txt__10027": "* We should be arriving", - "Main.txt__10031": "* Let's wait by the door.", - "Main.txt__10039": "* The tram is totally totaled.", - "Main.txt__10045": "* Wow... I'm surprised", - "Main.txt__10049": "* We need to be more", - "Main.txt__10064": "* ...GREAT. THERE GOES", - "Main.txt__10069": "* AND MY BRAND NEW SHINY", - "Main.txt__10078": "* AH, YOU.", - "Main.txt__10082": "* WHERE IS MISS KANAKO?", - "Main.txt__10086": "* ...", - "Main.txt__10090": "* DON'T TELL ME I AM NOW", - "Main.txt__10100": "* I SUPPOSE WE CAN ALLY", - "Main.txt__10106": "* SO, LET'S DO IT FAST.", - "Main.txt__10107": "* THE FASTER WE FIND HER,", - "Main.txt__10112": "* AS MISS KANAKO WOULD", - "Main.txt__10122": "* Axis' new body.", - "Main.txt__10124": "* It is completely wrecked.", - "Main.txt__10130": "* Axis... I'm sorry...", - "Main.txt__10133": "* IT WASN'T YOUR FAULT,", - "Main.txt__10137": "* I AM ALREADY OVER IT.", - "Main.txt__10140": "* ...", - "Main.txt__10143": "* [LIE MODE DEACTIVATED]", - "Main.txt__10151": "* ...OF ALL BEINGS TO BE", - "Main.txt__10155": "* I TOLERATE YOUR EXISTENCE", - "Main.txt__10160": "* BUT IF IT WEREN'T FOR", - "Main.txt__10164": "* YOU WOULD BE DEAD", - "Main.txt__10169": "* SO MAKE SURE TO THANK", - "Main.txt__10178": "* MORE PUZZLES.", - "Main.txt__10181": "* WELL YOU KNOW WHAT", - "Main.txt__10185": "* ...HUH? ME?", - "Main.txt__10186": "* SOLVE THEM?", - "Main.txt__10189": "* HAVEN'T YOU SEEN THE", - "Main.txt__10194": "* I CANNOT SOLVE THEM", - "Main.txt__10196": "* IMPOSSIBLE.", - "Main.txt__10199": "* (On the screens are checkboxes", - "Main.txt__10209": "* PRESS [MENU] TO SET THE", - "Main.txt__10220": "* (It's the other hand from Axis'", - "Main.txt__10223": "* (...)", - "Main.txt__10225": "* (Take it?)", - "Main.txt__10232": "* (You got the Guardian Mitt.)", - "Main.txt__10238": "* AH! MISS KANAKO!", - "Main.txt__10245": "* ..........", - "Main.txt__10248": "* ...I DON'T KNOW HOW TO", - "Main.txt__10253": "* YOU, HUMAN.", - "Main.txt__10256": "* YOU MUST CHECK IF MISS", - "Main.txt__10260": "* IS IT TO LOOK FOR A", - "Main.txt__10264": "* WELL, GET TO IT.", - "Main.txt__10267": "* EVERY SECOND WE WASTE", - "Main.txt__10276": "* (...)", - "Main.txt__10278": "* (She seems to be breathing.)", - "Main.txt__10286": "* ...", - "Main.txt__10289": "* YOU'RE JUST GOING TO", - "Main.txt__10293": "* GET OUT OF THE WAY,", - "Main.txt__10302": "* ...IS THAT EVEN DOING", - "Main.txt__10306": "* MAYBE YOU HAVE TO PRESS", - "Main.txt__10310": "* .......", - "Main.txt__10313": "* Ugh... My head...", - "Main.txt__10316": "* ...", - "Main.txt__10319": "* A-ah! Cole! What are", - "Main.txt__10323": "* S-Stop poking me!", - "Main.txt__10324": "* I'm already awake!", - "Main.txt__10331": "* GOOD, SHE IS OPERATIONAL", - "Main.txt__10335": "* ...What are you guys even", - "Main.txt__10337": "* Now I'm all ticklish!", - "Main.txt__10344": "* ...", - "Main.txt__10347": "* [shake]WAKE UP!", - "Main.txt__10355": "* ...JUST KIDDING.", - "Main.txt__10358": "* I WOULDN'T HURT MISS", - "Main.txt__10362": "* NOW IF IT WAS YOU, ON", - "Main.txt__10366": "* [shake]...Ugh...[/shake]", - "Main.txt__10367": "* Keep it down, will ya?", - "Main.txt__10370": "* My head is pounding...", - "Main.txt__10377": "* AH, SHE AWAKENS.", - "Main.txt__10380": "* Boys, what the heck are", - "Main.txt__10382": "* It's still too early...", - "Main.txt__10385": "* ...", - "Main.txt__10388": "* Wait, no, it isn't.", - "Main.txt__10389": "* ...What were we", - "Main.txt__10397": "* ...SO? IS HER PULSE", - "Main.txt__10402": "* ......", - "Main.txt__10405": "* Ugh, my head...", - "Main.txt__10408": "* ...", - "Main.txt__10413": "* Ah!", - "Main.txt__10416": "* C-Cole! What are you", - "Main.txt__10424": "* GOOD. YOU ARE BACK ONLINE.", - "Main.txt__10427": "* .....", - "Main.txt__10430": "* Oh, um...", - "Main.txt__10431": "* Y-Yeah...", - "Main.txt__10438": "* AH, I SEE.", - "Main.txt__10441": "* YOU WILL CONNECT YOUR", - "Main.txt__10446": "* THAT SHOULD KICK HER", - "Main.txt__10451": "* ...", - "Main.txt__10454": "* Ugh... My head...", - "Main.txt__10457": "* What...", - "Main.txt__10460": "* .........", - "Main.txt__10472": "* OH, WOW. IT WORKED", - "Main.txt__10476": "* YOU DIDN'T EVEN NEED", - "Main.txt__10481": "* ................", - "Main.txt__10488": "* Wait... Where are we...", - "Main.txt__10489": "* What happened to the", - "Main.txt__10493": "* OH, IT EXPLODED.", - "Main.txt__10496": "* WHAT?!", - "Main.txt__10499": "* Oh, wait.", - "Main.txt__10500": "* Yeah, I remember now.", - "Main.txt__10503": "* ...", - "Main.txt__10506": "* Guess we won't be able", - "Main.txt__10511": "* ...", - "Main.txt__10514": "* Uh, Axis?", - "Main.txt__10515": "* What happened to you?", - "Main.txt__10518": "* MY GLORIOUS NEW BODY", - "Main.txt__10523": "* IT SERVED WELL AS IT", - "Main.txt__10527": "* Ah. I see, this cushion", - "Main.txt__10531": "* ...Thanks, Axis.", - "Main.txt__10532": "* I really owe you one.", - "Main.txt__10535": "* JUST DOING MY DUTY.", - "Main.txt__10538": "* ...Well, what now?", - "Main.txt__10541": "* We are stuck without a", - "Main.txt__10545": "* And it is pretty late", - "Main.txt__10547": "* We won't make it...", - "Main.txt__10550": "* WE COULD TRY REACHING THE", - "Main.txt__10555": "* Okay. Where's that?", - "Main.txt__10558": "* ABOUT 3 HOURS WALKING.", - "Main.txt__10561": "* 3 hours?! It will be", - "Main.txt__10565": "* Ugh... What to do...", - "Main.txt__10575": "* ...You guys hear that?", - "Main.txt__10578": "* Someone must be nearby.", - "Main.txt__10579": "* Let's see if they can", - "Main.txt__10587": "* The city lights are", - "Main.txt__10591": "* I've never left our town", - "Main.txt__10596": "* I guess this wasn't a", - "Main.txt__10608": "* Something is coming", - "Main.txt__10616": "* Ah!", - "Main.txt__10619": "* This seems to be the", - "Main.txt__10627": "* Right on target!", - "Main.txt__10631": "* ...!", - "Main.txt__10634": "* Y-you're...", - "Main.txt__10637": "* Ah!", - "Main.txt__10640": "* Kanako!", - "Main.txt__10643": "* Finally... We can", - "Main.txt__10647": "* UM... DO WE KNOW YOU?", - "Main.txt__10650": "* Axis, you don't", - "Main.txt__10654": "* I guess not all darkners", - "Main.txt__10659": "* You're... BunBun!", - "Main.txt__10663": "* My plush bunnie...", - "Main.txt__10666": "* How...", - "Main.txt__10667": "* First Axis...", - "Main.txt__10668": "* Now you...", - "Main.txt__10671": "* What's happening...?", - "Main.txt__10674": "* Heh. You should see", - "Main.txt__10678": "* I will explain everything", - "Main.txt__10682": "* ...But we need to get", - "Main.txt__10686": "* Toster and his goons", - "Main.txt__10691": "* Uh, where can we even", - "Main.txt__10695": "* We have to reach the", - "Main.txt__10700": "* Even if you went, there", - "Main.txt__10705": "* But I know a way you", - "Main.txt__10709": "* We just have to take", - "Main.txt__10713": "* UPSTAIRS?!", - "Main.txt__10716": "* SO YOU'RE AN [color=red]INTERLOPER[/color]!", - "Main.txt__10719": "* Oh, Axis!", - "Main.txt__10722": "* You don't even realise", - "Main.txt__10726": "* WHAT?!", - "Main.txt__10729": "* BUT I AM A ROBOT. I WAS", - "Main.txt__10733": "* Yes, but you don't", - "Main.txt__10735": "* You belong Upstairs.", - "Main.txt__10738": "* Come, I will explain", - "Main.txt__10742": "* ...", - "Main.txt__10745": "* C'mon, guys.", - "Main.txt__10746": "* I'm dying to finally", - "Main.txt__10754": "* Nice ride, isn't it?", - "Main.txt__10758": "* This is the only way", - "Main.txt__10763": "* So the Spire reaches up", - "Main.txt__10767": "* Yes. This Dark World", - "Main.txt__10772": "* It has caused quite the", - "Main.txt__10777": "* ...", - "Main.txt__10780": "* I still don't understand", - "Main.txt__10784": "* Right... I guess I will", - "Main.txt__10788": "* Just keep in mind...", - "Main.txt__10791": "* This information is", - "Main.txt__10796": "* And some even go mad", - "Main.txt__10800": "* I was lucky to not lose", - "Main.txt__10805": "* ...Is it that serious...?", - "Main.txt__10808": "* Maybe not for lightners.", - "Main.txt__10809": "* But it is for darkners.", - "Main.txt__10812": "* ...", - "Main.txt__10815": "* Okay so...", - "Main.txt__10818": "* What do you know about", - "Main.txt__10822": "* Not much, really.", - "Main.txt__10823": "* Just that they... exist?", - "Main.txt__10826": "* ...We have to enter", - "Main.txt__10831": "* ...And darkners kinda", - "Main.txt__10835": "* Right. You're perceptive!", - "Main.txt__10838": "* There is a reason for the", - "Main.txt__10842": "* A Dark World reflects the", - "Main.txt__10846": "* Essentially, it's based", - "Main.txt__10851": "* ...What exactly does", - "Main.txt__10855": "* ...Wait...", - "Main.txt__10858": "* Are you telling me", - "Main.txt__10863": "* Because it is located", - "Main.txt__10867": "* Bingo! That's correct!", - "Main.txt__10870": "* ...", - "Main.txt__10873": "* Um...", - "Main.txt__10874": "* I see...", - "Main.txt__10877": "* WORKSHOP? WHAT DO YOU", - "Main.txt__10881": "* ROBOTOPIA HAS EXISTED", - "Main.txt__10886": "* Does this mean this is", - "Main.txt__10890": "* No, Dark Worlds are real.", - "Main.txt__10893": "* They are just formed from", - "Main.txt__10897": "* The story of Robotopia", - "Main.txt__10901": "* Based on the real story", - "Main.txt__10906": "* ...", - "Main.txt__10909": "* I see. So that's why", - "Main.txt__10914": "* They ARE objects...", - "Main.txt__10917": "* Just brought to life", - "Main.txt__10921": "* By the fountain.", - "Main.txt__10922": "* The Darkness is what", - "Main.txt__10926": "* ...", - "Main.txt__10929": "* That's still a bit too", - "Main.txt__10933": "* ...SO...", - "Main.txt__10934": "* I AM NOT A ROBOT...?", - "Main.txt__10937": "* Axis, you are a robot.", - "Main.txt__10938": "* At least here, in the", - "Main.txt__10942": "* In the Light World you", - "Main.txt__10944": "* As am I.", - "Main.txt__10947": "* I don't remember what", - "Main.txt__10952": "* But I remember I was", - "Main.txt__10957": "* ...That's true.", - "Main.txt__10960": "* As was you, Axis.", - "Main.txt__10963": "* ........", - "Main.txt__10966": "* I...", - "Main.txt__10969": "* [PROCESSOR OVERLOAD]", - "Main.txt__10973": "* Yeah... Not all darkners", - "Main.txt__10978": "* ...And where did you", - "Main.txt__10982": "* [color=yellow]Someone[/color] told me.", - "Main.txt__10985": "* The person that created", - "Main.txt__10989": "* Oh? Who was it?", - "Main.txt__10992": "* I don't know.", - "Main.txt__10995": "* They were cloaked in", - "Main.txt__11000": "* But I know it was not", - "Main.txt__11004": "* Oh, good. I don't think", - "Main.txt__11009": "* Haha, yeah!", - "Main.txt__11016": "* ...", - "Main.txt__11017": "* Wait a minute...", - "Main.txt__11021": "* If this world is based", - "Main.txt__11025": "* Then that means Upstairs", - "Main.txt__11029": "* How about you see with", - "Main.txt__11033": "* We are about to cross", - "Main.txt__11041": "* This is...", - "Main.txt__11044": "* Let's go up ahead.", - "Main.txt__11047": "* There are some people", - "Main.txt__11052": "* And you can get a", - "Main.txt__11057": "* ...", - "Main.txt__11060": "* I'm so nervous...", - "Main.txt__11067": "* ...", - "Main.txt__11070": "* S-Sorry... I'm just...", - "Main.txt__11071": "* Kinda scared.", - "Main.txt__11074": "* I can understand that", - "Main.txt__11079": "* But it will make sense", - "Main.txt__11083": "* Uh, no?", - "Main.txt__11084": "* I'm scared of falling", - "Main.txt__11093": "* ...", - "Main.txt__11096": "* I-If this world really", - "Main.txt__11100": "* ...", - "Main.txt__11103": "* L-let's just get through", - "Main.txt__11111": "* That's BunBun!", - "Main.txt__11114": "* I've had her since I", - "Main.txt__11118": "* You think it's still", - "Main.txt__11123": "* Well, I've put away my", - "Main.txt__11131": "* Oh, wow.", - "Main.txt__11132": "* The Spire does stretch", - "Main.txt__11137": "* Yeah! Both sides here", - "Main.txt__11142": "* ...So...", - "Main.txt__11143": "* This really is my room,", - "Main.txt__11147": "* It is based on it, but", - "Main.txt__11151": "* ...", - "Main.txt__11154": "* So, how do we get there?", - "Main.txt__11157": "* There is a group of", - "Main.txt__11162": "* We will meet with them", - "Main.txt__11166": "* I see...", - "Main.txt__11169": "* Well, let's not waste", - "Main.txt__11177": "* I've been thinking about", - "Main.txt__11181": "* Guys... Do you think...", - "Main.txt__11182": "* That Toster guy...", - "Main.txt__11185": "* Is he the toaster that", - "Main.txt__11190": "* PROBABLY.", - "Main.txt__11193": "* HE JUST SHOWED UP AND", - "Main.txt__11198": "* SO THE TIMELINE MATCHES.", - "Main.txt__11201": "* ...", - "Main.txt__11204": "* I can't believe it...", - "Main.txt__11211": "* ...Up ahead is the group", - "Main.txt__11216": "* I'm sure they'll help", - "Main.txt__11220": "* Oh, thanks BunBun!", - "Main.txt__11223": "* Now... I must be off", - "Main.txt__11228": "* Well, it doesn't matter.", - "Main.txt__11229": "* I hope we can see each", - "Main.txt__11233": "* ...Same. Thanks again,", - "Main.txt__11237": "* See ya!", - "Main.txt__11244": "* Well, that was", - "Main.txt__11248": "* Guess we gotta figure", - "Main.txt__11253": "* ...", - "Main.txt__11256": "* Axis? You've been", - "Main.txt__11258": "* You okay?", - "Main.txt__11261": "* SORRY, MISS KANAKO.", - "Main.txt__11262": "* JUST... THINKING.", - "Main.txt__11265": "* AS MUCH AS MY PROCESSOR", - "Main.txt__11269": "* Yeah... We learned", - "Main.txt__11273": "* But we can't stop now.", - "Main.txt__11274": "* We are close to the", - "Main.txt__11278": "* C'mon, let's find", - "Main.txt__11287": "* ([wave]Pssst.[/wave])", - "Main.txt__11288": "* (Hey, Cole...)", - "Main.txt__11291": "* (Not too loud, I don't", - "Main.txt__11295": "* (I've been thinking...)", - "Main.txt__11298": "* (What do you think", - "Main.txt__11303": "* (I mean, what happens", - "Main.txt__11307": "* (Do they just... cease", - "Main.txt__11311": "* (...Is sealing the", - "Main.txt__11316": "* (But if we don't seal", - "Main.txt__11321": "* (...)", - "Main.txt__11324": "* WHAT ARE YOU TWO", - "Main.txt__11328": "* Oh! Um, nothing...?", - "Main.txt__11329": "* D-don't worry about it,", - "Main.txt__11333": "* ...", - "Main.txt__11336": "* VERY WELL, MISS KANAKO.", - "Main.txt__11344": "* Seems the trams aren't", - "Main.txt__11348": "* Some sort of accident", - "Main.txt__11352": "* Crud...", - "Main.txt__11353": "* How will I get home now?", - "Main.txt__11360": "* Ummm...", - "Main.txt__11361": "* This door... kinda just", - "Main.txt__11365": "* I tried opening it, but it", - "Main.txt__11370": "* I'm scared...", - "Main.txt__11371": "* I don't want the robots to", - "Main.txt__11379": "* Those folks over there are", - "Main.txt__11384": "* But to me they just look", - "Main.txt__11388": "* Can the spire even be breached?", - "Main.txt__11389": "* Doubt it.", - "Main.txt__11390": "* We should just surrender.", - "Main.txt__11397": "* Hey! Watch it!", - "Main.txt__11400": "* Some wild [ENEMY] took", - "Main.txt__11404": "* They bite hard! Don't let", - "Main.txt__11415": "* Oh no.", - "Main.txt__11418": "* Oh nononononono...", - "Main.txt__11427": "* STATUS REPORT!!", - "Main.txt__11478": "* Wait, WAIT!", - "Main.txt__11481": "* He's with us!", - "Main.txt__11482": "* Don't attack!", - "Main.txt__11483": "* Please!", - "Main.txt__11486": "* .........", - "Main.txt__11498": "* Don't remember you around.", - "Main.txt__11501": "* Oh, um...", - "Main.txt__11502": "* We just wanted to...", - "Main.txt__11505": "* WE MUST REACH THE SPIRE.", - "Main.txt__11546": "* Just look at your clothes!", - "Main.txt__11547": "* Clearly [color=yellow]Justice[/color] apparel!", - "Main.txt__11557": "* Let us introduce", - "Main.txt__11583": "* [color=red]THE [color=green]RESCUE [color=blue]RANGERS [color=red]R[color=green]G[color=blue]B!", - "Main.txt__11610": "* You look familiar...", - "Main.txt__11611": "* KNOWLEDGEABLE, even!", - "Main.txt__11618": "* Um........", - "Main.txt__11623": "* LET US DEPART AT ONCE!", - "Main.txt__11641": "* ..........", - "Main.txt__11644": "* I hope the Archives", - "Main.txt__11653": "* ................", - "Main.txt__11662": "* Y-yeah...", - "Main.txt__11663": "* I'm just...", - "Main.txt__11664": "* Overwhelmed.", - "Main.txt__11667": "* ...BECAUSE THIS WORLD", - "Main.txt__11672": "* Yes...", - "Main.txt__11673": "* It's just...", - "Main.txt__11676": "* .......", - "Main.txt__11679": "* It's nothing.", - "Main.txt__11680": "* Let's go to the Archives", - "Main.txt__11688": "* WHAT?!", - "Main.txt__11689": "* ME?!", - "Main.txt__11690": "* NO WAY!!", - "Main.txt__11693": "* MISS KANAKO, YOUR BODY", - "Main.txt__11697": "* ........", - "Main.txt__11700": "* Ok, fine.", - "Main.txt__11701": "* I still like them,", - "Main.txt__11705": "* I just didn't want to", - "Main.txt__11716": "* ...", - "Main.txt__11717": "* Thanks, Cole.", - "Main.txt__11720": "* But we've wasted too", - "Main.txt__11725": "* C'mon, let's move.", - "Main.txt__11732": "* What?!", - "Main.txt__11733": "* You are?!", - "Main.txt__11736": "* ......", - "Main.txt__11739": "* H-Hehe, guess that's", - "Main.txt__11744": "* B-but we can talk about", - "Main.txt__11746": "* We're wasting time!", - "Main.txt__11749": "* Let's move out!", - "Main.txt__11756": "* I know! You don't need", - "Main.txt__11760": "* Ugh. I'll get rid of", - "Main.txt__11765": "* C'mon. We're wasting", - "Main.txt__11789": "* We can return to town.", - "Main.txt__11802": "* Go to the Archives first!", - "Main.txt__11820": "* ......", - "Main.txt__11823": "* (What could it be...)", - "Main.txt__11833": "* Um... What are we", - "Main.txt__11845": "* .......Okay...", - "Main.txt__11852": "* HEY, IT'S A ROBOT.", - "Main.txt__11855": "* ...I think I know what", - "Main.txt__11859": "* So, we talk to him to", - "Main.txt__11863": "* Hey, hey!", - "Main.txt__11864": "* Are you on?", - "Main.txt__11867": "* .............", - "Main.txt__11869": "* Um, hello?", - "Main.txt__11872": "* .............", - "Main.txt__11874": "* -Exitting sleep mode-", - "Main.txt__11880": "* Hello. Welcome to the", - "Main.txt__11884": "* How may I help you?", - "Main.txt__11887": "* We're...", - "Main.txt__11888": "* We're looking for a", - "Main.txt__11892": "* \"A thing\"?", - "Main.txt__11893": "* Can you be more specific?", - "Main.txt__11896": "* Uh, a thing??", - "Main.txt__11897": "* Thing? I don't know-", - "Main.txt__11900": "* I still do not understand what", - "Main.txt__11904": "* WE ARE LOOKING FOR", - "Main.txt__11909": "* Ah. [wave]THE[/wave] Thing. I see.", - "Main.txt__11910": "* So you're with those three", - "Main.txt__11914": "* As long as you have the", - "Main.txt__11919": "* Do you possess it?", - "Main.txt__11922": "* ............", - "Main.txt__11925": "* ...", - "Main.txt__11928": "* Without the password,", - "Main.txt__11932": "* ...Fine. I think I know", - "Main.txt__11936": "* Great. Mind telling me", - "Main.txt__11940": "* ...Kanako.", - "Main.txt__11941": "* Kanako Ketsukane.", - "Main.txt__11944": "* ...", - "Main.txt__11945": "* Ah!", - "Main.txt__11948": "* Miss Kanako, you are late.", - "Main.txt__11949": "* You missed your usual login", - "Main.txt__11953": "* ...Uh, yeah, I know...", - "Main.txt__11956": "* That's great. As a long time", - "Main.txt__11961": "* Just relay it to me so I can", - "Main.txt__11965": "* ...C-can I write it on", - "Main.txt__11969": "* ...Of course.", - "Main.txt__11972": "* T-thanks...", - "Main.txt__11975": "* (I WONDER WHAT THE BIG", - "Main.txt__11983": "* ........", - "Main.txt__11986": "* T-there...", - "Main.txt__11989": "* ........", - "Main.txt__11992": "* All clear. Welcome,", - "Main.txt__11996": "* You will find what you", - "Main.txt__12001": "* Great! C'mon guys,", - "Main.txt__12010": "* The item you are looking", - "Main.txt__12014": "* Take the elevator at the", - "Main.txt__12024": "* Yes, but I assure you that I've", - "Main.txt__12029": "* I hold no allegiance to", - "Main.txt__12033": "* That applies to you too,", - "Main.txt__12038": "* You might have been created", - "Main.txt__12043": "* ...I have kept you long enough.", - "Main.txt__12044": "* Please enjoy your visit to the", - "Main.txt__12052": "* The giant lock somehow prevents", - "Main.txt__12060": "* Ugh, sorry, kids.", - "Main.txt__12061": "* I have my hands full at", - "Main.txt__12065": "* We can talk later.", - "Main.txt__12072": "* Well, at least something", - "Main.txt__12077": "* Hope we find the culprit", - "Main.txt__12085": "* Who would just invade the", - "Main.txt__12090": "* If Mooch wasn't with us", - "Main.txt__12099": "* Wow, Dina, what happened?", - "Main.txt__12102": "* Ah, hello kids.", - "Main.txt__12103": "* Sorry for the state of affairs.", - "Main.txt__12105": "* Some ruffian snuck in the diner", - "Main.txt__12109": "* That's awful...", - "Main.txt__12112": "* Tell me about it, darling...", - "Main.txt__12113": "* Sorry, but I won't be able", - "Main.txt__12120": "* ...Mooch. Did you do this?", - "Main.txt__12123": "* Tch, get real, 'nako.", - "Main.txt__12124": "* I wouldn't just break in", - "Main.txt__12128": "* ...At least not without", - "Main.txt__12137": "* Alert! Wall integrity detected!", - "Main.txt__12138": "* [shake]Must... Refrain... From...[/shake]", - "Main.txt__12139": "* [shake]DRILLING!!", - "Main.txt__12145": "* Hey, this place is pretty nice!", - "Main.txt__12146": "* Perfect 90º angles everywhere!" -} \ No newline at end of file