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[gd_scene load_steps=3 format=3 uid="uid://joystick"]
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[ext_resource type="Texture2D" path="res://Sprites/Menus/Mobile/JoystickBase.png" id=1]
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[ext_resource type="Texture2D" path="res://Sprites/Menus/Mobile/JoystickHandle.png" id=2]
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[node name="Joystick" type="Control" script="res://Scripts/UI/Joystick.cs"]
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anchor_right = 0
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anchor_bottom = 0
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offset_right = 200
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offset_bottom = 200
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mouse_filter = 2 # Ignore mouse input
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[node name="BaseCircle" type="TextureRect" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -100
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offset_top = -100
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offset_right = 100
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offset_bottom = 100
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texture = ExtResource(1)
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stretch_mode = 6 # Keep aspect centered
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[node name="HandleCircle" type="TextureRect" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -40
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offset_top = -40
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offset_right = 40
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offset_bottom = 40
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texture = ExtResource(2)
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stretch_mode = 6 # Keep aspect centered
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