@END [color=black]. >instend >instant END -- @InstEnd [color=black]. >instant >instend END ----- @EquipHat >sound:snd_equip_ch1.wav * 你戴上了帽子。 END ----- @RemoveHat * 你摘下了帽子。 END ----- @HAT_DESC * 一顶结实的帽子, 陪伴一同经历了不少冒险。 . * 装饰着一根羽毛, 来自于你最爱的守护者。 END ----- @NothingToSee * 没东西可看。 END ----- @SaveFirst * 透过黑暗,你看到了它。 * 这是只有你能看到的光芒。 >heal . * 你向它伸出手,然后... >callsave END ----- @SaveDW1Kanako * 幸运的是,你终于得以 与你的青梅竹马Kanako重逢。 >heal . * 你充满了陪伴感。 >callsave END ------ @SaveSecond * 每当你触碰这道光, 你身体的疲惫也会随之消散。 >heal . * HP已回满。 >callsave END ----- @TalkSign * 孤寂之时莫彷徨, 伙伴并肩于身旁。 . * 你现在可以使用[color=yellow]菜单[/color]里的 [color=yellow]交谈[/color]来与你的伙伴对话了。 END ----- @SignActionTutorial * 有时,你的伙伴可以 帮助你完善[color=yellow]行动[/color]。 . * 在他们的[color=yellow]魔法[/color]菜单中, 可以查看到其[color=yellow]X-行动[/color]的作用。 END ----- @SaveUpstairsView * 高崖景色虽美, 但你也怕摔断腿。 >heal >top:lock . * 你充满了恐高感。 >callsave END -- @SaveUpstairsPort * This settlement in the clouds seems like a good spot to take a breather. >heal . * 你充满了松弛感。 >callsave END ----- @SaveWeird >heal * 正义尚未得到伸张。 >callsave END --- @SaveAxis >redirect:WeirdStart:SaveWeirdRoute * You are now united with Axis, the Ketsukane Store's mascot. >heal . * You are filled with a sense of companionship. >callsave END ----- @SavePrison >redirect:WeirdStart:SaveWeird * 尽管待在这所监狱里 总感觉有种压抑的感觉, 但你仍感到有种安全感。 >heal . * 你充满了安全感。 >callsave END ----- @SaveRoboVista >redirect:WeirdStart:SaveWeirdRoute * The view of Robotopia is something you've never seen before. >heal . * You are filled with a sense of wonder. >callsave END --- @SaveRoboTown >redirect:WeirdStart:SaveWeirdRoute * This town is a change of pace compared to everything so far. >heal . * You are filled with a sense of relief. >callsave END ----- @SaveQuick [color=black]. >callsave >heal >instant >instend END ----- @PuzzleInstructionCh1 * “除非箱子回到原位, 不然你就别想通过。” >redirect:FirstPuzzleSign:PuzzleInstructionCh1_2 . * “这里你可能会问, 怎么移动这些箱子呢?” . * “显而易见,对他们按下 ‘交互’按钮即可。” . * “现在你又可能要问, 啥是‘交互’按钮?” . * “真笨,当然是和你用来 读这个牌子的按钮是一样的。” >setflag:FirstPuzzleSign END ----- @PuzzleInstructionCh1_2 * “啥?箱子不够?” . * “哎呀,你可真是个榆木脑袋, 既然这样你为啥不把你脑袋 做成箱子放上面呢?” END ----- @ClosetTrashCheck * 现在不是翻垃圾的时候。 . * 真不走运。 END ----- @ClosetLakeCheck * 看来天花板漏水了。 END ----- @ClosetFortressCheck * A box with a crudely drawn face on it. . * It is full of school supplies and forgotten toys. END ----- @ClosetMountainCheck * A pile of dusty boxes and trash. * Seems they weren't used in a long time. >top END ----- @PrisonBedCheck * 一张特舒服的监狱床。 * 但没时间睡觉了。 END ----- @PrisonWaterCheck * 好歹还有点新鲜水。 END ----- @PrisonTrashCheck * 看起来最近刚倒过。 . * 真不走运。 END ----- @PrisonDoorCheck * 你拼命的摇着铁栏杆。 . * ... . * 无事发生。 END ----- @PrisonCrackCheck * 这里满是裂痕。 * 要试试砸开这面墙吗? >redirect:PrisonTriedCrack:PrisonCrackCheck2 >prompts:Break:Do Not >promptredirect:PrisonCrackBreak:PrisonCrackDontBreak END ----- @PrisonCrackBreak * 你拼命抓着墙面, 试图砸开它。 >setflag:PrisonTriedCrack . * 但不管怎么努力, 墙面纹丝不动。 * 你的手指在流血。 . * 你失去了2HP。 >changeHP:-2 END ----- @PrisonCrackDontBreak * You decide to leave the wall alone. END ----- @PrisonCrackCheck2 * The wall stands defiantly in your way. END ---- @MossEvent1 * Some moss is growing under the water fountain. . * ... . * Eat the moss? >prompt:Yes:No END ---- @MossEventEat * ... . * You filled your hands with moss and swallowed it whole. . * It doesn't taste as good as you expected- . * But it's far from the worst thing you have eaten. . * Your HP is mossed out. >changeHP:2 END ----- @MossEventNo * You decide to leave the moss alone. END ----- @MossEventKanakoEat * ... >p:KanakoNeutral . * ... >p:KanakoOffended2 . * ...Cole. >p:KanakoOffended2 . * Have you eaten this moss...?! >p:KanakoOffended2 . * Are you that hungry?! * We have only been here for a few hours! >p:KanakoOffended2 . * ...Are things okay with Martlet? >p:KanakoDumb . * I mean, I know her food is a bit, err, y'know... >p:KanakoDumb . * ...If we get out of here alive- >p:KanakoSad2 . >p:KanakoSad2 * I'll buy you something to eat, alright? >p:KanakoNervous END ----- @MossEventKanakoNo * ... >p:KanakoNeutral . * ...Cole. >p:KanakoNeutral . * ...Why are you staring at that moss? >p:KanakoOffended2 . * You aren't thinking of eating it, are you?! >p:KanakoOffended2 . * ... >p:KanakoSad2 . * ...No? Ah, good. * For a moment I was worried. >p:KanakoNervous . * ...The hunger must be getting to us... * Let's get out of here. >p:KanakoNervous END ----- @MossEventKanakoPost * (Is Martlet not feeding you properly, Cole?!) >p:KanakoOffended2 END ----- @MossEnd * Moss. END ----- @PrisonFountainCheck * 一股黑暗之流正从下面的 房间涌出。 END ----- @BALLJUNKDESC * A small ball of accumulated things in your pocket. . * Has some sentimental value. END ----- @BallJunkUse * You stare at the ball of junk in awe. . * A sense of nostalgia washes over you. END ---- @KanakoTalkAfterRescue * ... >p:KanakoNeutral . * 再次谢谢你,Cole。 >p:KanakoSad2 . * ...不过,认真的。 * 咱到底在哪?! >p:KanakoOffended2 . * ...然后咱衣服被谁换了? >p:KanakoOffended2 . * 不过嘛,看起来确实 还挺酷的! >p:KanakoHappy END ----- @KanakoTalkPencilRoom * 哪来的这么多巨型 铅笔啊?! >p:KanakoDumb . * 虽然我不想跟你 抱怨- >p:KanakoNormal . * 但是被打一下 真的很痛诶! >p:KanakoNormal . * 你要是被打了, 我也会受伤的! * 不过,放轻松啦! >p:KanakoTongue END ----- @KanakoNoTalk * 咱快走吧。 >p:KanakoPuff END ----- @AxisNoTalk * ARE WE GOING TO MOVE ON OR WHAT?? >p:AxisBored END ----- @MelodyNoTalk * We're wasting time. * Let's move! >p:MelodyNormal END ----- @JuneNoTalk * ...Something wrong? >p:JuneNormal END ----- @TalkNoPartner * 你在跟谁说话? END ----- @KanakoBearTalk * 你知道吗,那只熊... >p:KanakoNeutral . * 他有点让我想起Sadie 之前那只毛绒玩偶了。 >p:KanakoPuff . * 我真没想到那玩意 是按照真熊做的! >p:KanakoNormal END ----- @CratesGeneric * 木箱。 END ----- @KanakoTalkJailSouth * ...There is nothing here. >p:KanakoNeutral . * Though... I feel as if this room will hold some special meaning someday. >p:KEEP . * But right now, nothing. >p:KanakoPuff END ----- @PrisonCleaning * Even prisons need cleaning supplies. END ----- @PrisonSigns * Waiting for capture. END ----- @KanakoTalkWeapon * I've been thinking... >p:KanakoNormal . * Where do you think our weapons come from? >p:KanakoNeutral . * I mean, you're always carrying that toy gun on you- >p:KEEP . * But what about mine? >p:KanakoPuff . * Maybe I'm a bit too much into softball, aren't I? >p:KanakoTongue END ----- @KanakoAfterWardenTutorial * ...So, uh... >p:KanakoOffended2 . * What was all that about?! >p:KanakoOffended2 . * He kept talking about "HP" and "TP"... >p:KanakoPuff . * Feels kinda like a game, doesn't it? >p:KanakoNormal . * I guess that's a way to look at how things work here. >p:KanakoTongue END ----- @MagicDoorInactive * A lone doorframe sits in place. . * You can't see through it. END ----- @MagicDoorPrompt * 你想去哪里? END @MagicDoorAlready * Surprisingly, you are already there. END @MagicDoorWarp * 门开了,然后... END ----- @KanakoLakeTalk * ...我们又回来了... >p:KanakoNeutral . * 啊,嘿!那不就是 刚才那个悬崖吗。 >p:KanakoNormal . * 估计我们是掉到湖里了。 * 怪不得咱浑身湿哒哒的。 >p:KanakoPuff END ----- @SaveBearingTown >redirect:WeirdStart:SaveWeirdRoute * The quaint calm town fills you with a sense of tranquility. >heal . [color=black]. >callsave >instend END ----- @KeychainDiag * 叮当!新来的? * 来看看我们小镇的 破烂商店吧! >tc . * 里面的东西都超有用的! >talk:caller END ----- @EraserTownDiag >redirect:RubbermanTalk:EraserTownDiag2 * Hey, hey! What's with the weird looks? >tc . * Chill, man. I ain't gonna hurt ya. >talk:caller >setflag:RubbermanTalk END ----- @JacketManDiag * 哈喽哇老哥, 你不是本地人? >talk:caller . * 那小心点吧,Bearing大人 可烦外来户了。 >tc . * 幸好他一般成天待在 堡垒里,虽然没人知道 他在干嘛。 >talk:caller . * 我要是你的话, 我会选择趁早跑路。 >talk:caller END --- @JacketManDiag2 * Heard lightners are around. >tc . * Maybe they're the ones that opened the gate. * I better stay out of the way. >tc END ----- @BackpackTalk >redirect:BackpackFirstTalk:BackpackTalk2 * 你好,欢迎来到我们镇。 >talk:caller . * 我们没什么东西可给你, Bearing大人把我们大部分 东西都抢走了。 >talk:caller . * 但我们会尽力 自力更生的。 >talk:caller >setflag:BackpackFirstTalk END ----- @BackpackTalk2 * Bearing大人在哪? >talk:caller . * 他的堡垒就在北边, 顺着路就能找到。 * 不过,锁着呢。 >talk:caller . * 你要么找钥匙开门, 要么另寻高招。 * 祝你顺利咯。 >talk:caller END --- @BackpackTalk3 * Ah, the gate is open. >tc . * Me, go inside? Are you crazy?! * I value my life. >tc END ----- @EraserTownDiag2 * My mates were attackin' ya? >talk:caller . * Well just tell them to lay off then. >tc . * Rub 'em or somethin', I don't know. >talk:caller END ----- @KanakoTownDiag * So the Dark Worlds have towns too. >p:KanakoNeutral . * The people here sure are... varied. >p:KanakoPuff . * Err, I don't mean it in a bad way, though! >p:KanakoNervous . * Much less when you remember the sort of weird people back home. >p:KanakoPuff END ----- @LockedDoor * (It's locked.) END ----- @NoResponse * (No response.) END ----- @EmptyChest * (It's Empty.) END ----- @BearingGateCheck * A large imposing gate. * There is no way to get past it. END ----- @KanakoLandscapeTalk * You know... Despite everything... >p:KanakoPuff . * This Dark World isn't that bad. >p:KanakoNormal . * Some of the landscapes here are pretty interesting. >p:KanakoHappy . * I wish I had brought my sketchbook to try sketching some... >p:KanakoSad2 END ----- @KanakoPhoneEvent1 * Ah, good idea! * Maybe we can call home! >p:KanakoNormal END ----- @PhoneTry1 * You tried calling on the phone... >soundend:snd_smile_ch1.wav:wait END ----- @PhoneTry2 * It is only garbage noise. END ----- @KanakoPhoneEvent2 * ... >p:KanakoScared . * Err... * L-Let's just pretend that didn't happen... >p:KanakoDumb END ----- @SignTPTutorial * Hey! Did you know? . * If you fill up your TP bar, you will receive more money when you finish a FIGHT. . * So try your best to save up that TP by the end! END ----- @SaveWeirdRoute * Justice. >heal . * @v10 left. >callsave END ----- @SaveMemoryGame >redirect:WeirdStart:SaveWeirdRoute >heal * You listen to the sound of leaves rustling in the wind. * The calm of the forest... . * It fills you with a sense of serenity. . [color=black]. >callsave >instend END ----- @KanakoBeforeMemoryGame * Hey, Cole... >p:KanakoNeutral . * Any idea of where we should go? >p:KanakoNeutral . * I know we have to get in the fortress to seal the fountain- >p:KanakoPuff . * But how will you do that? >p:KanakoNeutral . * Feels like we are just wandering aimlessly... >p:KanakoSad2 END ----- @KanakoNoTalkWeird * ... >p:KanakoAngry END ----- @MP3Darkner >redirect:MP3DarknerTalk:MP3Darkner2 * Hey, what you two doing here? * Hiding from bearing too? >talk:caller . * I can't handle hanging out in town... * Too much gloom and doom. >talk:caller . * I'm more at peace here in the forest. * Just listening to my own tune... >talk:caller >setflag:MP3DarknerTalk END ----- @MP3Darkner2 * By the way, be careful. >talk:caller . * Some scam artist set up shop up ahead. >talk:caller . * I haven't gone there myself, but I am sure he will try to swindle me of my dollars. . * I have just barely enough to survive here. >talk:caller END ----- @YellowPaint * A can of yellow paint. . * ... . * There is no reason to pick it up. END ----- @MemoryGameSign * Rules for the game: * Just find matching cards by INTERACTing with them. . * If you get it wrong 5 times, you lose. . * [color=gray](Also, I'll pay you some dollars if you win, so please play and come back!) . * [color=gray](Unless we agree on something else (Preferably).)[/color] . * (The whole last part seems hastly scribbled in.) END ----- @PenGuy1 * Oh, finally! Some customers! * Been way too long! >talk:PenGuy . * Oh, um.... Hello? * What do you do here? >p:KanakoPuff . * Ah, I used to host a game here, but due to Lord Bearing's... Bearingness... >talk:PenGuy . * I am now jobless. >talk:PenGuy . * I even tried GIVING away money [color=gray](so that I could get it back later)[/color]- >talk:PenGuy . * But even that didn't work. >talk:PenGuy . * But- You two! You are from out of town, are you not? * Maybe you want to play. >talk:PenGuy . * Err... Sorry. We are kinda in a hurry... >p:KanakoPuff . * ... >talk:PenGuy . * Ah! Wait a minute! >talk:PenGuy . * You are lightners, are you not!? >talk:PenGuy . * U-um... >p:KanakoScared . * Wait! It's fine! I have nothing against lightners. * I love lightners! >talk:PenGuy . >talk:PenGuy * [color=gray](And anyone with money, really!)[/color] . * I bet you want to find a way inside Lord Bearing's fortress, don't you? >talk:PenGuy >prompt:Yes:No >promptredirect:PenGuyP1:PenGuyP2 END ----- @PenGuyP1 * Ah-ha! I knew it! You two do look like the "hero" types! >talk:PenGuy . * I'm fine with it, honestly. * Everyone here is sad all the time. >talk:PenGuy . * Maybe it's for the best we fade away once again. >talk:PenGuy END ----- @PenGuyP2 * You can't fool me! There is no other reason why lightners would suddenly come here after so long. >talk:PenGuy . * I'm fine with this. Everyone is way too depressed right now. >talk:PenGuy . * Maybe it's for the best we fade away into obscurity once more. >talk:PenGuy END ----- @PenGuy2 * ... >p:KanakoNeutral . * Well, how about a deal? >talk:PenGuy . * You beat my game, and I will tell you how to get inside the fortress. >talk:PenGuy . * Oh, won't you get into trouble? >p:KanakoPuff . * Nah, Lord Bearing needs his "retirement" anyway. * This has gone on for too long. >talk:PenGuy . * In return, all I want is one thing: * For you to beat my game! >talk:PenGuy . * Well, alright. * What game is it? >p:KanakoNeutral . * It's a simple memory game. >talk:PenGuy . * I wrote the instructions on a sign nearby. >talk:PenGuy . * Check it out and come back to me so we can start. * I'll be waiting. >talk:PenGuy END ----- @PenGuyGamePrompt * So? Want to try my game? >talk:PenGuy >prompt:Yes:No END ----- @MoneyReward * You got @m8 Dark Dollar(s). END ----- @PenGuyReturn * Ah, you actually came back! >talk:PenGuy . * Well, this time I've reopened my little game and upgraded it! >talk:PenGuy . * Well, not quite. What I mean is if you keep beating it without losing once- >talk:PenGuy . * I'll pay you more each time. * But if you lose once you have to start over. >talk:PenGuy . * So, do we have a deal? * Yes? Good! >talk:PenGuy END ----- @PenGuyReturnWon * Here you go, kids. * Keep beating the game without losing, and I'll give you more. >talk:PenGuy END ----- @PenGuyRefuse * Well, alright. Remember our deal, though! >talk:PenGuy END ----- @PenGuyMinigameStart * I'll assume that you already read the instructions on the sign nearby. >talk:PenGuy . * Well, I'm going to start it. * Good luck! >talk:PenGuy END ----- @PenGuyGameRunning * What's it? * Cold feet? >talk:PenGuy . * There is no time limit, so take your time. >talk:PenGuy END ----- @KanakoTalkDuringMemGame * Well, I guess we are doing this... >p:KanakoPuff . * I trust you can do it, Cole! >p:KanakoHappy . * (I was never good at those sort of games...) >p:KanakoSad2 END ----- @PenGuyWon * Well! Would you look at that! >talk:PenGuy . * Wasn't it fun? Come here for your prize! >talk:PenGuy END ----- @PenGuyLose * Well, too bad. * You tried. >talk:PenGuy . * Come back here if you want to try again. >talk:PenGuy END ----- @PenGuyEvent3 * Well, that was fun. >talk:PenGuy . * It's been a really long time since anyone played the game, much less beat it! >talk:PenGuy . * Now, the reward! >p:KanakoNormal . * Right. As promised, I will tell you how to get inside Bearing's fortress... >talk:PenGuy . * ...But first, I need another favor. >talk:PenGuy . * ...That wasn't the deal. >p:KanakoOffended . * I know, but you need to do it anyway if you want to get in. >talk:PenGuy . * Behind me is a path that goes inside, but my partner-in-crime, [color=yellow]Pennilton[/color], set shop up ahead. >talk:PenGuy . * Aaaand he is really annoying, so I want you to get rid of him for me. >talk:PenGuy . * Just like, scare him off and get him to go away. Then I'll show you the path inside. >talk:PenGuy . * Pennilton? >p:KanakoNeutral . * (Cole... Isn't that one of the criminals we are looking for?) >p:KanakoPuff . * Whispering now, are you? Well as long as you get him to leave, I don't care what you do. >talk:PenGuy . * Here, lemme open the path. >talk:PenGuy END ----- @PenGuy3 * Just deal with Pennilton. * He is just ahead. >talk:PenGuy . * Then I will show you how to get inside the fotress. >talk:PenGuy END ----- @KanakoPostMemGame * That's done. Let's deal with Pennilton and march on. >p:KanakoNeutral . * ... >p:KanakoSad2 . * Honestly, I'm a bit nervous... >p:KanakoSad END ----- @Pennilton1 * Halt! Who are you? How did you get here?! >talk:Pennilton . * Erm, are you Pennilton? >p:KanakoNeutral . * Wha- who wants to know?! * Who sent you?! >talk:Pennilton >prompt:你被捕了:放我们过去:... >promptredirect:PenniltonP1:PenniltonP2:PenniltonP3 END ----- @PenniltonP1 * Ah! So you think you're hot shots trying to claim my bounty, are you?! >talk:Pennilton . * Well, too bad! * Pennilton is number one! >talk:Pennilton . * And no one is going to catch me today, or ever! >talk:Pennilton . * Looks like we will have to "apprehend" him, Cole. >p:KanakoOffended . * Get ready! >p:KanakoOffended END ----- @PenniltonP2 * Let you through?! Never! * You're the ones that broke into my hideout! >talk:Pennilton . * You're just standing out in the open... >p:KanakoOffended2 . * Silence! * [shake]I'm not going down without a fight![/shake] >talk:Pennilton END ----- @PenniltonP3 * Speechless? No surprises. * Pennilton is number one! >talk:Pennilton . * Now be quiet as I smack you! >talk:Pennilton END ----- @PenniltonSpared * Y-you're letting me go...? >talk:Pennilton . * You two are so... * So...... >talk:Pennilton . * [shake]STUPID![/shake] >talk:Pennilton . * I'm wanted in 3 Dark Worlds! * You're lucky my gang isn't here! * They'd WIPE you! >talk:Pennilton . * Well, I'm not going to hang around here while the fuzz are on the loose... >talk:Pennilton . * Bye, suckers! >talk:Pennilton END ----- @PenniltonSpared2 * ... >p:KanakoOffended2 . * Cole,这么做真的对吗? >p:KanakoNeutral END ----- @PenniltonWeird1 * [shake]...你-你们干什么...?![/shake] * 很痛欸! . * ...Cole...? * 点到为止... 就可以了吧? >p:KanakoNeutral END -- @PenniltonWeird2 * [shake]...我-我认罪! 求你们了,别打了! * 我发誓,我会改过自新的! . * C-cole?! >p:KanakoScared . * 你-你在做什么? * 我... 我... >p:KanakoScared END -- @PenniltonWeird3 * [shake]...求-求你们了... 救-救命...[shake] * ... . >p:KanakoAngry * ... END ----- @PenniltonWeirdAbort * ...Cole...?! >p:KanakoScared . * What was that?! * For a moment, I... >p:KanakoScared . * ... >p:KanakoSad2 . * W-well... I'm glad nothing serious really happened... >p:KanakoNervous . * But we let Pennilton escape... * The Warden won't like this. >p:KanakoSad . * ...Let's just get to the fountain. >p:KanakoSad2 END ----- @PenniltonExecuted * ... >p:KanakoScared . * C-Cole... 刚才... >p:KanakoScared . * ...为什么...? >p:KanakoScared >prompt:...:为了正义。 >promptredirect:PenniltonWeirdAfterP1:PenniltonWeirdAfterP2 END ----- @PenniltonWeirdAfterP1 * ... >p:KanakoScared . * 我... >p:KanakoScared . * ...Sorry. I just... * I don't know what to... >p:KanakoScared . * ... >p:KanakoAngry . * 继续前进吧。 >p:KanakoAngry END ----- @PenniltonWeirdAfterP2 * ...“正义”? * 你在说... >p:KanakoScared . * ... >p:KanakoAngry . * ...不,你是对的... >p:KanakoAngry . * 他是个罪犯。 * 把他就地正法... 这只是我们该做的。 >p:KanakoAngry . * ... >p:KanakoAngry . * 继续前进吧。 >p:KanakoAngry END ----- @PenniltonApprehended * Phew... We did it... >p:KanakoSad2 . * Our first apprehension! * This wasn't that bad. >p:KanakoPuff . * This will be easy! * Come on, Cole! * Onwards! >p:KanakoHappy END ----- @PenniltonEscaped * Drat! He got away! >p:KanakoOffended . * ...We aren't cut out for this... >p:KanakoSad2 . * Well, nothing else we can do about it. * Let's just keep going. >p:KanakoPuff END ----- @YellowPaintEvent1 * Oh hey, you did it. * Thanks for getting rid of him. >talk:PenGuyPaint . * As promised, here is the way inside the fortress. >talk:PenGuyPaint . * I even [color=yellow]labeled[/color] it with [color=yellow]yellow paint[/color] so you [color=yellow]know[/color] where to [color=yellow]climb[/color]. >talk:PenGuyPaint . * Oh, um, thanks...? >p:KanakoPuff . * No problem. Well, I'm off. * Come back sometime later if you want to try my game again. >talk:PenGuyPaint . * This time, I'll pay you. * Toodles! >talk:PenGuyPaint END ----- @YellowPaintEvent2 * 嘿,你们到底咋想的? >talk:PenGuyPaint . * 对,我是想让他离远点, 但我是这个意思吗? * 哎呀,这就是“英雄”做派吗? >talk:PenGuyPaint . * ... >p:KanakoAngry . * 亏我走在你们前面, 帮你们把进堡垒的路漆上... >talk:PenGuyPaint . * 我真不该那么心急的。 * 呼,我先走一步喽, 我可不想被追上杀掉。 >talk:PenGuyPaint . * You don't even deserve a slide whistle exit from me. >talk:PenGuyPaint END ----- @KanakoLakeWeird * ...The door is gone. >p:KanakoAngry . * ...Guess there is only one way to go now. >p:KanakoAngry END ----- @ClimbPrompt * 要爬上去吗? >prompt:Yes:No END ----- @KanakoInsideFort * ...总算进来了。 >p:KanakoOffended . * 接下来... 我们去封印喷泉,然后回家... >p:KanakoOffended . * 领路吧,Cole。 >p:KanakoOffended END ----- @KanakoInsideFortTalk * Strange that no one is around... * Kinda eerie. >p:KanakoNeutral . * Well let's hope it continues this way. >p:KanakoPuff END ----- @FortCheckBookshelf * Many books. * None of them are interesting. * Or readable. END ----- @KanakoGateBefore * Hm... * Looks like we can't get through here... >p:KanakoNeutral . * Let's try to find another way. >p:KanakoNeutral END ----- @KanakoGateEvent * So if the note was right... >p:KanakoPuff . * I should be able to just walk through since I'm a monster... >p:KEEP . * B-but what if... * It doesn't work? >prompt:Try it:It's too@dangerous >promptredirect:KanakoGateBeforeP1:KanakoGateBeforeP2 >p:KanakoNeutral END ----- @KanakoGateBeforeP1 * Yeah you say that because it isn't your life on the line! >p:KanakoTongue . * We have no other choice, though. * We will have to try it. >p:KanakoNeutral . * Pull me if I, well, start getting vaporized or something, alright? >p:KanakoPuff END ----- @KanakoGateBeforeP2 * What's that, Cole? * Worried about lil' old me? >p:KanakoSmug . * Well we don't have any other options... * We'll have to try it. >p:KanakoPuff . * Just... pull me back if I start screaming, okay? >p:KanakoNervous END ----- @KanakoGateNote * "This thing you see nearby is an experimental anti-lightner gate." * "This took me TOO long to make!" . * "But unfortunately, it seems lightners come in like, two types?!" . * "'Humans' and 'monsters'." * "Weird names." . * "Well I managed to attune the gate to work with 'human'-type lightners." . * "They will totally be unable to bypass the gates!" . * "But that means 'monster'-type ones still can..." . * "This will take me years to make, so for now this will do." . * "The technology is ready to be mass exported to nearby Dark Worlds-" . * "Hopefully soon all darkners will adopt it and protect their fountains from lightners!" END ----- @KanakoGateNoKanako * The gate stands defiantly in your path. . * No matter how hard you try, it's like trying to push a wall. END ----- @KanakoGateEventWeird * ...If the note is right, I should be able to walk through this. >p:KanakoNeutral . * ... >p:KanakoNeutral . * ...Here goes nothing. >p:KanakoNeutral END ----- @KanakoGateEvent2 >p:KanakoPuff * ...I don't think my fur got burned off. . >p:KanakoNormal * I'll check up ahead. * Just wait here, alright? END ----- @KanakoGateEvent2Weird >p:KanakoNeutral * ...Alright. * That wasn't too bad. . >p:KanakoNeutral * I'll check up ahead. * Wait for me. END ----- @CantLeave * You can't leave now. END ------ @CantLeaveKanako >redirectmap:TryLeaveKanako:CantLeaveKanako2 >redirect:WeirdStart:CantLeaveKanakoWeird * C-Cole...? * Where are you going...? >p:KanakoDumb . * Don't just leave me here! >p:KanakoTongue >mapflag:TryLeaveKanako END @CantLeaveKanako2 * ...Don't you dare go away without me... >p:KanakoDumb END @CantLeaveKanakoWeird * ...Cole? * Get back here. >p:KanakoAngry END ----- @SplitRoomNote1 * Many posters are on the wall, but one catches your attention: . * "Remember to press the MENU key to communicate with your fellow co-workers if you split up! . * ... . * You have no idea what a "MENU" key is. END ----- @SplitRoomNote2 * ATTENTION! * Don't step on the switch! . * Lord Bearing hasn't authorized anyone in the main hall! * If you are stepping, STEP AWAY! END ----- @MoDay1 * HEY KIDS! * Come in to check some BARGAINS?! . * Unfortunately, Mo is about to close shop! . * But I can give you one last chance to grab something! . * Just tell me what you want and let's make a deal! END ----- @TallGirlDay1 * I came in here looking for coffee, but I don't see any around. >tc . * Guess I gotta go to the cafe before it closes down. >tc END ----- @BearingFortMainGateCheck * Seems this leads out back into town. * Would be a nice shortcut. >p:KanakoNeutral . * Let's try to find a way to unlock it. >p:KanakoNeutral END ----- @BearFortMainPoster * "NOTE TO STAFF: " . * "We received reports of escalated violence recently between staff members." . * "STOP THAT! * "Don't just FIGHT! Have some MERCY!" . * "Earning more money from FIGHTing is just a rumor!" * "BE NICE!!" . * (The rest of the note is just incoherent rambling.) END ----- @FortDuoMGNote * "NOTE TO STAFF: " . * "Due worries of a potential lightner attack, we have increased the security." . * "All staff is now required to pass the 'score test' in order to cross. NO EXCEPTIONS!" . * "As long as you hit 10 targets before the limit ends, the path will open. Else, too bad!" . * "PS: If no one is at the post, don't scream for someone to come, some of us want some quiet time!" END ----- @KanakoDWSave1 * 哎呀呀... * 看看咱搁这找到啥了?! END ----- @KanakoDWSave2 * 看这,哥们! * 我莫不是眼花了?! >talk:Penceller . * 一个活生生的,会喘气,会发光, 会吐痰,还散发恶臭的... >talk:Penceller . * ...[color=yellow]光之民[/color]...! >talk:Penceller . >talk:Eraserhead * 嗨呀,咱这次肯定会得到 老大赏识的! . >talk:Eraserhead * 而且这次咱不会... . *[shake] *颤颤巍巍*[/shake] * 一想到那事, 我耳朵就嗡嗡的! >talk:Eraserhead . >talk:Penceller * 少说点,蓝脸! 麻溜把这光之民捆起来, 带到咱地盘去! . * ... >p:KanakoAngry END ----- @KanakoDWSave3 * 哇去!咱中大奖了! * 俩光之民?! >talk:Penceller . * 呃,老兄, 你觉得这还会是个 好主意吗...? >talk:Eraserhead . * 闭嘴吧!你这橡皮头子! 要是咱抓住了他们, 升职加薪不是梦啊! >talk:Penceller . * ... >p:KanakoAngry . * ...! >p:KanakoSurprise . * C-Cole!你在这...! * 救救我! >p:KanakoSurprise . * 想啥呢,毛毛脸! * 作为肉票就安静点行吗?! >talk:Penceller END ----- @KanakoDWSave4 * ... >p:KanakoAngry . * ...谢谢你,Cole... >p:KanakoCry END ----- @KanakoDWSave5 * ... >p:KanakoAngry . * ...Cole... >p:KanakoAngry END ----- @KanakoDWSave6 * [shake]我们特么到底在 什么鬼地方?! >p:KanakoSurprise END ----- @KanakoDWSave7 [color=black]. >instend >prompt:你还好吗?:咱快走吧。 >promptredirect:KanakoDWSaveP1:KanakoDWSaveP2 END ----- @KanakoDWSaveP1 * ... >p:KanakoAngry . * ...嗯... 我-我很好。 >p:KanakoAngry . * ...只是... * 今天发生的事真的 太超乎我意料了... >p:KanakoAngry . * 或者说压根就没想过 会发生这样的事。 >p:KanakoAngry END ----- @KanakoDWSaveP2 * ... >p:KanakoAngry . * ...对。我们得想办法回家。 >p:KanakoAngry . * ...抱歉,但我保证我不会 拖你后腿的。 >p:KanakoAngry END ----- @KanakoDWSave8 * ... >p:KanakoSad2 . * 看来我们别无选择, 只能继续前进了。 >p:KanakoNeutral . * 领路吧,Cole。 >p:KanakoNeutral END ----- @BearingFirstEvent1 * ... >p:KanakoNeutral . * 那边的东西是什么? >p:KanakoNeutral . * 它似乎到处都在喷涌... >p:KanakoNeutral . * 也许这就是 造成这一切的源头? >p:KanakoNeutral END ----- @BearingFirstEvent2 * 不过看起来有点远呢。 >p:KanakoOffended2 . * 更别提我们在多高的地方了。 >p:KanakoOffended2 . * 我们怎么下去呢...? >p:KanakoOffended2 END ----- @ChaseEvent1 * [shake]什-什么...?! >p:KanakoSurprise END ----- @ChaseEvent2 * 我们做到了! * 我们抓住他们了! >talk:Penceller >top . * 老板肯定会对我们 赞赏有加的! >talk:Eraser >top . * 哎呀!现在怎么办,Cole? >p:KanakoOffended >top . * 打还是跑? >p:KanakoOffended >top . * [shake]别急嘛,光之民们! >top END ----- @ChaseEvent3 * 还真是啊。还真有几个 光之民杂碎胆敢闯入 【我的】地盘啊。 >top >p:BearingNormal END ----- @ChaseEvent3a * 是的老大! 那些人就是跟谁都 “交朋友”的怪人! >top >talk:Penceller . * 真是太诡异了。 >top >talk:Penceller END ----- @ChaseEvent3b * 是的老大!那些人把 大伙都给揍了一顿! * 他们应该受到惩罚! >top >talk:Penceller END ----- @ChaseEvent4 * ...光之民们! >top >p:BearingNormal . * 在背弃我们这么长时间后, 你们何来的勇气居然 还敢回来?! >top >p:BearingNormal . * 恐吓我的人民... * 制造混乱无序... >top >p:BearingNormal . * 还想要封印我们的[color=yellow]喷泉[/color], 再一次毁灭我们?! >top >p:BearingNormal . * 我绝不会让你们得逞! * 你们的恐怖统治结束了! >top >p:BearingNormal . * 你们特么到底 在说什么鬼话?! >top >p:KanakoOffended2 . * 我们甚至都不知道 这地方是哪儿! >top >p:KanakoOffended . * 我们就只是想离开这里! >top >p:KanakoOffended2 . * 安静! >top >p:BearingNormal . * 等我们把你们抓起来后, 再说怎么处置你们吧! >top >p:BearingNormal . * Cole,这家伙 根本没在听嘛。 >p:KanakoOffended2 >top . * 我们该怎么做? * 他看起来很强大... >top >p:KanakoOffended >prompt:逃跑:战斗 >promptredirect:ChaseEvent4A:ChaseEvent4B END ----- @ChaseEvent4A * ...嗯。 >top >p:KanakoOffended . * 咱们得先想办法离开。 >top >p:KanakoOffended . * 而且这家伙现在 对咱们来说太棘手了。 >top >p:KanakoOffended . * 咱们离开这里, 另寻回家的路吧! >top >p:KanakoOffended . * 你们还想跑哪去?! >top >p:BearingNormal . * 军队!抓住他们! >top >p:BearingNormal . * ...看来我们该撤了! * 快跑,Cole!! >p:KanakoSurprise >top END ----- @ChaseEvent4B * 哈哈哈! >top >p:BearingNormal . * 你觉得你够能耐 可以挑战我? >top >p:KEEP . * 等着瞧吧! * 军队!抓住他们! >top >p:KEEP . * Cole,我们寡不敌众! >top >p:KanakoOffended . * 先走为上计!! >top >p:KEEP END ----- @PostChase1 * 没-没路了... >top >p:KanakoSurprise END ----- @PostChase2 * 真惨呐。 >top >p:BearingNormal END ----- @PostChase3 * 要是你们现在投降的话, 兴许我会对你们从轻发落。 >top >p:BearingNormal . * 所以快高举白旗吧! 光之民们! >top >p:KEEP . * C-Cole... >top >p:KanakoSurprise >prompt:一跃而下:坚守阵地 END ----- @PostChase3A * 什-什么??!! >top >p:KanakoScared . * 咱俩可是肉体凡胎啊! 要是跳下去肯定会变成 一滩肉泥的!! >top >p:KEEP . * 要我说, 你最好听你朋友的。 >top >p:BearingNormal . * 现在放弃抵抗吧! >top >p:KEEP END ----- @PostChase3A2 * . . . C-C-Cole......!! >p:KanakoScared END ----- @PostChase3B * 你还是觉得你有那个实力? >top >p:BearingNormal . * 那就让你尝尝 被暴虐的滋味吧! >top >p:KEEP END ----- @PostChase3B2 * Cole!小心- >p:KanakoOffended END ----- @PostChase4 * ...哼。 >p:BearingNormal END ----- @FortSignTreasure * 前方贵重物品保管室。 * 闯入者后果自负! END ----- @FortPrisonNote * 主厅解锁面板。 * 若无领主授权, 严禁使用! END ------ @PrisonPencLeft * 什么? >tc . * 大声点,听不见! >tc . * [wave]什————么————?![/wave] >tc END -- @PrisonPencLeft2 * 我觉得我好像聋了, 就因为我站的离Ringo太近了。 >tc . * ...啊?你说啥? * [wave]大声点! >tc END @PrisonPencLeftWeird * 到底发生啥了? * 我聋了吗? >tc END --- @PrisonPencRight * Ugh. Dunno why we gotta keep torturing these guys. >tc . * They didn't even do much besides ask Bearing to stop being so cruel. >tc . * And the worst part is that I am the one being tortured having to listen to this! >tc END --- @PrisonPencRight2 * Well, how are we going to torture the prisoners now? >tc . * Guess we need a new noisemaker. >tc END --- @PrisonPencRightWeird * Woah, was that NECESSARY? >tc . * We TORTURE people here, we don't KILL them! >tc END --- @PrisonEraser * It pays off being made out of rubber. >tc . * The sound waves just bounce off me. >tc END --- @PrisonEraser2 * Seems I'm back to just being a boring old loser now that my unique trait is worthless. >tc . * That sucks, dude. >tc END --- @PrisonEraserWeird * Hey, chill, man. >tc . * Though if my body was affected by sound waves, I probably would have killed him too. >tc END --- @PrisonCar [shake]* Someone, please! * End this suffering! >tc . * I can't even listen to my own [shake]THOUGHTS!! >tc END --- @PrisonCar2 * Ah, finally! >tc . * [shake]VROOOOOOOOOOOM!![/shake] * Can finally hear my engine again! >tc END --- @PrisonCarWeird [shake]* I-is that what you do with any noise makers?! >tc . [shake]* V-vroom... No noises here, no sir! >tc END --- @PrisonCoin * I've grown numb to the noise. * It no longer affects me. >tc . * Now the only torture is boredom. >tc END --- @PrisonCoin2 * ...I miss the noise. >tc . * It was just a part of my life, and now it's just gone. >tc . * I feel so valueless. >tc END --- @PrisonCoinWeird * ...You just killed Ringo. >tc . * ...Honestly, I'll miss the noise, but it was getting overrated. >tc . * Alas, now that I'm free- >tc . * Might go and see if uncle Pennilton is alright next time I'm in town. >tc END --- @PrisonThumbtack * How I wish I had LEGS so I could just walk out! >tc . * The cell is wide open, for crying out loud! >tc END --- @PrisonThumbtack2 * Thank GOD it's over. >tc . * Been pinned down here the longest. Was almost going to just grow legs and flee. >tc END --- @PrisonThumbtackWeird * H-have mercy! I don't even have legs!! >tc END ----- @BellBossIntro * Hey! [shake]HEY![/shake] >p:KanakoHurt . * Stop this noise! >p:KanakoHurt >prompt:Stop him:Ignore >promptredirect:FightBell:IgnoreBell END --- @FightBell * C'mon, Cole! * Let's stop this mess! >p:KanakoOffended END -- @IgnoreBell * Ugh, Cole, why? >p:KanakoHurt END -- @BellCaught * Phew. It's over... >p:KanakoSad2 . * And that's a criminal down, too! >p:KanakoTongue . * We should be near the end. Let's go. >p:KanakoHappy END -- @BellFled * ...He escaped... >p:KanakoOffended . * At least the noise is over... >p:KanakoSad2 END -- @BellSpare * ... >p:KanakoNeutral . * Do you promise to stop this noise? >p:KanakoNeutral . * (Ringo nods while trying to make any noise.) . * Good, good... >p:KanakoNervous . * ...Let's go, Cole. >p:KanakoPuff END -- @BellKill * ...结束了。 >p:KanakoAngry . * 又解决了一个。 >p:KanakoAngry . >redirect:BearingFought:BellKill2 * 只剩下他们的老大了。 >p:KanakoAngry END -- @BellKill2 * ...We are done. * Let's get out of here. END -- @BellBossIntroWeird * ...Cole,这个一直在 制造噪音的家伙是个罪犯。 >p:KanakoAngry . * 我们从根源上解决 这折磨人的噪音吧。 >p:KanakoAngry END ----- @BellBossPost * (Ringo promises that it won't make noise anymore.) END ----- @KanakoTalkFortBigCorridor * Lots of enemies here... >p:KanakoPuff . * Be careful, you don't want to be caught up on their cleaning! >p:KanakoNormal END ----- @BearPrisonPressedButton * Did you feel that? >p:KanakoNormal . * Maybe the big door at the main hall unlocked. * Let's head back. >p:KEEP END ----- @BearPrisonPressedButtonWeird * ... * I think the main hall doors are unlocked now. >p:KanakoAngry . * Let's head back. >p:KanakoAngry END ----- @KanakoTalkBearPrison * Argh! What is this NOISE?! >p:KanakoHurt . * Be glad you're human, Cole! * This is driving me mad! >p:KanakoOffended2 END ----- @KanakoTalkBearPrison2 * Let's get out of here, please! >p:KanakoHurt END ----- @BearFortFountainSign * Fountain Room Ahead. * ONLY AUTHORIZED PERSONNEL. END ----- @KanakoTalkBearPrison3 * Phew, glad that's over. >p:KanakoSad . * C'mon, we must be close to getting out. * Let's move. >p:KanakoNeutral END ----- @KanakoTalkBearPrisonWeird * ... * ...Noisy. >p:KanakoAngry2 END ----- @KanakoWarningBeforeBear >redirect:WeirdStart:KanakoWarningBeforeBearWeird * Hey Cole, I noticed the door south leads back into town. >p:KanakoPuff . * I think we could visit one last time before we proceed. >p:KanakoNormal . * Y'know, get better gear and stuff. * Bearing is dangerous. >p:KanakoNeutral . * Your call, though. * If you want to, let's just head in. >p:KanakoNormal END ----- @SchoolDWFountainPrompt >redirect:WeirdStart:SchoolDWFountainPromptWeird * Cole. The fountain is just up ahead. >p:KanakoNeutral . * You sure you aren't forgetting anything? >p:KEEP . * I don't know what will happen once we seal the fountain- >p:KanakoSad . * But I feel we won't be able to return. >p:KEEP . * So let's be sure to finish everything we can here. >p:KanakoNeutral . * ...Or we can just go home. * Your call. >p:KEEP END ----- @SchoolDWFountainPromptWeird * ... >p:KanakoAngry . * ...This is it. >p:KEEP . * Let's seal the fountain and leave already. >p:KEEP END ----- @SchoolFountainDiag * ...So this is the fountain... >hideBG >top >slow >bleep:Kanako . * ...It's beautiful... >hideBG >top >slow >bleep:Kanako . * ... >hideBG >top >slow >bleep:Kanako . * But we must seal it to return home... >hideBG >top >slow >bleep:Kanako . * Cole, any idea how to do it? >hideBG >top >slow >bleep:Kanako END ----- @FountainSoul * (As you stood in front of the fountain,) >hideBG >top >slow . * (You felt something strange.) >hideBG >top >slow . * (It was as if) >hideBG >top >slow . * (Your very SOUL was glowing...) >hideBG >top >slow END ----- @FoxFirstTalk * [shake]....... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * Umm... Hello...? >p:KanakoPuff . * [shake]...A-ah... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * Are you... okay? >p:KanakoSad . * [shake]! >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * [shake]Y-you......! >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * [shake]K-ka... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * [shake]Kana...ko... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * ! >p:KanakoScared . * H-how do you... * How do you know my name...?! >p:KEEP . * [shake]K-... K-K- * ...Tch...!! >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * Woah, hey! * Are you alright?! >p:KanakoSad . * [shake]....M-mi...missing... * P-piece... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * Piece? >p:KanakoOffended . * [shake]M-missing... Piece... * S-Se-Self... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * [shake]B-bear... Bear t-take... * Bear take p-piece... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * So you're saying Bearing took your "piece"? >p:KanakoOffended . * [shake]K-kana... * Kana...ko... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * [shake]Piece... Retri-retri-retrieve... * Missi-missing... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * Alright, I get it. * We will get your "piece" back. >p:KanakoOffended . * But you will have to tell us how you know me. >p:KEEP . * [shake]K-ka...kana... * ...ko... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * C'mon cole, let's find this "piece". >p:KanakoNeutral . * If Bearing took it, it's probably in his fortress. >p:KanakoOffended . * We were going there anyway. Might as well take a look. >p:KEEP END ----- @FoxTalkNoItem * [shake]Y-yo-you... No-no-no p-piec-piece... >talk:FoxBoss >slow:4 >bleep:Necklace >talkanim:TalkDW >endanim:IdleDW . * [shake]R-retri... Retrieve... piece... Miss-ssing... * ...Piece... >talk:FoxBoss >bleep:Necklace >slow:4 >talkanim:TalkDW >endanim:IdleDW END ----- @FoxTalkPreFight * [shake]Ah... * Yo-you fou-foun-found it... >talk:FoxBoss >bleep:Necklace >slow:4 >talkanim:TalkDW >endanim:IdleDW . * Uh, we did? >p:KanakoPuff . * Do you mean the bell? >p:KanakoNeutral . * [shake]B-bell... * ... >talk:FoxBoss >bleep:Necklace >slow:4 >talkanim:TalkDW >endanim:IdleDW . * [shake]Re-return... >talk:FoxBoss >bleep:Necklace >slow:4 >talkanim:TalkDW >endanim:IdleDW >prompt:Return@Bell:Do not END ----- @FoxTalkPreFight1.5 * Before we hand it over... >p:KanakoOffended . * Tell us how you know me. >p:KEEP . * Or else I'll leave and you can forget anything to do with me! >p:KEEP . * [shake]... >talk:FoxBoss >bleep:Necklace >slow:4 >talkanim:TalkDW >endanim:IdleDW END ----- @FoxTalkPreFight2 * H-hey! What's the big idea?! * We helped you! >p:KanakoHurt . * Is this how you repay us?! >p:KanakoOffended . * Cole! C'mon! Let's get out of here! >p:KanakoOffended . * [shake]K-ka-na-ko... * Kanako... >bleep:Necklace >slow:4 . * [shake]D-do-don't... >bleep:Necklace >slow:4 . * [shake]...eeeeAAAAAARGH!! >bleep:Necklace >slow:4 END ----- @FoxTalkPreFight3 * W-what's that?! >p:KanakoScared . * [shake]K-Kanako...!! >bleep:Necklace >slow:4 . * [shake]Don't... don't leave me again!! >bleep:Necklace >slow:4 . * Cole! Watch out! * Here it comes! >p:KanakoScared END ----- @FoxTalkPostSpared * [shake]Ah... Kanako... >bleep:Necklace >slow:4 . * [shake]You're... forgiving me...? >bleep:Necklace >slow:4 . * [shake]... >bleep:Necklace >slow:4 END ----- @FoxTalkPostDefeated * [shake]Ah...! Kanako...! >bleep:Necklace >slow:4 . * [shake]Y-you... you hate me... >bleep:Necklace >slow:4 . * [shake]... >bleep:Necklace >slow:4 . * [shake]I... * I see... >bleep:Necklace >slow:4 END ----- @FoxPostFinalDefeated * [shake]Ah... Kanako... >bleep:Necklace >slow:4 . * [shake]I... I'm sorry... >bleep:Necklace >slow:4 . * [shake]I... I didn't want to... * Be a burden... >bleep:Necklace >slow:4 . * [shake]Forgive me... >bleep:Necklace >slow:4 . * [shake]Let me... Let me become useful to you... * For once... >bleep:Necklace >slow:4 . * [shake]Take me, and may your foes tremble before our might... >bleep:Necklace >slow:4 . * [shake]...Kanako... * ...Thank you. >bleep:Necklace >slow:4 END ----- @FoxPostFinalSpared * [shake]...Kanako... >bleep:Necklace >slow:4 . * [shake]Despite everything... * You forgave me... >bleep:Necklace >slow:4 . * [shake]...Thank you. >bleep:Necklace >slow:4 . * [shake]I know it wasn't your fault. >bleep:Necklace >slow:4 . * [shake]For me to be left behind... >bleep:Necklace >slow:4 . * [shake]...Let me make up to you... >bleep:Necklace >slow:4 . * [shake]Let us rejoin together... * ...And return home. >bleep:Necklace >slow:4 END ----- @FoxGetItemDefeated * (You got the Fox Staff.) END ----- @FoxGetItemSpared * (You got the Fox Necklace.) END ----- @FoxFullInv * (...But your inventory was full.) . * ... >p:KanakoOffended . * Cole... >p:KanakoOffended2 . * This is kinda anti- climatic. >p:KanakoOffended2 . * Let's free some space and grab this item ASAP. >p:KanakoOffended2 END ----- @KanakoTalkFoxRoom * ... >p:KanakoSad END ----- @KanakoTalkFoxQuest * So we just agreed to a quest from some cloaked weirdo- >p:KanakoOffended . * And said weirdo seems to know me somehow... >p:KanakoOffended . * This can only end well... >p:KanakoSad2 END ----- @KanakoTalkPostFox * That was... >p:KanakoSad . * ... >p:KanakoSad2 . * I don't even have words... >p:KanakoSad . * C'mon, we've wasted enough time already. * Let's go home. >p:KanakoNeutral END ----- @KanakoTalkPostFoxNecklace * That was... >p:KanakoSad . * ... >p:KanakoSad2 . * I don't even have words... >p:KanakoSad . * But, this necklace... >p:KanakoNeutral . * Is this... mom's...? >p:KanakoNeutral . * It sure does look like it. >p:KanakoSad . * ...What does this mean...? >p:KanakoNeutral . * On the bright side, at least we finally found it. >p:KanakoPuff END ----- @PrisonFirstEvent1 * ...!Cole?! * 是你吗?! >p:KanakoSurprise . * Cole... 呜... >p:KanakoCry . * 你还活着... >p:KEEP END ----- @PrisonFirstEvent2 * ... >p:KanakoCry2 . * ...看来我们还是被抓了。 >p:KEEP . * ...他们会怎么处置我们? >p:KEEP . * ...我恨这个地方。 * 我只想回家... >p:KEEP END ----- @PrisonFirstEvent3 * ...妈妈和Martlet 肯定担心死我们了... >p:KanakoCry2 . * ...我们还能出去吗? >p:KEEP . * 还能回到家里吗? * 还能再见一面大家吗...? >p:KEEP >prompt:肯定@回得去的:我不知道... END ----- @PrisonFirstEvent3P1 * ... >p:KanakoCry2 . * 尽管我们此时身处绝境, 但你却还能保持心怀希望。 * 我真的非常倾佩... >p:KEEP . * 要是我也能像你 一样坚强就好了... >p:KEEP . * ...抱歉。 * 但我真的不知道该怎么办。 >p:KEEP . * 我原本就只是想要与你 共度余时... * 在那天到来之前... >p:KEEP . * 但我没想到我们会困在 一个奇怪的世界... >p:KEEP . * 还会被大熊和铅笔攻击... >p:KEEP . * ... >p:KEEP END ----- @PrisonFirstEvent3P2 * ... >p:KanakoCry2 . * ...抱歉,Cole。 你大概和我一样 都渴望离开这里吧... >p:KEEP . * 我真不该把你拖下水... >p:KEEP . * 但你很坚强,你没有 像我一样黯然神伤。 * ...我...真的很倾佩。 >p:KEEP . * ... >p:KEEP END ----- @PrisonFirstEvent4 * ...汝辈醒了? >p:WardenNormal END ----- @PrisonFirstEvent5 * ...你是谁? * 你和那熊是一伙的吗?! >p:KanakoOffended . * 不,小姐。 * 实际上,吾正在追缉他。 >p:WardenNormal . * ...那你为什么要把 我们关起来? * 你在做什么打算?! >p:KanakoOffended . * 冷静,小姐。 * 吾只是比较谨慎。 >p:WardenNormal . * 尔等是光之民。 * 是危险人物。 >p:KEEP . * (...这个词又出现了。) >p:KanakoOffended . * 汝两人掉进湖里后, 是我救了汝辈。 >p:WardenNormal . * 汝辈可称吾为[color=yellow]典狱长[/color]。 >p:WardenNormal . * 作为尔的恩人, 感谢什么的就免了... >p:KEEP . * 但我需要汝辈帮我 处理点事。 >p:KEEP . * 要是同意,我就释放尔们。 >p:KEEP . * ... >p:KanakoOffended >prompt:说来听听?:指定不帮 END ----- @PrisonFirstEvent5P1 * 不算什么大事。 >p:WardenNormal . * 不过是帮吾找几个[color=yellow]罪犯[/color]。 >p:KEEP . * ...罪犯? >p:KanakoOffended . * 这里是[color=yellow]黑暗监狱[/color]。 >p:WardenNormal . * [color=yellow]黑暗世界[/color]中 最为穷凶极恶的罪犯 所关押之处。 >p:KEEP . * ...但他们都越狱了。 >p:KEEP . * 被[color=yellow]某人[/color]给放跑了。 >p:KEEP . * 因吾为暗之民, 吾不能离开这个世界。 >p:KEEP . * 但汝辈为光之民... >p:KEEP . * 汝辈可以进入其他世界 来追捕他们。 >p:KEEP . * 可以,但先等一下。 >p:KanakoOffended . * 你说了那么一大堆我听的 云里雾里的,就不能先让我们 搞清楚这里的情况吗? >p:KEEP . * ...可以。 >p:WardenNormal . * 吾会打开牢门, 但尔辈暂时不能离开监狱。 >p:KEEP END ----- @PrisonFirstEvent5P2 * ...汝没有选择的余地。 >p:WardenNormal . * 作为光之民, 汝辈可以进入其他的 黑暗世界。 >p:WardenNormal . * 并为吾追捕那些罪犯。 >p:WardenNormal . * 作为回报, 吾可以告诉你们回到 光世界的方法。 >p:WardenNormal . * ... >p:KanakoOffended . * “光世界”就是我们原本 那个世界吗? >p:KanakoOffended . * 对。 >p:WardenNormal . * ... >p:KanakoOffended . * ...那好,我们会帮你的。 >p:KanakoOffended . * 但你必须告诉我们 这里的情况! >p:KanakoOffended . * ...可以。 >p:WardenNormal . * 吾会打开牢门, 但尔辈暂时不能离开监狱。 >p:KEEP END ----- @PrisonFirstEvent6 * 跟吾走。 >p:WardenNormal END @PrisonFirstEvent7 * ... >p:KanakoNeutral . * ...希望他能信守承诺。 >p:KanakoNeutral END ----- @ReturnToLW1-1 * [shake]Eep! C-cole! * I can't see anything! >bleep:Kanako . * [shake]What did you do?! * Quick, find a switch or something! >bleep:Kanako END ----- @ReturnToLW1-2 * [shake]H-hey! Watch it! * Don't pull my tail! >bleep:Kanako . * ... >bleep:Kanako . * Wait, I think I found something... >bleep:Kanako END ----- @ReturnToLW1-3 * ... >p:KanakoOffended2 . * ...Is this...? >p:KanakoOffended2 . * We are back at the school... >p:KanakoSad END ----- @ReturnToLW1-4 * We actually made it back... >p:KanakoSad2 . * I was so worried... >p:KanakoCry . * ... >p:KanakoSad2 . * Did... did all that happen there really happen...? >p:KanakoSad . * Dark Worlds... * Darkners... >p:KanakoNeutral . * Did we really go through all that? >p:KanakoSad2 >prompt:We did:Must've been@a dream >promptredirect:ReturnToLW1-4p1:ReturnToLW1-4p2 END ----- @ReturnToLW1-4p1 >redirect:WeirdStart:ReturnToLW1-4p1b * ... >p:KanakoSad2 . * Did we really... >p:KanakoSad . * It was all too outlandish even for me to believe... >p:KanakoSad END ----- @ReturnToLW1-4p1b * ... >p:KanakoAngry . * It has... >p:KanakoAngry . * ... >p:KanakoAngry END ----- @ReturnToLW1-4p2 * ... >p:KanakoSad2 . * Was it, really? >p:KanakoSad . * And did we both have the same dream? >p:KanakoSad . * That makes no sense... >p:KanakoSad2 END ----- @ReturnToLW1-Phone * Ah, since we are back in the "Light World"- >p:KanakoPuff . * Maybe the phone will work... >p:KanakoNormal END ----- @ReturnToLW1-5 * It is this late already?! >p:KanakoSurprise . * Come, Cole! * Let's get out of here! >p:KanakoOffended END ----- @LWD1Trapdoor1 * Was this trapdoor always here? >p:KanakoOffended2 . * What do you think we should do, Cole? >p:KanakoNeutral >prompt:Jump in:Leave it@alone >promptredirect:LWD1Trapdoor1p1:LWD1Trapdoor1p2 END ----- @LWD1Trapdoor1p1 * ... >p:KanakoOffended2 . * I guess we don't have other options. >p:KanakoNeutral . * Maybe it leads outside. Let's see what happens. >p:KanakoPuff END ----- @LWD1Trapdoor1p2 * Yeah, don't know where it leads. >p:KanakoNeutral . * Maybe there is another exit somewhere else. >p:KanakoNeutral END ----- @LWD1Trapdoor2 * ...This is... >p:KanakoNeutral . * This is the Dark Jail, isn't it? >p:KanakoPuff . * ...And our clothes changed back. >p:KanakoPuff . >redirect:WeirdStart:LWD1Trapdoor2W * So the Dark World thing really did happen... >p:KanakoNeutral . * ...Let's ask the Warden how to get home while we're here. >p:KanakoNeutral END ----- @LWD1Trapdoor2W * ... >p:KanakoAngry . * ...Let's ask the Warden how to get home. >p:KanakoAngry END ----- @SchoolLocked * Drat. It's locked. >p:KanakoOffended >top . * Are we going to have to wait until morning?! >p:KanakoOffended2 >top . * ...Let's try to find another way out. >p:KanakoNeutral >top END ----- @SchoolLocked2 * (Locked.) >sound:snd_locked_door.wav . * It's no use. * Let's find another way. >p:KanakoNeutral END ----- @KanakoTalkSchoolLocked * School must be locked down already. >p:KanakoNeutral . * Remember that time when we got stuck as kids? >p:KanakoNormal . * Mom was so worried, but she wasn't mad at me, but at the teachers. >p:KanakoPuff . * Though I doubt she'd let me go as easily nowadays. >p:KanakoPuff END ----- @KanakoTalkSchoolLocked2 * Yep, locked. >p:KanakoTongue . * We can either try to find another route... >p:KanakoNeutral . * Or wait until morning. >p:KanakoPuff . * Glad it isn't a weekend. >p:KanakoTongue END ----- @KanakoTalkSchoolLockedTrapdoor * ... >p:KanakoOffended2 . * Feels like something changed... >p:KanakoNeutral . * Maybe the "Dark World" trip messed up with our heads... >p:KanakoSad2 END ---- @LightswitchCheck * The lights are already on. END ----- @KanakoTalkPostTrapdoor >redirect:WeirdStart:KanakoTalkPostTrapdoorW * I sure don't want to spend my entire night here. >p:KanakoPuff . * Let's ask the Warden how to return home. >p:KanakoNeutral END ----- @KanakoTalkPostTrapdoorW * ... >p:KanakoAngry . * ...Let's just... * Ask the Warden. >p:KanakoAngry END ----- @CheckJailPortalDay1 >redirect:KanakoFollowing:CheckJailPortalDay1Kanako * There is no reason to return right now. END ----- @CheckJailPortalDay1Kanako * Cole? We just left the Dark World... >p:KanakoNeutral . * Let's give it a rest for today, alright? >p:KanakoSad2 END ----- @SignOutsideSupplyCave * WARNING! * Risk of cave in! * DON'T ENTER! END ----- @KanakoTalkJailBeforeWarp * Sigh. I'm ready for this day to be over. >p:KanakoSad2 . * Gonna take a bath once I get back home. >p:KanakoNeutral . * ...If I survive mom's fury, that is. >p:KanakoDumb END ----- @ReturnToLWDay1 >redirect:WeirdStart:ReturnToLWDay1Weird * ... >p:KanakoNeutral . * Are we finally back...? >p:KanakoNeutral . * ... >p:KanakoNeutral . * What do we do now? >p:KanakoPuff . * ...It's pretty late. * Martlet must be home by now. >p:KanakoNeutral . * Ok, here's what we'll do. >p:KanakoNormal . * I'll walk you home. * Alright? >p:KanakoNormal . * I'll deal with mom's fury when I get home. * Don't worry about it. >p:KanakoPuff . * So, let's go! * To Mart's place! >p:KanakoHappy . * (At least then we can spend some time together, but like, in a normal way) >p:KEEP END --- @ReturnToLWDay1Weird * ... >p:KanakoNeutral . * ...We're back... >p:KEEP . * ... >p:KanakoAngry . * What we did in the Dark World... >p:KanakoAngry . * Did it really... >p:KanakoAngry . * ... >p:KanakoAngry . * Let's... >p:KanakoAngry . * Let's just... >p:KanakoAngry . * ... >p:KanakoSad2 . * C'mon. >p:KanakoNeutral . * It's late. I'll walk you over to Mart's place. >p:KanakoNeutral . * We can... * Check out the town first if you want... >p:KanakoNervous . * Take our minds off stuff... Just... * Forget the bad things. >p:KanakoNervous . * Just some time alone, the two of us. >p:KanakoNervous . * Ready when you are. >p:KanakoNormal END ---- @AxisCutout * Axis, the Ketsukane's shop's mascot. . * There is a hole on the side of his head. * He has seen better days. . >redirect:KanakoFollowing:AxisCutoutKanako [color=black]. >instant >instend END ----- @AxisCutoutKanako * Ah, Axis. >p:KanakoNormal . * Kinda sad that some kids punched a hole in him. >p:KanakoNeutral . * Dad was furious. * Even madder than when you tossed that baseball once. >p:KanakoPuff END ----- @KetsuShopDay1 >redirectmap:KetsuCheck1:KetsuShopDay1-2 * Cole?呃... >p:KanakoDumb . * I... I don't think this is the right place... >p:KanakoNervous . * (C'mon, let's get out of here before mom sees us.) >p:KanakoPuff >setmap:KetsuCheck1 END ---- @KetsuShopDay1-2 * Cole, please, let's go ANYWHERE but here right now! >p:KanakoNervous END ----- @KetsuShopDay1Post * It's late. * You shouldn't bother them. END ------ @Closed * Closed. END ----- @KanakoRoomTV >redirect:AfterDinnerDay1:KanakoRoomTV2 * We can play Super Smashing Fighters later. >p:KanakoPuff . * C'mon, let's eat. >p:KanakoNormal END -- @KanakoRoomTV2 * Seems we won't have time to play today... >p:KanakoSad END ----- @KanakoTalkPostWardenDay1 * You heard the Warden. * We can get back home at the south room. >p:KanakoNeutral . * Wish we knew that sooner. >p:KanakoSad2 END ------ @DecibatCheck >redirect:KanakoFollowing:DecibatCheckKanako * He is sleeping peacefully. END --- @DecibatCheckKanako * ([wave]Shhhhh-[/wave]) * (He's sleeping...) >p:KanakoPuff . * (Let's try not to wake him up...) >p:KanakoPuff END ----- @KanakoBell >redirectmap:KanakoBell:KanakoBell2 * ... >p:KanakoPuff . * ...Cole. * No. >p:KanakoOffended2 . * I know what you're thinking! * Don't ring the bell! >p:KanakoTongue . * You remember what happened last time, don't you?! >p:KEEP . * I don't want to be grounded again! >p:KEEP >setmap:KanakoBell END --- @KanakoBell2 * ...Don't ring it, Cole! >p:KanakoOffended2 END --- @BlackjackDay1 >redirect:KanakoFollowing:BlackjackDay1Kanako * Blackjack's shop. . * It's closed now, but if you were to enter it you might not leave today. END --- @Wagon * A wooden wagon. . * Martlet would have a field day analysing the craftsmanship. END --- @IceCreamGuyDay1 * HEYO! * Come in for some ICE CREAM?! >tc . * Well too bad! I just bought [shake]THE ENTIRE STOCK! >tc . * Tough luck! * I don't even LIKE ice cream! >tc END --- @BlackjackDay1Kanako * Want to check out on ol' Blackjack? >p:KanakoNormal . * I'm going to have to veto that idea! >p:KanakoTongue . * Last time we spent the entire day there! >p:KanakoTongue END --- @PyramidBugDay1 * Hey! * This is my time to play! * Get out! >tc . * Gotta use the sand domain box while the kids are asleep! >tc END --- @VirgilDay1 >redirect:VirgilDay1:VirgilDay1-2 * -And then we- >talk:VirgilD1 >top . * Oh, umm... >talk:VirgilD1 >top . * And then what, boss? >talk:KangarooD1 >top . * Shut yer trap, can't you see we have... "company"? >talk:VirgilD1 >top . * Ah, these kids? * Hello! How are you? >talk:KangarooD1 >top . * Oh, we, er, we were just about to leave! >p:KanakoNervous >top . * (Cole, just, [wave]slowly[/wave] walk away...) >p:KanakoPuff >setflag:VirgilDay1 >top END ---- @VirgilDay1-2 * ... >talk:VirgilD1 >top . * What do you want? >talk:KangarooD1 >top >mini:KanakoHurt:([wave]Coooole!!![/wave]) END ---- @BackDoorCafe >redirect:KanakoFollowing:BackDoorCafeK >sound:snd_locked_door.wav * It's locked. END ---- @BackDoorCafeK * Cole, what are you doing? >p:KanakoPuff . * That's the employee backroom. We can't just go in! >p:KanakoTongue END --- @CafeBoard * Many drawings and notices are on the board. . * You spot a few made by Kanako amongst them. . >redirect:KanakoFollowing:CafeBoardK [color=black]. >instant >instend END --- @CafeBoardK * H-hey! Stop staring! * I can show you some of my drawings later, ok? >p:KanakoTongue END ----- @MartHouseCheckD1-1 * Hm... >p:KanakoNeutral . * Seems Mart isn't home yet. * Must be late shift. >p:KanakoSad . * What do we do now then? >p:KanakoNeutral END ----- @MartHouseCheckD1-2 * Ah! It's mom! >p:KanakoSurprise . * W-what do we do, Cole?! >p:KanakoSurprise >prompt:Answer:Don't@Answer END ----- @MartHouseCheckD1-2A * H-hello, mom...! >p:KanakoNervous . * Kanako?! Dearie! * Where are you? * Are you alright?! >bleep:Ceroba . * I was trying to call you all day but you never picked up! >bleep:Ceroba . * I- Err, I was... >p:KanakoNervous >prompt:Make an@Excuse:Tell the@truth >promptredirect:MartHouseCheckD1-2AA:MartHouseCheckD1-2AB END ----- @MartHouseCheckD1-2AA * I-Err, I was with Cole! >p:KanakoDumb . * We were studying at the library, and lost track of time! >p:KanakoDumb . * M-my phone's battery had ran out, but I just recharged it! >p:KanakoNervous . * Hmmm... * Is that so? >bleep:Ceroba . * I'm just glad you are alright, dear. >bleep:Ceroba . * Now come home for dinner, your father is waiting just for you. >bleep:Ceroba . * Oh, um, can I bring Cole over for dinner too? >p:KanakoPuff . * Sure, dear. >bleep:Ceroba . * I'll make sure to let your father know. * You know how he gets. >bleep:Ceroba . * Yeah, yeah! * I'll be over soon, love you! >p:KanakoHappy . * (Beep) . >anim:Kanako:SouthIdle >p:KanakoNervous * ...That wasn't as bad as I thought it would go. . * Anyway, it's settled. * Let's head over to my place and eat. >p:KanakoNormal . * Mart will probably call when she arrives, so we can wait there. >p:KanakoNormal . * Let's go. >p:KanakoNormal END --- @MartHouseCheckD1-2AB * We, um, got lost in a different world. >p:KanakoPuff . * We were attacked by bears and pencils. >p:KanakoPuff . * Dearie, you're too old to come up with such outlandish tales! >bleep:Ceroba . * I understand that you're at that age where you want to be independent- >bleep:Ceroba . * But you know your father wouldn't like for you to do that. >bleep:Ceroba . * You're still his little princess for him. >bleep:Ceroba . * Come on, mom. You're embarassing me. >p:KanakoSad2 . * Haha, you'll always be my little girl too! >bleep:Ceroba . * But now you should come back home. I'm about to serve dinner. >bleep:Ceroba . * Oh, um, can Cole come too? Mart doesn't seem to be at home yet. >p:KanakoPuff . * Alright, I'll make sure to set up a place for him. >bleep:Ceroba . * And... warn your father. >bleep:Ceroba . * Y-yeah... * Thanks, mom. I'll be heading over now. >p:KanakoNervous . * (Beep) . >anim:Kanako:SouthIdle * She didn't believe us at all. * But I wouldn't either. >p:KanakoPuff . * Anyway, let's head to my place. >p:KanakoNormal . * At least until Mart returns. C'mon, before the food gets cold! >p:KanakoHappy END ----- @MartHouseCheckD1-2B * She's gonna be so mad... >p:KanakoSad2 . * ... >p:KanakoPuff . * Well, there is no use waiting here until Mart arrives. >p:KanakoNeutral . * We should head to my house and wait there. >p:KanakoNeutral . * A-at least if you're with me mom might not be as harsh... >p:KanakoNervous . * C'mon, let's go. >p:KanakoPuff END ----- @MartHouseCheckD1-3 * C'mon, let's head over to my place. >p:KanakoPuff END ---- @CerobaRoomCheck >redirect:Day2KanakoRoomCheck:DWD2StartEventPanic * That's my parent's room. >p:KanakoPuff . * We are not going in there! >p:KanakoTongue END ----- @ChujinWorkshopCheck * Dad's workshop. >p:KanakoPuff . * You know he doesn't like anyone going in there. >p:KEEP END ---- @KetsukaneFridge * (You look inside the fridge.) . * (There is an exagerated amount of corn chowder.) END ---- @KetsukaneTrashPile * (A huge pile of trash blocks the path.) . >redirect:KanakoFollowing:KetsukaneTrashPileK [color=black]. >instant >instend END --- @KetsukaneTrashPileK * Dad's stuff. >p:KanakoPuff . * He just tosses stuff he can't get working here. >p:KanakoPuff END ---- @IgnoredRobaCallD1 * Kanako! >p:CerobaNormal >top . * Where were you?! * I tried calling all day, but you didn't answer. >p:CerobaLook >top . * S-sorry, mom... >p:KanakoSad >top . * ... >p:CerobaNormal >top . * Well, no matter. >top >p:CerobaLook . * And I see you brought Cole with you. >top >p:CerobaHappy . * Yeah, Mart isn't home yet. >top >p:KanakoPuff . * Is it fine if he eats with us today? >top >p:KanakoNormal . * ... >top >p:CerobaNormal . * By me, yes. But I have to ask your father too. >mini:KanakoSad:... >top >p:CerobaLook . * Cole, make yourself at home. >top >p:CerobaHappy . * Thanks, mom. * We'll wait upstairs. >top >p:KanakoNormal . * Alright. I'll call when dinner is ready. >top >p:CerobaHappy END --- @CerobaBeforeDinner * Ah, you're here. >p:CerobaHappy >top . * Hi, mom...! >p:KanakoNervous >top . * Dinner is almost ready. * I'll call your father and prepare the table. >p:CerobaHappy >top . * So you two just wait a moment. >p:CerobaNormal >top . * Make yourself at home, Cole. >p:CerobaLook >top . * I'll make sure to notify Chujin that you're here. >p:CerobaNormal >top . * Thanks, mom. * We'll wait upstairs. >p:KanakoNormal >top . * Alright. I'll call you soon. >p:CerobaHappy >top END ---- @CerobaBeforeDinner2 * ...Cole. >top >p:KanakoNeutral . * Let's go upstairs and... * Discuss what happened. >top >p:KanakoNeutral . * It's been a long day... * And I'm still trying to make sense of it. >top >p:KanakoSad2 . * You still remember where my room is, right? >p:KanakoNeutral >top . * Let's go. >p:KanakoPuff >top END ---- @CerobaBeforeDinner3 >redirect:CerobaTalkChujinDoor:CerobaBeforeDinner4 * Chujin? Dear? * Dinner is about to be served. >p:CerobaNormal . * Ah, thanks, honey. * I'll be coming over. >bleep:Chujin . * Oh, and... >p:CerobaNormal . * Cole will be joining us tonight. * Is that's alright? >p:CerobaLook . * ... >bleep:Chujin . * Certainly. Just give me a moment. >bleep:Chujin . * ... >p:CerobaSad >setflag:CerobaTalkChujinDoor END ----- @CerobaBeforeDinner4 * ... >p:CerobaSad END ----- @KetsuShopTryLeaveD1 * Cole? Where are you going? >p:KanakoPuff >top . * Martlet still hasn't arrived, let's wait here. >p:KanakoNormal >top END ----- @KanakoDiscussDay1 >redirect:WeirdStart:KanakoDiscussDay1Weird * ...Okay. * Let's rewind a bit. >p:KanakoSad2 . * Today was... strange. >p:KanakoNeutral . * We fell into a "Dark World", we beat up a giant bear... >p:KanakoPuff . * And now we are tasked with "catching criminals" by some weirdo in a hat. >p:KanakoOffended2 . * You know, totally normal things normal teens do! >p:KanakoOffended2 . * I don't get how you aren't freaking out, Cole. >p:KanakoSad2 >prompt:It was@fun:You were@there with me:I was scared >promptredirect:KanakoDiscussDay1A:KanakoDiscussDay1B:KanakoDiscussDay1C END --- @KanakoDiscussDay1A >value:0:1 * ... >p:KanakoSad2 . * I suppose it was. >p:KanakoNervous . * Not the way I planned on spending this day, though. >p:KanakoPuff . [color=black]. >instend >instant >redirect:KanakoDiscussDay1-2 END -- @KanakoDiscussDay1B >value:0:2 * ... >p:KanakoBlush . * Heh. Guess you couldn't have made it out of there without my help! >p:KanakoTongue . * ...Nor would I. >p:KanakoPuff . * Thanks, Cole. >p:KanakoNormal . * Still, that isn't how I had planned to spend this day... >p:KanakoPuff . [color=black]. >instend >instant >redirect:KanakoDiscussDay1-2 END -- @KanakoDiscussDay1C >value:0:1 * ... >p:KanakoSad2 . * Sorry, Cole. * I wish I could have done more for us. >p:KanakoSad2 . * But I promise you: I'll protect you from now on. >p:KanakoOffended . * So, please rely on me if you need it, okay? >p:KanakoNormal . [color=black]. >instend >instant >redirect:KanakoDiscussDay1-2 END ----- @KanakoDiscussDay1-2 * ... >p:KanakoPuff . * Okay so, there is something that's been bothering me... >p:KanakoNeutral . * The Warden said that "someone" was opening the Dark Fountains- >p:KanakoPuff . * Does that mean there are more Dark Worlds in town? >p:KanakoNeutral . * Cole, do you know what that means...? >p:KanakoOffended2 . * It means we are the only ones that can stop this. >p:KanakoOffended . * We are the only ones that know about this. * We can seal the worlds! >p:KEEP . * The Warden said that if too many fountains are open- >p:KEEP . * 世界将会迎来终结。 >p:KEEP . * We are like, chosen ones or something! >p:KEEP . * Not what I expected, it was still a weird and scary experience... >p:KanakoSad2 . * But it doesn't change the fact that we [wave]ARE[/wave] the ones that can do it. >p:KanakoOffended . * So it's settled! >p:KanakoTongue . * Let's stop this "someone" opening the Dark Fountains- >p:KanakoHappy . * And save the world! >p:KanakoHappy . * Honestly a better way to spend this week than I planned. >p:KanakoNormal . * And it's just the two of us, too! >p:KanakoTongue . * But I think mom will get worried if we just disappear for hours- >p:KanakoPuff . * We need to come up with some excuse. >p:KanakoNeutral . * So we can spend the evening trying to solve this... >p:KanakoNeutral END ----- @KanakoDiscussDay1Weird * ... >p:KanakoAngry . * What we did today... >p:KanakoAngry . * Was it justified...? >p:KanakoAngry . * The darkners we killed... >p:KanakoAngry . * Did they deserve it...? >p:KanakoAngry . * I know they were criminals... >p:KanakoAngry . * But... >p:KanakoAngry >prompt:确实过火了:我们只是在@伸张正义 >promptredirect:KanakoDiscussDay1WeirdA:KanakoDiscussDay1WeirdB END ----- @KanakoDiscussDay1WeirdA >sound:snd_ominous_cancel.wav * ... >p:KanakoAngry . * Y-yeah... >p:KanakoCry . * They didn't truly deserve it, did they...? >p:KanakoCry . * What... What have we become... >p:KanakoCry2 . * ... >p:KanakoAngry . * But... The darkners... >p:KanakoSad . * What ARE they...? >p:KanakoOffended2 . * And... >p:KEEP . [color=black]. >instend >instant >redirect:KanakoDiscussDay1-2 END -- @KanakoDiscussDay1WeirdB >value:7:1 * ... >p:KanakoAngry . * Yes. >p:KanakoAngry2 . * They had it coming. * They commited crimes. >p:KanakoAngry . * We just... * Delivered Justice. >p:KanakoAngry . * ... >p:KanakoAngry . * Still... >p:KanakoAngry . * What the Warden told us... >p:KanakoAngry . * "Someone" is opening the Dark Fountains... >p:KanakoAngry . * What does that mean...? >p:KanakoAngry . * Are there more Dark Worlds in town...? >p:KanakoAngry . * If so... * There are more criminals in them. >p:KanakoAngry . * We must continue to deliver justice, then. >p:KanakoAngry . * So, it's settled. * We will go into the Dark Worlds- >p:KanakoAngry . * And bring the criminals to justice. >p:KanakoAngry . * That is... * The right thing to do. >p:KanakoAngry . * ...Isn't it...? >p:KanakoAngry END ---- @KanakoDiscussDay1-3 * Cole? Kanako? * Dinner's ready. >p:CerobaNormal . * Ah, coming, mom! >p:KanakoSurprise . * C'mon, Cole. * We can continue this conversation later. >p:KanakoPuff . * Let's eat. >p:KanakoNormal END ---- @KetsuDinnerDay1-1 * Come, take a seat. >p:CerobaNormal . * (Cole, it's better if you sit near mom.) >p:KanakoPuff END -- @KetsuDinnerDay1-2 * So, Kanako... >p:CerobaNormal >top . >p:CerobaNormal >top * How was school today? * You were out until late. . >top >anim:Kanako:SitLook2 >p:KanakoNervous * Oh, um... . >top >p:KanakoPuff * We... We were at school until late...because... * We were... . >p:KanakoNervous >top * Y-you know... * Studying... . * ... >top >p:ChujinGlasses . >top >p:CerobaHappy * That's nice, dear. * What did you two study about? . >top >p:KanakoDumb * O-oh, we, um, er... >prompt:数学:生物:体育:历史 >promptredirect:KetsuDinnerDay1-Math:KetsuDinnerDay1-Bio:KetsuDinnerDay1-Sports:KetsuDinnerDay1-Hist END -- @KetsuDinnerDay1-Math * Yeah, math! * You know I'm not the greatest with it. >top >p:KanakoDumb . * If that was the case, you could have asked me for help. >p:ChujinAngry >top . * ...I wasn't aware that... * [wave]He[/wave] was the math genious here. >p:ChujinGlasses >top . * Err, he isn't... >p:KanakoPuff >top . * But we, help each other out, cover our weaknesses... >p:KanakoNervous >top . * Sounds great, dear! * Hopefully your grades will improve. >p:CerobaHappy >top . * Haha, yeah... >p:KanakoNervous >top END -- @KetsuDinnerDay1-Bio * Yeah, that. >p:KanakoNervous >top . * You know...body stuff. * The differences between monsters and humans... >p:KanakoNervous >top . * Unique properties of our bodies- * That sorta thing. >p:KanakoNervous >top . * ... >p:ChujinAngry >top . * Ah, that's something everyone should know. >p:CerobaHappy >top . * I'd have loved to have someone teach me back in the day. >p:CerobaHappy2 >top . * Y-yeah... >top >p:KanakoNervous END -- @KetsuDinnerDay1-Hist * Yeah, about that. >top >p:KanakoNervous . * You know, the wars of the past, our society... >top >p:KanakoPuff . * Differences between humans and monsters... * That stuff. >p:KanakoNervous >top . * ... >p:ChujinAngry >top . * Sounds great, dear. * We mustn't forget what made us into what we are. >p:CerobaHappy >top . * ...If only someone would listen... >p:ChujinGlasses >top END -- @KetsuDinnerDay1-Sports * That! Cole was helping me with my training! >p:KanakoNervous >top . * ...I thought you were at school all day, not in the field. >p:ChujinAngry >top . * We, uh, were studying the theories! >p:KanakoNervous >top . * ... >p:ChujinAngry >top . * I don't know much about sports myself, but that sounds important. >top >p:CerobaNormal . * Knowing the rules is essential! >top >p:CerobaHappy . * It sure is...! >p:KanakoNervous >top END -- @KetsuDinnerDay1-3 >anim:Kanako:SitLook2 * ...Mom, I... >p:KanakoNeutral >top . * Me and Cole have a... * Group project. >p:KanakoPuff >top . * Is it alright if we spend this week out late at school? >p:KanakoNervous >top . * ... >p:ChujinAngry >top . * Kanako, you don't need to come up with excuses. >anim:Ceroba3:SideSit >p:CerobaNormal >top . * I know you want to spend some time with Cole before the week ends. >p:CerobaHappy2 >top . * It is alright with me. >p:CerobaHappy >top . * This might be the last time we see him... >p:CerobaLook >mini:ChujinGlasses:... >top . * E-err... * T-thanks, mom... >p:KanakoNervous >top . * Just make sure to return before dinner, alright? >p:CerobaHappy >top . * Yeah, I will, thanks! >p:KanakoNormal >top . * That's alright with you too, right, dad? >p:KanakoPuff >anim:Kanako:SitLook >top . * ... >p:ChujinGlasses >top . * If it is what makes you happy, dear. >p:ChujinGlasses >mini:CerobaSad:Chujin... >top . * ...Thanks, dad. >p:KanakoNormal >top END -- @KetsuDinnerDay1-Necklace * Ah, right, mom! >anim:Kanako:SitLook2 >p:KanakoPuff >top . * We found the necklace. >p:KanakoHappy >top . * (Kanako hands over the necklace.) >anim:Ceroba3:SideSit >top >sound:snd_item_ch1.wav . * Oh, you finally found it? >p:CerobaHappy >top . * ...The chain is broken. >p:CerobaLook >top . * Sorry, it was like that when we found it... >p:KanakoSad >top . * It's okay. The gem itself is still perfectly fine. >p:CerobaHappy >top . * The chain is the least of the problems. >p:CerobaHappy >top . * Thanks, dearie. >p:CerobaHappy2 >top . * (Phew...) >p:KanakoNervous >top END -- @KetsuDinnerDay1-4 * ...If you excuse me... * I must return to work. >p:ChujinGlasses >top . * Ceroba... Mind coming over for a bit? >p:ChujinGlasses >top . * ... >p:CerobaNormal >top . * Sure, dear. >p:CerobaNormal >top . * Kanako, Cole, excuse me. >p:CerobaLook >top END -- @KetsuDinnerDay1-5 * Oh, Cole. >p:CerobaLook . * I gave Martlet a call earlier. >p:CerobaNormal . * She said that she was already on her way home. * Maybe she has arrived. >p:CerobaLook . * Kanako... * It's late. You should stay home. >p:CerobaNormal . * ...Alright, mom. >p:KanakoSad END -- @KetsuDinnerDay1-6 * Well, seems this is goodbye for today. >p:KanakoSad . * I'll accompany you to the door. >p:KanakoPuff END ----- @ChujinWorkshopTalkD1 >redirect:ListenedToCCDay1:ChujinWorkshopTalkD1-2 * Darling, you don't have to be this way... >p:CerobaSad . * Ceroba, that [wave]human[/wave] is getting too close to our daughter. >p:ChujinGlasses . * He will corrupt her with his twisted ideals. >p:ChujinAngry . * Cole is a good kid, Chujin. * He isn't like that. >p:CerobaSad . * All humans are just cunning, selfish beings. >p:ChujinAngry . * He is just biding his time. >mini:CerobaSad:... >p:ChujinGlasses . * ... >p:KanakoSad . * C'mon, Cole. * We heard enough. >p:KanakoSad2 >setflag:ListenedToCCDay1 END -- @ChujinWorkshopTalkD1-2 * ...C'mon, Cole. * Let's go. >p:KanakoSad END ----- @CerobaPostDinnerDay1 * Martlet is probably back by now. * Take care, Cole. >p:CerobaLook END ----- @PostKetsuDinnerD1 * ... >p:KanakoPuff . * That wasn't as bad as I expected. >p:KanakoPuff . * Anyway, Cole... >p:KanakoNeutral . >redirect:WeirdStart:PostKetsuDinnerD1Weird * See you tomorrow! >p:KanakoHappy . * You better not skip class! >p:KanakoTongue . * Let's try to gather as much info on the Dark Worlds as we can. >p:KanakoNormal END -- @PostKetsuDinnerD1Weird * Tomorrow, we shall resume looking for those criminals. >p:KanakoOffended . * 可别逃学了。 * 我还等着你呢。 >p:KanakoOffended END ----- @KETSU_NECKLACE * A necklace with a golden trim and a large blue gem. * The chain is broken. . * A faint image of a fox face can be seen within its gem. END ----- @KetsuNecklaceUse >redirect:KanakoFollowing:KetsuNecklaceUseKanako * You take out the necklace and stare at the gem. * You see your reflection. . * 无事发生。 END ----- @KetsuNecklaceUseKanako * That definitively is the necklace. >p:KanakoPuff . * Let's return it to mom. >p:KanakoNormal END ----- @BallJunkTossDiag * You feel like [color=red]something really bad[/color] will happen if you toss this out. . * Toss anyway? >prompt:Yes:No >promptredirect:BallJunkTossed:BallJunkKeep END --- @BallJunkTossed * You toss the ball on the ground. * It breaks up and its contents spill out everywhere. . * There is no coming back from this. END --- @BallJunkKeep * You put the ball carefully back into your pocket. END ------ @MartletEventDay1-1 * A red letter is on the ground. . * ... . * Pick it up? >prompt:Yes:No END --- @MartletEventDay1-2 * You picked up the letter. END --- @MartletEventDay1-3 * [shake]Aaaaaaaaaaah![/shake] * I'm late! I'm late! >bleep:Martlet END --- @MartletEventDay1-4 * Phew... Finally made it... >p:MartletNervous . * ...? >p:MartletNeutral . * Ah! Cole! >p:MartletHappy END --- @MartletEventDay1-5 * Sorry for making you wait... >top >p:MartletSad . * Ceroba called me earlier... * Glad you are okay... >top >p:KEEP END --- @MartletEventDay1-6 * ... >top >p:MartletSad . * I'm sorry for not being able to stay with you today... >p:MartletSad >top . * With everything going on... * I just... >p:MartletSad >top . * ... >p:MartletSad >top . * But what matters is that you are okay. >p:MartletHappy2 >top . * It's been a long day... * Let's go inside. >top >p:MartletHappy2 END ----- @REDLETTERDESC * A red envelop containing a letter. * It's adressed to Martlet. . * You already knows its contents. END --- @RedLetterUse * There is no point reading it. END --- @TossItem * Permanently get rid of [ITEM]? >prompt:Yes:No END -- @TossItem2 * You tossed [ITEM] away like the trash it was. END ----- @THRecepD1-1 * We already closed all operations for the day. >tc . * Come back tomorrow. >tc END ------ @THRecepD1-2 * Sorry, Mayor Starlo already left. >tc . * Come back tomorrow. >tc END ------ @Day1StarloEvent * Ah! Cole! Kanako! >p:StarloHappy . * Uncle Star! >p:KanakoNormal . * How are you two doing, kids? >p:StarloHappy . * We are just fine. * Gonna head home soon. >p:KanakoNormal . * That's good. I don't want any of you wandering out too late. >p:StarloHappy2 . * Ah, to be young again... * ...But alas... >p:KEEP . * It's good to see both of you enjoying your youth. >p:StarloNormal . * As for me... * I must return to my duties. >p:StarloNormal . * Alright. We will be leaving. >p:KanakoPuff . * Give my regards to your mother, Kanako. >p:StarloHappy . * Oh, and Cole, come by some time to grab some new movies. >p:StarloHappy . * I found some that might interest you. >p:StarloHappy2 . * Have a good evening, you two! >p:StarloHappy END @Day1StarloTalk * Ah, kids. >p:StarloHappy . * Sorry, I'm busy right now. Too much paperwork. >p:StarloNormal . * We can talk tomorrow, though. >p:StarloHappy2 END ----- @PenniltonPrison * You can't keep me forever! * I will figure a way to escape again... >tc . * And then I'll show everyone I'm [shake]NUMBER ONE!! >tc END ----- @KanakoTalkPrisonNorth * Woah, what's that? >p:KanakoNormal . * Looks similar to that thing we saw on the cliff top. >p:KanakoPuff . * Maybe it's the same thing? Though it feels different somehow. >p:KanakoNeutral . * ...Kinda pretty, though. >p:KanakoHappy END ----- @KanakoTalkApprehend * Hey, Cole... >p:KanakoNeutral . * You think it's a good idea to... apprehend all these darkners? >p:KanakoNervous . * They aren't in the wanted posters... >p:KanakoDumb . * I wonder what the Warden will say... >p:KanakoPuff END ----- @BearingEvent1 * And so, the lightners came straight to me... >bleep:Bearing END -- @BearingEventFight * Had fun on your rampage of doom and despair? >p:BearingNormal . * Again with the weird accusations? >p:KanakoOffended . * We just want to go home! >p:KEEP END -- @BearingEventSpare * Had fun "befriending" everyone? >p:BearingNormal . * You won't get that far in this world with that attitude. >p:BearingNormal . * And what do you know? * It's been working so far! >p:KanakoOffended END -- @BearingEventWeird * Heard some rumors that you were playing the "heroes". >p:BearingNormal . * If you would call murder "heroic". >p:BearingNormal . * ... >p:KanakoAngry END -- @BearingEvent2 * ...Tch. >p:BearingNormal . * Do you even know what will happen when you seal that fountain? >p:BearingNormal . * ...No, I am sure you don't. >p:BearingNormal . * ...Then tell us! >p:KanakoOffended . * It doesn't matter. * This is where I stop you. >p:BearingNormal . * Lightners! You shall not go any further! >p:BearingNormal . * I, Lord Bearing, shall stop you right here and now! >p:BearingNormal . * He sure loves to hear himself talk... >p:KanakoOffended2 . * Get ready, Cole! >p:KanakoOffended END -- @BearingDefeated * [shake]Ugh... >p:BearingNormal . * [shake]...Not bad, lightners... >p:BearingNormal END -- @BearingSpared * ...You're sparing me? >p:BearingNormal . * ... >p:BearingNormal END -- @BearingExecuted * [shake]H-hah... So that's how it is... >p:BearingNormal . * [shake]As expected of lightners... * We just aren't allowed to live, are we... >p:BearingNormal . * [shake]Ha ha ha... >p:BearingNormal . * [shake]Don't think things will go as well as you hope, you two. >p:BearingNormal . * [shake]Your nightmare has just begun. >p:BearingNormal . * [shake]...... >p:BearingNormal END -- @BearingApprehended * ...So you're capturing me? >p:BearingNormal . * ...Stupid lightners. >p:BearingNormal . * Too coward to end me alongside this world... >p:BearingNormal . * So I must suffer for the rest of time in that rotten place? >p:BearingNormal . * Ha ha... >p:BearingNormal . * Very well. * I will play along. >p:BearingNormal . * I will be seeing you soon, stupid lightners. >p:BearingNormal END -- @BearingPostSpared >redirect:FightMore:BearingPostDefeated >redirect:WeirdedOnce:BearingPostDefeated * ... >p:BearingNormal . * So, you "forgive me" despite trying to kill you earlier? >p:BearingNormal . * ... >p:KanakoNeutral . * Yes. We aren't killers. >p:KanakoNeutral . * We just want to go home. >p:KanakoOffended . * I don't understand what you darkners went through- >p:KanakoSad2 . * But it wasn't our fault. >p:KanakoOffended . * We just ended up here by accident. >p:KanakoNeutral . * ...How naive. >p:BearingNormal . * And you think I'll just stop because you decided not to fight back? >p:BearingNormal . * ... * ...Heh. >p:BearingNormal . * Lightners. >p:BearingNormal . * I admit that I went too far in some places. >p:BearingNormal . * Tortured my own people for siding with your kind- >p:BearingNormal . * Ruled with an iron fist... * Because I was angry at being left behind- >p:BearingNormal . * And yet... * You forgive me. >p:BearingNormal . * ... >p:BearingNormal . * Very well. >p:BearingNormal . * You've proved yourselves to be different from what I imagined. >p:BearingNormal . * I heard that you were sent to apprehend me. >p:BearingNormal . * So here is what we will do: >p:BearingNormal . * I'll turn myself over. >p:BearingNormal . * All I ask you is to... * "Spare" my kind. >p:BearingNormal . * We darkners aren't at fault. It's just the world being unfair. >p:BearingNormal . * We exist to entertain and serve lightners. >p:BearingNormal . * We are just playthings, and we are tossed aside when we're "done" with. >p:BearingNormal . * It upsets me... * But what I have been doing is worse. >p:BearingNormal . * ...So you'll go to the Dark Jail then? >p:KanakoNeutral . * ...Yes. But only if you spare my fellow darkners. >p:BearingNormal . * Alright then. * We promise. >p:KanakoOffended . * ... >p:BearingNormal . * The fountain is just ahead. >p:BearingNormal . * Go on. You earned the right. >p:BearingNormal END -- @BearingPostApprehended * Phew... We did it... >p:KanakoHappy . * Bearing caught...! >p:KanakoHappy . * Now, this world is safe! >p:KanakoNormal . * ... >p:KanakoPuff . * Well all that's left is to seal the fountain. >p:KanakoNormal . * Then we can go home. >p:KanakoNormal . * That wasn't so bad, y'know! >p:KanakoTongue END -- @BearingPostDefeated * ... >p:BearingNormal . * It seems I cannot best you... >p:BearingNormal . * ...Damn it all. >p:BearingNormal . * Why are you so keen on stopping us? >p:KanakoOffended2 . * We just want to go home! >p:KanakoOffended . * Because it's just unfair. >p:BearingNormal . * Darkners exist to serve lightners. >p:BearingNormal . * To entertain. >p:BearingNormal . * But when lightners no longer desire us, they just abandon us. >p:KEEP . * Leaving us here, in this cold, dark place. >p:KEEP . * And I hate it. >p:KEEP . * ...But such is the fate of us darkners. * Always only playthings. >p:BearingNormal . * And when playtime is over, you toss away your toys. >p:BearingNormal . * Forgotten, sometimes forever. >p:BearingNormal . >redirect:WeirdStart:BearingPostWeird * ...But a darkner can never defeat a lightner. >p:BearingNormal . * It is just how things are. >p:BearingNormal . * Me becoming this tyrant... * Letting out my anger... >p:BearingNormal . * It was because of how unfair this system is. >p:BearingNormal . * We are people, too. >p:BearingNormal . * But we cannot exist without causing harm to the Light World. >p:BearingNormal . * ... >p:KanakoSad . * Go, seal the fountain. * Fulfill your duty. >p:BearingNormal . * You earned the right. >p:BearingNormal . * ... * ...Thanks. >p:KanakoSad . * C'mon, Cole. * Let's go. >p:KanakoSad END -- @BearingPostWeird * But I never expected lightners such as you to exist. >p:BearingNormal . * You see us as less than play things. >p:BearingNormal . * We are people. * We have lives. >p:BearingNormal . * Yet, you think yourself fit to just kill us. >p:BearingNormal . * ... >p:KanakoAngry . * ...Just get out of here. >p:BearingNormal . * The fountain is up ahead. >p:BearingNormal . * Be gone, before I change my mind. >p:BearingNormal END -- @BearingPostExecuted * ... >p:KanakoAngry . * 我们做到了... >p:KanakoAngry . * Bearing死了。 >p:KanakoAngry . * ... >p:KanakoAngry . * 没什么好担心的了,我们走吧。 >p:KanakoAngry END -- @BearingAfter * ...Go, seal the fountain. >p:BearingNormal . * I cannot best you. * This is the only outcome. >p:BearingNormal . * ... >p:KanakoSad END -- @KanakoAxisDollD1 * Ah, the Axis miniature! >p:KanakoHappy . * Remember all those times we played with it? * We were so young still- >p:KanakoNormal . * He lost an arm. Makes me regret being so rough with him. >p:KanakoNeutral . * Wish the store was more popular so he'd be more well known. Oh well. >p:KanakoPuff END -- @KanakoPC * Hey! Don't mess with my workstation! >p:KanakoTongue . * Man that computer is so old now. Gotta save up for a new one. >p:KanakoPuff END -- @KanakoArcadeD1 * Hey, remember that time we got the high score at this game? >p:KanakoNormal . * Sadie couldn't believe it, she had tried many times! >p:KanakoHappy . * Though you holding the pedals while I drove sure was cheating! >p:KanakoTongue END -- @KanakoBat * The trusty bat. * You remember it, right? >p:KanakoNormal . * ...Drat, I just remembered we missed today's training! >p:KanakoPuff END -- @KanakoBooks * Most of these books are comics or drawing tutorials. . * You spy some romance novels mixed in, too. END --- @KanakoDrawer * [shake]C-Cole! What are you doing?! * Don't look in there! >p:KanakoBlushFlustered END ---- @KanakoBricks * The good ol' "inter- locking plastic brick system", as dad calls it. >p:KanakoNormal . * Wish they weren't so expensive. >p:KanakoPuff END --- @KanakoSketchbook * I like to leave some sketchbooks near the bed. >p:KanakoNormal . * Never know when you have a good enough dream to write down! >p:KanakoNormal END --- @KanakoBed * What are you going to do on the bed, Cole? >p:KanakoSmug . * C'mon, stop fooling around! >p:KanakoTongue END --- @KanakoRoomHole * You can see dad's workshop from this crack. >p:KanakoNormal . * But most of the time he is just sitting down tinkering. >p:KanakoPuff . * Boring! >p:KanakoTongue END --- @JusticeServed >sound:snd_dtrans_lw.ogg * 正义得以伸张。 * 你们变得更强了。 END --- @VirgilDay1Weird >redirect:VirgilDay1Rejected:VirgilDay1B >redirect:VirgilDay1Weird:VirgilDay1Weird2 * ... >tc . * Hey, kid. >tc . * Yeah you. You alone? >tc . * Want to help me with somethin'? >tc >prompt:Yeah:No way >promptredirect:VirgilDay1WeirdA:VirgilDay1WeirdB END -- @VirgilDay1WeirdA * Heh. Great. Listen up. >tc . * I need you to find me some... "explosives". >tc . * I assure you, it aint't for anything nefarious... >tc . * So, scratch my back, and I'll scratch yours. >tc . * I'll make sure it will be worthwhile. >tc . >redirect:VirgilDay1Weird2 END -- @VirgilDay1WeirdB * Psh. Fine. >tc . * Forget I asked anything. >tc >setflag:VirgilDay1Rejected END -- @VirgilDay1Weird2 * Come back tomorrow with the explosives, and we'll discuss the rewards. >tc . * Good luck... * Partner. >setflag:VirgilDay1Weird >tc END -- @KanakoFirstBattle * 发-发生什么事了?! >p:KanakoSurprise . * ...那-那个,Cole,不管发生 了什么... >p:KanakoNeutral . * 我都相信你的决定。 >p:KanakoNeutral . * 请告诉我我该 做什么吧! >p:KanakoNeutral END -- @NicePencil1 >redirect:FightMore:NicePencilNo * Hey, you! * I know what you are. >tc . * You're lightners, aren't ya? * It's ok. I can tell you're nice people. >tc . * Here, a token of friendship. >tc . >redirect:FullDInv:NicePencilFull * (You got a Pop Rock.) >item:Normal:PopRock >setflag:NicePenceller END -- @NicePencilFull * ...Or I would give it to you, if you could carry it. >tc END -- @NicePencilNo * ...I don't talk to meanies. >tc END -- @NicePencil2 * It's nice to be nice. >tc END -- @KanakoTalkPostBearSpare * ... >p:KanakoNeutral . * I guess everything ended up well, somehow. >p:KanakoNeutral . * C'mon, let's go home. >p:KanakoPuff END -- @KanakoTalkPostBearFight * ... >p:KanakoNeutral . * Did we do the right thing? >p:KanakoNeutral . * ...All of this is giving me a headache. Let's just go home. >p:KanakoSad2 END -- @KanakoTalkPostBearCatch * So we caught Bearing... >p:KanakoNeutral . * Are there any other criminals we forgot? >p:KanakoPuff . * Better check the posters again. >p:KanakoPuff END -- @BearingTalkPrison >redirect:BearingSpareItem:BearingPrisonSpare2 * So you came back to spit at me? >p:BearingNormal . * Go ahead. Be glad those bars prevent me from punching you. >p:BearingNormal END -- @BearingPrisonSpare * ... >p:BearingNormal . * It still pains me to know everyone else was left behind. >p:BearingNormal . * ...No matter. >p:BearingNormal . * As I promised, I turned myself in. >p:BearingNormal . * ... >p:KanakoNeutral . * Remember your own promise. >p:BearingNormal . * Here, keep this so you won't forget. >p:BearingNormal . >redirect:FullArmor:BearingPrisonSpareFull * (You got the Bear Pin.) >setflag:BearingSpareItem >item:Equip:BearPin END -- @BearingPrisonSpare2 * Remember your promise. * Please don't forget about it. >p:BearingNormal END -- @BearingPrisonSpareFull * ... >p:BearingNormal . * You can't carry anything else. >p:BearingNormal END --- @MinesSign * EAST MINES * Because "West Mines" was already taken. END --- @AceD1 * ...Hello. Welcome to the jail. >p:AceNormal . * What can I help you with? >p:AceNormal . >redirectmap:Mooch:AceD1-2 * Er, nothing right now... >p:KanakoPuff . * Alright. Don't stay out late, kids. >p:AceNormal END --- @AceD1-2 * Er, can we know what Mooch is in for? >p:KanakoPuff . * Ah. The rascal was caught stealing plates from the diner. >p:AceNormal . * ...For the fifteenth time this week. >p:AceAnnoyed . * I... I see... >p:KanakoOffended2 >setmap:Ace END --- @AceLateD1 * ...It's late. * You should head home. >p:AceNormal . * ...Unless you have something to report. >p:AceAnnoyed >prompt:Dark@World:Suspicious@Individuals:Nothing >promptredirect:AceD1DW:AceD1Sus:AceD1Cancel END -- @AceD1DW * "Dark World under the school"...? >p:AceNormal . * Sorry, kid. * We don't take bogus reports. >p:AceAnnoyed . * You should head home. >p:AceAnnoyed END -- @AceD1Sus * Suspicious individuals? >p:AceNormal . * ...You don't actually have anything to report, have you? >p:AceAnnoyed . * Don't waste my time, kid. >p:AceAnnoyed END -- @AceD1Cancel * ...Alright. Stay safe. >p:AceNormal END --- @EdD1 * Hey, kids. >p:EdNormal . * Hey Ed. Watcha' doin'? >p:KanakoNormal . * Keeping watch. >p:EdNormal . * ...Okay. >p:KanakoPuff . * ... >p:EdNormal . * Well, see ya! >p:KanakoNervous END --- @EdD1-2 * ... >p:EdNormal . * Sorry, kid. * Mines' closed. >p:EdNormal . * You can enter in the mornin'. >p:EdNormal END --- @MorayD1 >redirectmap:Moray:MorayD1-2 * Hey, Moray. >p:KanakoNormal . * Ah, Kanako! And Cole! * How are you two doing? >p:MorayNormal . * N-not much, what about you? >p:KanakoNervous . * Been just working here as usual. >p:MorayNormal . * Better than working at the mines. >p:MorayDumb . * Can't believe pops is trying to pass on that place onto me... >p:MoraySad . * Better enjoy it here while I can. >p:MorayNormal >mini:KanakoSad:... >setmap:Moray END --- @MorayD1-2 * Hey, don't worry about lil ol' me. >p:MorayNormal . * Things will work out well in the end, I can feel it. >p:MorayNormal END --- @MoochD1 >redirect:MoochTalkD1:MoochD1-4 >redirectmap:Mooch:MoochD1-2 [wave]* OH! * COLE! KANAKO!! * HEEEEEELP! >p:MoochCry . * Hey, Mooch. * What are you in for now? >p:KanakoPuff . * ...Tch. * It wasn't me, I swear! >p:MoochNervous . * ...This time, at least. >p:MoochSmug >mini:KanakoOffended2:"This time?" >setmap:Mooch END --- @MoochD1-2 >redirectmap:Ace:MoochD1-3 * I swear, I'm innocent! * You have to believe me! >p:MoochNervous . * Um... We'll see what we can do. >p:KanakoPuff END --- @MoochD1-3 >redirectmap:Mooch2:MoochD1-4 * ... * Mooch. >p:KanakoOffended2 . * ...Tch. Sorry. >p:MoochNervous . * You have no idea how much those plates sell for out there. >p:MoochSmug . * ...How long are you going to serve? >p:KanakoOffended2 . * Just until tomorrow, hopefully! >p:MoochNormal . * But don't worry! * I'll turn on a new leaf! >p:MoochNormal . * Won't steal plates anymore! >p:MoochSmile . * (There must be something else I can take that people won't notice...) >p:MoochNervous >setmap:Mooch2 >setflag:MoochTalkD1 END --- @MoochD1-4 * ........ >p:MoochNervous . * (...I can feel she is plotting something...) >p:KanakoOffended2 END --- @EvidenceLocker * The evidence locker. . * It's filled with plates. END --- @BellEvent1 * ... . * Ring the bell? >prompt:Yes:No! END --- @BellEvent2 * ...Noisy. . * I came into this town... * Because of silence... . * But you... * You make too much noise... . * I'm leaving... END --- @BellEvent3 * (You feel bad.) END --- @SchoolDWScaredGuy >redirectmap:Scared:SchoolDWScaredGuy2 * 哪-哪位?! . * 我不会开门的! * 我-我还不想去蹲监狱! . * 我知道Bearing大人正在 追我!我绝不会投降! . * 光之民们不会放过你的。 * 你等着吧! >setmap:Scared END -- @SchoolDWScaredGuy2 * ...什么? 你们就是光之民...? . * 我才没那么好骗! * Bearing,你趁早放弃吧, 你抓不到我的! . * 我才不会像别人一样 整天担惊受怕!我不会 踏出这栋房子一步! END --- @KanakoEventMornDay2 * Cole! * Good morning! >p:KanakoNormal . * I ran here as fast as I could, no way I'm letting you skip today! >p:KanakoTongue . * I could barely sleep thinking of yesterday. * So much happened... >p:KanakoPuff . * But the fate of the world is upon us! We can't just sleep! >p:KanakoOffended . * And I hope we can do it before the week ends, too... >p:KanakoSad . * But we gotta go to school now. >p:KanakoPuff . * So c'mon, stop wasting time! * Let's go! >p:KanakoTongue END -- @KanakoEventMornDay2Weird * ... * Cole. >p:KanakoNeutral . * You actually didn't oversleep. Good. >p:KanakoNeutral . * I was about to check on you so we can continue what we started... >p:KEEP . * We must find the criminals that are still hiding and deliver justice. >p:KanakoAngry . * Where in town could there be another Dark World? >p:KEEP . * ...We must search. * The fate of the world depends on us. >p:KEEP . * ...But first we must go to class. >p:KanakoNeutral . * Come on, let's go. >p:KanakoNeutral END -- @RedLetterDay2 * It's the letter from yesterday. . * ... . * Pick it up? >prompt:Yes:No END -- @SchoolAfterRecessD2-4 * ...Well, that's finally over. >p:KanakoNeutral . * We will have much less time than I thought like that... >p:KanakoPuff . * Besides, where would another Dark World even be? Town's huge! >p:KanakoOffended2 . * Do we need to search the entire place?! >p:KanakoOffended2 . * ... >p:KanakoSad . * We have to ask the Warden. >p:KanakoNeutral . * He seems to know a lot more than he is letting on... >p:KEEP . * But will the Dark World still be there? >p:KEEP . * What if it isn't? * What if it indeed was a dream? >p:KanakoSad . * ... >p:KanakoNeutral . * ...I guess it doesn't hurt to try. >p:KanakoPuff . * Let's head back to that cave. >p:KanakoNormal END -- @EnterDarkJailDay2-1 * ...Here we are. >p:KanakoNeutral . * ... >p:KanakoNeutral . * What if the Dark World isn't there anymore? >p:KanakoSad . * What would we do then? >p:KanakoSad . * This week's plans are already way off course... >p:KanakoSad2 END -- @EnterDarkJailDay2-2 * Well no use pondering about it. >p:KanakoNeutral . * Let's just jump in. >p:KanakoOffended . * Come on, on 3... >p:KEEP . * 1... >p:KEEP . * 2... >p:KEEP . * 3...! >p:KEEP END -- @EnterDarkJailDay2-3 * Well, here we are. >p:KanakoPuff . * ...I'm kinda nervous now that the Dark Worlds are still real... >p:KanakoNervous . * But we don't have time to waste. Let's go! >p:KanakoTongue END -- @PostWardenDWDay2 * So there are two Dark Worlds in town... >p:KanakoNeutral . * Where would they be? >p:KanakoPuff . * Any ideas, Cole? >p:KanakoPuff . * ... >p:KanakoSad2 . * Hm... Well, this isn't a good place to think about this. >p:KanakoNeutral . * Let's head back to my place, we can think better there. >p:KanakoNormal . * And I'm starting to get hungry. Gonna get a snack while there! >p:KanakoNormal . * Let's go. >p:KanakoHappy END -- @CerobaEventDay2 * Ah, kids! >p:CerobaNormal . * How was school today? >p:CerobaHappy . * Er, it was okay, mom. >p:KanakoNervous . * Oh, hi, Sadie! * What's up? >p:KanakoHappy . * ...Nothing much, really. >p:JuneNeutral . * She came by to leave an appliance at the store. >p:CerobaNormal . * A toaster, if I recall correctly. >p:CerobaLook . * Yes. It's been acting up for a while now. >p:JuneNeutral . * But now I'm just about to head home. >p:JuneNormal . * Good! Good! >p:KanakoHappy . * I'm about to head out as well. >p:CerobaNormal . * Your dad asked me to cook something special for him tonight. >p:CerobaLook . * So I'm heading into downtown to do some groceries. >p:CerobaHappy . * Why don't you just buy it at the mart next door? >p:KanakoPuff . * ...You know your father doesn't like that place. >p:CerobaNormal . * It shouldn't take long. * Just be back before dinner, Kanako. >p:CerobaHappy . * Okay mom. >p:KanakoNormal . * I'll be going now. * Stay safe, kids. >p:CerobaHappy END -- @CerobaEventDay2-2 * ...I will be off as well. >p:JuneNormal . * Alright, Sadie. * See you tomorrow? >p:KanakoHappy . * ...Yeah. * See you. >p:JuneNeutral END -- @CerobaEventDay2-3 * Well, at least we should have some time to talk without interruptions. >p:KanakoPuff . * Dad barely leaves his workshop, so the house is all ours! >p:KanakoNormal . * Don't get funny ideas, though! >p:KanakoSmug . * Let's just head to my room and formulate a plan. >p:KanakoNormal END -- @InvFull * (You can't carry any more.) END -- @LunchDesc * A box filled with food made by Martlet. . * She tried her best. END -- @FridgeDay2 * Martlet left a box with food in the fridge. . * Take it? >prompt:Yes:No END -- @FridgeDay2Get * (You got the Homemade Lunch.) END -- @EatLunch * You open the box and stare at the food. . * Martlet tried to make it look like her face, giving out a wink- . * However the meat is burnt and it looks like her face is melting instead. . >sound:snd_swallow_ch1.wav * You eat it anyway. * It wasn't THAT bad. * Your HP is maxed out. END -- @DWD2StartEvent1 * ... >p:KanakoOffended2 . * It's locked? >p:KanakoOffended2 . * I don't remember locking it... Maybe mom did...? >p:KanakoOffended2 END -- @DWD2StartEvent2 * ... >p:KanakoOffended2 . * Well, what do we do now? >p:KanakoSad END -- @DWD2StartEvent3 * W-what's this...? * Smoke...?! >p:KanakoScared . * What's going on... * I... >p:KanakoScared . * Oh no! * DAD! >p:KanakoSurprise . * His workshop is just below my room! >p:KanakoSurprise . * Something must have happened! * Quick, Cole! >p:KanakoScared . * We have to check on dad! >p:KanakoScared END -- @DWD2StartEventPanic * Cole! We don't have time for that! >p:KanakoScared . * We have to check up on dad! >p:KanakoScared END -- @DWD2StartEvent4 * DAD! * DAD ARE YOU OKAY?! >p:KanakoSurprise . * We are going in! >p:KanakoOffended END -- @DWD2StartEvent5 * This is... * Just like yesterday...! >p:KanakoScared . * A Dark World! >p:KanakoScared . * Guess it came right up to us instead of us looking for it! >p:KanakoOffended END -- @DWD2StartEvent6 * ...Dad must be inside. >p:KanakoOffended . * Cole... We must go. * We have to save him! >p:KanakoOffended . * We are the only ones that can... * Are you ready? >p:KanakoOffended >prompt:Let's go!:Do we@have to? >promptredirect:DWD2StartEvent6A:DWD2StartEvent6B END -- @DWD2StartEvent6A * Alright! * Let's do this! * Here we go! >p:KanakoTongue END -- @DWD2StartEvent6B * ... >p:KanakoOffended2 . * Cole, remember? * We are the only ones that can do it! >p:KanakoOffended . * It is our duty! * As... uh... >p:KanakoOffended . * I don't think we have a team name... >p:KanakoPuff . * But no matter! * Dad is in danger! >p:KanakoOffended . * Let's go! >p:KanakoTongue END -- @DWD2StartEvent7 * ...Here we are. >p:KanakoNeutral . * This Dark World is a bit scarier than the last one... >p:KanakoSad . * But we must save dad! * Let's go! >p:KanakoOffended END -- @KanakoTalkRedLetterDW * Hey, did you notice something flying off when we jumped in? >p:KanakoPuff . * Maybe it was just my imagination. >p:KanakoNeutral END -- @KanakoTalkDW2FirstCorridor * Woah... We're pretty high up... >p:KanakoDumb . * C-careful, Cole! * And watch out for those gears! >p:KanakoNervous END -- @KanakoTalkDW2Slide * ...That's a long drop. >p:KanakoScared . * Y-you sure we can slide down here...? >p:KanakoNervous . * Keep your eyes open... * Please... >p:KanakoNervous END -- @KanakoTalkDW2Slide2 * ...We made it somehow... >p:KanakoNervous . * Let's just keep going... >p:KEEP END --- @KanakoTalkDW2BeforeAxis * Kinda spooky that we haven't seen a single darkner yet. >p:KanakoPuff . * Keep your eyes open, they could jump at any moment! >p:KanakoOffended END -- @AxisEvent1 * INTRUDERS DETECTED. * INITIATING SCOUTING PROTOCOLS. >bleep:Axis END -- @AxisEvent2 * AXIS UNIT 014, ON COURSE TO INTERCEPT THE LIGHTNERS. >p:AxisNormal . * W-wait a minute... * Is... Is that... >p:KanakoDumb . * ...A-Axis...?! * Wha- How...?! >p:KanakoSurprise . * ASSESSING LIGHTNERS' THREAT LEVEL... >p:AxisNormal END -- @AxisEvent3 * ANALYSIS COMPLETE. * THREAT LEVEL DETECTED... >p:AxisNormal . >sound:StopMusic >anim:Axis:Idle * LEVEL 10. * IMMEDIATE TERMINATION REQUIRED. >p:AxisShadow . * W-Wait! Hold on! >p:KanakoSurprise . * ...It's no use...! * C-Cole! Watch out! >p:KanakoSurprise END -- @AxisParadoxCole * PLEASE. MY PROCESSOR IS TOO WEAK TO UNDERSTAND WHAT YOU JUST SAID. >p:AxisBored END -- @AxisParadoxKanako * Um... This sentence is false...? >p:KanakoNervous . * AH. A CLASSIC. >p:AxisNormal . * BUT MY PROCESSOR CAN'T COMPUTE IT. NICE TRY, THOUGH. >p:AxisNormal >mini:KanakoOffended2:(I was sure it would work...) END -- @AxisPostBattleSpare1 * ...YOU'RE SPARING ME? >p:AxisNormal . * THINK THIS WILL MAKE ME RECONSIDER TERMINATING YOU? >p:AxisBored . * Um... I hope so...?? >p:KanakoNervous . * ... >p:AxisDumb . * FINE. >p:AxisNormal . * I WILL GIVE YOU ONE (1) CHANCE TO MAKE ME RECONSIDER. >p:AxisNormal . * O-okay... Listen... >p:KanakoNervous . * I-I'm Kanako. * Kanako Ketsukane. >p:KanakoNormal . * We just want to find my dad, Chujin. >p:KanakoNormal . * Your... creator...? >p:KanakoNervous . * Could you take us to him...? >p:KanakoNervous . * ... >p:AxisDumb . * WAIT, YOU MEAN- >p:AxisNormal . >anim:Axis:Hurt2 >sound:snd_electric_talk.wav * [shake]BZZZZZZZZT! >p:AxisShadow . * A-Axis!? * Are you okay?! >p:KanakoSurprise END -- @AxisPostBattleSpare2 * [REBOOT COMPLETE] >p:AxisNormal . * SO... YOU WERE SAYING...? >p:AxisNormal . * We... We want to find my dad, Chujin. >p:KanakoNervous . * ... >p:AxisNormal . * AH, YES. >p:AxisNormal . * I RECOGNIZE YOU NOW. >p:AxisNormal . * YOU ARE MASTER CHUJIN'S SPAWN. >mini:KanakoOffended2:"Spawn"? >p:AxisNormal . * Uh, yes! * I'm his daughter, Kanako! >p:KanakoDumb . * ........ >p:AxisNormal . >redirect:AxisPostBattleSpare3 END -- @AxisPostBattleSpare3 * FORGIVE ME, MISS KANAKO. >p:AxisSad . * MY OCULAR SENSORS AREN'T AS PRECISE AS THEY ONCE WERE. >p:AxisNormal . * I-It's ok... >p:KanakoNervous . * You were just following your programming, I assume... >p:KEEP . * INDEED. WERE I AWARE YOU WERE MASTER'S SPAWN, I WOULD HAVE RELENTED. >p:AxisDumb . * AS A PEACE OFFERING, I WILL FULFILL YOUR REQUEST. >p:AxisNormal . * I SHALL GUIDE YOU TO WHERE MASTER CHUJIN IS BEING HELD. >p:AxisNormal . * "Held"? * You don't mean as a prisoner?! >p:KanakoScared . * INCORRECT. AS A GUEST. * HE IS OUR CREATOR. >p:AxisNormal . * THE CREATOR OF [color=yellow]ROBOTOPIA[/color]. >p:AxisNormal . * "Robotopia"? >p:KanakoOffended2 . * Also by creator... * You mean he made this Dark World...? >p:KanakoNeutral . * YES AND NO. >p:AxisNormal . * YOU SHALL SEE. * MASTER CHUJIN WILL ANSWER YOUR QUESTIONS. >p:AxisNormal . * ...Well ok. * Lead us, then. >p:KanakoPuff . * HOLD ON. >p:AxisNormal . * WHAT DO WE DO ABOUT... * THE HUMAN? >p:AxisAngry . * The human? * You mean Cole? >p:KanakoOffended2 . * He is my friend. * He's coming with us. >p:KanakoOffended . * ....... >p:AxisNormal . * UNDERSTOOD. >p:AxisNormal . * ADDING "HATTED HUMAN" TO MY HOSTILITY EXCEPTION DATABASE. >p:AxisNormal . * ... >p:KanakoOffended2 . * T-that's good...? >p:KanakoNervous . * OTHER UNITS AHEAD AREN'T CONNECTED TO MY DATABASE. >p:AxisNormal . * THEY WILL ATTACK US. * BUT FRET NOT. >p:AxisNormal . * I SHALL PROTECT YOU. >p:AxisNormal . * ...AND THE HUMAN. >p:AxisBored . * Thanks, Axis! >p:KanakoHappy . * C'mon, let's go find dad! >p:KanakoNormal . >sound:charjoined.ogg * (Axis joined the party.) END -- @AxisPostBattleFight1 * Oh no! * Axis! >p:KanakoSurprise END -- @AxisPostBattleFight2 * Axis! * AXIS! >p:KanakoSurprise . * ...Did we hit him too hard? >p:KanakoSad . * I know he was trying to kill us, but... >p:KanakoSad2 . * I have so many questions! >p:KanakoHurt . * ............. >bleep:Axis . * [REBOOTING...] >bleep:Axis END -- @AxisPostBattleFight3 * ALRIGHT. * WHERE WERE WE? >p:AxisNormal . >anim:Axis:Idle * RIGHT. I WAS ABOUT TO TERMINATE YOU. >p:AxisAngry . * W-Wait! >p:KanakoSurprise . * We don't want to fight! * We just want to find my dad! >p:KanakoHurt . >anim:Axis:EastIdle * ... >p:AxisDumb . * YOUR "DAD"? >p:AxisDumb . * Y-yes! >p:KanakoNervous . * My name is Kanako... * Kanako Ketsukane... >p:KanakoNormal . * My father is Chujin... * Your creator...? >p:KanakoNervous . * ........ >p:AxisDumb . * LOGICAL ERROR FOUND. >p:AxisDumb . * SEARCHING DATABASE... >p:AxisDumb . * ........ >p:AxisDumb >mini:KanakoPuff:... . * DATABASE ENTRY FOUND. >p:AxisNormal . * "KANAKO KETSUKANE". * SPAWN OF MASTER CHUJIN. >p:AxisNormal >mini:KanakoOffended2:"Spawn"...? . * I UNDERSTAND NOW. * I APOLOGIZE. >p:AxisSad . >redirect:AxisPostBattleSpare3 END -- @AxisFirstTalk * So, Axis...? >p:KanakoPuff . * YES, MISS KANAKO? >p:AxisNormal . * Um... How... * How are you here...? >p:KanakoNervous . * I DO NOT UNDERSTAND WHAT YOU MEAN. >p:AxisNormal . * I mean... You're real... * Right...? >p:KanakoSad . * YES. I AM 100% REAL. * AS REAL AS YOU. >p:AxisNormal . * ... >p:KanakoSad . * (Cole... I just don't quite get it...) >p:KanakoSad2 . * (What does this mean...?) >p:KanakoSad2 END -- @AxisTalkSlide * DID YOU TWO BOTH COME DOWN FROM UP THERE? >p:AxisNormal . * Yeah, it was kinda dangerous... >p:KanakoNervous . * But it was also kinda fun. >p:KanakoHappy . * ... >p:AxisDumb . * I WOULD PROBABLY ROLL OUT AND FALL AT TERMINAL VELOCITY. >p:AxisNormal . * NO THANK YOU. ADDING TO MY "DO NOT EVER EXPERIENCE" LIST. >p:AxisNormal . * ...Uh, ok...? >p:KanakoNervous END -- @DW2OverviewEvent * ...Woah... >p:KanakoPuff >top . * IMPRESSIVE, IS IT NOT? >p:AxisNormal >top . * THIS IS MASTER CHUJIN'S REALM. >p:AxisNormal >top . * ROBOTOPIA. >p:AxisNormal >top . * That name is still stupid! >p:KanakoTongue >top . * ...But it is impressive. >p:KanakoNormal >top . * So where is dad at? >p:KanakoNeutral >top . * I guess the giant tower would be the most obvious spot. >p:KanakoOffended >top . * CORRECT. MASTER CHUJIN IS AT THE CENTRAL PILLAR. * THE "SPIRE". >p:AxisNormal >top . * ...Then let's make our way there. >p:KanakoNormal >top . * I can see the fountain there too. So we have to get there anyway. >p:KanakoOffended >top . * C'mon, boys. * Let's move! >p:KanakoTongue >top END -- @DW2MagicDoor * Huh? * That door... >p:KanakoNeutral >top . * Think it leads to the Dark Jail? >p:KanakoNormal >top . * We could check it out. >p:KanakoPuff >top END -- @WaterFill * An open faucet. * Fill your gun with water? >prompt:Yes:No END -- @GunFilledWater * Cole's gun is filled with water! * Press INTERACT to shoot. * You can shoot 5 times. END -- @KanakoTalkCapacitorRoom * Aw, look at those cute lil' fellas! >p:KanakoHappy . * THOSE ARE CAPACIMITE. * MERE BUGS THAT CAN TRANSPORT ENERGY. >p:AxisNormal . * Transport energy? * How so? >p:KanakoPuff . * THEY ARE USED TO REPAIR POWER LINES ALL OVER THE PLACE. >p:AxisNormal . * What, really? * Does... Does that hurt them? >p:KanakoSad . * NO, I ASSURE YOU THAT THEY DO ENJOY IT. >p:AxisBored . * [SARCASM MODE DEACTIVATED] >p:AxisDumb >mini:KanakoOffended2:Right... END -- @FirstWaterGunSign [color=green]* HOW TO SAFELY HANDLE CAPACIMITES: * 1: MAKE SURE TO NEVER TOUCH THEM DIRECTLY. >bleep:System . [color=green]* 2: TRY TO PUSH THEM INTO THE WIRES BY HITTING THEM WITH SOMETHING FROM AFAR. >bleep:System . [color=green]* 3: CAPACIMITES ARE WATER RESISTANT. USE THAT TO YOUR ADVANTAGE. >bleep:System END -- @StaplerWarning [color=green]* WATCH OUT FOR STAPLETES! * THEY BITE! >bleep:System END -- @DW2SteamWarning [color=green]* WARNING: HOT STEAM AHEAD. * RUN IF YOU HAVE TO CROSS. >bleep:System END -- @DW2PlanTalk * So, Axis? * What's the plan? How do we reach the tower? >p:KanakoPuff . * We're not going to walk all the way there, are we?! >p:KanakoOffended2 . * WE MUST MAKE OUR WAY THROUGH THE FACTORY. >p:AxisNormal . * AFTER THAT, WE CAN TAKE A TRAM DIRECTLY TO THE SPIRE. >p:AxisNormal . * ...That's more straight- forward than I expected. >p:KanakoNormal . * MASTER CHUJIN VALUES EFFICIENT THINGS. * EXAMPLE: ME. >p:AxisNormal . * I... I don't really know about that... >p:KanakoNervous END -- @RoboTownSign [color=green]* ROBO TOWN UP AHEAD. >bleep:System END -- @FactorySign [color=green]* PATH TO FACTORY AHEAD. >bleep:System END -- @Ch2TVEvent_1 * We interrupt the regularly scheduled broadcast for a special report! END -- @Ch2TVEvent_2 [wave]* HELLOOOOOOOOOOOOO ROBOTOPIA! >p:ToastLaugh . * This here is MC Toster talking to you LIVE from the Spire! >p:ToastNormal . * I'm here today with none other than OUR CREATOR, the one and only... >p:ToastNormal . * MASTER CHUJIN! >p:ToastLaugh . * E-erm... H-hello... * Robo...Robotopia...? >mini:KanakoSurprise:Dad!! >p:ChujinNervous2 . * [shake]INDEED![/shake] Incredible, right?! >p:ToastLaugh . * As your assigned leader, such momentous occasion must be celebrated! >p:ToastNormal . * As such, I will have Master Chujin create me a brand new body! >p:ToastLaugh . * Eh? What...? >p:ChujinNervous . >sound:RoomMusic2 [shake]* WITH THIS NEW BODY... * I WILL BE UNSTOPPABLE... >p:ToastLaugh . * And our war against the [color=red]interlopers[/color] will finally come to an end! >p:ToastNormal . * That is all I wanted to share with you today! * Keep up the good work! >p:ToastNormal . * THIS IS MC TOSTER, OUT- >p:ToastLaugh >mini:ChujinNervous:Now, wait a minute- . * Hm? What? * REALLY? >p:ToastSide . * I just received news that some other lightners were seen wandering around. >p:ToastNormal . [shake]* WELL GET TO IT! * CAPTURE THEM! ALIVE OR DEAD! >p:ToastLaugh . [shake]* WHOEVER BRINGS THEM TO ME GETS 100,000 DARK DOLLARS! >p:ToastLaugh >mini:AxisDumb:WHERE IS THAT MONEY COMING FROM? . * Now for real, [shake]TOSTER OUT! >p:ToastNormal END -- @Ch2TVEvent_3 * Dad's in danger! >p:KanakoSurprise . * That Toster guy will see when I get my hands on him...! >p:KanakoOffended . * ...Wait, isn't Toster one of the criminals we are looking for? >p:KanakoPuff . * Guess that's two birds with one stone! >p:KanakoHappy . * So, Axis! >p:KanakoOffended . >redirect:DW2PlanTalk:Ch2TVEvent_3B * What's the fastest way to get to "The Spire"? >p:KanakoOffended . * WE GO THROUGH THE FACTORY AND GET A SERVICE TRAM THERE. >p:AxisNormal . * THE FACTORY IS JUST UP AHEAD. >p:AxisNormal . >redirect:Ch2TVEvent_4 END -- @Ch2TVEvent_3B * You said that there was a tram in the factory, right? >p:KanakoOffended . * YES. THE FACTORY SHOULD BE JUST UP AHEAD. >p:AxisNormal . >redirect:Ch2TVEvent_4 END -- @Ch2TVEvent_4 * Ah, good! We should be able to get there in no time then! >p:KanakoHappy . * Let's go, guys! * Dad's waiting! >p:KanakoTongue END -- @SukobanHelp [color=green]* USE THESE KIND OF CONSOLES TO REMOTELY CONTROL CAPACIMITES. >bleep:System END -- @SukobanDone * (You already activated this terminal.) END -- @FactoryMiddleSign >bleep:System [color=green]* TRAM STATION UP AHEAD. . >bleep:System [color=green]* (DUE TO POTENTIAL LIGHTNER INVASION, THE PATH IS BLOCKED.) . >bleep:System [color=green]* (GO TO THE SIDE ROOMS TO UNLOCK IT IF YOU NEED TO USE THE TRAM.) END -- @AxisPuzzleTalk * Hey, Axis? Why are there so many puzzles around? >p:KanakoPuff . * TO KEEP INTRUDERS OUT. >p:AxisNormal . * But... Wouldn't that make it cumbersome for the darkners living here? >p:KanakoSad . * YES. >p:AxisNormal . * Then why keep them? >p:KanakoOffended2 . * TO KEEP INTRUDERS OUT. >mini:KanakoSad2:Sigh... >p:AxisNormal END -- @FactorySignLeft >bleep:System [color=green] * LEFT TO ASSEMBLY ROOM. END -- @FactorySignRight >bleep:System [color=green] * RIGHT TO SORTING ROOM. END -- @FactoryCrateWarn >bleep:System [color=green]* WATCH OUT FOR FALLING BLOCKS. . >redirect:FactoryRunReminder END -- @FactoryRunReminder >bleep:System [color=green]* ROBOTS! REMEMBER YOU CAN RUN BY HOLDING DOWN [CANCEL]! END -- @FactoryLock >bleep:System [color=green]* LOCK DISENGAGED. END -- @FactoryLockTalk1 * Nice, only one more to go! >p:KanakoHappy . * We should be able to reach the tram in no time! >p:KanakoTongue . * THIS WAS TOO EASY. >p:AxisNormal . * AS THE KIDS WOULD SAY, "SOMETHING IS AMISS." >p:AxisBored . * Hey, don't say that, you'll jinx it. >p:KanakoPuff END -- @WrenchFactoryNPC >redirectmap:Wrench:WrenchFactoryNPC2 * ...What? >tc . * Uh, are you not going to fight us? >p:KanakoPuff . * Fight? No. I'm on break. >tc >mapflag:Wrench END -- @WrenchFactoryNPC2 * If you want to fight so badly, talk to the guy on the other corridor. >tc . * Let me enjoy my break in peace, [wave]please! >tc END -- @KanakoTalkCh2SplitGate * Ah, it's one of those gates from yesterday. >p:KanakoPuff . * Guess we have to split up. I'll go on ahead. >p:KanakoNormal . * ...WHAT ABOUT ME? >p:AxisNormal . * You can wait here with Cole while I'm out! >p:KanakoHappy . * ...WITH THIS BEING? * THIS HUMAN OF ALL ORGANICS?! >p:AxisAngry . * ROBOTIC SIGH. IF I MUST. >p:AxisBored >mini:KanakoSad2:I'm the one sighing here... END -- @KanakoTalkFactoryLeft * W-what is this room...? >p:KanakoSurprise . * THIS IS THE ASSEMBLY LINE. * STUFF IS MADE HERE. >p:AxisNormal . * What happened to the waywalks?! >p:KanakoDumb . * THEY WERE IN THE WAY. * SO THEY WERE REMOVED. >p:AxisNormal . * ...But then how do you guys get around? >p:KanakoOffended2 . * SIMPLE. * WE DON'T. >mini:KanakoOffended2:... >p:AxisNormal END -- @HealFountain >heal * Somehow, drinking from this fountain has healed the party. * HP fully restored. END -- @FactoryLockTalk2 * That should be both locks! * Let's catch that tram! >p:KanakoTongue END -- @FactoryLockTalk2_2 >bleep:System [color=green] * WARNING! . >bleep:System [color=green]* CORRUPTED CONSTRUCT DETECTED. . >bleep:System [color=green]* INITIATING TRANSPORT SYSTEM. . >redirect:FactoryLockTalk2_3 END -- @FactoryLockTalk2_3 * Um... What...? >p:KanakoDumb END -- @FactoryLockTalk2_4 * AXIS! >p:KanakoSurprise . * FRET NOT, MISS KANAKO. * I AM FINE. >p:AxisNormal . * JUST KEEP GOING ON AHEAD, I WILL CATCH UP. >p:AxisNormal END -- @FactoryLockTalk2_5 * ... >p:KanakoDumb . * Well... Alright. * Let's go, Cole...? >p:KanakoNervous END -- @KanakoTalkPostClaw * Where do you think Axis was taken to? >p:KanakoDumb . * Well, he said he would catch up, so I guess he knows what's happening. >p:KanakoPuff END -- @KanakoTramTalk0 * Okay, we are finally here. >p:KanakoPuff . * Hope the tram doesn't take too long. >p:KanakoNormal END -- @KanakoTramTalk1 * Oh, still have stuff to do here? >p:KanakoPuff . * I guess we have time. * We'll take the next tram. >p:KanakoNormal END -- @KanakoTramTalk2 * Uh, Cole? >p:KanakoOffended2 . * Is something wrong? >p:KanakoOffended2 END -- @KanakoTramTalk3 * ........ >p:KanakoOffended2 END -- @TramGuy0 * Hey, you two. * Waiting for the tram? >talk:Wrench . * The next one for the Spire should be arriving soon. >talk:Wrench END -- @TramGuyB0 * I'm waiting for another tram. Doesn't seem like it is coming anytime soon... >talk:Wrench END -- @TramGuy1 * Uh, dude? * You missed the tram. >talk:Wrench . * Oh wait, there comes another one. >talk:Wrench END -- @TramGuyB1 * Will you board it this time? >talk:Wrench END -- @TramGuy2 * Uh, you okay dude? >talk:Wrench . * Here comes another tram... >talk:Wrench END -- @TramGuyB2 * ...None of those go to where I want to go... >talk:Wrench END -- @TramGuy3 * ...And another... >talk:Wrench END -- @TramGuyB3 * ... >talk:Wrench END -- @TramPrompt * Board the tram? >prompt:Yes:Not yet END -- @TramEvent1 * ...Seems we are the only ones here. >p:KanakoNeutral . * Let's sit down for a while. >p:KanakoNormal END -- @TramEvent2 * ... >p:KanakoNeutral . * Hey, Cole... >p:KanakoNeutral . * How are you holding up? >p:KanakoNeutral . * I mean... What do you think of this situation? >p:KanakoPuff . * What do you think... * About the Dark Worlds? >p:KanakoPuff >prompt:太可怕了:酷毙了:... >promptredirect:TramEvent2A:TramEvent2B:TramEvent2C END -- @TramEvent2A * Yeah, but it also makes them kinda exciting, right? >p:KanakoNormal . * Just as long as we aren't in any real danger, that is. >p:KanakoNervous . * ... >p:KanakoPuff . * Cole, promise me that no matter what... >p:KanakoNeutral . * You won't push yourself more than you can. >p:KanakoNeutral . * Alright? >p:KanakoNormal END -- @TramEvent2B * I guess! * But they're also dangerous! >p:KanakoTongue . * Well, it is more exciting than our regular boring life. >p:KanakoNormal . * ... >p:KanakoNeutral . * Why do you think these worlds are opening now? >p:KanakoNeutral . * And who even is able to just... create them? >p:KanakoOffended2 . * Do you think dad did it? >p:KanakoSad . * ... >p:KanakoSad2 . * Honestly, if he did, I'm sure it was by accident... >p:KanakoNervous END -- @TramEvent2C * ...No words, huh. >p:KanakoSad . * Yeah, it is kinda hard to swallow... >p:KanakoSad2 . * But... it all feels very real... >p:KanakoNeutral . * What is going on, really? >p:KanakoNeutral . * How does someone just open a dark fountain and make a world? >p:KanakoOffended2 . * I still don't quite get it... >p:KanakoSad2 END -- @TramEvent3 * We should be arriving at the Spire soon. >p:KanakoPuff . * Hope Axis does get to catch up. >p:KanakoNormal . * And then we will seal the fountain and save dad! >p:KanakoHappy . * ... >p:KanakoPuff . * By the way, about Axis... >p:KanakoNeutral . * You don't think he is MY Axis, do you?! >p:KanakoOffended2 . * Remember? The Axis doll that dad made for me! >p:KEEP . * He has the same scratches and is missing the same arm as the doll! >p:KEEP . * But that just isn't possible, is it? >p:KanakoDumb . * Then again... Don't most darkners resemble objects? >p:KanakoNeutral . * Like we've seen pencils, erasers, teddy bears, gears, wrenches... >p:KanakoPuff . * What does it mean...?! >p:KanakoHurt . * Ugh, my head is spinning... >p:KanakoSad2 END -- @TramEvent4 >bleep:System [color=green]* PASSENGERS: * SOON ARRIVING AT: * THE SPIRE. . * Guess that's our stop. >p:KanakoNormal . * C'mon, let's get this over with. >p:KanakoPuff END -- @TramEvent5 [shake]* HOLD IT RIGHT THERE! >bleep:Toast END -- @TramEvent6 * Ah-ha! Found ya! >p:ToastNormal . * Good to have a legion of fans to spy for you, eh? >p:ToastLaugh . * Wasn't hard to find two lightners once you put on a huge bounty! >p:ToastNormal . * Only a matter of time before someone snitches! >p:ToastLaugh . * And if I capture you myself, I won't have to give away the reward! >p:ToastNormal . * (Not like I had it anyway!) >p:ToastSide . * T-this guy... >p:KanakoSurprise . * It's that guy from the TV! >p:KanakoOffended . * Hey! You! Give me back my dad! >p:KanakoOffended . * Your dad?! >p:ToastSide . * Dunno what you talking about, girl. >p:ToastNormal . * Not that it matters since you're going to be gone soon anyway! >p:ToastLaugh . * You have nowhere to run, so don't struggle! Don't wanna ruin the paintjob. >p:ToastNormal END -- @TramEvent7 * C-Cole...! * What do we do?! * He looks pretty tough... >p:KanakoScared . * We can't run like we did with Bearing... >p:KEEP . * And it's too cramped in here... >p:KEEP . * Is this it...? >p:KEEP END -- @TramEvent8 [shake]* OH YEAAAAAAAH! >bleep:Axis END -- @TramEvent9 * GOD [darn] DOES IT FEEL GOOD TO HAVE 2 (TWO) HANDS AGAIN. >p:AxisNormal . * Axis! >p:KanakoSurprise . * Woah... What happened to you? >p:KanakoDumb . * GOT AN UPGRADE. >p:AxisNormal . * AND IT SEEMS I ARRIVED JUST IN TIME. >p:AxisAngry . * What the heck is this?! >p:ToastSide . * No one told me there would be a guest appearance in my show! >p:ToastSide . * Well, since you're a robot like me, I command you to catch those lightners! >p:ToastNormal . * NEGATIVE. I PROMISED MISS KANAKO I WOULD TAKE HER TO MASTER CHUJIN. >p:AxisAngry . * HER USER PRIVILEGES OVERRIDE YOURS. >p:AxisAngry . * HER REQUEST TAKES PRIORITY OVER ANYTHING ELSE, AND THAT'S IT. >p:AxisAngry . * Kanako?! >p:ToastSide . * So that girl is Master Chujin's spawn?! >p:ToastNormal >mini:KanakoOffended2:Again with the "spawn" thing... . * Well, she does look similar in a way... >p:ToastSide . * ...BUT I DON'T CARE! >p:ToastLaugh . * Those lightners are clearly conspiring with the [color=red]interlopers[/color]! >p:ToastNormal . * Trying to kick me out of power just as I get in it! >p:ToastNormal . * No way! Not gonna happen! >p:ToastNormal . * If you won't help me, then I have no choice but to trash you too! >p:ToastLaugh >anim:Toaster:Idle . * MISS KANAKO, DON'T WORRY. >p:AxisNormal . * MY GLORIOUS UPGRADED BODY CAN TAKE HIM ON. >p:AxisNormal >anim:BigAxis:Idle . * We will support you! >p:KanakoOffended . * Come on! Kick his metal butt! >mini:AxisAngry:ORDER RECEIVED! >p:KanakoTongue END -- @TramEventPB1 * AH! NO! >p:ToastDefeat . * MY PERFECTLY TOASTY BODY!! >p:ToastDefeat . * I HAD JUST POLISHED IT!! >p:ToastDefeat END -- @TramEventPB2 * Y-you... >p:ToastAngry . * You will all pay for this! >p:ToastAngry . * Once my new body that Master Chujin is building for me is done- >p:ToastAngry2 . * I will end you! * I will crush you!! [shake]* I WILL TOAST YOU!! >p:ToastAngry2 . * You mean that wasn't the body you mentioned...?! >mini:AxisNormal:WON'T BE AS IMPRESSIVE AS MINE. >p:KanakoSurprise . * JUST YOU WAIT, LIGHTNERS! >p:ToastAngry . * AND YOU TOO, TRAITOR! >p:ToastAngry2 . [shake]* LET'S SEE YOU SURVIVE THIS! >p:ToastAngry2 END -- @TramEventPB3 * MISS KANAKO! * WATCH OUT! >p:AxisAngry END -- @KanakoTramTalk * We should be arriving soon. >p:KanakoNormal . * Let's wait by the door. >p:KanakoNormal END -- @TramCrashCheck >redirect:KanakoFollowing:TramCrashCheckK * The tram is totally totaled. END -- @TramCrashCheckK * Wow... I'm surprised we survived that. >p:KanakoDumb . * We need to be more careful... >p:KanakoNervous END -- @AxisTrash1 [shake]* BZZZZZZZZZ- >bleep:Axis END -- @AxisTrash2 * ...GREAT. THERE GOES THE ARM. >p:AxisAngry >top . * AND MY BRAND NEW SHINY BUFF WORKOUT READY BODY. >p:AxisSad >top END -- @AxisTrash3 * AH, YOU. >p:AxisNormal >top . * WHERE IS MISS KANAKO? >p:AxisNormal >top . * ... >p:AxisNormal >top . * DON'T TELL ME I AM NOW STUCK WITH OUT UNTIL WE LOCATE HER. >p:AxisBored >top END -- @AxisTrash4 * I SUPPOSE WE CAN ALLY FOR A BIT UNTIL WE REUNITE WITH HER. >p:AxisBored >top . * SO, LET'S DO IT FAST. * THE FASTER WE FIND HER, THE LESS WE INTERACT. >p:AxisBored >top . * AS MISS KANAKO WOULD SAY: "C'mon, let's go!" >p:AxisBored >top END -- @AxisBody >redirect:KanakoFollowing:AxisBodyK * Axis' new body. . * It is completely wrecked. END -- @AxisBodyK * Axis... I'm sorry... >p:KanakoSad . * IT WASN'T YOUR FAULT, MISS KANAKO. >p:AxisNormal . * I AM ALREADY OVER IT. >p:AxisNormal . * ... >p:AxisNormal . * [LIE MODE DEACTIVATED] >p:AxisDumb >mini:KanakoNervous:Yeah... END -- @AxisSoloTalk * ...OF ALL BEINGS TO BE STUCK WITH... >p:AxisBored . * I TOLERATE YOUR EXISTENCE ONLY BECAUSE I PROMISED MISS KANAKO I WOULD. >p:AxisAngry . * BUT IF IT WEREN'T FOR THAT... >p:KEEP . * YOU WOULD BE DEAD WHERE YOU STAND. >slow:5 >p:AxisShadow . * SO MAKE SURE TO THANK MISS KANAKO ONCE WE FIND HER. >p:AxisBored END -- @AxisTrashPuzzleTalk * MORE PUZZLES. >p:AxisBored . * WELL YOU KNOW WHAT TO DO. >p:AxisBored . * ...HUH? ME? * SOLVE THEM? >p:AxisNormal . * HAVEN'T YOU SEEN THE SCREENS? THOSE PUZZLES HAVE THE ORGANIC CHECK. >p:AxisAngry . * I CANNOT SOLVE THEM NO MATTER WHAT. * IMPOSSIBLE. >p:AxisBored . * (On the screens are checkboxes with the text "I am not a robot" near them.) END -- @TrashBoxPuzzle >bleep:System [color=green]* REMINDER! * PRESS [MENU] TO SET THE CAPACIMITES IN PLACE. . >bleep:System [color=green]* INTERACTING WITH THE TERMINAL TWICE WILL RESET IT. END -- @AxisHandItem * (It's the other hand from Axis' big body.) . * (...) . * (Take it?) >prompt:Yes:No END -- @AxisHandItem2 * (You got the Guardian Mitt.) END -- @DW2KanakoReunite1 * AH! MISS KANAKO! >p:AxisSad END -- @DW2KanakoReunite2 * .......... >p:AxisNormal . * ...I DON'T KNOW HOW TO CHECK FOR AN ORGANIC'S VITALS. >p:AxisDumb . * YOU, HUMAN. >p:AxisNormal . * YOU MUST CHECK IF MISS KANAKO IS OPERATIONAL. >p:AxisNormal . * IS IT TO LOOK FOR A THING CALLED "PULSE"? >p:AxisNormal . * WELL, GET TO IT. >p:AxisBored . * EVERY SECOND WE WASTE IS ANOTHER WHERE SHE RISKS CRITICAL FAILURE. >p:AxisBored END -- @DW2KanakoReunite3 * (...) . * (She seems to be breathing.) >prompt:Poke her: Mouth-to-@ Mouth:Do Nothing:Check Pulse >promptredirect:END:END:DW2KanakoReuniteNothing:END END -- @DW2KanakoReuniteNothing * ... >p:AxisDumb . * YOU'RE JUST GOING TO STAY THERE AND WATCH...? >p:AxisAngry . * GET OUT OF THE WAY, HUMAN. I THINK I'VE SEEN SOME VIDEOS ON THIS. >p:AxisAngry END -- @DW2KanakoReunite3Poke * ...IS THAT EVEN DOING ANYTHING? >p:AxisBored . * MAYBE YOU HAVE TO PRESS HARDER. >p:AxisNormal . * ....... >p:KanakoAngry . * Ugh... My head... >p:KanakoSad2 . * ... >p:KanakoPuff . * A-ah! Cole! What are you doing? >p:KanakoHappy3 . * S-Stop poking me! * I'm already awake! >p:KanakoTongue END -- @DW2KanakoReunite3Poke2 * GOOD, SHE IS OPERATIONAL ONCE MORE. >p:AxisNormal . * ...What are you guys even doing? * Now I'm all ticklish! >p:KanakoTongue END -- @DW2KanakoReunite3Nothing2 * ... >p:AxisNormal . * [shake]WAKE UP! >anim:Axis:SkillReady >p:AxisShadow END -- @DW2KanakoReunite3Nothing3 * ...JUST KIDDING. >p:AxisNormal . * I WOULDN'T HURT MISS KANAKO. >p:AxisNormal . * NOW IF IT WAS YOU, ON THE OTHER HAND... >p:AxisBored . * [shake]...Ugh...[/shake] * Keep it down, will ya? >p:KanakoHurt . * My head is pounding... >p:KanakoSad2 END -- @DW2KanakoReunite3Nothing4 * AH, SHE AWAKENS. >p:AxisNormal . * Boys, what the heck are you doing...? * It's still too early... >p:KanakoHurt . * ... >p:KanakoNeutral . * Wait, no, it isn't. * ...What were we doing again...? >p:KanakoPuff END -- @DW2KanakoReunite3Pulse * ...SO? IS HER PULSE RUNNING OR WHATEVER YOU ORGANICS DO/HAVE? >p:AxisNormal . * ...... >p:KanakoAngry . * Ugh, my head... >p:KanakoSad2 . * ... >p:KanakoPuff . >sound:snd_b.wav >anim:Kanako:Fainted_6 * Ah! >p:KanakoBlushFlustered . * C-Cole! What are you doing?! >p:KanakoBlushFlustered END -- @DW2KanakoReunite3Pulse2 * GOOD. YOU ARE BACK ONLINE. >p:AxisNormal . * ..... >p:KanakoBlushFlustered . * Oh, um... * Y-Yeah... >p:KanakoBlush END -- @DW2KanakoReunite3M2M * AH, I SEE. >p:AxisNormal . * YOU WILL CONNECT YOUR ORAL CAVITIES TOGETHER AND EXCHANGE OXYGEN. >p:AxisNormal . * THAT SHOULD KICK HER BACK INTO OPERATIONAL STATUS. >p:AxisNormal . * ... >p:KanakoAngry . * Ugh... My head... >p:KanakoSad2 . * What... >p:KanakoSad . * ......... >p:KanakoPuff . >sound:snd_b.wav [shake]* C-COLE?! WH-WHAT ARE YOU DOING?!?!?!? >p:KanakoBlushFlustered END -- @DW2KanakoReunite3M2M2 * OH, WOW. IT WORKED BETTER THAN I IMAGINED. >p:AxisNormal . * YOU DIDN'T EVEN NEED TO PHYSICALLY TOUCH HER MOUTH. >p:AxisNormal . * ................ >p:KanakoBlushFlustered END -- @DW2KanakoReunite4 * Wait... Where are we... * What happened to the tram...? >p:KanakoNeutral . * OH, IT EXPLODED. >p:AxisNormal . * WHAT?! >p:KanakoSurprise . * Oh, wait. * Yeah, I remember now. >p:KanakoPuff . * ... >p:KanakoSad2 . * Guess we won't be able to reach the Spire easily anymore... >p:KanakoNeutral . * ... >p:KanakoPuff . * Uh, Axis? * What happened to you? >p:KanakoOffended2 . * MY GLORIOUS NEW BODY COULDN'T HANDLE THE DAMAGE. >p:AxisSad . * IT SERVED WELL AS IT PROTECTED YOU. >p:AxisNormal . * Ah. I see, this cushion is actually your hand... >p:KanakoNormal . * ...Thanks, Axis. * I really owe you one. >p:KanakoHappy . * JUST DOING MY DUTY. >p:AxisNormal . * ...Well, what now? >p:KanakoPuff . * We are stuck without a way to reach the Spire... >p:KanakoSad . * And it is pretty late now... * We won't make it... >p:KanakoSad . * WE COULD TRY REACHING THE NEAREST TRAM STATION AND TRY AGAIN. >p:AxisNormal . * Okay. Where's that? >p:KanakoNormal . * ABOUT 3 HOURS WALKING. >p:AxisNormal . * 3 hours?! It will be nightfall by then! >p:KanakoOffended2 . * Ugh... What to do... >p:KanakoSad2 END -- @DW2KanakoReunite5 [wave]* La la la la la laaaa~! >bleep:BunBun . * ...You guys hear that? >p:KanakoPuff . * Someone must be nearby. * Let's see if they can help us. >p:KanakoNormal END -- @KanakoTalkCityEndDW2 * The city lights are pretty... >p:KanakoNormal . * I've never left our town before so this is the first time I see these... >p:KanakoHappy . * I guess this wasn't a wasted trip in that sense... >p:KanakoBlush END -- @BunBun1Encounter1 [wave]* La la la la la laaaa~! >bleep:BunBun . * Something is coming this way... >p:KanakoPuff END -- @BunBun1Encounter2 * Ah! >p:BunBunNormal . * This seems to be the place... >p:BunBunNormal END -- @BunBun1Encounter3 * Right on target! >p:BunBunHappy >top:lock . * ...! >p:KanakoSurprise . * Y-you're... >p:KanakoSurprise . * Ah! >p:BunBunNormal . * Kanako! >p:BunBunNormal . * Finally... We can talk face to face. >p:BunBunHappy . * UM... DO WE KNOW YOU? >p:AxisBored . * Axis, you don't remember me? >p:BunBunNormal . * I guess not all darkners retain their old memories then... >p:BunBunNormal . * You're... BunBun! >p:KanakoSurprise >mini:AxisNormal:WHO? . * My plush bunnie... >p:KanakoDumb . * How... * First Axis... * Now you... >p:KEEP . * What's happening...? >p:KEEP . * Heh. You should see the look on your face! >p:BunBunHappy . * I will explain everything to you all. >p:BunBunNormal . * ...But we need to get out of here first. >p:BunBunNormal . * Toster and his goons are certaily searching for you lot. >p:BunBunNormal . * Uh, where can we even go? >p:KanakoPuff . * We have to reach the Spire but we are stuck here... >p:KanakoSad . * Even if you went, there is no point. Toster has the place in lockdown. >p:BunBunNormal . * But I know a way you can get in. >p:BunBunNormal . * We just have to take a trip to the [color=yellow]Upstairs[/color]! >p:BunBunHappy . * UPSTAIRS?! >p:AxisAngry . * SO YOU'RE AN [color=red]INTERLOPER[/color]! >p:AxisAngry . * Oh, Axis! >p:BunBunNormal . * You don't even realise it, but you are one too! >p:BunBunHappy . * WHAT?! >p:AxisDumb . * BUT I AM A ROBOT. I WAS CREATED HERE. >p:KEEP . * Yes, but you don't "belong" here. * You belong Upstairs. >p:BunBunNormal . * Come, I will explain everything on the way. >p:BunBunNormal . * ... >p:KanakoSad . * C'mon, guys. * I'm dying to finally know what's going on. >p:KanakoOffended END -- @BunBun1Encounter4 * Nice ride, isn't it? >p:BunBunHappy >top:lock . * This is the only way to reach the Upstairs outside the Spire. >p:BunBunNormal . * So the Spire reaches up beyond the clouds? >p:KanakoPuff . * Yes. This Dark World has a second layer above it. >p:BunBunNormal . * It has caused quite the rift with the robots fighting against us. >p:BunBunContent . * ... >p:KanakoSad . * I still don't understand what is going on. >p:KanakoSad2 . * Right... I guess I will tell you. >p:BunBunSad . * Just keep in mind... >p:BunBunNormal . * This information is something most darkners aren't aware of. >p:BunBunSad . * And some even go mad over it. >p:BunBunSad . * I was lucky to not lose my mind learning this. >mini:AxisNormal:... >p:BunBunSad . * ...Is it that serious...? >p:KanakoSad . * Maybe not for lightners. * But it is for darkners. >p:BunBunContent . * ... >p:BunBunContent . * Okay so... >p:BunBunNormal . * What do you know about the Dark Worlds? >p:BunBunNormal . * Not much, really. * Just that they... exist? >p:KanakoPuff . * ...We have to enter these weird doors to get in... >p:KanakoNormal . * ...And darkners kinda resemble objects...? >p:KanakoSad . * Right. You're perceptive! >p:BunBunHappy . * There is a reason for the last point you brought up. >p:BunBunNormal . * A Dark World reflects the will of its fountain. >p:BunBunNormal . * Essentially, it's based on where the fountain was opened. >p:BunBunNormal . * ...What exactly does that mean, really? >p:KanakoOffended2 . * ...Wait... >p:KanakoDumb . * Are you telling me this Dark World is the way it is... >p:KanakoSurprise . * Because it is located into dad's workshop...? >p:KanakoSurprise . * Bingo! That's correct! >p:BunBunHappy . * ... >p:KanakoDumb . * Um... * I see... >p:KanakoDumb . * WORKSHOP? WHAT DO YOU MEAN? >p:AxisNormal . * ROBOTOPIA HAS EXISTED FOR EONS. >mini:BunBunContent:Oh, Axis... >p:AxisNormal . * Does this mean this is a fake world...? >p:KanakoNeutral . * No, Dark Worlds are real. >p:BunBunNormal . * They are just formed from memories. >p:BunBunNormal . * The story of Robotopia is as real as it gets... >p:BunBunContent . * Based on the real story of what happened to us in the Light World. >p:BunBunContent . * ... >p:AxisDumb . * I see. So that's why darkners are based on objects... >p:KanakoPuff . * They ARE objects... >p:KanakoOffended . * Just brought to life by... magic? >p:KanakoOffended2 . * By the fountain. * The Darkness is what gives us form. >p:BunBunNormal . * ... >p:KanakoOffended2 . * That's still a bit too much to believe in... >p:KanakoSad . * ...SO... * I AM NOT A ROBOT...? >p:AxisDumb . * Axis, you are a robot. * At least here, in the Dark World. >p:BunBunNormal . * In the Light World you are something else. * As am I. >p:BunBunNormal . * I don't remember what I was in the Light World... >p:BunBunContent . * But I remember I was close and dear to Kanako... >p:BunBunHappy . * ...That's true. >p:KanakoNervous . * As was you, Axis. >p:BunBunNormal . * ........ >p:AxisDumb . * 我... >p:AxisDumb . * [PROCESSOR OVERLOAD] >anim:Axis:TramSit2 >p:AxisShadow . * Yeah... Not all darkners are ready to learn the truth. >p:BunBunSad . * ...And where did you learn about that? >p:KanakoOffended2 . * [color=yellow]Someone[/color] told me. >p:BunBunNormal . * The person that created this Dark World. >p:BunBunNormal . * Oh? Who was it? >p:KanakoPuff . * I don't know. >p:BunBunContent . * They were cloaked in shadow... I couldn't make out what they were. >p:BunBunSad . * But I know it was not your father. >p:BunBunNormal . * Oh, good. I don't think he'd be able to do it, honestly... >p:KanakoNervous . * Haha, yeah! >p:BunBunHappy END -- @BunBun1Encounter5 * ... * Wait a minute... >p:KanakoPuff >top:lock . * If this world is based on dad's workshop... >p:KanakoSad . * Then that means Upstairs is... >p:KanakoOffended2 . * How about you see with your own eyes? >p:BunBunHappy . * We are about to cross the crack. >p:BunBunNormal END -- @BunBun1Encounter6 * This is... >p:KanakoSad . * Let's go up ahead. >p:BunBunNormal . * There are some people there that can help you reach the Spire. >p:BunBunNormal . * And you can get a better view of our world! >p:BunBunHappy . * ... >p:KanakoDumb . * I'm so nervous... >p:KanakoNervous END -- @KanakoUpstairsFirstTalk * ... >p:KanakoDumb . * S-Sorry... I'm just... * Kinda scared. >p:KanakoNervous . * I can understand that having so much dropped upon you can do that... >p:BunBunContent . * But it will make sense soon, trust me! >p:BunBunNormal . * Uh, no? * I'm scared of falling down! >p:KanakoDumb >mini:BunBunContent:Ah... END -- @KanakoUpstairsTalk2 * ... >p:KanakoDumb . * I-If this world really is based on my room... >p:KanakoDumb . * ... >p:KanakoDumb . * L-let's just get through quickly, alright!!?? >p:KanakoNervous END -- @KanakoRoomBunBun * That's BunBun! >p:KanakoHappy . * I've had her since I was a kid, remember? >p:KanakoNormal . * You think it's still childish to cling to her? >p:KanakoPuff . * Well, I've put away my more childish stuff... >p:KanakoNervous END -- @UpstairsOverview * Oh, wow. * The Spire does stretch all the way up here... >p:KanakoPuff >top:lock . * Yeah! Both sides here are connected to the same fountain. >p:BunBunHappy . * ...So... * This really is my room, right...? >p:KanakoSad . * It is based on it, but it isn't actually it. >p:BunBunNormal . * ... >p:KanakoSad . * So, how do we get there? >p:KanakoPuff . * There is a group of darkners trying to breach the Spire. >p:BunBunContent . * We will meet with them and assist. >p:BunBunNormal . * I see... >p:KanakoPuff . * Well, let's not waste any more time then! >p:KanakoTongue END -- @KanakoToasterTalk * I've been thinking about what BunBun said... >p:KanakoPuff . * Guys... Do you think... * That Toster guy... >p:KanakoOffended2 . * Is he the toaster that mom said Sadie brought earlier?! >p:KanakoOffended2 . * PROBABLY. >p:AxisNormal . * HE JUST SHOWED UP AND TOOK OVER AS ROBOTOPIA'S LEADER JUST TODAY. >p:AxisNormal . * SO THE TIMELINE MATCHES. >p:AxisNormal . * ... >p:KanakoOffended2 . * I can't believe it... >p:KanakoOffended2 END -- @BunBunEvent2 * ...Up ahead is the group of darkners trying to breach into the Spire. >p:BunBunNormal . * I'm sure they'll help you get there in time! >p:BunBunHappy . * Oh, thanks BunBun! >p:KanakoHappy . * Now... I must be off to do some errands before... >p:BunBunContent . * Well, it doesn't matter. * I hope we can see each other again, Kanako. >p:BunBunHappy . * ...Same. Thanks again, BunBun. >p:KanakoHappy . * See ya! >p:BunBunHappy END -- @BunBunEvent2-2 * Well, that was something... >p:KanakoPuff . * Guess we gotta figure out how to breach in next. >p:KanakoNormal . * ... >p:AxisDumb . * Axis? You've been quiet... * You okay? >p:KanakoSad . * SORRY, MISS KANAKO. * JUST... THINKING. >p:AxisDumb . * AS MUCH AS MY PROCESSOR ALLOWS ME TO (NOT MUCH). >p:AxisNormal . * Yeah... We learned quite a lot just now... >p:KanakoSad . * But we can't stop now. * We are close to the end. >p:KanakoOffended . * C'mon, let's find those darkners and finally save dad! >p:KanakoTongue END -- @KanakoFountainTalk * ([wave]Pssst.[/wave]) * (Hey, Cole...) >p:KanakoPuff . * (Not too loud, I don't want Axis to hear this...) >p:KanakoTongue . * (I've been thinking...) >p:KanakoPuff . * (What do you think happens when we seal the fountain?) >p:KanakoSad . * (I mean, what happens to the darkners?) >p:KanakoSad . * (Do they just... cease to be?) >p:KanakoSad . * (...Is sealing the fountains the right thing then?) >p:KanakoSad . * (But if we don't seal them, the world will end...) >p:KanakoSad . * (...) >p:KanakoSad2 . * WHAT ARE YOU TWO WHISPERING ABOUT? >p:AxisNormal . * Oh! Um, nothing...? * D-don't worry about it, Axis! >p:KanakoNervous . * ... >p:AxisNormal . * VERY WELL, MISS KANAKO. >p:AxisNormal >mini:KanakoNervous:(We can continue this later, Cole.) END -- @TramStopped * Seems the trams aren't running anymore today. >tc . * Some sort of accident happened or something? >tc . * Crud... * How will I get home now? >tc END -- @LegoPink * Ummm... * This door... kinda just showed up...? >tc . * I tried opening it, but it led me all the way down to Robotopia?! >tc . * I'm scared... * I don't want the robots to attack us! >tc END -- @LegoBlue * Those folks over there are the "freedom fighters" that are trying to enter the Spire. >tc . * But to me they just look like a bunch of softies. >tc . * Can the spire even be breached? * Doubt it. * We should just surrender. >tc END -- @LegoBull * Hey! Watch it! >tc . * Some wild [ENEMY] took over this island! >tc . * They bite hard! Don't let them block you in! >tc . DEV NOTE: The enemy is not implemented yet END -- @RangerEvent1 * Oh no. >p:KanakoDumb . * Oh nononononono... >mini:AxisNormal:MISS KANAKO? WHAT'S WRONG? >p:KanakoDumb END -- @RangerEvent2 [color=red][shake]* BLUE! GREEN! * STATUS REPORT!! >p:RangerR . [color=blue]* Everythin' the same as usual, Red. >p:RangerB . [color=green]* Yeah just finished our patrols. >p:RangerG . [color=green]* The Spire is still unbreacheable. >p:RangerG . [color=red][shake]* DRAT! HOW CAN THIS BE?! >p:RangerR . [color=red]* There must be some way inside! We must search [shake]AGAIN! >p:RangerR END -- @RangerEvent3 [color=red]* [shake]HALT! >p:RangerR . [color=red]* IS THAT A [shake]ROBOT[/shake]?! >p:RangerR . [color=red]* TEAM, BATTLE FORMATIONS! >p:RangerR . [color=red]* RED! >p:RangerR >anim:RangerRed:Pose >sound:snd_bell_ch1.wav . [color=blue]* BLUE! >p:RangerB >anim:RangerBlue:Pose >sound:snd_bell_ch1.wav . [color=green]* GREEN! >p:RangerG >anim:RangerGreen:Pose >sound:snd_bell_ch1.wav . * Wait, WAIT! >p:KanakoSurprise . * He's with us! * Don't attack! * Please! >p:KanakoSurprise . * ......... >anim:RangerRed:force >anim:RangerBlue:force >anim:RangerGreen:force . [color=red]* If you have the situation under control, then we shall leave at it! >p:RangerR . [color=red]* Either way, what are you all doing here? * Don't remember you around. >p:RangerR . * Oh, um... * We just wanted to... >p:KanakoNervous . * WE MUST REACH THE SPIRE. >mini:KanakoDumb:Axis... >p:AxisNormal . [color=red]* THE SPIRE?! >p:RangerR . [color=red]* Well, we have mutual goals then! >p:RangerR . [color=red]* Tell me, are you warriors of [color=yellow]Justice[/color]? >p:RangerR >mini:KanakoPuff:[color=yellow]Justice[/color]? >prompt:We're all@for justice.:Not really >promptredirect:RangerEvent3B:END END -- @RangerEvent3B >p:RangerR [color=red]* Thought so! Your clothes scream [color=yellow]Justice[/color]! >mini:AxisNormal:THEY DO? . >redirect:RangerEvent4 END -- @RangerEvent3C [color=red]* .......... >p:RangerR END -- @RangerEvent3C2 [color=red]* [shake]S-SURELY YOU JEST!![/shake] * Just look at your clothes! * Clearly [color=yellow]Justice[/color] apparel! >p:RangerR . >redirect:RangerEvent4 END -- @RangerEvent4 [color=red]* Oh, where are our manners? * Let us introduce ourselves! >mini:KanakoDumb:Oh no... >p:RangerR . [color=red]* RED! >p:RangerR >anim:RangerRed:Pose >sound:snd_bell_ch1.wav . [color=blue]* BLUE! >p:RangerB >anim:RangerBlue:Pose >sound:snd_bell_ch1.wav . [color=green]* GREEN! >p:RangerG >anim:RangerGreen:Pose >sound:snd_bell_ch1.wav . [shake]* AND TOGETHER WE ARE... END -- @RangerEvent5 * [color=red]THE [color=green]RESCUE [color=blue]RANGERS [color=red]R[color=green]G[color=blue]B! END @RangerEvent6 >p:RangerR [color=red]* Well, how about you help us? . >p:RangerR [color=red]* We do have a plan to breach into the Spire... . >p:RangerR [color=red]* But the means to do so are locked away in the [color=yellow]Archives[/color]. . >p:RangerR [color=red]* No known darkners has ever got through... . >p:RangerG [color=green]* It's password locked. >mini:KanakoDumb:..... . >p:RangerR [color=red]* BUT you, pink lass! * You look familiar... * KNOWLEDGEABLE, even! . >p:RangerR [color=red]* Like you know how to enter it! >mini:KanakoDumb:.......... . * Um........ >p:KanakoDumb . >p:RangerR [color=red]* SO IT'S SETTLED! * LET US DEPART AT ONCE! . >p:RangerR [color=red]* Talk to Blue at the docks ahead and we will depart right away! . >p:RangerR [color=red][shake]* TEAM! MOVE OUT! >anim:RangerRed:Pose >anim:RangerBlue:Pose >anim:RangerGreen:Pose >sound:snd_bell_ch1.wav END -- @RangerEvent7 * .......... >p:KanakoDumb . * I hope the Archives aren't what I think it is... >p:KanakoDumb END -- @KanakoRangerTalk * ................ >p:KanakoDumb >prompt:You okay?:You're a fan@of Team RGB? >promptredirect:KanakoRangerTalkA:KanakoRangerTalkB END -- @KanakoRangerTalkA * Y-yeah... * I'm just... * Overwhelmed. >p:KanakoNervous . * ...BECAUSE THIS WORLD IS BASED ON YOUR RESTING QUARTERS? >p:AxisNormal . * Yes... * It's just... >p:KanakoNervous . * ....... >p:KanakoDumb . * It's nothing. * Let's go to the Archives and be done with it! >p:KanakoNervous END -- @KanakoRangerTalkB * WHAT?! * ME?! * NO WAY!! >p:KanakoDumb . * MISS KANAKO, YOUR BODY TEMPERATURE IS RISING. >p:AxisNormal . * ........ >p:KanakoDumb . * Ok, fine. * I still like them, alright?! >p:KanakoHurt . * I just didn't want to think about me as childish... >p:KanakoSad >prompt:It isn't@childish:I'm a fan@too:It's childish >promptredirect:KanakoRangerTalkBA:KanakoRangerTalkBB:KanakoRangerTalkBC END -- @KanakoRangerTalkBA * ... * Thanks, Cole. >p:KanakoNervous . * But we've wasted too much time with this nonsense. >p:KanakoPuff . * C'mon, let's move. >p:KanakoNervous END -- @KanakoRangerTalkBB * What?! * You are?! >p:KanakoDumb . * ...... >p:KanakoDumb . * H-Hehe, guess that's something else we have in common... >p:KanakoTongue . * B-but we can talk about that later. * We're wasting time! >p:KanakoNervous . * Let's move out! >p:KanakoTongue END -- @KanakoRangerTalkBC * I know! You don't need to tell me that! >p:KanakoHurt . * Ugh. I'll get rid of those action figures as soon as we return! >p:KanakoOffended . * C'mon. We're wasting time. Let's get this over with! >p:KanakoSad END -- @RangerBlueBalloon >p:RangerB [color=blue]* Hey, this balloon here will take us to the [color=yellow]Archives[/color]. . >p:RangerB [color=blue]* Wanna hop in? >prompt:Yes:Not yet END -- @RangerBlueBalloonReturn >p:RangerB [color=blue]* Forgot something? * We can return to town. >prompt:Return:Not yet END -- @RangerGreenBalloonPre >p:RangerG [color=green]* This here balloon will take us to the [color=yellow]Spire[/color]. . >p:RangerG [color=green]* But you aren't ready yet. * Go to the Archives first! END -- @RangerBlueArchive >p:RangerB [color=blue]* Here we are. . >p:RangerB [color=blue]* That building up ahead is the Archives. . >p:RangerB [color=blue]* In there you'll find the Thing we require to breach the Spire. . * ...... >p:KanakoDumb . * (What could it be...) >p:KanakoDumb >p:RangerB [color=blue]* I'll stay here in case you need to return to town. . >p:RangerB [color=blue]* Just gimme a holler. . * Um... What are we looking for again? >p:KanakoNervous . >p:RangerB [color=blue]* Just tell the guy inside you are here for [color=yellow]The Thing[/color]. . >p:RangerB [color=blue]* He'll know what it is. . * .......Okay... >p:KanakoDumb END -- @ArchivePC1 * HEY, IT'S A ROBOT. >p:AxisNormal . * ...I think I know what it is... >p:KanakoNervous . * So, we talk to him to get the thing then? >p:KanakoPuff . * Hey, hey! * Are you on? >p:KanakoOffended . * ............. . * Um, hello? >p:KanakoPuff . * ............. . * -Exitting sleep mode- END -- @ArchivePC2 * Hello. Welcome to the Archives. >tc . * How may I help you? >tc . * We're... * We're looking for a thing... >p:KanakoNervous . * "A thing"? * Can you be more specific? >tc . * Uh, a thing?? * Thing? I don't know- >p:KanakoOffended . * I still do not understand what you mean. >tc . * WE ARE LOOKING FOR "THE THING". >p:AxisNormal >mini:KanakoOffended2:Isn't that what I said? . * Ah. [wave]THE[/wave] Thing. I see. * So you're with those three colorful ruffians. >tc . * As long as you have the password, you may access the Archives and look for it. >tc . * Do you possess it? >tc . * ............ >p:KanakoPuff . * ... >tc . * Without the password, I cannot help you. >tc . * ...Fine. I think I know what the password is. >p:KanakoHurt . * Great. Mind telling me your name first? >tc . * ...Kanako. * Kanako Ketsukane. >p:KanakoNeutral . * ... * Ah! >tc . * Miss Kanako, you are late. * You missed your usual login time by a few hours. >tc . * ...Uh, yeah, I know... >p:KanakoNervous . * That's great. As a long time user of the Archive, you do know your password. >tc . * Just relay it to me so I can grant you access. >tc . * ...C-can I write it on a piece of paper instead? >p:KanakoNervous . * ...Of course. >tc . * T-thanks... >p:KanakoNervous . * (I WONDER WHAT THE BIG DEAL IS.) >p:AxisNormal END -- @ArchivePC3 * ........ >p:KanakoNervous . * T-there... >p:KanakoNervous . * ........ >tc . * All clear. Welcome, Miss Kanako. >tc . * You will find what you are looking for on floor 72B. >tc . * Great! C'mon guys, let's grab it and get out quickly! >p:KanakoNervous END -- @ArchivePC4 * The item you are looking for is on floor 72B. >tc . * Take the elevator at the back to get there. >tc >prompt:Thanks:Are you@a robot? >promptredirect:END:ArchivePC4B END -- @ArchivePC4B * Yes, but I assure you that I've been a resident of the Upstairs for as long as I remember. >tc . * I hold no allegiance to the robots from Robotopia. >tc . * That applies to you too, Axis 014. >tc >mini:AxisDumb:...... . * You might have been created down there, but you belong here. >tc . * ...I have kept you long enough. * Please enjoy your visit to the Archives. >tc END -- @ArchiveLockedShelf * The giant lock somehow prevents you from seeing what the contents of the bookshelf are. END -- @AceD2 * Ugh, sorry, kids. * I have my hands full at the moment. >p:AceNormal . * We can talk later. >p:AceNormal END -- @MorayD2 * Well, at least something is happening instead of nothing at all. >p:MorayNormal . * Hope we find the culprit soon. >p:MoraySad END -- @EdD2 * Who would just invade the diner and break everything? >p:EdNormal . * If Mooch wasn't with us last night, she would have been our suspect. >p:EdNormal END -- @DinaD2 * Wow, Dina, what happened? >p:KanakoSad . * Ah, hello kids. * Sorry for the state of affairs. . * Some ruffian snuck in the diner last night and ramsacked the place. . * That's awful... >p:KanakoSad . * Tell me about it, darling... * Sorry, but I won't be able to serve you today. END -- @MoochD2 * ...Mooch. Did you do this? >p:KanakoOffended2 . * Tch, get real, 'nako. * I wouldn't just break in and destroy everything... >p:MoochNervous . * ...At least not without leaving any valuables behind. >p:MoochSmug END -- @DrillerPrison * Alert! Wall integrity detected! * [shake]Must... Refrain... From...[/shake] * [shake]DRILLING!! END -- @RulerPrison * Hey, this place is pretty nice! * Perfect 90º angles everywhere! END -- @EndOfGame This is the end of the game as of now. Thanks for playing! END -- @NoteRoboTown DEV NOTE: There will be something here later, but for now there isn't. END