[gd_scene load_steps=16 format=4] [ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"] [ext_resource type="Script" path="res://Scripts/Bullets/AxisPunch.cs" id="2"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/AxisFist2.tres" id="3"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/AxisFist.tres" id="4"] [ext_resource type="Script" path="res://Scripts/Bullets/Blank.cs" id="5"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/Impact1.tres" id="6"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/Impact2.tres" id="7"] [ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="8"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/Smoke.tres" id="9"] [sub_resource type="CircleShape2D" id="CircleShape2D_wb0pj"] radius = 14.0 [sub_resource type="SpriteFrames" id="SpriteFrames_k7u1a"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("6") }, { "duration": 1.0, "texture": ExtResource("7") }], "loop": false, "name": &"default", "speed": 5.0 }] [sub_resource type="Animation" id="Animation_fr6oc"] length = 0.0010000000474974513 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_l6h4i"] resource_name = "new_animation" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(1, 0.735294), Vector2(0.829268, 1.17647)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_2mnag"] _data = { &"RESET": SubResource("Animation_fr6oc"), &"new_animation": SubResource("Animation_l6h4i") } [sub_resource type="CircleShape2D" id="CircleShape2D_rm3v7"] radius = 17.0 [node name="AxisPunch" type="Node2D"] script = ExtResource("1") timer = 450.0 boardStartOffset = Vector2(0, 20) metadata/_edit_vertical_guides_ = [-40.0, 40.0] metadata/_edit_horizontal_guides_ = [-40.0, 40.0] [node name="Controller" type="Node2D" parent="." node_paths=PackedStringArray("hand", "impactFX", "smoke", "handSpr", "collider")] script = ExtResource("2") hand = NodePath("../Punch") impactFX = NodePath("../Impact") smoke = NodePath("../Bullet") handSpr = NodePath("../Punch/Sprite2D") anim = [ExtResource("3"), ExtResource("4")] collider = NodePath("../Punch/Area2D/CollisionShape2D") [node name="Punch" type="Node2D" parent="."] position = Vector2(0, -132) script = ExtResource("5") [node name="Sprite2D" type="Sprite2D" parent="Punch"] rotation = 2.024630069732666 texture = ExtResource("3") [node name="Area2D" type="Area2D" parent="Punch"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Punch/Area2D"] position = Vector2(-1, 0) shape = SubResource("CircleShape2D_wb0pj") [node name="Impact" type="AnimatedSprite2D" parent="."] process_mode = 4 position = Vector2(81, -265) rotation = 1.5707999467849731 sprite_frames = SubResource("SpriteFrames_k7u1a") autoplay = "default" frame = 1 frame_progress = 1.0 offset = Vector2(-15, 0) [node name="Bullet" type="Node2D" parent="."] process_mode = 4 position = Vector2(115, -281) scale = Vector2(0.6, 0.6) script = ExtResource("8") lifeTime = 180.0 [node name="Bullet" type="Sprite2D" parent="Bullet"] texture = ExtResource("9") [node name="AnimationPlayer" type="AnimationPlayer" parent="Bullet/Bullet"] libraries = { &"": SubResource("AnimationLibrary_2mnag") } autoplay = "new_animation" [node name="Area2D" type="Area2D" parent="Bullet"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet/Area2D"] shape = SubResource("CircleShape2D_rm3v7") [connection signal="animation_finished" from="Impact" to="Impact" method="queue_free"]