[gd_scene load_steps=10 format=4] [ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"] [ext_resource type="Script" path="res://Scripts/Bullets/AxisSmoke.cs" id="2"] [ext_resource type="AudioStream" path="res://Audio/Sounds/snd_steamworks_13_vent.wav" id="3"] [ext_resource type="Script" path="res://Scripts/Bullets/Blank.cs" id="4"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/Smoke.tres" id="5"] [sub_resource type="Animation" id="Animation_fr6oc"] length = 0.0010000000474974513 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_l6h4i"] resource_name = "new_animation" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:scale") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(1, 0.735294), Vector2(0.829268, 1.17647)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_2mnag"] _data = { &"RESET": SubResource("Animation_fr6oc"), &"new_animation": SubResource("Animation_l6h4i") } [sub_resource type="CircleShape2D" id="CircleShape2D_odvjm"] radius = 17.0 [node name="AxisSecond" type="Node2D"] script = ExtResource("1") timer = 500.0 target = 1 metadata/_edit_vertical_guides_ = [-40.0, 40.0] metadata/_edit_horizontal_guides_ = [-40.0, 40.0] [node name="Controller" type="CanvasGroup" parent="." node_paths=PackedStringArray("bullet")] script = ExtResource("2") bullet = [NodePath("../Bullet"), NodePath("../Bullet"), NodePath("../Bullet"), NodePath("../Bullet2")] delay = 35.0 sound = ExtResource("3") [node name="Bullet" type="Node2D" parent="."] process_mode = 4 position = Vector2(5.96046e-07, -248) scale = Vector2(0.6, 0.6) script = ExtResource("4") [node name="Bullet" type="Sprite2D" parent="Bullet"] texture = ExtResource("5") [node name="AnimationPlayer" type="AnimationPlayer" parent="Bullet/Bullet"] libraries = { &"": SubResource("AnimationLibrary_2mnag") } autoplay = "new_animation" [node name="Area2D" type="Area2D" parent="Bullet"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet/Area2D"] shape = SubResource("CircleShape2D_odvjm") [node name="Bullet2" type="Node2D" parent="."] process_mode = 4 position = Vector2(24, -248) scale = Vector2(0.6, 0.6) script = ExtResource("4") type = 1 [node name="Bullet" type="Sprite2D" parent="Bullet2"] modulate = Color(0, 1, 1, 1) texture = ExtResource("5") [node name="AnimationPlayer" type="AnimationPlayer" parent="Bullet2/Bullet"] libraries = { &"": SubResource("AnimationLibrary_2mnag") } autoplay = "new_animation" [node name="Area2D" type="Area2D" parent="Bullet2"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet2/Area2D"] shape = SubResource("CircleShape2D_odvjm")