[gd_scene load_steps=16 format=4] [ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"] [ext_resource type="Script" path="res://Scripts/Bullets/BearingPush.cs" id="2"] [ext_resource type="Script" path="res://Scripts/Bullets/Blank.cs" id="3"] [ext_resource type="Texture2D" path="res://Sprites/Props/bg stuff.png" id="4"] [ext_resource type="AudioStream" path="res://Audio/Sounds/snd_scytheburst_bc.wav" id="5"] [ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="6"] [ext_resource type="Texture2D" path="res://Sprites/Menus/gui.png" id="7"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_tdbhv"] size = Vector2(65, 46) [sub_resource type="RectangleShape2D" id="RectangleShape2D_0d433"] size = Vector2(53, 29) [sub_resource type="Animation" id="Animation_t3l0j"] length = 0.0010000000474974513 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mouth:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Jaw:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Jaw:grazed") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Mouth:grazed") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Mouth/Area2D/CollisionShape2D:disabled") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("Jaw/Area2D2/CollisionShape2D:disabled") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/6/type = "value" tracks/6/imported = false tracks/6/enabled = true tracks/6/path = NodePath("Mouth/Sprite2D:visible") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="Animation" id="Animation_gnjp2"] resource_name = "Stop" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Mouth:position") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 40), Vector2(0, 0)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Jaw:position") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, -32), Vector2(0, 0)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Mouth/Area2D/CollisionShape2D:disabled") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Jaw/Area2D2/CollisionShape2D:disabled") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Mouth/Sprite2D:visible") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } [sub_resource type="Animation" id="Animation_hgw2y"] resource_name = "new_animation" length = 2.0 loop_mode = 1 tracks/0/type = "audio" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AudioStreamPlayer") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "clips": [{ "end_offset": 0.0, "start_offset": 0.0, "stream": ExtResource("5") }], "times": PackedFloat32Array(1) } tracks/0/use_blend = true tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Mouth:position") tracks/1/interp = 2 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, 40)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Jaw:position") tracks/2/interp = 2 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, -32)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Jaw:grazed") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Mouth:grazed") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_0y4xi"] _data = { &"RESET": SubResource("Animation_t3l0j"), &"Stop": SubResource("Animation_gnjp2"), &"new_animation": SubResource("Animation_hgw2y") } [sub_resource type="RectangleShape2D" id="RectangleShape2D_7d7lv"] size = Vector2(20, 47) [sub_resource type="CircleShape2D" id="CircleShape2D_16rrw"] radius = 7.0 [node name="BearingPush" type="Node2D"] z_index = 1 script = ExtResource("1") target = 1 boardSize = Vector2(60, 80) metadata/_edit_vertical_guides_ = [-40.0, 40.0] metadata/_edit_horizontal_guides_ = [-40.0, 40.0] [node name="Controller" type="Node2D" parent="." node_paths=PackedStringArray("bullet", "hitbox", "bite")] script = ExtResource("2") bullet = NodePath("../Bullet") hitbox = NodePath("hitbox") bite = NodePath("Biting/AnimationPlayer") [node name="Biting" type="Node2D" parent="Controller"] z_index = 4000 position = Vector2(102, 0) [node name="Mouth" type="Node2D" parent="Controller/Biting"] script = ExtResource("3") [node name="Mouth" type="Sprite2D" parent="Controller/Biting/Mouth"] position = Vector2(-193, -110) texture = ExtResource("4") region_enabled = true region_rect = Rect2(443, 324, 68, 156) region_filter_clip_enabled = true [node name="Area2D" type="Area2D" parent="Controller/Biting/Mouth"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Controller/Biting/Mouth/Area2D"] position = Vector2(-192.5, -57) shape = SubResource("RectangleShape2D_tdbhv") [node name="Sprite2D" type="Sprite2D" parent="Controller/Biting/Mouth"] visible = false position = Vector2(-192.5, -56) texture = ExtResource("4") region_enabled = true region_rect = Rect2(376, 462, 67, 50) region_filter_clip_enabled = true [node name="Jaw" type="Node2D" parent="Controller/Biting"] script = ExtResource("3") [node name="Jaw" type="Sprite2D" parent="Controller/Biting/Jaw"] position = Vector2(-192, 42) texture = ExtResource("4") region_enabled = true region_rect = Rect2(450, 481, 56, 31) region_filter_clip_enabled = true [node name="Area2D2" type="Area2D" parent="Controller/Biting/Jaw"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Controller/Biting/Jaw/Area2D2"] position = Vector2(-192.5, 43.5) shape = SubResource("RectangleShape2D_0d433") [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Controller/Biting"] volume_db = -5.0 bus = &"Sound" [node name="AnimationPlayer" type="AnimationPlayer" parent="Controller/Biting"] libraries = { &"": SubResource("AnimationLibrary_0y4xi") } autoplay = "new_animation" [node name="hitbox" type="Node2D" parent="Controller"] position = Vector2(120, -217) script = ExtResource("3") HP = 9 type = 4 [node name="Area2D" type="Area2D" parent="Controller/hitbox"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Controller/hitbox/Area2D"] position = Vector2(0, -23.5) shape = SubResource("RectangleShape2D_7d7lv") [node name="Bullet" type="Node2D" parent="."] process_mode = 4 modulate = Color(1, 1, 0, 1) z_index = 4096 position = Vector2(0, -216) rotation = 1.0 script = ExtResource("6") speed = Vector2(0.7, -1) rotation = 1.0 homing = 0.02 type = 4 [node name="Sprite2D" type="Sprite2D" parent="Bullet"] scale = Vector2(0.5, 0.5) texture = ExtResource("7") region_enabled = true region_rect = Rect2(184, 103, 33, 30) region_filter_clip_enabled = true [node name="Area2D" type="Area2D" parent="Bullet"] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet/Area2D"] shape = SubResource("CircleShape2D_16rrw")