[gd_scene load_steps=9 format=4] [ext_resource type="Script" path="res://Scripts/Bullets/Blank.cs" id="1"] [ext_resource type="Texture2D" path="res://Sprites/Bullets/coin.png" id="2"] [sub_resource type="CircleShape2D" id="CircleShape2D_4nx3m"] radius = 5.0 [sub_resource type="AtlasTexture" id="AtlasTexture_khek6"] atlas = ExtResource("2") region = Rect2(0, 0, 10, 10) [sub_resource type="AtlasTexture" id="AtlasTexture_f3pht"] atlas = ExtResource("2") region = Rect2(10, 0, 10, 10) [sub_resource type="AtlasTexture" id="AtlasTexture_67q0w"] atlas = ExtResource("2") region = Rect2(20, 0, 10, 10) [sub_resource type="AtlasTexture" id="AtlasTexture_ao2rw"] atlas = ExtResource("2") region = Rect2(30, 0, 10, 10) [sub_resource type="SpriteFrames" id="SpriteFrames_kw5kw"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_khek6") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_f3pht") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_67q0w") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ao2rw") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="Coin" type="Node2D"] script = ExtResource("1") [node name="Area2D" type="Area2D" parent="."] collision_layer = 4 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_4nx3m") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_kw5kw") autoplay = "default" frame_progress = 0.06203100085258484