[gd_scene load_steps=2 format=3] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/Arrow.tres" id="1"] [node name="AtkUp" type="CPUParticles2D"] position = Vector2(0, -16) amount = 5 texture = ExtResource("1") emission_shape = 1 emission_sphere_radius = 13.5 direction = Vector2(0, -1) spread = 122.86000061035156 gravity = Vector2(0, -50) angle_min = 180.0 angle_max = 180.0 scale_amount_min = 0.75 scale_amount_max = 0.75 color = Color(1, 0, 0, 1)