[gd_scene load_steps=6 format=4] [ext_resource type="Texture2D" path="res://Sprites/Menus/utbox2.png" id="1"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar4.tres" id="2"] [sub_resource type="Animation" id="Animation_rak5p"] length = 0.0010000000474974513 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D2:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1e-05, 1e-05)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D2:self_modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(1, 1, 1, 0.552941)] } [sub_resource type="Animation" id="Animation_lwol7"] resource_name = "new_animation" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D2:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.4), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(1e-05, 1e-05), Vector2(4, 4)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D2:self_modulate") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.4, 0.5, 0.8), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [Color(1, 1, 1, 0.552941), Color(1, 1, 1, 0.552941), Color(1, 1, 1, 1), Color(1, 1, 1, 0.254902)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_r7im2"] _data = { &"RESET": SubResource("Animation_rak5p"), &"new_animation": SubResource("Animation_lwol7") } [node name="ShieldFX" type="Node2D"] z_index = 4096 [node name="Sprite2D" type="Sprite2D" parent="."] self_modulate = Color(1, 1, 1, 0.521569) rotation = 0.785398006439209 texture = ExtResource("1") [node name="Sprite2D2" type="Sprite2D" parent="."] self_modulate = Color(1, 1, 1, 0.552941) rotation = 0.785398006439209 scale = Vector2(1e-05, 1e-05) texture = ExtResource("2") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_r7im2") } autoplay = "new_animation"