[gd_scene load_steps=3 format=4] [ext_resource type="Texture2D" path="res://Sprites/Particles/shootHit.png" id="1"] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_qduj3"] particles_animation = true particles_anim_h_frames = 4 particles_anim_v_frames = 1 particles_anim_loop = false [node name="KanakoHit" type="CPUParticles2D"] material = SubResource("CanvasItemMaterial_qduj3") emitting = false amount = 1 texture = ExtResource("1") lifetime = 0.2 one_shot = true local_coords = true gravity = Vector2(0, 0) anim_speed_min = 1.0 anim_speed_max = 1.0 [node name="Timer" type="Timer" parent="."] wait_time = 0.5 one_shot = true autostart = true [connection signal="timeout" from="Timer" to="." method="queue_free"]