[gd_scene load_steps=4 format=4] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/Graze.tres" id="1"] [sub_resource type="Curve" id="Curve_6i24j"] _data = [Vector2(0, 0), 0.0, 1.399999976158142, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Gradient" id="Gradient_kvs4q"] offsets = PackedFloat32Array(0, 0.735484, 1) colors = PackedColorArray(1, 1, 0, 1, 1, 1, 0.737255, 1, 1, 1, 1, 0) [node name="CPUParticles2D" type="CPUParticles2D"] scale = Vector2(1.2, 1) emitting = false amount = 4 texture = ExtResource("1") lifetime = 0.2 one_shot = true fixed_fps = 60 local_coords = true gravity = Vector2(0, 0) scale_amount_curve = SubResource("Curve_6i24j") color_ramp = SubResource("Gradient_kvs4q") [node name="Timer" type="Timer" parent="."] one_shot = true autostart = true [connection signal="timeout" from="Timer" to="." method="queue_free"]