[gd_scene load_steps=4 format=4]

[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/ActionCommand.tres" id="1"]
[ext_resource type="Script" path="res://Scripts/Battle/AttackActionCommand.cs" id="2"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/ActionCommand2.tres" id="3"]

[node name="ActionCommand" type="Sprite2D" node_paths=PackedStringArray("bar")]
z_index = 4096
position = Vector2(-86, -13)
texture = ExtResource("1")
script = ExtResource("2")
bar = NodePath("ActionCommand2")

[node name="ActionCommand2" type="Sprite2D" parent="."]
position = Vector2(75, 0)
texture = ExtResource("3")