[gd_scene load_steps=17 format=4] [ext_resource type="Texture2D" path="res://Sprites/Menus/utbox.png" id="1"] [ext_resource type="Script" path="res://Scripts/UI/PartyHUD.cs" id="2"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/CloverIcon.tres" id="3"] [ext_resource type="FontFile" path="res://Fonts/dotumche-pixel.ttf" id="4"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar.tres" id="5"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar2.tres" id="6"] [ext_resource type="Texture2D" path="res://Sprites/Menus/utbox2.png" id="7"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWFight.tres" id="8"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWAct.tres" id="9"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWItem.tres" id="10"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWMercy.tres" id="11"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/DWDefend.tres" id="12"] [sub_resource type="Curve" id="Curve_liu4l"] _data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0] point_count = 2 [sub_resource type="Curve" id="Curve_tec5u"] _data = [Vector2(0, 1), 0.0, -1.0, 0, 1, Vector2(1, 0), -1.0, 0.0, 1, 0] point_count = 2 [sub_resource type="Curve" id="Curve_t7bsp"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 1, Vector2(1, 1), 0.0, 0.0, 1, 0] point_count = 2 [sub_resource type="Gradient" id="Gradient_5u38k"] colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [node name="PartyUI" type="NinePatchRect" node_paths=PackedStringArray("name", "hp", "diag", "smallHP", "hpBar", "icon", "smallHpBar", "battleStuff", "big", "small", "battleButtons")] self_modulate = Color(1, 1, 0, 1) offset_right = 103.0 offset_bottom = 40.0 texture = ExtResource("1") region_rect = Rect2(4, 2, 27, 29) script = ExtResource("2") name = NodePath("Big/Name2") hp = NodePath("Big/HP") diag = NodePath("Diag") smallHP = NodePath("Small/HP2") hpBar = NodePath("Big/HpBar/HpBar2") icon = NodePath("Icon") smallHpBar = NodePath("Small/HpBar2/HpBar2") battleStuff = NodePath("Big/Battle") big = NodePath("Big") small = NodePath("Small") battleButtons = [NodePath("Big/Battle/Fight"), NodePath("Big/Battle/Act"), NodePath("Big/Battle/Item"), NodePath("Big/Battle/Spare"), NodePath("Big/Battle/Defend")] [node name="Icon" type="Sprite2D" parent="."] z_index = 50 position = Vector2(10, 11) scale = Vector2(0.5, 0.5) texture = ExtResource("3") region_rect = Rect2(1, 1, 11, 11) region_filter_clip_enabled = true [node name="Diag" type="RichTextLabel" parent="."] layout_mode = 0 offset_left = 2.0 offset_top = 19.0 offset_right = 112.0 offset_bottom = 27.0 scale = Vector2(0.9, 1) theme_override_fonts/normal_font = ExtResource("4") theme_override_font_sizes/normal_font_size = 6 bbcode_enabled = true text = "aaaaaaaaaa" scroll_active = false autowrap_mode = 0 [node name="Big" type="Node2D" parent="."] [node name="HpBar" type="Sprite2D" parent="Big"] position = Vector2(74.3846, 13.3077) scale = Vector2(0.5, 0.5) texture = ExtResource("5") [node name="HpBar2" type="Sprite2D" parent="Big/HpBar"] self_modulate = Color(1, 1, 0, 1) position = Vector2(-29, 0) texture = ExtResource("6") offset = Vector2(38, 0) [node name="Name2" type="RichTextLabel" parent="Big"] offset_left = 20.0 offset_top = 5.0 offset_right = 66.0 offset_bottom = 20.0 scale = Vector2(0.63, 0.98) theme_override_constants/line_separation = 3 theme_override_fonts/normal_font = ExtResource("4") theme_override_font_sizes/normal_font_size = 11 bbcode_enabled = true text = "COLE" scroll_active = false [node name="HP" type="RichTextLabel" parent="Big"] offset_left = 60.0 offset_top = 3.0 offset_right = 105.0 offset_bottom = 18.0 scale = Vector2(0.85, 0.705) theme_override_fonts/normal_font = ExtResource("4") theme_override_font_sizes/normal_font_size = 8 bbcode_enabled = true text = "[center]999/999" scroll_active = false [node name="Battle" type="Node2D" parent="Big"] visible = false [node name="NinePatchRect" type="NinePatchRect" parent="Big/Battle"] modulate = Color(1, 1, 0, 1) offset_top = 20.0 offset_right = 103.0 offset_bottom = 40.0 texture = ExtResource("7") patch_margin_left = 5 patch_margin_right = 5 axis_stretch_horizontal = 2 axis_stretch_vertical = 2 [node name="CPUParticles2D" type="CPUParticles2D" parent="Big/Battle/NinePatchRect"] modulate = Color(1, 1, 1, 0.529412) position = Vector2(51, 10) scale = Vector2(2.915, 0.575) amount = 3 texture = ExtResource("7") lifetime = 1.5 local_coords = true gravity = Vector2(0, 0) scale_amount_curve = SubResource("Curve_liu4l") split_scale = true scale_curve_x = SubResource("Curve_tec5u") scale_curve_y = SubResource("Curve_t7bsp") color_ramp = SubResource("Gradient_5u38k") [node name="Fight" type="Sprite2D" parent="Big/Battle"] z_index = 1 position = Vector2(15, 30) scale = Vector2(0.5, 0.5) texture = ExtResource("8") [node name="Act" type="Sprite2D" parent="Big/Battle"] z_index = 1 position = Vector2(33, 30) scale = Vector2(0.5, 0.5) texture = ExtResource("9") [node name="Item" type="Sprite2D" parent="Big/Battle"] z_index = 1 position = Vector2(51, 30) scale = Vector2(0.5, 0.5) texture = ExtResource("10") [node name="Spare" type="Sprite2D" parent="Big/Battle"] z_index = 1 position = Vector2(69, 30) scale = Vector2(0.5, 0.5) texture = ExtResource("11") [node name="Defend" type="Sprite2D" parent="Big/Battle"] z_index = 1 position = Vector2(87, 30) scale = Vector2(0.5, 0.5) texture = ExtResource("12") [node name="Small" type="Node2D" parent="."] visible = false [node name="HpBar2" type="Sprite2D" parent="Small"] position = Vector2(35.3846, 13.3077) scale = Vector2(0.5, 0.5) texture = ExtResource("5") region_enabled = true region_rect = Rect2(0, 0, 60, 11) [node name="HpBar2" type="Sprite2D" parent="Small/HpBar2"] self_modulate = Color(1, 1, 0, 1) position = Vector2(-11, 0) texture = ExtResource("6") offset = Vector2(21, 0) region_enabled = true region_rect = Rect2(0, 0, 42, 9) [node name="HP2" type="RichTextLabel" parent="Small"] offset_left = 17.0 offset_top = 3.0 offset_right = 62.0 offset_bottom = 18.0 scale = Vector2(0.85, 0.705) theme_override_fonts/normal_font = ExtResource("4") theme_override_font_sizes/normal_font_size = 8 bbcode_enabled = true text = "[center]999/999" scroll_active = false