[gd_scene load_steps=7 format=4] [ext_resource type="Texture2D" path="res://Sprites/TILES.png" id="1"] [ext_resource type="Script" path="res://Scripts/Puzzles/JumpVent.cs" id="2"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/spr_wild_revolver_battle_outline.png" id="3"] [sub_resource type="CircleShape2D" id="CircleShape2D_ij7vt"] radius = 9.0 [sub_resource type="Curve" id="Curve_ei1si"] _data = [Vector2(0, 0.124071), 0.0, 0.0, 0, 0, Vector2(0.992683, 0.238848), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Gradient" id="Gradient_r6dqr"] offsets = PackedFloat32Array(0, 0.60733, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.839216, 1, 1, 1, 0) [node name="JumpVent" type="Sprite2D" node_paths=PackedStringArray("arc")] z_index = -1 texture = ExtResource("1") region_enabled = true region_rect = Rect2(420, 440, 20, 20) region_filter_clip_enabled = true script = ExtResource("2") arc = [] [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_ij7vt") [node name="CPUParticles2D" type="CPUParticles2D" parent="."] z_index = 1 texture = ExtResource("3") preprocess = 1.0 emission_shape = 1 emission_sphere_radius = 1.0 gravity = Vector2(0, -50) scale_amount_curve = SubResource("Curve_ei1si") color_ramp = SubResource("Gradient_r6dqr")