[gd_scene load_steps=4 format=4] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/ActionCommand.tres" id="1"] [ext_resource type="Script" path="res://Scripts/Battle/AttackActionCommand.cs" id="2"] [ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/ActionCommand2.tres" id="3"] [node name="ActionCommand" type="Sprite2D" node_paths=PackedStringArray("bar")] z_index = 4096 position = Vector2(-86, -13) texture = ExtResource("1") script = ExtResource("2") bar = NodePath("ActionCommand2") [node name="ActionCommand2" type="Sprite2D" parent="."] position = Vector2(75, 0) texture = ExtResource("3")