107 lines
3.0 KiB
Plaintext
107 lines
3.0 KiB
Plaintext
[gd_scene load_steps=10 format=4]
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[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
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[ext_resource type="Script" path="res://Scripts/Bullets/AxisSpin.cs" id="2"]
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[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_steamworks_13_vent.wav" id="3"]
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[ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="4"]
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[ext_resource type="Texture2D" path="res://Sprites/Bullets/Smoke.tres" id="5"]
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[sub_resource type="Animation" id="Animation_fr6oc"]
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_l6h4i"]
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resource_name = "new_animation"
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:scale")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(1, 0.735294), Vector2(0.829268, 1.17647)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_2mnag"]
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_data = {
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&"RESET": SubResource("Animation_fr6oc"),
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&"new_animation": SubResource("Animation_l6h4i")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_xbxqk"]
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radius = 17.0
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[node name="AxisSpin" type="Node2D"]
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script = ExtResource("1")
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timer = 400.0
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target = 1
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boardSize = Vector2(70, 100)
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[node name="Controller" type="Node2D" parent="." node_paths=PackedStringArray("bullet")]
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script = ExtResource("2")
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bullet = [NodePath("../Bullet"), NodePath("../Bullet2"), NodePath("../Bullet2")]
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sound = ExtResource("3")
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[node name="Bullet" type="Node2D" parent="."]
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process_mode = 4
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position = Vector2(5.96046e-07, -248)
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scale = Vector2(0.6, 0.6)
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script = ExtResource("4")
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lifeTime = 200.0
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[node name="Bullet" type="Sprite2D" parent="Bullet"]
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texture = ExtResource("5")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Bullet/Bullet"]
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libraries = {
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&"": SubResource("AnimationLibrary_2mnag")
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}
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autoplay = "new_animation"
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[node name="Area2D" type="Area2D" parent="Bullet"]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet/Area2D"]
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shape = SubResource("CircleShape2D_xbxqk")
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[node name="Bullet2" type="Node2D" parent="."]
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process_mode = 4
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position = Vector2(24, -248)
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scale = Vector2(0.6, 0.6)
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script = ExtResource("4")
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lifeTime = 200.0
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type = 1
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[node name="Bullet" type="Sprite2D" parent="Bullet2"]
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modulate = Color(0, 1, 1, 1)
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texture = ExtResource("5")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Bullet2/Bullet"]
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libraries = {
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&"": SubResource("AnimationLibrary_2mnag")
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}
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autoplay = "new_animation"
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[node name="Area2D" type="Area2D" parent="Bullet2"]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet2/Area2D"]
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shape = SubResource("CircleShape2D_xbxqk")
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