2025-05-13 19:22:01 +08:00

84 lines
2.5 KiB
Plaintext

[gd_scene load_steps=9 format=4]
[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
[ext_resource type="Script" path="res://Scripts/Bullets/DrillLaunch.cs" id="2"]
[ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="3"]
[ext_resource type="Texture2D" path="res://Sprites/Characters/ch2dw chars.png" id="4"]
[sub_resource type="Animation" id="Animation_m7qb1"]
length = 0.0010000000474974513
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Rect2(120, 200, 30, 20)]
}
[sub_resource type="Animation" id="Animation_xylg1"]
resource_name = "new_animation"
length = 0.20000000298023224
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [Rect2(120, 200, 30, 20), Rect2(120, 220, 30, 20)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_q1pnp"]
_data = {
&"RESET": SubResource("Animation_m7qb1"),
&"new_animation": SubResource("Animation_xylg1")
}
[sub_resource type="ConvexPolygonShape2D" id="ConvexPolygonShape2D_2gglp"]
points = PackedVector2Array(-15, 0, 9, 7, 9, -7)
[node name="DrillLaunch" type="Node2D"]
script = ExtResource("1")
timer = 350.0
target = 1
metadata/_edit_vertical_guides_ = [-40.0, 40.0]
metadata/_edit_horizontal_guides_ = [-40.0, 40.0]
[node name="Controller" type="Node2D" parent="." node_paths=PackedStringArray("drill")]
script = ExtResource("2")
drill = NodePath("../Drill")
[node name="Drill" type="Node2D" parent="."]
process_mode = 4
position = Vector2(0, -216)
script = ExtResource("3")
speed = Vector2(-3, 0)
[node name="Drill" type="Sprite2D" parent="Drill"]
texture = ExtResource("4")
region_enabled = true
region_rect = Rect2(120, 200, 30, 20)
region_filter_clip_enabled = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="Drill/Drill"]
libraries = {
&"": SubResource("AnimationLibrary_q1pnp")
}
autoplay = "new_animation"
[node name="Area2D" type="Area2D" parent="Drill"]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Drill/Area2D"]
shape = SubResource("ConvexPolygonShape2D_2gglp")