2025-05-13 19:22:01 +08:00

15 lines
302 B
C#

using System.Collections.Generic;
using System.ComponentModel;
using Godot;
using Godot.Bridge;
using Godot.NativeInterop;
[GlobalClass]
[ScriptPath("res://Scripts/Resources/BattleData.cs")]
public partial class BattleData : Resource
{
[Export(PropertyHint.None, "")]
public Battlers[] enemies;
}