2025-05-13 19:22:01 +08:00

19 lines
356 B
C#

using System.Collections.Generic;
using System.ComponentModel;
using Godot;
using Godot.Bridge;
using Godot.NativeInterop;
[ScriptPath("res://Scripts/Spin.cs")]
public partial class Spin : Node2D
{
[Export(PropertyHint.None, "")]
private float spd;
public override void _Process(double delta)
{
base.RotationDegrees += spd * Main.deltaTime;
}
}