112 lines
3.1 KiB
Plaintext
112 lines
3.1 KiB
Plaintext
[gd_scene load_steps=10 format=4]
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[ext_resource type="Script" path="res://Scripts/Entities/Entity.cs" id="1"]
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[ext_resource type="Texture2D" path="res://Sprites/Characters/feisty.png" id="2"]
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[sub_resource type="Animation" id="Animation_ahwtw"]
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resource_name = "NorthIdle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(160, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_32l5o"]
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Rect2(260, 0, 20, 60)]
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}
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[sub_resource type="Animation" id="Animation_eulru"]
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resource_name = "SideIdle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(260, 0, 20, 60)]
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}
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[sub_resource type="Animation" id="Animation_e22cy"]
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resource_name = "SouthIdle"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(220, 60, 40, 60)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_xy3qy"]
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_data = {
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&"NorthIdle": SubResource("Animation_ahwtw"),
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&"RESET": SubResource("Animation_32l5o"),
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&"SideIdle": SubResource("Animation_eulru"),
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&"SouthIdle": SubResource("Animation_e22cy")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_g76c3"]
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size = Vector2(17, 13)
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[sub_resource type="CircleShape2D" id="CircleShape2D_q1w8q"]
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radius = 10.04990005493164
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[node name="Ace" type="CharacterBody2D" node_paths=PackedStringArray("extras", "anim", "sprite", "collider", "trigger")]
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script = ExtResource("1")
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id = 9
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extras = []
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anim = NodePath("AnimationPlayer")
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sprite = NodePath("Sprite")
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collider = NodePath("CollisionShape2D")
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trigger = NodePath("Trigger")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_xy3qy")
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}
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autoplay = "SouthIdle"
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("2")
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offset = Vector2(0, -30)
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region_enabled = true
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region_rect = Rect2(260, 0, 20, 60)
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region_filter_clip_enabled = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(-0.5, -6.5)
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shape = SubResource("RectangleShape2D_g76c3")
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[node name="Trigger" type="Area2D" parent="."]
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position = Vector2(0, -10)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
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position = Vector2(0, -7)
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shape = SubResource("CircleShape2D_q1w8q")
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