611 lines
18 KiB
Plaintext
611 lines
18 KiB
Plaintext
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(0, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_kktms"]
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resource_name = "SpinAtk"
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length = 0.4000000059604645
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loop_mode = 1
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step = 0.05000000074505806
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [Rect2(0, 300, 40, 60), Rect2(160, 300, 40, 60), Rect2(40, 300, 40, 60), Rect2(240, 420, 40, 60), Rect2(80, 300, 40, 60), Rect2(120, 300, 40, 60), Rect2(160, 420, 40, 60), Rect2(200, 420, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_bdj3k"]
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resource_name = "Spinning"
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length = 0.0010000000474974513
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[sub_resource type="Animation" id="Animation_u4d6i"]
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resource_name = "TramSit"
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length = 0.4000000059604645
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(40, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_7rhs5"]
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resource_name = "TramSit2"
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length = 0.4000000059604645
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(80, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_ueqgk"]
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resource_name = "WestIdle"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(40, 60, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_807v0"]
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resource_name = "WestWalk"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(40, 60, 40, 60)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_2jgja"]
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_data = {
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&"ActDo": SubResource("Animation_r0t7t"),
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&"ActReady": SubResource("Animation_f5tn7"),
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&"AttackReady": SubResource("Animation_7g0ff"),
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&"BattleEnd": SubResource("Animation_leg3g"),
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&"BattleIdle": SubResource("Animation_ttey7"),
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&"BattleStart": SubResource("Animation_fp6it"),
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&"Defend": SubResource("Animation_hbx6p"),
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&"EastIdleDW": SubResource("Animation_atmb8"),
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&"EastWalkDW": SubResource("Animation_8iqqs"),
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&"FallenDown": SubResource("Animation_tm3td"),
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&"Hurt": SubResource("Animation_qamg8"),
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&"Hurt2": SubResource("Animation_3nh1s"),
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&"Idle": SubResource("Animation_6dx2f"),
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&"ItemDo": SubResource("Animation_bxsnb"),
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&"ItemReady": SubResource("Animation_ys8fi"),
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&"KO": SubResource("Animation_pfmul"),
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&"NorthIdleDW": SubResource("Animation_pfs1v"),
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&"NorthWalkDW": SubResource("Animation_qvcpj"),
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&"RESET": SubResource("Animation_kurme"),
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&"Shoot1": SubResource("Animation_48l3p"),
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&"Shoot2": SubResource("Animation_pt8om"),
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&"Shutdown": SubResource("Animation_pdvkd"),
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&"SkillDo": SubResource("Animation_cqbwt"),
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&"SkillReady": SubResource("Animation_qidjc"),
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&"Slide": SubResource("Animation_buqhc"),
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&"SouthIdleDW": SubResource("Animation_y0jif"),
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&"SouthWalkDW": SubResource("Animation_7xwoy"),
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&"SpinAtk": SubResource("Animation_kktms"),
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&"Spinning": SubResource("Animation_bdj3k"),
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&"TramSit": SubResource("Animation_u4d6i"),
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&"TramSit2": SubResource("Animation_7rhs5"),
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&"WestIdleDW": SubResource("Animation_ueqgk"),
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&"WestWalkDW": SubResource("Animation_807v0")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ut4oy"]
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size = Vector2(12, 6)
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[sub_resource type="CircleShape2D" id="CircleShape2D_tnufd"]
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radius = 7.0
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[node name="Axis" type="CharacterBody2D" node_paths=PackedStringArray("extras", "anim", "sprite", "collider", "trigger")]
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script = ExtResource("1")
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id = 12
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asymmetrical = true
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animMod = 1
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extras = []
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anim = NodePath("AnimationPlayer")
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sprite = NodePath("Sprite")
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collider = NodePath("CollisionShape2D")
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trigger = NodePath("Trigger")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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|
&"": SubResource("AnimationLibrary_2jgja")
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}
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autoplay = "SouthIdleDW"
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|
next/BattleStart = &"BattleIdle"
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|
next/Spinning = &"SpinAtk"
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|
next/WestWalkDW = &"WestIdleDW"
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("2")
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offset = Vector2(0, -30)
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region_enabled = true
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region_rect = Rect2(0, 0, 40, 60)
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region_filter_clip_enabled = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0, -3)
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shape = SubResource("RectangleShape2D_ut4oy")
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[node name="Trigger" type="Area2D" parent="."]
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visible = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
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position = Vector2(0, -3)
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shape = SubResource("CircleShape2D_tnufd")
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