223 lines
6.4 KiB
Plaintext
223 lines
6.4 KiB
Plaintext
[gd_scene load_steps=16 format=4]
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[ext_resource type="Script" path="res://Scripts/Entities/Entity.cs" id="1"]
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[ext_resource type="Texture2D" path="res://Sprites/Characters/ceroba.png" id="2"]
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[sub_resource type="Animation" id="Animation_5hmkc"]
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resource_name = "NorthIdle"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(40, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_psvbr"]
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resource_name = "NorthWalk"
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length = 0.800000011920929
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [Rect2(120, 60, 40, 60), Rect2(40, 0, 40, 60), Rect2(240, 0, 40, 60), Rect2(40, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_2mbdv"]
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Rect2(0, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_qdxrn"]
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resource_name = "SideIdle"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(80, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_vq0fj"]
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resource_name = "SideSit"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(80, 120, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_28vrk"]
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resource_name = "SideWalk"
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length = 0.4000000059604645
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [Rect2(200, 0, 40, 60), Rect2(80, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_521l0"]
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resource_name = "SitEat"
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length = 1.7999999523162842
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 0.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [Rect2(120, 120, 40, 60), Rect2(160, 120, 40, 60), Rect2(200, 120, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_wfneq"]
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resource_name = "SouthIdle"
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Rect2(0, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_4upeq"]
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resource_name = "SouthWalk"
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length = 0.800000011920929
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [Rect2(120, 0, 40, 60), Rect2(0, 0, 40, 60), Rect2(160, 0, 40, 60), Rect2(0, 0, 40, 60)]
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}
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[sub_resource type="Animation" id="Animation_thdpg"]
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resource_name = "Sweep"
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length = 2.0
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:region_rect")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.3, 0.6, 0.7, 0.8, 0.9, 1, 1.4),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [Rect2(0, 60, 40, 60), Rect2(40, 60, 40, 60), Rect2(80, 60, 40, 60), Rect2(160, 60, 40, 60), Rect2(200, 60, 40, 60), Rect2(240, 60, 40, 60), Rect2(0, 120, 40, 60), Rect2(40, 120, 40, 60)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_e80gx"]
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_data = {
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&"NorthIdle": SubResource("Animation_5hmkc"),
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&"NorthWalk": SubResource("Animation_psvbr"),
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&"RESET": SubResource("Animation_2mbdv"),
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&"SideIdle": SubResource("Animation_qdxrn"),
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&"SideSit": SubResource("Animation_vq0fj"),
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&"SideWalk": SubResource("Animation_28vrk"),
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&"SitEat": SubResource("Animation_521l0"),
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&"SouthIdle": SubResource("Animation_wfneq"),
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&"SouthWalk": SubResource("Animation_4upeq"),
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&"Sweep": SubResource("Animation_thdpg")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ut4oy"]
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size = Vector2(20, 15)
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[sub_resource type="CircleShape2D" id="CircleShape2D_tnufd"]
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radius = 11.0
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[node name="Ceroba" type="CharacterBody2D" node_paths=PackedStringArray("extras", "anim", "sprite", "collider", "trigger")]
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script = ExtResource("1")
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id = 3
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emoticonOffset = Vector2(0, -55)
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extras = []
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anim = NodePath("AnimationPlayer")
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sprite = NodePath("Sprite")
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collider = NodePath("CollisionShape2D")
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trigger = NodePath("Trigger")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_e80gx")
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}
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autoplay = "SouthIdle"
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("2")
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offset = Vector2(0, -30)
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region_enabled = true
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region_rect = Rect2(0, 0, 40, 60)
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region_filter_clip_enabled = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -7.5)
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shape = SubResource("RectangleShape2D_ut4oy")
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[node name="Trigger" type="Area2D" parent="."]
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position = Vector2(-1, -2)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
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position = Vector2(1, -3)
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shape = SubResource("CircleShape2D_tnufd")
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