45 lines
1.3 KiB
Plaintext
45 lines
1.3 KiB
Plaintext
[gd_scene load_steps=6 format=4]
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[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
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[ext_resource type="Script" path="res://Scripts/Bullets/BearingStuffing.cs" id="2"]
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[ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="3"]
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[ext_resource type="Texture2D" path="res://Sprites/Menus/gui.png" id="4"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_875fu"]
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radius = 14.0
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[node name="BearingStuffing" type="Node2D"]
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script = ExtResource("1")
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timer = 400.0
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target = 1
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boardSize = Vector2(90, 90)
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boardStartOffset = Vector2(-30, 0)
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[node name="Controller" type="Node2D" parent="." node_paths=PackedStringArray("bulletBase")]
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script = ExtResource("2")
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bulletBase = NodePath("../Bullet")
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[node name="Bullet" type="Node2D" parent="."]
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process_mode = 4
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position = Vector2(0, -296)
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rotation = 1.0
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script = ExtResource("3")
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HP = 2
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rotation = 1.0
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type = 4
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metadata/Size = 3
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[node name="Sprite2D" type="Sprite2D" parent="Bullet"]
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modulate = Color(1, 1, 0, 1)
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texture = ExtResource("4")
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region_enabled = true
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region_rect = Rect2(184, 103, 33, 30)
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region_filter_clip_enabled = true
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[node name="Area2D" type="Area2D" parent="Bullet"]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Bullet/Area2D"]
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shape = SubResource("CircleShape2D_875fu")
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