2025-05-13 19:22:01 +08:00

255 lines
6.9 KiB
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[gd_scene load_steps=13 format=4]
[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
[ext_resource type="Script" path="res://Scripts/Bullets/BellFall.cs" id="2"]
[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_bell_ch1.wav" id="3"]
[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_scytheburst_bc.wav" id="4"]
[ext_resource type="Script" path="res://Scripts/Bullets/Blank.cs" id="5"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/gui.png" id="6"]
[ext_resource type="Texture2D" path="res://Sprites/Menus/Menu Sprites/HPBar4.tres" id="7"]
[sub_resource type="CircleShape2D" id="CircleShape2D_c40gx"]
radius = 9.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vhiml"]
size = Vector2(8, 8)
[sub_resource type="Animation" id="Animation_cuy3c"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:scale")
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tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
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tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
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"values": [Vector2(1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
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tracks/2/loop_wrap = true
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"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0.560784)]
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tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Area2D:scale")
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tracks/3/loop_wrap = true
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"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
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"values": [Vector2(1, 1)]
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tracks/4/enabled = true
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tracks/4/loop_wrap = true
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"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Area2D/CollisionShape2D:disabled")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_0b3ut"]
resource_name = "new_animation"
length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
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"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(1, 1), Vector2(1.25, 8.75)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite2D2:scale")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.2, 0.5),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
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tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Sprite2D2:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0.721569), Color(1, 1, 1, 0)]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Area2D:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.2, 0.5),
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}
tracks/4/type = "method"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath(".")
tracks/4/interp = 1
tracks/4/loop_wrap = true
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"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"queue_free"
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}
tracks/5/type = "value"
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tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
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"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/6/type = "value"
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/path = NodePath("Area2D/CollisionShape2D:disabled")
tracks/6/interp = 1
tracks/6/loop_wrap = true
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"values": [true, false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hys8f"]
_data = {
&"RESET": SubResource("Animation_cuy3c"),
&"new_animation": SubResource("Animation_0b3ut")
}
[node name="BellFall" type="Node2D"]
script = ExtResource("1")
timer = 500.0
target = 1
soulType = 0
boardSize = Vector2(140, 70)
boardStartOffset = Vector2(0, 10)
metadata/_edit_vertical_guides_ = [-70.0, 70.0]
metadata/_edit_horizontal_guides_ = [-35.0, 35.0]
[node name="Controller" type="Node2D" parent="." node_paths=PackedStringArray("bullets")]
script = ExtResource("2")
bullets = [NodePath("../Note"), NodePath("../Bar")]
audio = ExtResource("3")
hit = ExtResource("4")
[node name="Note" type="Node2D" parent="."]
process_mode = 4
position = Vector2(0, -500)
scale = Vector2(0.75, 0.75)
script = ExtResource("5")
randomRotation = 5.0
rotationOverTime = 0.5
[node name="Sprite2D" type="Sprite2D" parent="Note"]
texture = ExtResource("6")
region_enabled = true
region_rect = Rect2(127, 145, 19, 19)
region_filter_clip_enabled = true
[node name="Area2D" type="Area2D" parent="Note"]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Note/Area2D"]
shape = SubResource("CircleShape2D_c40gx")
[node name="Bar" type="Node2D" parent="."]
process_mode = 4
position = Vector2(0, -197)
scale = Vector2(1.2, 1)
script = ExtResource("5")
[node name="Sprite2D" type="Sprite2D" parent="Bar"]
position = Vector2(-2.38419e-07, 0)
texture = ExtResource("7")
offset = Vector2(0, -4)
[node name="Sprite2D2" type="Sprite2D" parent="Bar"]
modulate = Color(1, 1, 1, 0.560784)
position = Vector2(-2.38419e-07, 0)
texture = ExtResource("7")
offset = Vector2(0, -4)
[node name="Area2D" type="Area2D" parent="Bar"]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bar/Area2D"]
position = Vector2(0, -4)
shape = SubResource("RectangleShape2D_vhiml")
[node name="AnimationPlayer" type="AnimationPlayer" parent="Bar"]
libraries = {
&"": SubResource("AnimationLibrary_hys8f")
}
autoplay = "new_animation"