2025-05-13 19:22:01 +08:00

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[gd_scene load_steps=8 format=4]
[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
[ext_resource type="Script" path="res://Scripts/Bullets/FoxBombs.cs" id="2"]
[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_ceroba_attack_bell_ring.wav" id="3"]
[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_explosion_mmx3.wav" id="4"]
[ext_resource type="PackedScene" path="res://Objects/Bullets/Bell.tscn" id="5"]
[ext_resource type="PackedScene" path="res://Objects/Bullets/Circle.tscn" id="6"]
[ext_resource type="PackedScene" path="res://Objects/Bullets/BellExplode.tscn" id="7"]
[node name="FoxBombs" type="CanvasGroup"]
script = ExtResource("1")
damageMult = 0.9
timer = 450.0
target = 2
boardSize = Vector2(150, 60)
boardStartOffset = Vector2(0, 10)
[node name="Control" type="Node2D" parent="." node_paths=PackedStringArray("bullets")]
script = ExtResource("2")
bullets = [NodePath("../Bell"), NodePath("../Circle"), NodePath("../BellExplode")]
cooldown = 80.0
variance = 10.0
bellNoise = ExtResource("3")
explosion = ExtResource("4")
[node name="Bell" parent="." instance=ExtResource("5")]
process_mode = 4
position = Vector2(-1, -486)
scale = Vector2(0.75, 0.75)
frame_progress = 0.2796019911766052
[node name="Circle" parent="." instance=ExtResource("6")]
[node name="BellExplode" parent="." instance=ExtResource("7")]
process_mode = 4
z_index = 1
position = Vector2(-1, -486)
scale = Vector2(0.75, 0.75)