114 lines
3.0 KiB
Plaintext
114 lines
3.0 KiB
Plaintext
[gd_scene load_steps=9 format=4]
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[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
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[ext_resource type="Script" path="res://Scripts/Bullets/WaveBullets.cs" id="2"]
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[ext_resource type="Texture2D" path="res://Sprites/Menus/gui.png" id="3"]
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[ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="4"]
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[sub_resource type="Animation" id="Animation_2foep"]
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length = 0.0010000000474974513
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:flip_h")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="Animation" id="Animation_w4qcw"]
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resource_name = "new_animation"
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length = 0.4000000059604645
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".:flip_h")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [false, true]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_vh3sq"]
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_data = {
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&"RESET": SubResource("Animation_2foep"),
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&"new_animation": SubResource("Animation_w4qcw")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_75yq3"]
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radius = 6.0
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[node name="FoxBurst" type="CanvasGroup"]
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script = ExtResource("1")
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timer = 400.0
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target = 1
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boardStartOffset = Vector2(-60, 0)
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[node name="Logic" type="Node2D" parent="." node_paths=PackedStringArray("bullets")]
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position = Vector2(121, -4)
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script = ExtResource("2")
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bullets = [NodePath("../Flame"), NodePath("../Flame2")]
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variance = 0.0
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maxAngle = 70.0
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angleVariance = 5.0
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speed = 0.8
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skip = 0
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skipVariance = 0
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bulletsPerWave = 8
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[node name="Flame" type="Sprite2D" parent="."]
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process_mode = 4
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self_modulate = Color(0, 1, 1, 1)
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position = Vector2(0, -352)
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scale = Vector2(0.75, 0.75)
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texture = ExtResource("3")
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region_enabled = true
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region_rect = Rect2(110, 144, 15, 16)
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region_filter_clip_enabled = true
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script = ExtResource("4")
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type = 1
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Flame"]
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libraries = {
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&"": SubResource("AnimationLibrary_vh3sq")
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}
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autoplay = "new_animation"
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[node name="Area2D" type="Area2D" parent="Flame"]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Flame/Area2D"]
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shape = SubResource("CircleShape2D_75yq3")
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[node name="Flame2" type="Sprite2D" parent="."]
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process_mode = 4
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position = Vector2(0, -352)
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scale = Vector2(0.75, 0.75)
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texture = ExtResource("3")
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region_enabled = true
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region_rect = Rect2(110, 144, 15, 16)
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region_filter_clip_enabled = true
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script = ExtResource("4")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Flame2"]
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libraries = {
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&"": SubResource("AnimationLibrary_vh3sq")
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}
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autoplay = "new_animation"
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[node name="Area2D" type="Area2D" parent="Flame2"]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Flame2/Area2D"]
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shape = SubResource("CircleShape2D_75yq3")
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