2025-05-13 19:22:01 +08:00

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[gd_scene load_steps=5 format=4]
[ext_resource type="Script" path="res://Scripts/Battle/BulletBoards.cs" id="1"]
[ext_resource type="Script" path="res://Scripts/Bullets/PenniltonSimple.cs" id="2"]
[ext_resource type="AudioStream" path="res://Audio/Sounds/snd_feisty_mooch_coin_grab.wav" id="3"]
[ext_resource type="PackedScene" path="res://Objects/Bullets/Coin.tscn" id="4"]
[node name="PenniltonWeak" type="CanvasGroup"]
script = ExtResource("1")
damageMult = 0.25
timer = 400.0
target = 1
soulType = 0
[node name="Logic" type="Node2D" parent="." node_paths=PackedStringArray("coins")]
script = ExtResource("2")
coins = [NodePath("../Coin")]
sound = ExtResource("3")
spawnX = 130.0
weak = true
[node name="Coin" parent="." instance=ExtResource("4")]
process_mode = 4
position = Vector2(430, -238)
scale = Vector2(1.1, 1.1)