34 lines
1.0 KiB
Plaintext
34 lines
1.0 KiB
Plaintext
[gd_scene load_steps=5 format=4]
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[ext_resource type="Texture2D" path="res://Sprites/Bullets/Staple.tres" id="1"]
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[ext_resource type="Script" path="res://Scripts/Bullets/MoveAhead.cs" id="2"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_qyfnr"]
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size = Vector2(16, 2)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_7hsob"]
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size = Vector2(2, 8)
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[node name="Staple" type="Sprite2D"]
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modulate = Color(0, 1, 1, 1)
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texture = ExtResource("1")
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script = ExtResource("2")
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lifeTime = 300.0
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type = 1
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[node name="Area2D" type="Area2D" parent="."]
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collision_layer = 4
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collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(0, -3)
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shape = SubResource("RectangleShape2D_qyfnr")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(-7, 0)
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shape = SubResource("RectangleShape2D_7hsob")
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[node name="CollisionShape2D3" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(7, 0)
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shape = SubResource("RectangleShape2D_7hsob")
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