2025-05-13 19:22:01 +08:00

492 lines
13 KiB
Plaintext

[gd_scene load_steps=21 format=4]
[ext_resource type="Script" path="res://Scripts/Entities/Entity.cs" id="1"]
[ext_resource type="Texture2D" path="res://Sprites/Characters/bear.png" id="2"]
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id = 19
singleDirection = true
extras = []
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sprite = NodePath("Sprite")
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trigger = NodePath("Trigger")
metadata/WeakFire = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
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autoplay = "Idle"
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[node name="Sprite" type="Sprite2D" parent="."]
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[node name="Trigger" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Trigger"]
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