2025-05-13 19:22:01 +08:00

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[gd_scene load_steps=6 format=3]
[ext_resource type="Texture2D" path="res://Sprites/Particles/sleep.png" id="1"]
[sub_resource type="AtlasTexture" id="AtlasTexture_0csk3"]
atlas = ExtResource("1")
region = Rect2(0, 0, 19, 18)
[sub_resource type="AtlasTexture" id="AtlasTexture_lg0s5"]
atlas = ExtResource("1")
region = Rect2(19, 0, 19, 18)
[sub_resource type="AtlasTexture" id="AtlasTexture_08xsl"]
atlas = ExtResource("1")
region = Rect2(38, 0, 19, 18)
[sub_resource type="SpriteFrames" id="SpriteFrames_p0ixt"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_0csk3")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_lg0s5")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_08xsl")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="Sleep" type="AnimatedSprite2D"]
position = Vector2(16, -4)
sprite_frames = SubResource("SpriteFrames_p0ixt")
autoplay = "default"
frame_progress = 0.34777501225471497